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Status Replies posted by LancashireLad87

  1. #92 Tetris Effect




    A great big thank you to the Tetris community, especially those of you on the PSNP forums. You're tips and comments have been really helpful and a consistent motivator.

  2. Thank you to @Dreggit @Beyondthegrave07 and @nrs1nrs1 for helping me 100% this dreadful game.


    Versus and Desperate Escape were awful. I’m glad to have had help for those modes. The campaign wasn’t that great, but at least it was easy. Definitely won’t miss Sheva.


    At least Lost in Nightmares was fun. If they made that a standalone, I’d probably buy it. I really wish 5 played more like Lost in Nightmares. Oh well. At least that shit [Resident Evil 5] is behind me, so it’s all good.


    1. LancashireLad87


      If you think RE5 is dreadful you clearly haven't played RE6.

    2. (See 4 other replies to this status update)

  3. Granblue Versus Rising, an updated version of GBV it seems has been announced 



    1. LancashireLad87


      Looking forward to playing this, I was going to start GranBlue Fantasy Versus since it was free on plus but I'm going to hold off until this comes out :) 

  4. @KindaSabbath @Gommes_ @Copanele @FreshFromThaDeli @Yuber6969 @DeepEyes7


    Crawl before you Walk


    Cool 2D Fighting Games in 90s | KickAss Info


    When it comes to the fighting genre I'm arguably the most outspoken member of this community, my passion for the genre is clear to see. Many years ago I started playing the original Mortal Kombat games on arcade machines in the early 90s. The learning process is almost like learning another language due to a variety of factors such as fundamentals, match-up knowledge and more importantly training your physical execution. Modern fighters have become more accessible to newcomers due to tutorials and combo trials because old school fighters lacked such luxuries.


    A 7/10 fighting game on a trophy website is very different to other 7/10's for other genres because unless you have experience at complicated motions and you've been exposed to the genre for some time the game will feel more difficult to complete. Everything in gaming becomes easier if you have a mentor to fast-track your learning process, I've previously mentored someone before who had little to no experience at the genre and they increased their proficiency within the genre MUCH quicker than playing organically.


    Understanding how to execute various inputs/motions every once in a while lacks consistency, when I was new to the genre I learned how to be consistent by introducing a range of training regiments to help me succeed whether I'm playing offline or online. When I started Injustice 2 on the PlayStation 4, I hit the training mode with "The Flash" practicing and learning some key combos then I hit ranked and I made around 70% of my opponents rage quit because hitting the lab, really pays off if you play smart.


    What makes fighting games so unique is you could practice a difficult combo for hours until you finally nail it, then you feel like a badass so you head online and get your arse wrecked because your fundamentals are severely under-developed. There are a lot of smurfs online who will purposely pretend to be "new" to the game when in fact they simply toy with you by playing at your level then you get overconfident by taunting your opponent, then they come out of their shell and destroy you. I've previously smurfed myself to make the fight more interesting and this random decided to taunt me in a match, big mistake!


    It was round 1, he stunned me, taunted my character and then killed me with a basic combo. So the demon within me broke through its shackles and went in on that arse! I ended up double perfecting him and I taunted him at every given opportunity, needless to say this was a valuable lesson, be careful who you taunt online haha. I'm a strong advocate of motivation being the driving force behind your success or failure within a genre, you have to want it. No skill in life comes without years of training and dedication and fighting games are no different, but don't misconstrue what I'm saying even if you have 50 fighting game platinum trophies it doesn't mean your good.


    My good friend from Australia has progressed significantly since I met him at fighting games a few years ago. Repetition is the key to success, once you understand how combos work and how to perform various inputs such as shoryukens, hadoukens and supers, you don't need to re-learn them so the next fighter you pick up you have less to learn. Some people prefer to dive into the deep end before they can swim by starting a fighting game that's beyond their current skillset instead of working your way through the tiers.


    Hopefully you enjoyed reading this status update, if any aspiring fighting game players need any advice or mentoring on any games we have in common let me know. As a bonus, I was bored so I decided to play some Guilty Gear Revelator 2 on the PlayStation 4, these combos aren't required for the platinum trophy but I thought I'd show them off regardless! 





    1. LancashireLad87


      @KindaSabbath Its a great feeling to watch the progress of someone you've mentored. There was a time when I couldn't execute basic special moves but because of my love for the genre I buckled down and practiced until I was proficient. 


      @Thedah Ultimate Marvel is probably the best game to watch due to how flashy and extensive the combo system is, it just goes to show that even the harder games of the genre can entice newcomers to learn the genre.


      @Copanele I'm the complete opposite, I enjoy practicing and figuring things out in the lab, outside of training mode its probably my favourite thing to do.

    2. (See 3 other replies to this status update)

  5. Just curious!


    How do you usually press :square: + :triangle: or :cross: + :circle: simultaneously? Do you use your index and middle fingers or only your thumb?



    1. LancashireLad87


      When I played Ultimate Marvel Vs Capcom 3 I macro'd it to a single button, it makes your life so much easier if you play on pad.

    2. (See 9 other replies to this status update)

  6. Nickelodeon Kart Racing 3 Slime Speedway


    Check Out New Gameplay For Nickelodeon’s Third Kart Racer ... 


    Breaking News!!! Moments ago the lad from Lancashire secured his 68th platinum trophy Nickelodeon Kart Racing 3 Slime Speedway on the PlayStation 4. At the time of writing the game is without a trophy guide on any website so I will outline some tips and tricks to help you achieve your platinum trophy in an easier and effective manner than myself. So without further stalling let's get into the tips!


    First and foremost the trophy for winning 40 cups can be done on ANY difficulty so you don't need to complete the harder difficulties. When you start a free race or a championship you'll see 2 objectives if you complete BOTH objective before finishing the race or event then you've completed a "Double Dare" you need to complete 50 of them for a trophy.


    Unless your extremely lucky like I was you'll need to create a boosting session for the play with 3 other people online trophy, you'll also need to play a private race with a friend in order to unlock the play with a friend trophy. Both myself and @Groudon9000 were waiting in a public free race when an influx of people joined us so we had a 6 player race which I've linked the video for below, no surprises on who won though. When it comes to earning 150 victory points online the trophy description is misleading, you must earn 150 victory points over your starting points which is 1000. So you have to reach 1,150 points for the trophy to pop.



    The next point I would like to share with you would be how to farm slime tokens efficiently because there's very little information about the game online and there's virtually no video references either. Originally when I started the game I followed @Wheat_YT video reference found within the forum section of the PlayStation 5 version. He managed to earn 40 coins using 4 controllers in 3 minutes 37 seconds, however when you take into account loading times it's probably around 10 coins per minute.


    I would like to preface that his math is incorrect because if you copy the EXACT method outlined in his video you'll earn around 600 coins per hour. In order to buy everything in the shop you'll need to have earned a total of 12,785 coins which is a lot to say the least. Assuming you've earned every trophy with the exception of purchasing everything in the shop you'll still need around 9000 coins. 


    Since I only have 2 controllers myself, I decided to try the same method to see if I could do it any quicker and I couldn't so i decided to run Ba Sing Se for a couple of reasons, the first was the tracks layout is very simplistic and the second reason was there's a particular section of the track that has 3 coins on the left and 3 coins on the right. So I embarked on a LONG grind/journey to see how fast I could possibly complete it using 2 controllers. I tried various kart setups using different characters and vehicles and the fastest I could complete it is found in the video below.



    In hindsight I believe I could do it slightly faster by changing Sandy for Lucy but it doesn't matter. My friend informed me of a method that far surpasses both methods that was found on another website, big props to the person who discovered this strategy because it alleviated the grind substantially. There are many reasons why you should use this method over ANY other which I'll list below; 


    Optimal Slime Tokens


    - Doesn't require additional controllers

    - Doesn't take much time to unlock the event

    - Most importantly you don't have to invest in a kart setup in order to complete it faster

    - The biggest reason is you can earn around 1,200 coins per hour which is far superior.


    First and foremost you need to complete the first set of challenges so you unlock the second set. The challenge you need to play is called "Keeping Up with the Bigheads" with Rocky, as soon as the race begins, immediately reverse collecting the 5 slime tokens behind you. Once you have all 5 wait for the coins to regenerate then recollect them and hit the nearest wall. The challenge will be failed but you'll retain the coins you collected. Simply hit restart and repeat the process.




    I took the liberty of uploading the total amount of coins you need to collect in order to unlock everything in the shop. If you were to play effectively you could earn the platinum trophy in around 35 hours. I spent almost 45 hours because I didn't have these tips when I started the game so this status update is going to save you about 10 hours of effort. I'd personally rate the difficulty of the platinum no higher than a 4/10.




    Hopefully you find the information useful and best of luck with the coin grinding because that shit was tedious! I now have both Nickelodeon Kart Racing 2 and 3 100% so my next project will be to complete the game that starting it all Nickelodeon Kart Racing 1 for hopefully my 69th platinum trophy.

    1. LancashireLad87


      @Elvick_ Yes its much easier than the 2nd game, putting the online to one side, this game is more of a grind than anything else. You definitely need to boost the online unless you get incredibly lucky with randoms, one thing I forgot to mention is that the game supports cross-play for the 4 player trophy but it doesn't work in private matches.

    2. (See 2 other replies to this status update)


    Trophy goals and aspirations for 2023


    See the source image


    2023 is going to be an ambitious year for the lad from Lancashire, I’m hoping to clean up a considerable amount of games I’ve left unfinished and I’m going to do my utmost to complete the platinum difficulty challenge TWICE. Outside of the challenge there are a lot of games I would like to get round to this year. It's just a matter of time and how quickly I can get through my backlog. First and foremost I'll outline my goals for 2023 below, not sure how many of these I can achieve but I'll give it a shot!


    2023 Goals


    - Reach 98.50% Account Completion

    - Complete the 1-10 platinum challenge x2

    - Earn a sub 1% platinum trophy

    - Research, edit and publish another supplementary guide for Devil May Cry 5

    - Reach 80 platinum trophies

    - Reach 4,500 trophies



    Games I would like to clean-up


    Resident Evil 2 Remake (PlayStation 4) 81%

    Nickelodeon Kart Racing 3 Slime Speedway (PlayStation 4) 90%

    Doom Eternal (PlayStation 4) 93%

    Ultimate Marvel Vs Capcom 3 (PlayStation 3) 97%

    Injustice 2 (PlayStation 4) 98%

    The King of Fighters 14 (PlayStation 4) 98%

    Fear 3 (PlayStation 3) 98%



    Games I would like to play (Not part of Challenge)


    Soul Calibur 6

    Them Fightin Herds

    Tony Hawk Pro Skater 1+2 Remake

    The King of Fighters 15

    Jurassic World Evolution 2

    Evil West

    Street Fighter X Tekken

    Street Fighter 6

    Resident Evil 3 Remake



    Challenge Games


    The Wolf Among Us

    Nickelodeon Kart Racers 1

    Star Wars Jedi Fallen Order

    Infamous First Light

    GranBlue Fantasy Versus

    Wolfenstein The New Order


    Ark Survival Evolved

    Devil May Cry 3

    Kohime Enbu Ryo Rai Rai

    Spyro the Dragon HD

    Metal Gear Rising



    1. LancashireLad87


      @FreshFromThaDeli Haha I appreciate the support if I have the time I'll give it a shot!

    2. (See 1 other reply to this status update)

  8. @KindaSabbath @Gommes_ @Copanele @FreshFromThaDeli @DeepEyes7 @Yuber6969 @Groudon9000 @Rebourne07


    Breaking News!!! I normally refrain from double status updates but I couldn't contain my excitement. As some of you may know, during the last few months of 2022, I began working my arse off trying to get a bunch of games to 97/98% completion towards the platinum difficulty challenge. During 2022 my goal was to reach 98% account completion which I'm pleased to report I've just achieved albeit slightly later than I had planned. It took me an absorbent amount of time and effort to finally hit 98% but we take any W's we can get. 




    I guess as a double celebration today is a historic day for my account because I have earned 6 platinums in a single day which far exceeds my previous best. I'm now sitting at 65 platinum trophies instead of 59. Below I will outline which platinums I managed to wrap up today and my thoughts regarding their difficulty.


    Batman Telltale


    Platinum Trophy #60

    (PSNP 59.36%/Sony 18.90%)


    The trophy guide states a 1/10 difficulty which puts it on par with The Walking Dead Season 1 which I played through last year. I really enjoyed my time with Batman there are a ton of QTE's (quick time events) that you have to do which made the platinum trophy slightly more difficult than The Walking Dead. Batman took me around 8 hours to complete in total which is fairly short but it was an enjoyable 8 hours. My friend convinced me to purchase The Wolf Among Us which I'm eager to play through during the year but that won't be for a while. If I was to rate the difficulty of the game I'd personal give it closer to a 2/10 since you have to pay attention.



    Madagascar Kartz




    Platinum Trophy #61

    (PSNP 30.00%/Sony 5.60%)


    As soon as I wrapped up Batman Telltale I immediately booted up my PlayStation 3, popped Madagascar Kartz in and attempted to earn my final trophy which was very simple to do once I readjusted myself with the controls after playing a ton of Nickelodeon Kart Racers 3 Slime Speedway on the PlayStation 4. My last trophy required me to win a race with B.O.B which took me 2 attempts because I missed the shortcut on lap 3 like a scrub and had to restart it. As far as the difficulty is concerned the trophy guide on gives the game a 4.5 whilst PSNP rates the game a 3/10 which is about right in my opinion. The PSNP guide states a 7 hour platinum journey however I finished everything in around 3-4 hours.



    Dreamworks Super Star Kartz




    Platinum Trophy #62

    (PSNP 28.11%/Sony 6.60%)


    Upon completing Madagascar Kartz I had to wait for around 35 minutes while I reinstalled Samurai Shodown 2019 to my hard drive so I decided to earn my final trophy in Dreamworks Super Star Kartz on the PlayStation 3. My final trophy was to break an opponents shield with quantonium, I tried to get this in a normal race but the AI rarely used a shield so I earned it in Battle mode with 2 controllers because it made the trophy MUCH easier to do. The trophy guide on PSNP rates the game a 3/10 difficulty with a 12 hour platinum time. I finished the game under the time estimate by at least 3-4 hours and the difficulty rating seems fair to me.



    Tekken Tag Tournament 2




    Platinum Trophy #63

    (PSNP 10.59%/Sony 1.50%)


    I still had a fair amount of time to kill before Samurai Shodown 2019 installed so I decided to head back into Tekken Tag Tournament 2 on the PlayStation 3. I purposely left the 10 consecutive wins in survival trophy because I hate survival mode. I tried to use the cheese strategies that I had read about on various trophy websites and they never worked for me, I'm not great at 3D fighters but I would use the so called cheese strategy and get destroyed after only a couple of victories. I had far more success playing the game normally so that's what I did!


    I picked my team (Jinpachi Mishima and Devil Jin) and I remembered my tag combo that I published within a status post a while ago. My friend was listening to my trials and tribulations throughout my attempts in a party chat. I managed to beat my previous PB of 7 wins TWICE in a row and lost on opponent 8 and 9 respectively. I lost on opponent 8 by literally a single punch and I failed on opponent 9 because the Panda cheesed my character by one-shotting me as I was tagging Devil Jin in with a fart of death that took 85% of my life, I was annoyed to say the least.


    My successful attempt I managed to do it, thank god that's over! I'm not good at Tekken or any 3D Fighter and I actually think this game is a 5-6 in difficulty because getting to Tekken lord rank took me over 400 wins playing normally and the survival trophy was one of the most obnoxious survival modes I've played. The trophy guide on PSNP is very misleading unless your a 3D Fighting specialist there's no way that platinum is a 3/10 that's barely harder than Tekken 7.



    Samurai Shodown 2019




    Platinum Trophy #64

    (PSNP 14.26%/Sony 1.90%)


    At this point Samurai Shodown and the update was installed so I decided to finish the game off because I purposely left a single tutorial unfinished so I could get the platinum trophy in under a minute. The one I had left was to perform a sword clash within the beginner section. Overall I enjoyed the game other than the survival trophy of course. The trophy guide on PSNP states a 3/10 difficulty and 10 hours, it took the lad 5 hours to get the platinum trophy and I'd personally rate the difficulty a 4/10 because of the survival trophy World's Greatest!



    Persona 4 Arena Ultimax




    Platinum Trophy #65

    (PSNP 2.97%/Sony 0.30%)


    The final platinum trophy of the day was another incredibly simple one to wrap up because I had already done everything the game and the platinum has to offer with the exception of playing for half an hour in training mode so I chose Elizabeth and mashed buttons for half an hour. The PSNP trophy guide gives the game a 7/10 and 50 hours for the platinum trophy. I personal think a 7/10 is a bit high because I'd give this platinum a 6/10, as for 50 hours unless your very experienced in fighting games I cannot see too many people completing the game in that time frame. I'm no slouch and it took me 43 hours, a noob would definitely take 60+ to finish the game. 


    Hopefully you enjoyed reading through this update, my fingers are f**ked after all that typing!

    1. LancashireLad87


      @KindaSabbath I'm hoping to hit around 80 platinums for the year that seems a little conservative but we'll see how I go. All the best for the new year man!

    2. (See 4 other replies to this status update)

  9. 1Le85b48.png


    A Way Out (PS4)

    Platinum Trophy #59


    Breaking News!!! Earlier today the lad secured his 59th platinum trophy for The Way Out on the PlayStation 4. I played through the entire game in co-op which is far more enjoyable than playing solo. The trophy guide gives the game a 2/10 difficulty which I think is spot on, with an estimated 7 hours for the platinum journey. I checked my Exophase which can be very hit and miss when it comes to accuracy but it took me 5 hours to get the platinum.


    The hardest trophy for me was getting the 20 dips trophy because you have to button mash the shit out of that Square button. I lack a turbo controller on PS4 so I had to mash. Other than that the trophies weren't too bad, my friend had some problems with the home run trophy and we had some teething problems with the back to back climbing section.

    1. LancashireLad87


      @zizimonster Solo meaning playing with 2 controllers, not my idea of fun :) 

    2. (See 4 other replies to this status update)

  10. lately been grinding a lot on alien fireteam and ninja gaiden 2 on ps3 and it has been a pain. I wish there was a way to make grinding in games easier or better yet make it where enemy kills were not so high.

  11. @KindaSabbath @Destructor-8 @Gommes_ @AJ_Radio @AihaLoveleaf @Copanele @FreshFromThaDeli @DeepEyes7 @Yuber6969



    Disclaimer: The views expressed within this update are from my personal experience with both franchises. I have a wealth of experience and knowledge within the genre as a whole. I've played the vast majority of these games so I'm in a position where I can provide my honest opinion of them as a whole from an advocate of the genre and a hardcore player.   


    Style over substance?

    See the source image


    Judging from my account today it would be a fair assumption to assume that fighting games are my favourite genre that defines me as a gamer. However, my loyalties lie in another genre entirely: the hack n slash genre. Some people use the phrase "Character Action" to describe the genre but I'm old-school and stubborn, so I'll be referring to them as hack n slash games. Growing up I recall playing the shit out of the original Devil May Cry games on the PlayStation 2, I remember getting my arse handed to me on a silver platter on Devil May Cry 3 Special Edition, but I adored the game so much it ended up being a game I understood probably more than the developers did.


    As I grew older, I discovered an established series that I knew nothing about that piqued my interest, Ninja Gaiden. Having experienced the trials and tribulations of the DMC series I was very well prepared to fail and experiment on how to defeat the challenges presented in-front of me. Both Ninja Gaiden and Devil May Cry are pioneers of the genre, but which do I prefer in general? Devil May Cry has always had crazy over the top gameplay but it's difficult to look past the black sheep of the franchise Devil May Cry 2.


    The original DMC was a critical success and fans were eagerly anticipating the sequel which we hoped would improve and expand upon the foundations of the first game, regrettably we got the complete opposite. Dante's demeanour was drastically different, no witty one-liners, and his appearance was overhauled to make him look like a goth. The environments were bland and sadly so was the gameplay, anyone who's never experienced the abomination that is DMC2 you'd assume that the sword on Dante's back, Rebellion would be your main damage dealer considering the size of it. 


    Well, you'd be wrong to think that because Ebony and Ivory (Dante's Handguns) whilst in devil trigger is how you melt the opposition. The only good things to come out of DMC2 were Trish and the introduction of Bloody Palace. Devil May Cry 3 was exceptional as a game and is still to this day, many players favourite entry. Dante is back to how he should have been, a cocky demon hunter, full of one liners with a kick-ass soundtrack whilst laying a beatdown on any demon who crosses his path.


    Devil May Cry 3 introduced a lot of features that enhanced the gameplay further. A few examples would be unique fighting styles that focus on a particular playstyle. To name a few, Royal Guard is a very defensive style involving parrying and countering to inflict massive damage, Gunslinger is all about Dante's arsenal of guns whilst SwordMaster is all about Rebellion. The scoring system was overhauled as well, it's very difficult to get a near-perfect score for style points within a level and the amount of depth and complexity of the combat system was unequalled. PC players had the opportunity to introduce mods to the game so they could stance switch freely, a feature that wouldn't be implemented until later down the line.


    Devil May Cry 4 was personally a disappointment, the first half of the game was fine, the ability to stance switch on the fly increased combat potential ten-fold. Regrettably the second half of the game is running through the same areas and bosses as Dante, therefore the game felt rushed and in my opinion wasn't realised to its full potential. Then we have Capcom's latest entry Devil May Cry 5 and what a game that turned out to be! For me it's just below DMC3 SE, Nero, Vergil and Dante have a ton of potential, they're all fun to play but very difficult to master and play at a high level. V I didn't care for because I don't like puppet characters.


    The game features some of the most memorable bosses within the series such as Goliath and Cavaliere Angelo. Then you have the spectacle of the brotherly duels which are phenomenal. My only criticism with DMC5 is its lacklustre environments, the vast majority look very bland and similar to one another. The final entry to the DMC series is the reboot, DMC Devil May Cry which gets quite a bit of flak from the DMC community but it's not a bad game at all. It's certainly on the easier side with regards to the games difficulty and how the scoring system works but it's miles better than 2. 


    If I were to rate each entry based on my experience from best to worst, I'd probably go for something like this.


    Best to Worst


    Devil May Cry 3 Special Edition

    Devil May Cry 5 Special Edition

    Devil May Cry 1

    Devil May Cry 4 Special Edition

    DMC Devil May Cry

    Devil May Cry 2



    See the source image


    Then we have the other juggernaut of the genre, Ninja Gaiden. What separates Devil May Cry and Ninja Gaiden is the combat is drastically different. Ninja Gaiden's combat is very grounded, tactical; you have to make the most out of the opportunities presented to you to damage the opposition. Like DMC, Ninja Gaiden has always had a reputation for its brutal combat and difficulty. The skill ceiling in both games is limitless, the difference between someone who is trophy competent, and a machine is incomparable. Professional players of the genre can gauge someone's skill level in less than 30 seconds!    


    What sets Ninja Gaiden apart is its combat system, you have the ability to perform iconic moves such as the legendary Izuna drop which launches your victim into the air before smashing them back down to the ground. If an enemy is de-limbed whether it be an arm or a leg it restricts their movement, however they're still a threat to you because they can kamikaze (commit suicide) if they grab you which could result in an untimely death.


    Each entry of the modern NG series plays drastically different, Ninja Gaiden Sigma rewards a defensive playstyle, if you're cool, calm and collected and you study your opponent and counter where appropriate you'll have an easier experience. It's sequel, NGS2 is the antithesis of its predecessor rewarding an offensive playstyle, don't be fooled or misled by that you still need to possess an impenetrable defence otherwise your life will be short-lived. It's sequel, NG3 vanilla was a very controversial entry to the series. 


    It was first released on the Nintendo Wii before being ported to other consoles. Naturally players expected to receive the same version as the Wii but instead we got a watered-down version that stripped most of the content away, players only had access to a single weapon and incantation (ninpo), later down the line you could gain access to a couple of additional weapons such as the Falcon Talons and the Eclipse Scythe but let's be honest they should have been there from the beginning. To add insult to injury not even a year had passed and the version we should have got was released at full price, Ninja Gaiden 3 Razor's Edge.


    Ninja Gaiden is a very niche IP to begin with so alienating your player base was not a smart business decision. For a lot of people within the Ninja Gaiden community this killed the franchise, as NG3/Razor's Edge really toned down the user-experience. For a series revered for its punishing difficulty, Ninja Gaiden attempted to appeal to a wider audience introducing hero mode. Hero mode allowed inexperienced players to get through the story without getting roadblocked by a boss along the way. How does this work you ask? Well the game is even easier than Acolyte difficulty and if your health drops below a certain threshold, the game will override your inputs, so you don't die. You could be mashing the attack buttons when you should be blocking, and the game will block FOR YOU!


    On the hardest difficulty Ultimate Ninja, the combat was beyond unfair, the bosses were for the most part, underwhelming and uninspired as several of them were very similar to previous titles such as the Helicopter, Doppelganger (Ryu Clone), Obaba, and the Spider tank. The fight against the dinosaur felt out of place and the game's antagonist, the Regent of the Mask was a shadow of former villains Doku and Genshin. You'd assume there would be plenty of bosses left at this point, sadly you'd be mistaken all that remains is Cliff, Lovelace, the old guy inside a robot and the archfiend. 


    The team missions within NG3/Razor's Edge were uninspired, with endless waves of enemies and duplicate bosses, did I mention most of the bosses aren't even native to NG3 or Razor's Edge instead they are predominantly from Sigma 1 and 2. The vast majority of the platinum owners either used a very famous exploit or got carried. The exploit is using the 360T then dashing with the Eclipse Scythe because this grants the player with a ton of I-frames and interrupts or cancels the attack animation of anyone near it. If multiple opponents are within its range, then it deals damage to everyone in its wake.


    The last Ninja Gaiden released is a spin-off called Ninja Gaiden Yaiba which is a cell-shaded NG that for lack of a better word was absolute gutter trash hence it's 43/100 rating on Metacritic. Not only was NG3 a black sheep as far as the franchise is concerned but this spin-off was a diabolical mess, even if the game lacked the words Ninja Gaiden it wouldn't be considered good by any means.


    If I were to rate each entry based on my experience from best to worst, I'd probably go for something like this.


    Best to Worst


    Ninja Gaiden Sigma 2

    Ninja Gaiden Sigma 

    Ninja Gaiden 3 Razor's Edge

    Ninja Gaiden 3

    Ninja Gaiden Yaiba



    Whilst I enjoy both franchises for bringing something unique to the table, If I had to choose one series over the other, I would personally go for DMC. As much as I despise DMC2, just saying the game aloud makes me feel dirty inside. I'd rather play DMC2 than NG3 and Yaiba. Hopefully you enjoyed reading through this opinionated post and I'd be interested to hear what you prefer in the comments below ^^


    For those of you who wish to see high level gameplay I strongly recommend checking out the video below if you have the time to watch it in its entirety. The video encapsulates a lot of Ninja Gaiden and Nioh footage from some of the best players in the world. 



    1. LancashireLad87


      @Copanele Yes you definitely have to play them at some point perhaps you can try one for next year's 1-10 platinum challenge ^^

    2. (See 3 other replies to this status update)

  12. #No. 200 - Blazblue Calamity Trigger


    Only logical from my side to finish this series with the first entry...because that makes sense xD 

    Blazblue Calamity Trigger is the first entry in the Blazblue series and it really was an elusive title for me so far. Thanks to PS Premium, I managed to finally complete the series.


    Since Calamity Trigger is the first Blazblue ever made, it's very rudimentary compared to its successors. Therein lies its charm however, because just like most first entries in a fighting game series, this one is unapologetically imbalanced. The characters are either utterly broken (Ragna, Jin or Hakumen) or absolutely useless (Bang Shishigami).

    This time I was actually forced to watch the story (no skip button other than the instant text show) and...yeah it's still garbage 😅 it's an odd mix, because the characters themselves are well written and have quite the good motivation, but the story is beyond stupid with nonsense plot points, buzzwords and fancy terms.


    Unfortunately I doubt there will be any more Blazblue games released in the foreseeable future, so this is it for the playthrough of the series with this neat milestone(the platinum description is even "Conquered the world of Blazblue", which I think it fits as a decent No. 200). It was a fun time, I will miss these crazy characters xD 



  13. 7L73ee14.png


    Tekken Tag Tournament 2

    Trophy: Behold the Tekken Lord!


    First off let me say that this trophy was a grind and a half. I played using my team (Jinpachi & Devil Jin) and it took me over 580 matches to get to Tekken Lord. I won around 82% of my matches against a myriad of computer-controlled opponents in ghost battles. A significant portion of those matches were annoying due to how much damage the AI can deal against you especially if they have rage activated which increases their damage output significantly. 


    I don't think I'm guaranteed the platinum trophy yet because I still have a difficult trophy to obtain which is the dreaded survival mode which I traditionally despise so that will be fun. In the meantime, I'll work towards some of the miscellaneous trophies I haven't earned to boost the game percentage up, since I'm at a modest 78% at the time of posting.

    1. LancashireLad87


      @FreshFromThaDeli Yes, I'm just missing the survival for the platinum now I'll save that for next year's platinum challenge. For posterity I'll write my combo here, so I don't forget it when I come back to it :) 


      Jinpachi Up Back ST, Down T (Press Tag before connects), wait for devil jins attack, follow-up with Jinpachi with Single S, Delay, Single S, Forward T, S, S+T together. I think that's what I did. 

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  14. Getting all the stars on Expert difficulty in Sonic & All Stars Racing Transformed is no joke. These are legitimately tough. 

    I’ve been at the first traffic attack event that takes place in the Jet Set Radio world for over two hours and I fall short of victory by one to two seconds. Another stage, Chilly Castle, is probably the hardest stage in the game to master. If I had to do the trophy Yokozuna legit, this game would easily be a 9/10 in difficulty, probably higher. 

    When all is said and done, this game will be up there with Max Payne 3 and Vanquish as the hardest PS3 games I’ve completed. 

    For Dark Souls II, I had to summon Lucatiel for the boss fight. It’s the dude on the ‘ghost ship’ that has two bodies combined into one. Wasn’t difficult, Lucatiel basically served as distraction. I was afraid she would fall into the black water to her death, which I heard was possible with earlier Dark Souls II patches. 

    I beat the boss and steered the ‘ghost ship’ to the next area, but missed the chest. Hopefully I can go back and get it. 

    The difficulty curve for Soulsborne games is a jagged fucking cliff. But once you overcome it, suddenly everything feels easier and more manageable. 

    I tend to die more to regular enemies and traps than the actual boss fights, regardless if I’m going solo, summon NPCs, or have other players help.

    1. LancashireLad87


      It's nice to finally see you playing Sonic All-Star Racing Transformed after all this time. I enjoyed my time with the game a lot. The platinum trophy is definitely something to be proud of, I'm sure you'll get through it there's a reason why the platinum is under 1.5% rarity on PSNP :) 

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  15. 1L74f3b0.png


    Marvel Vs Capcom Infinite (PlayStation 4)

    Trophy: Platinum #58 

    (PSNP Rarity 1.24%/Sony 0.10%)


    Breaking News!!! Earlier today the lad managed to secure his 58th platinum trophy Marvel Vs Capcom Infinite on the PlayStation 4. After playing both Marvel Vs Capcom 3 and Ultimate Marvel Vs Capcom 3 I was curious to see how bad this game is, so I booted it up. So, I started with the combo trials since they're generally the platinum blocker in the majority of fighting games. Your task is to clear all trials with 5 characters for the trophy. I cleared Hulk, Iron Man, Ultron, Ghost Rider and Zero.


    But the worst part of the game by far is the stupid online requirements specifically reaching Rank 10. You begin your journey at Rank 14 which doesn't sound too far off Rank 10 but my god it's a grind. The online is boost-able with a friend but if you run into a random and you quit out of the game you lose a ton of progress therefore you should play during the early hours of the day or in the mornings. 


    The rest of the game isn't that bad honestly, the trophy guide states a 20-hour platinum journey if you've played Ultimate Marvel Vs Capcom 3. The offline content I blitzed through thanks to my previous fighting game experience. I do agree with the sentiments of @FreshFromThaDeli and @Copanele the game isn't as good as its predecessors, I enjoyed the combo trials but that was about it to be honest.






    As you can see, I managed to platinum the game in 3 hours 45 minutes gameplay time, not too shabby for a 35-year-old. If I was to rate the game based on my personal experience, I'd give the difficulty of the game a 4/10 if you boost to ranked 10, the trials aren't too bad if you've played harder fighting games. For a newcomer you might struggle with this one.


    I'm happy to add this game to my existing collection, the platinum trophy is now my 5th rarest trophy which is pretty sweet. Big thanks to @Copanele for helping me with the ranked matches for that final push towards the platinum! 

    1. LancashireLad87


      @Copanele Yes it really is, I just need to help my friend reach Rank 10 at the weekend hopefully we don't run into randoms along the way.

    2. (See 6 other replies to this status update)

  16. One genre that I have never been able to get into is fighting games. You know the ones played on a 2D plane where it's 1v1. I've always had a dislike for it when someone at a house party decides to stick one on. The complexity and depth regarding the different moves has put me off as well as that being the whole game, appearing very simple otherwise and none of the aestheics in any of them have personally captivated me with a lot of them being simply cartoonish in style (not that the style is bad just that it doesn't captivate me).


    This I want to address and broaden my horizons with so I shall give them a go and try to see what its about in terms of actually feeling what someone who enjoys these games actually feels. I think the best way to start with a genre your unfamiliar with is to start on one more noob friendly and play exclusively single player. I've just gone with 'Granblue fanstasy: versus' that was recently on ps plus and aim for platinum and I shall then see where I stand on the genre.


    Same thing with souls games, they seem too much and overwhelming but apparently bloodborne is the best to start with as once you find the right way in they then might start to make sense

    1. LancashireLad87


      You do realise granblue requires paid DLC for the platinum. If you want some recommendations for fighters, I'd suggest Under Night In Birth EXE Late ST/CL or Samurai Shodown Neo Geo Collection since they have 0 online trophies and are very noob friendly. You can check this extensive thread for more information.


      Fighting Genre 101 (Comprehensive Guide) - Off Topic - PSNProfiles

    2. (See 4 other replies to this status update)

  17. Update regarding my account and my goals and aspirations moving forward


    Over the last two and a half years I've generally been focussing my efforts predominantly on a few genres, fighting, kart racing and souls games. Sure, I've dabbled in other genres here and there, but my account is lacking in some much-needed diversity. The main reason I focus on fighting games is due to their age and their online requirements, I'm slowly but surely working through them as the weeks and months pass. Once I've ran out of fighting game titles, I would like to branch out into other genres that I haven't been paying too much attention to. Fighting games in general are not my favourite genre nor are they my best genre when it comes to proficiency, but I enjoy a good fighter!  


    My backlog is ever increasing which is part and parcel of being a trophy hunter it comes with the territory. I would like to diversify into the following genres Racing, Shooters and Platformers. If anyone has any recommendations for these genres that are solid titles in terms of quality, please let me know. I currently own the N-Sane Trilogy and Crash Bandicoot 4.

    1. LancashireLad87


      @BlueDragonZero I'm not concerned with their length or their difficulty as long as they are good games of their respective genres. I try and complete as much as I can in the games I play anyway. The only COD game I'm interested in at the moment would be COD4 Remastered. The only other shooter I've played when I was younger other than Doom and Timesplitters was Quake.


      @Slava Appreciate the suggestions, I've heard of Jak & Daxter and Burnout I know there's a stupid 8 player trophy in that which is the only thing putting me off that game. Never heard of Celeste but I've heard good things.


      @Flubberwunked I have no interest in bullet hell shooters

    2. (See 10 other replies to this status update)

  18. Those 100 MP games and getting to level 100 on THPS I’m not looking forward too. The game is great fun though just a long one getting those trophies. Will be popping in and out of the game periodically. 

    Does anyone play Destiny 2 on here? Or is there a forum someone could direct me too. Cheers. 

    1. LancashireLad87


      Don't you have the option to clear 3 skate parks in a specific time limit for a legend challenge instead of playing 100 times in multiplayer? I'd recommend Warehouse, Hangar and Mall.

    2. (See 2 other replies to this status update)

  19. Having an incredible time with Ninja Gaiden Σ2 on the PS5. 


    Purists have their feelings justified with the omission of co-op; but that was never the highlight for me. Even if I got good enough at practicing its nuances thanks to people like @Sergen, I've always enjoyed the single-player elements of the game more than the co-op.


    The original is good, too -- but I'm more familiar with Σ2 and I think I am also more fond of it. It's unfortunate that Team NINJA even just announced that a new Ninja Gaiden is likely to be outsourced (why they are fine with this after Yaiba: Ninja Gaiden Z, I have no idea). I can appreciate Nioh for being better Souls-styled games than even the progenitor FromSoftware developed ones, but Ninja Gaiden is truly special. 


    Wo Long and Rise of the Ronin I'm sure will be fine games, but I really miss incredibly difficult 3D games such as these. 

    1. LancashireLad87


      When it comes to Ninja Gaiden the first one was too slow paced for me. As for NGS2 the story campaign was enjoyable the first few runs but it gets stale very quickly. I prefer co-op in NGS2 not the single player experience because you can learn to use new weapons and adopt new strategies to tackle the games harder bosses and missions that you pick up from other players. Playing as a team in co-operative play is far more appealing than a linear single player experience.


      The PS4 version is much easier to finish due to the balance changes that were made for the team missions. I would have preferred a much harder/prestigious trophy list than the PS3 one. As for Yaiba, the series was dead as soon as NG3 and it's sequel came out NG3 Razor's Edge both were a complete let down. Ninja Gaiden is quite a niche game anyways, when you alienate a small player-base you cannot afford to for lack of a better word piss off your hardcore fans.


      People paid full price for NG3 Vanilla thinking it was a direct port of the Wii U version and we got a watered-down experience, a single weapon, ninpo and character. Then they released NG3 RE a year later I think it was and that was full retail price as well. Very few pro players played/enjoyed their time with NG3/NG3RE than its predecessors.   

    2. (See 1 other reply to this status update)

  20. What genres are the most skill-based objectively for an average player to become proficient in?


    Gaming has an absorbent number of genres for players to sink their teeth into, each genre requiring a degree of knowledge, understanding, competency and exposure to become familiar with on your journey. The vast majority of genres have a low barrier of entry to attract players to their games whilst others require a deeper understanding to even contemplate what you're supposed to do. The old expression "easy to pick up but difficult to master" is applicable to a plethora of games, when it comes to the average player, they will inadvertently struggle and adapt at a different pace to everyone else. Due to personal experience and abilities, I don't buy into the notion that given the time invested anyone can do any game.


    I haven't played every genre on my profile, but I have certainly played the vast majority in my 30 years of gaming. When I contemplated on creating this post, I thought to myself that would make an interesting topic of discussion providing I can enunciate my words which I find is the most difficult aspect of writing an opinionated article. It goes without saying that this is based on an average player so if you feel your genre shouldn't be omitted from this list, I'd love to hear your opinions on the matter. 


    First and foremost, let's get the obvious genres out of the way, Fighting, Racing and Rhythm. Fighting games have a higher barrier of entry to for lack of a better word get into them. Not only are they diverse from a gameplay perspective but you have to learn what feels like another language to understand forum posts due to terminology. To add insult to injury they require the player to perform unique inputs which you won't find outside the genre, did I mention they have some of the most famous trophies in gaming? well they do!


    Then we have the Racing genre, sure not all Racing games have a high learning curve, racing games are even more diverse than fighting games everything from sim and kart racing to rally, track and arcade and everything in-between. Simulation racing in particular have quite a few terms of their own which I've only just become accustomed to. Due to their diversity racing games play very different to one another just like fighting games.


    Finally, we have Rhythm games which lack the diversity of the other genres but what they lack in diversity they make up for in complexity. My sister has been a fan of Rhythm games for years, she practically owns every Guitar Hero title to date. Playing on a set of drums and hitting note streaks is very different to bass or guitar. The only other genre I can think of from the top of my head would be platformers. 


    Each of these genres have some of the most challenging trophy lists to date. 


    Fighting - Kohime Enbu Ryo Rai Rai, The King of Fighters 13, Persona 4 Arena, Ultimate Marvel Vs Capcom 3, Ultra Street Fighter 4, SkullGirls 2nd Encore, Blazblue Continuum Shift & Dead or Alive 5


    Racing - Dirt Rally 2.0 100%, Assetto Corsa, Gran Turismo 5, Need for Speed 2015 & Trackmania Turbo    


    Rhythm - Guitar Hero Smash Hits/Van Halen/Metallica, Rock Band 2


    Platformers - Crash Bandicoot 4 It's about time, Splasher, Super Meat Boy/Super Meat Boy Forever


    Hopefully you enjoyed reading this update, it took me a while to articulate my thoughts, but we get there in the end!

    1. LancashireLad87


      @DrBloodmoney Yes, my sister is a Tetris god I'm a scrub by comparison. The gameplay is very simple but the speed and thought behind every piece is another skill entirely. Knowing exactly where to place a piece and its orientation in a matter of milliseconds to make the most out of your play is something beyond my skillset.


      @starcrunch061 Yes, Rhythm games are even more niche than fighters in my opinion. Like you said even the easier Rhythm games are no joke and yet very few people acknowledge their difficulty. There are more proficient fighting game players than Rhythm games.

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  21. I’m debating on whether to play Metal Gear Solid V: Ground Zeroes and Tom Clancy’s Splinter Cell Blacklist or play Sonic & All Stars Racing Transformed. 

    Lately I’ve been beginning to appreciate games with trophies that convince me to listen to internet podcasts. I went against my word and have started playing King Oddball on another console, which is a good game for podcasts because the game is repetitive. 

    Unfortunately I don’t think I can utilize the Yokozuna glitch in Sonic & All Stars Racing Transformed on the PS3 because I have the digital version, which seems to force me to go to version 1.01. The game still asks me to update to version 1.02 which means I’m playing the game offline but I had all the online done a couple years ago. 

    Metal Gear Solid and Tom Clancy’s Splinter Cell Blacklist shouldn’t be too bad. I have yet to try out the co-op missions in Splinter Cell with two controllers so I’ll post that when I get around to finishing them. As for Metal Gear Solid V Ground Zeroes, the servers were shut months ago so I won’t be able to transfer stuff to Phantom Pain. 

    1. LancashireLad87


      Sonic Transformed all day, looking forward to reading your thoughts on the game.

    2. (See 5 other replies to this status update)

  22. Platinum No. 21 - The Crew 2



    You're THE Driver, baby


    Difficulty: 3/10

    Enjoyment: 7/10

    Time: 30 hours

    1. LancashireLad87


      Yes, I didn't have the season pass so that would have an impact. I didn't really care for the freestyle events but the rest was fun. 

    2. (See 6 other replies to this status update)

  23. Platinum No. 21 - The Crew 2



    You're THE Driver, baby


    Difficulty: 3/10

    Enjoyment: 7/10

    Time: 30 hours

    1. LancashireLad87


      Good job, I enjoyed TC2 here's hoping for a sequel! 30 hours is fast as well mine was like 35 hours I think. 

    2. (See 6 other replies to this status update)

  24. @Yuber6969 @Honor_Hand @Groudon9000 @KindaSabbath @Gommes_ @FreshFromThaDeli @AJ_Radio


    Breaking News!!! The lad from Lancashire has secured the hardest trophy in Ultimate Marvel Vs Capcom 3 on the PlayStation 3. I'm referring to the Master of Tasks trophy that requires you to clear 480 combo trials, compared to its predecessor Marvel Vs Capcom 3 the trials are WAY harder. I personally found the trials harder than Ultra Street Fighter 4. I was lucky to have the DLC given to me by a good friend and boy did they help me to reach the 480 target. I would like to thank @Copanele for his inside knowledge and giving me the motivation to carry on and push forward.


    Unfortunately, I don't have the online trophies, so I'm not guaranteed the platinum trophy at this point, but I have done the hardest trophy. This is without question the hardest silver trophy I have earned on my account thus far! All in all, it took me 12 hours and 16 minutes to clear 480 combos. For me the hardest trials in terms of execution and speed were as follows, in no particular order.


    Top 5 Hardest (Personal Opinion)


    Doctor Doom 10

    Viper 10

    Strider Hiryu 9 due to the speed required

    Sentinel 10

    She Hulk 10




    Ultimate Marvel Vs Capcom 3 (PlayStation 3)

    Trophy: Master of Tasks

    (PSNP Rarity 1.41%/Sony 0.60%)








    Needless to say, I'm very happy to add this trophy to my existing collection. I'm amazed that it's over 1% rarity though. Considering this is the most difficult trophy to obtain in UMVC3 I'm confident I can accurately rate the platinum difficulty. I gave USF4 an 8.5/10 for my personal rating, the trials in USF4 took me 13 hours 45 minutes to clear but I found UMVC3 harder, so I'd rate the platinum a 9.5/10. It's easier than KOF13 but not by much in my book!

    1. LancashireLad87


      @Gommes_ Thanks man it works out to a combo trial cleared every 1.5 minutes :) 

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