Everything posted by LancashireLad87
Quick Update: Just made a bunch of purchases which I'm hoping to get round to in 2023, some of them are for the platinum difficulty challenge and the others are simply a bonus. I made a few purchases last month as well which I'll share with you guys in this update.
November 2022 - Picked up both Devil May Cry Definitive Edition and Nickelodeon Kart Racing 3 Slime Speedway on PlayStation 4
Remarks: I've heard great things about Slime Speedway, I'm hoping the game improves upon its predecessor and alleviates the RNG element of winning on the hardest difficulty. Unfortunately, as far as I can see nobody has written a trophy guide for the game on any website at the time of posting so I'm not sure how challenging it is but I'm sure it will be a blast. Slime Speedway I purchased during the Black Friday sale, the cheapest copy I could find was on Amazon which set me back 27 quid (33.17 USD/31.47 Euros) which I thought was a solid price considering the game was released about 6 weeks ago.
As for DMC Definitive Edition I'll definitely be referring to @Copanele trophy guide when the time comes. The game was very inexpensive for a physical copy which was the icing on the cake, I paid 5 quid for it (6.14 USD/5.83 Euros).
December 2022 - Picked up Star Wars Jedi Fallen Order, Nickelodeon Kart Racers 1, Hades and the Wolf Among Us.
Remarks: I was having a difficult time finding a solid 3/10 for the platinum difficulty challenge and I've heard nothing but praise for Star Wars Jedi Fallen Order which apparently plays similar to a soul's game if that's a fair comparison so I'm looking forward to playing that next year. Nickelodeon Kart Racers 1 was more expensive than I thought it was going to be, but the lad loves his kart racers ^^
Hades has a 93 Metacritic score so that game must be pretty amazing to say the least whilst my friend recommended the Wolf Among Us as my 1/10. I opted for the PlayStation 3 version because it was literally half the price of the PlayStation 4 version. My total spend for December at the time of posting is just under 48 quid (58.98 USD/55.94 Euros).
As far as my platinum difficulty challenges the only purchases I have yet to make is purchasing the DLC for both ARK Survival Evolved and Metal Gear Rising Revengeance on the PlayStation 3.
DmC isn't the worst action game out there, but like Copanele said... shit, its story really sucks. Especially because it takes itself incredibly seriously. I'm a Vergil fanboy though, and I hate what Ninja Theory did to him in that game, lol.
Metal Gear Rising: Revengeance is excellent. The 100% is decently time consuming, fair warning.
@Rebourne07 Last year I managed to complete the challenge and reach bronze tier on a second list however this year I would like to try and better myself. My list is extremely tentative and subject to change, I wish everyone who participates success in their platinum journey, so let's dive into my list! Not sure what badges I would qualify for, but my primary concern is to finish the challenge, anything extra is a bonus. 1 - The Wolf Among Us (PlayStation 3) Current Progress 0% Telltale 2 - Nickelodeon Kart Racers 1 (PlayStation 4) Current Progress 0% Racing 3 - Star Wars Jedi Fallen Order (PlayStation 4) Current Progress 0% 4 - Infamous First Light (PlayStation 4) Current Progress 0% 5 - GranBlue Fantasy Versus (PlayStation 4) Current Progress 0% 2D Fighter 6 - Wolfenstein the New Order (PlayStation 4) Current Progress 0% FPS 7 - Crash Bandicoot 1 HD (PlayStation 4) Current Progress 0% Platformer 8 - Tony Hawk Pro-Skater 1+2 Remake (PlayStation 4) Current Progress 0% Sport 9 - Metal Gear Rising Revengeance (PlayStation 3) Current Progress 0% Hack n Slash 10 - Kohime Enbu Ryo Rai Rai (PlayStation 4) Current Progress 0% 2D Fighter If the lad has time, I would like to attempt to complete a second list which in theory shouldn't be as difficult as it sounds considering I've spent the last few months working towards various games, leaving a single trophy away from the platinum trophy. ________________________________________________________________________ Second list 1 - Batman TellTale (PlayStation 4) Current Progress 90% Telltale 2 - Spyro the Dragon HD (PlayStation 4) Current Progress 0% Platformer 3 - DreamWorks Super Star Kartz (PlayStation 3) Current Progress 98% Racing 4 - Doom Eternal (PlayStation 4) Current Progress 93% FPS 5 - Samurai Shodown 2019 (PlayStation 4) Current Progress 98% 2D Fighter 6 - Tekken Tag Tournament 2 (PlayStation 3) Current Progress 97% 3D Fighter 7 - Persona 4 Arena Ultimax (PlayStation 4) Current Progress 98% 2D Fighter 8 - Arc Survival Evolved (PlayStation 4) Current Progress 0% Survival 9 - Devil May Cry 3 HD (PlayStation 3) Current Progress 0% Hack n Slash 10 - Ultimate Marvel Vs Capcom 3 (PlayStation 3) Current Progress 97% 2D Fighter
This is my final weekly update for Injustice 2 Legendary Edition on the PlayStation 4. After pouring nearly 60 hours into the game over the last 3 weeks I have reached 98% game completion. Naturally I'm only missing Cat Fight for my platinum trophy. I thought this would be a good time to speak on the game and its trophy list as a whole for those of you who may start the game in the future. This is one of those games where the game itself is good, but the trophies are terrible not because they're difficult because the game really isn't difficult in any shape or form but man it's a grind fest!
I started my journey completing 100 multiverses so I could see how each character plays whilst working on the level 30 trophy. Once I had that I worked on the online portion because it's better to get that done as soon as possible in my opinion because you never know if the servers will be shut down in the future. Next, I decided to work on the massive grind that is levelling every character within the base game to level 20 which is a monumental grind.
I had earned enough soul crystals to level a single character to level 20 which saved me a few hours of grinding. The online took me around 3-5 hours in total but levelling all characters for the trophy took me around 50 hours to get! Once I popped the trophy, I decided to work on the story mode which honestly didn't take too long just a couple of hours. I started to knock out a bunch of miscellaneous trophies to reach 98% game completion.
I will continue with Injustice 2 next year but in the meantime, I will take a while to chill so I'm going to play through my next project Dreamworks Super Star Kartz which will honestly be a welcome change of pace from watching the AI fight for me for 50 hours.
Disclaimer: The views expressed within this update are from my personal experience with both franchises. I have a wealth of experience and knowledge within the genre as a whole. I've played the vast majority of these games so I'm in a position where I can provide my honest opinion of them as a whole from an advocate of the genre and a hardcore player.
Style over substance?
Judging from my account today it would be a fair assumption to assume that fighting games are my favourite genre that defines me as a gamer. However, my loyalties lie in another genre entirely: the hack n slash genre. Some people use the phrase "Character Action" to describe the genre but I'm old-school and stubborn, so I'll be referring to them as hack n slash games. Growing up I recall playing the shit out of the original Devil May Cry games on the PlayStation 2, I remember getting my arse handed to me on a silver platter on Devil May Cry 3 Special Edition, but I adored the game so much it ended up being a game I understood probably more than the developers did.
As I grew older, I discovered an established series that I knew nothing about that piqued my interest, Ninja Gaiden. Having experienced the trials and tribulations of the DMC series I was very well prepared to fail and experiment on how to defeat the challenges presented in-front of me. Both Ninja Gaiden and Devil May Cry are pioneers of the genre, but which do I prefer in general? Devil May Cry has always had crazy over the top gameplay but it's difficult to look past the black sheep of the franchise Devil May Cry 2.
The original DMC was a critical success and fans were eagerly anticipating the sequel which we hoped would improve and expand upon the foundations of the first game, regrettably we got the complete opposite. Dante's demeanour was drastically different, no witty one-liners, and his appearance was overhauled to make him look like a goth. The environments were bland and sadly so was the gameplay, anyone who's never experienced the abomination that is DMC2 you'd assume that the sword on Dante's back, Rebellion would be your main damage dealer considering the size of it.
Well, you'd be wrong to think that because Ebony and Ivory (Dante's Handguns) whilst in devil trigger is how you melt the opposition. The only good things to come out of DMC2 were Trish and the introduction of Bloody Palace. Devil May Cry 3 was exceptional as a game and is still to this day, many players favourite entry. Dante is back to how he should have been, a cocky demon hunter, full of one liners with a kick-ass soundtrack whilst laying a beatdown on any demon who crosses his path.
Devil May Cry 3 introduced a lot of features that enhanced the gameplay further. A few examples would be unique fighting styles that focus on a particular playstyle. To name a few, Royal Guard is a very defensive style involving parrying and countering to inflict massive damage, Gunslinger is all about Dante's arsenal of guns whilst SwordMaster is all about Rebellion. The scoring system was overhauled as well, it's very difficult to get a near-perfect score for style points within a level and the amount of depth and complexity of the combat system was unequalled. PC players had the opportunity to introduce mods to the game so they could stance switch freely, a feature that wouldn't be implemented until later down the line.
Devil May Cry 4 was personally a disappointment, the first half of the game was fine, the ability to stance switch on the fly increased combat potential ten-fold. Regrettably the second half of the game is running through the same areas and bosses as Dante, therefore the game felt rushed and in my opinion wasn't realised to its full potential. Then we have Capcom's latest entry Devil May Cry 5 and what a game that turned out to be! For me it's just below DMC3 SE, Nero, Vergil and Dante have a ton of potential, they're all fun to play but very difficult to master and play at a high level. V I didn't care for because I don't like puppet characters.
The game features some of the most memorable bosses within the series such as Goliath and Cavaliere Angelo. Then you have the spectacle of the brotherly duels which are phenomenal. My only criticism with DMC5 is its lacklustre environments, the vast majority look very bland and similar to one another. The final entry to the DMC series is the reboot, DMC Devil May Cry which gets quite a bit of flak from the DMC community but it's not a bad game at all. It's certainly on the easier side with regards to the games difficulty and how the scoring system works but it's miles better than 2.
If I were to rate each entry based on my experience from best to worst, I'd probably go for something like this.
Best to Worst
Devil May Cry 3 Special Edition
Devil May Cry 5 Special Edition
Devil May Cry 1
Devil May Cry 4 Special Edition
DMC Devil May Cry
Devil May Cry 2
Then we have the other juggernaut of the genre, Ninja Gaiden. What separates Devil May Cry and Ninja Gaiden is the combat is drastically different. Ninja Gaiden's combat is very grounded, tactical; you have to make the most out of the opportunities presented to you to damage the opposition. Like DMC, Ninja Gaiden has always had a reputation for its brutal combat and difficulty. The skill ceiling in both games is limitless, the difference between someone who is trophy competent, and a machine is incomparable. Professional players of the genre can gauge someone's skill level in less than 30 seconds!
What sets Ninja Gaiden apart is its combat system, you have the ability to perform iconic moves such as the legendary Izuna drop which launches your victim into the air before smashing them back down to the ground. If an enemy is de-limbed whether it be an arm or a leg it restricts their movement, however they're still a threat to you because they can kamikaze (commit suicide) if they grab you which could result in an untimely death.
Each entry of the modern NG series plays drastically different, Ninja Gaiden Sigma rewards a defensive playstyle, if you're cool, calm and collected and you study your opponent and counter where appropriate you'll have an easier experience. It's sequel, NGS2 is the antithesis of its predecessor rewarding an offensive playstyle, don't be fooled or misled by that you still need to possess an impenetrable defence otherwise your life will be short-lived. It's sequel, NG3 vanilla was a very controversial entry to the series.
It was first released on the Nintendo Wii before being ported to other consoles. Naturally players expected to receive the same version as the Wii but instead we got a watered-down version that stripped most of the content away, players only had access to a single weapon and incantation (ninpo), later down the line you could gain access to a couple of additional weapons such as the Falcon Talons and the Eclipse Scythe but let's be honest they should have been there from the beginning. To add insult to injury not even a year had passed and the version we should have got was released at full price, Ninja Gaiden 3 Razor's Edge.
Ninja Gaiden is a very niche IP to begin with so alienating your player base was not a smart business decision. For a lot of people within the Ninja Gaiden community this killed the franchise, as NG3/Razor's Edge really toned down the user-experience. For a series revered for its punishing difficulty, Ninja Gaiden attempted to appeal to a wider audience introducing hero mode. Hero mode allowed inexperienced players to get through the story without getting roadblocked by a boss along the way. How does this work you ask? Well the game is even easier than Acolyte difficulty and if your health drops below a certain threshold, the game will override your inputs, so you don't die. You could be mashing the attack buttons when you should be blocking, and the game will block FOR YOU!
On the hardest difficulty Ultimate Ninja, the combat was beyond unfair, the bosses were for the most part, underwhelming and uninspired as several of them were very similar to previous titles such as the Helicopter, Doppelganger (Ryu Clone), Obaba, and the Spider tank. The fight against the dinosaur felt out of place and the game's antagonist, the Regent of the Mask was a shadow of former villains Doku and Genshin. You'd assume there would be plenty of bosses left at this point, sadly you'd be mistaken all that remains is Cliff, Lovelace, the old guy inside a robot and the archfiend.
The team missions within NG3/Razor's Edge were uninspired, with endless waves of enemies and duplicate bosses, did I mention most of the bosses aren't even native to NG3 or Razor's Edge instead they are predominantly from Sigma 1 and 2. The vast majority of the platinum owners either used a very famous exploit or got carried. The exploit is using the 360T then dashing with the Eclipse Scythe because this grants the player with a ton of I-frames and interrupts or cancels the attack animation of anyone near it. If multiple opponents are within its range, then it deals damage to everyone in its wake.
The last Ninja Gaiden released is a spin-off called Ninja Gaiden Yaiba which is a cell-shaded NG that for lack of a better word was absolute gutter trash hence it's 43/100 rating on Metacritic. Not only was NG3 a black sheep as far as the franchise is concerned but this spin-off was a diabolical mess, even if the game lacked the words Ninja Gaiden it wouldn't be considered good by any means.
If I were to rate each entry based on my experience from best to worst, I'd probably go for something like this.
Best to Worst
Ninja Gaiden Sigma 2
Ninja Gaiden Sigma
Ninja Gaiden 3 Razor's Edge
Ninja Gaiden 3
Ninja Gaiden Yaiba
Whilst I enjoy both franchises for bringing something unique to the table, If I had to choose one series over the other, I would personally go for DMC. As much as I despise DMC2, just saying the game aloud makes me feel dirty inside. I'd rather play DMC2 than NG3 and Yaiba. Hopefully you enjoyed reading through this opinionated post and I'd be interested to hear what you prefer in the comments below ^^
For those of you who wish to see high level gameplay I strongly recommend checking out the video below if you have the time to watch it in its entirety. The video encapsulates a lot of Ninja Gaiden and Nioh footage from some of the best players in the world.
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@Copanele Yes you definitely have to play them at some point perhaps you can try one for next year's 1-10 platinum challenge ^^
That was a good read. I agree. I love NG and DMC but I prefer DMC myself. Also, I am a black sheep in that I like DMC2 as well.
There's a reason why I made a DMC game on my #150 Platinum milestone instead of a NG game after all.
Also Ninja Gaiden Black is the best NG game. Played them all, and Black is so good. Shame they lost thre source code so it's stuck on Xbox Original forever. Thankfully able to be brought forward and played on Series X through Back Compat though.
Judging from your account you're definitely a completionist first and foremost, there's no way I'll ever reach that level of completion so kudos for that. We have 11 games in common with the vast majority being fighting games, in fact the only exception is Final Fantasy X HD, fantastic game and my favourite JRPG of all time so it's always nice to see the game completed. From the games we have in common you have finished both Ultra Street Fighter 4 and Ultimate Marvel Vs Capcom 3 on the PlayStation 3, not an easy task considering both of those fighting games are in the top 5 most difficult platinum's of the genre in my opinion. You've completed some fighting games I have on my rader next year, mainly Soul Calibur 6, Street Fighter X Tekken and Samurai Shodown NEO GEO collection. Outside of fighting games the only game that stands out for me is 3D Dot Game Heroes which I heard offers a decent challenge. I'm not familiar with your other games so if I've missed anything that's down to my ignorance. As far as ratings are concerned, I think 8.5/10 is a fair rating the only thing preventing you from a 9 is game variety.
@Rebourne07 Interesting idea giving people different tags for completing the challenge in a specific way. Not sure how the Masochist title would work if it's a 1-10 challenge unless the 9/10 can be considered a 9 or a 10. Since my last update I haven't made any progress as far as my 2nd list is concerned and I don't think I will have the time to complete it, but I had a good run for my first event. It will be very interesting to see what next year's challenge brings to the table and what people's lists are going to be. From now until the end of the year I'm going to focus on purchasing new titles for next year's challenge. As far as tags are concerned the only one, I can think of off the top of my head is "repeat offender" which could be for finishing the same game twice or completing a game they've already played before or something.
Over the last week I haven't made much progress on Injustice 2 as far as trophies are concerned. The vast majority of my playtime this week has been spent watching the computer control my characters in the endless battle simulator in order to grind for experience and loot boxes. Unfortunately, I haven't managed to clean up my final online trophy so I'm hoping I can get that next week, so I don't have to worry about it. I've earned a couple of miscellaneous trophies throughout the week but certainly nothing to write home about. The XP grind is REAL, this takes an absorbent amount of time and I'm already dreading the grind I will need to do in order to get Cat Fight.
The only saving grace in my eyes is watching the AI perform interesting combo routes to get a better understanding of how each character functions and their combo routes. Since I lack a turbo controller for the PS4, I have to press X after EVERY match so I'm unable to play anything else. I've amassed around 900,000 in-game credits at the present and I have accumulated around 350 loot boxes of varying qualities.
From what I've experienced, Injustice 2 does a very good job of teaching you how to play Batman through the learn mode which I believe was added exclusively for the legendary edition which I own physically. They teach you a lot of fundamental fighting game terms and techniques which is perfect for a newcomer, if you wish to play as Batman specifically then the learn mode is quite literally the cherry on top of the cake because they teach you some solid combos that deal 40-50% for a reasonable amount of meter.
Another aspect of Injustice 2 I would like to praise is the game lists every character's frame data within the training mode which is invaluable, and you can tag up to 10 moves to create your own custom combos which stays on the screen so it's easier to remember your inputs. Finally, I would like to praise stage interactables and transitions not only do they open up new combo opportunities, but they're very well rendered and add a sense of danger when your cornered.
Moving forward to next week, I would like to continue working towards levelling every base game character to level 20 for the gold trophy. My playtime at the time of posting is around 38 hours, so if we're basing my ability at the game compared to the estimated length of most trophy guides, I'm abysmal at this game ^^
A lot of trophy guides misrepresent the genre when it comes to ranking each game in terms of the platinum trophy. As an avid fan of the genre with many years of experience, I thought I would create my own list to portray an accurate representation of the genre as a whole and hopefully motivate more people into the world of kart racing. Each game will be placed within the same tier system I used for my fighting genre 101 tier list which can be found here Fighting Genre 101 (Comprehensive Guide) - Off Topic - PSNProfiles Tier 1: Gateway (Beginner Friendly) - These are the easiest games to complete for a beginner who I’d classify as someone who has little to no experience within the genre. Crazy Chicken Kart 2 (PS4) (PSNP Game owners 365/Metacritic N/A) Without question this is a meme platinum, having looked at the trophy list there’s literally nothing remotely difficult about this game. Hence why the average trophy percentage on PSNProfiles is sitting at 91%. For some reason I couldn't find Crazy Chicken Kart 1, nevertheless this game can be completed in a couple of hours so it's really not worth your time and money unless you're a trophy whore. Coffin Dodgers (PS4) (PSNP Game owners 18,783/Metacritic 36) You only have to look at the name of the game to realise that this is another meme kart racer. Like Crazy Chicken Kart 2, Coffin Dodgers offers little to no challenge. The average trophy percentage on PSNProfiles is 78% which is very high to say the least. If you struggle with these games, then you should give up entirely. Coffin Dodgers is another kart racer that shouldn't take you more than 3-4 hours to complete. Given the choice I'd rather play Coffin Dodgers over Crazy Chicken Kart 2 just because it's funny seeing senior citizens kart racing. Race With Ryan (PS4) (PSNP Game owners 1,239/Metacritic N/A) Judging from the picture above this game screams casual! It was developed specifically for young children, not adults. Once again there’s literally nothing that will prevent you from earning the platinum trophy in this game. Average trophy percentage for this one is 50% which I’m very surprised about. I thought it would be much higher than that. The platinum trophy shouldn't take more than a weekend to complete, playing for a couple of hours each day. Paw Patrol Grand Prix (PS4) (PSNP Game owners 43/Metacritic N/A) I personally haven’t experienced Paw Patrol Grand Prix; I’m judging the difficulty based on the trophy list and some gameplay footage I watched online. It seems there’s only 1 platinum blocker which is having to play a 4-player local race with 4 different accounts. So, unless you have 4 PS4 controllers and 4 different users on your system you can kiss the platinum goodbye. As far as the trophies are concerned it really shouldn't take an average player very long to complete the game. ______________________________________________________ Tier 2: Step up from Gateway - This tier will consist of games that are a step up in difficulty and should be well within reach of most players. Madagascar Kartz (PS3) (PSNP Game owners 13,905/Metacritic N/A) Considering its age Madagascar Kartz is actually not a bad kart racer in my opinion. There’s not a huge amount of content on offer but you can forgive that when the game is 13 years old. As far as trophies are concerned the platinum decider is completing the 200 CC championships. Not only is 200 CC the games fastest setting but all the tracks are mirrored, and the AI is no joke. The average trophy percentage on PSNProfiles is 50% which is lower than I thought. I’d recommend picking the game up as long as it's reasonably priced. Some people have complained about the time trials but they're really not that bad as long as you're competent at the game's mechanics. It shouldn't take you more than 6 hours to earn all the trophies. Dreamworks Super Star Kartz (PS3) (PSNP Game owners 6,417/Metacritic N/A) (Will update later) Ben 10 Galactic Racing (PS3) (PSNP Game owners 5,525/Metacritic N/A) (Will update later) ______________________________________________________ Tier 3: Moderate - Average in terms of difficulty. Sonic SEGA All-Stars Racing (PS3) (PSNP Game owners 63,162/Metacritic 77) The original Sonic and SEGA All-Stars Racing is in my opinion a solid kart racer, sure it's not as polished as other titles but the gameplay and its mechanics are solid. When it comes to trophies the hardest trophy in the game is without question is completing every challenge with a triple A rank. There are over 40 of them in total and let me tell you some of them are annoying. Off the top of my head from the ones I remember are the Bonanza Bros challenge, the robot one where you have to destroy Dr Robotnik and the one with Big Cat where you have to navigate through part of a track which is literally covered with breakable pots, if you touch a single pot, it's a restart! The platinum trophy will take an average player around 15 hours to complete but these games are very skill dependent. The game does have time trials however you're not required to beat any specific time, you simply have to set a PB on each track and the trophy is yours! ______________________________________________________ Tier 4: Challenging - These games would be very difficult for a newcomer to complete but are by no means impossible without practise, dedication and determination. Team Sonic Racing (PS4) (PSNP Game owners /Metacritic 72) The trophy guide we have on PSNProfiles is very misleading when it comes to the game’s difficulty, the guide rates Team Sonic Racing a modest 4/10 which you’d assume would be a relatively painless experience for an average player, right? wrong! A friend and I played through the hardest events together in order to get through them. Bearing in mind, I’m far beyond trophy level in this genre. The main problem with TSR is the “team mechanic”, in a nutshell you have a few AI drivers in your team. If you place 1st on every race but your teammates get destroyed, your points are added up cumulatively across each event which is why this game isn’t a 4/10 because it doesn’t matter how good you drive there’s always an element of luck which is out of your control. ______________________________________________________ Tier 5: Very Hard - These games would probably be the limit of most players because anything beyond this level is going to be insanely difficult. Sonic All-Stars Racing Transformed (PS3) (PSNP Game owners /Metacritic 82) Not only is All-Stars Racing Transformed the best sonic kart racer to date but it’s also the most challenging kart racer to earn the platinum trophy for on the PS3. What separates transformed from the other sonic kart racers is the fact that your kart transforms from land to sea to air during each event/race. You can perform tricks and near misses to gain a speed boost to help you shave off valuable seconds on your lap times. When it comes to the trophy list the make-or-break trophies would be Yokozuna or earning the Triple Star License. The former requires you to defeat every expert ghost in time trial mode, no easy feat as the vast majority of players glitch the trophy by downgrading the game. However, to earn the Triple Star License you’ll need to beat the vast majority of Expert ghosts anyway. What transformed does better than CTR is if you beat a ghost in time trial on your very first lap the game awards you with the victory even if your time surpasses the expert ghost! Crash Team Racing Nitro-Fueled (PS4) (PSNP Game owners /Metacritic 83) Crash Team Racing Nitro-Fueled is a remake of the original game from 1999. The hardest trophy is defeating Nitrous Oxide on all of the original CTR and CNK tracks. The sad thing is, you have to set a fast enough time in time trial in order to race N.Tropy, even if you beat his time and Oxide’s you still have to beat him again because you didn’t race against his ghost. Therefore you have to do a minimum of 3 time trials per track which is excessive and pointless if you beat his time off the bat. Unlike Sonic and Mario Kart the way drifting works in CTR is drastically different. You can’t just hold drift as long as you want and then release it when you wish. You have to constantly drift and time your drift boosts which you can do up to 3 mini boosts per drift. Depending on your timing you can get either a perfect, good or failed drift boost. Naturally you’d want to get at least good/perfect because the game has a hidden reserve system that gets topped up every time you successfully land a good/perfect boost. Then you have more advanced mechanics and shortcuts that can help you destroy Oxide’s time trial records. The vast majority of trophy hunters struggle with specific tracks, namely Dragon Mines, Sewer Speedway, Tiny Temple and Crash Cove. Naturally the game has far more depth and skill than simply earning the platinum trophy but very few trophy hunters venture that far, let alone succeed. Nickelodeon Kart Racing 2 Grand Prix (PS4) (PSNP Game owners /Metacritic 58) Some of you may be wondering why I’ve placed this game so highly, well let me enlighten you! The hardest trophy in the game requires you to earn 3 stars in every Grand Prix on Expert difficulty. Each GP consists of 4 races, doesn’t sound too bad, right? Well first and foremost there’s no trophy guide for the game when I played through it, secondly there’s not a lot of resources visual or written to help you. Finally, we have the most important reason why this game is placed where it is, to earn 3 stars you MUST win every race in order to 3 star the event if you lose a single race, no 3 stars for you so you're forced to restart the whole event. Yes, it’s possible to eliminate a few AI drivers to have an easier time if you have 4 PS4 controllers but when I did this I had 1. The AI is relentless, if you see the dreaded Jellyfish of doom power-up coming your way you can only evade it 2 ways, if an AI driver is close to you, let him overtake you so he gets hit instead of you or use the Avatar power-up to destroy it. ______________________________________________________ Tier 6 - Extreme - The hardest thing in the genre! Beyond Trophy Challenge When it comes to kart racing there’s one challenge that surpasses them all in terms of difficulty. But what I speak of is a beyond trophy challenge that few trophy hunters won’t reach because you don’t get a shiny trophy for it. I speak of course of the “Ultimate Flex” in Crash Team Racing Nitro-Fueled which consists of Dr N.Tropy with the Digital N.Tropy skin, Champion kart with Velo decal, Relic Platinum paint and the Master wheels. Ultimate Flex Components Unlockable Item: Dr Nefarious Tropy (Character Unlock) Difficulty: 6th Hardest unlock Tier: Novice Requirement: To unlock N.Tropy as a playable character you need to defeat N.Tropy’s best times on all CTR and CNK tracks. This is a trophy requirement so the vast majority of players will have N.Tropy unlocked. Unlockable Item: Digital Dr Nefarious Tropy (Legendary Skin) Difficulty: 5th Hardest unlock Tier: Trophy Competent Requirement: Simply defeat Nitrous Oxide’s ghost on all CTR and CNK tracks, and this legendary skin is yours. This is the level of 99.99% of trophy hunters. Unlockable Item: Champion Kart Difficulty: 4th Hardest unlock Tier: Adept Requirement: To unlock the champion kart you need to defeat Oxide on all of the bonus tracks as well as the CTR and CNK tracks. The hardest Oxide time in the game to take down is for Gingerbread Joyride. When the champion kart was first released it was possible to obtain it by grinding nitro-points, since the developer Beenox, stopped supporting the game this is the only method available to unlock the champion set. Unlockable Item: Relic Platinum Paint Difficulty: 3rd Hardest unlock Tier: Semi-Advanced Requirement: Throughout the adventure mode you’ll be collecting relics in order to progress the story mode. However, in order to unlock the rarest paint job that CTR has to offer you will need to earn all 18 platinum relics. The difficulty you select on Adventure mode does have a bearing on how difficult it is to unlock relic platinum paint, if you play on anything harder than easy difficulty each relic platinum time is reduced by 2 seconds on the higher difficulties. The hardest platinum relic for most people to unlock is on NGin Labs. Unlockable Item: Velo Champion Decal Difficulty: 2nd Hardest unlock Tier: Advanced Requirement: Once you defeat Oxides time on any track, you’ll have the opportunity to race against Emperor Velo’s time which is significantly faster than Oxide. To unlock the decal, you must defeat Velo’s time on EVERY track. If you had to defeat Velo's time trial records on every track as a trophy requirement, then the platinum trophy would be around a 7.5/10 in my opinion. Unlockable Item: Master Wheels Difficulty: Hardest unlock Tier: Pro Requirement: If you slay Emperor Velo’s time on any track, you’ll have the opportunity to race against a developer's time which is much faster than Velo. To unlock the legendary Master Wheels, you’ll need to slay EVERY developer time. If this was a trophy requirement it would make the platinum a 9/10 for seasoned kart racers, for average players it would be a 10/10. Very few trophy hunters have reached this level, however there's something to take into consideration even if you have the ultimate flex there are literally 5,000+ players on the PS4 alone who are better than you. Showing how insane the skill ceiling really is in CTR Nitro-Fueled! Games left to rank El Chavo Kart Animal Kart Racing Nickelodeon 1, 3 Beach buggy Racing 1, 2 AllStar Fruit Racing
After reading through @Yuber6969 experience with Injustice 2, I thought I would take the plunge because the game has been gathering dust for a while and I have far too many fighting games to play as it is, so any progress is good progress. So, I searched through the trophy list and decided to tackle the online trophies and 100 multi-verses first.
If I pop any additional trophies in the process that would simply be a bonus! I know I needed to use every character within the AI Battle simulator to completion in order to unlock their respective endings. At the time of posting, I’ve earned all of the online trophies with the exception of voting correctly 10 times within king of the hill. I was fortunate enough to find someone to boost with extremely quickly which was a tremendous help.
Ranked matches were very interesting because I had quite a lot of people rage quit on me. I’m by no means good at Injustice 2 but I had several rage quits which shows you're doing something right.
Over the next week I would like to finish my last online trophy and work through the story mode whilst continuing to raise my character’s level, so I have less to grind later down the line. My main character is “The Flash” so I'd like to take this opportunity to share some of my combos with you guys so you can see how quickly the lad adapts to a new fighter.
My current playtime is around 15 hours for the week which isn't great but at least it's a start! At the time of posting, I have levelled the following characters to level 20, Batman, Green Lantern, Cyborg, Swamp thing, Superman and Catwoman whilst Flash is level 30. Each video below is done with a level 30 Flash without gear, each video has combo notation within the video description if you wish to try these combos for yourself.
Considering you've just shy of 200 games on your account, I thought we would have more games in common. We have 7 games in common; Nickelodeon All-Star Brawl, Team Luck Racing, Rocket League, Batman Telltale, Minecraft, Tekken 7 and Need For Speed 2015. Of those 7 you've completed 3 of them, from the games we have in common your most impressive 100% completion is NFS2015 which you did in just 8 days. Either you're God of racing or you've played the game before. Diving deeper into your account you've completed Assetto Corsa twice and its sequel Competizione. You've also finished Trackmania Turbo as well! The only other standout platinum for me would be Super Meat Boy, I would say that you're definitely a specialist in the racing genre but outside of SMB your lacking diversity, on the other hand you only have 3000 trophies. Your completion rate isn't crazy at 66% and you have a lot of games left unfinished. You obviously relish at challenging games which is why I'm very surprised to see so many sub 1 hour platinum trophies on your list. Of the 71 platinum trophies you have 32 of them took you under 2.5 hours, either you played a lot of easy games in-between the hard ones or your focus shifted to leaderboards because I'm not sure why you would play so many in quick succession. As far as ratings are concerned, I would have rated your account a solid 9/10 however almost half of your platinum trophies are grubby, so I'll drop you to an 8/10. Take my ratings with a grain of salt
Cool fighting game characters
I thought I would introduce a new series showcasing some of the coolest characters within the fighting genre. Some of these characters are iconic to their respective franchises whilst others will be my personal favourites. I've been playing fighting games for a very long time, so I thought I'd share this series with you guys. Naturally it would be a monumental task to write a spotlight for every character because there's so many of them, but I'll do my best.
Character Spotlight #1
First Appearance: Street Fighter 3 Third Generation (1997)
Since its inception back in 1987, Street Fighter has become the most recognisable fighting game series to date. With a myriad of fighters to choose from it’s very difficult to narrow it down to just one when so many of them have an interesting background, fighting style and philosophy.
In Mediterranean countries such as Italy and Spain, Oro means “gold” or “golden”, no doubt referencing Oro’s skin tone. Oro is the shortest male character within the street fighter universe standing at a modest 5 '3 inches. Oro trained many students for years within his Japanese dojo however later in life he decided to become one with nature, living a solitary life within a cave as a hermit in the Amazon rainforest.
Oro’s appearance is based on the late Helio Gracie, a legendary Brazilian martial artist. Oro is around 140 years old, his fighting abilities within the street fighter universe are legendary! What separates Oro from the rest is he purposely suppresses his power by fighting with one hand tied behind his back, he only unleashes his true power on those he feels worthy. Oro has telekinetic powers being able to levitate objects far greater in statue than himself.
Akuma is one of the most famous fighting game villains in fighting game history, striking fear into the opposition. During the events of Street Fighter 3, Oro and Akuma battled to test their power, both fighters realised if they were to go all in it would result in their deaths, so the two fighters called a truce ending the battle in a draw.
As a result of their battle Oro is one of only a few characters Akuma respects which speaks volumes. Whenever I think of Oro, I immediately think of Grandmaster Yoda from Star Wars because they both appear to be old and weak but are far from it. Regrettably Oro hasn’t appeared in many games, his last appearance was in Street Fighter 5.
Character Spotlight #2
First Appearance: Super Street Fighter 2 Turbo (1994)
Akuma or “Gouki” in Japanese is one of the most iconic fighting game characters ever created. Both Akuma and Gouken were trained by their mentor Goutetsu a legendary fighter who was able to control the Satsui no Hado (Murderous Intent) without being consumed by it. After several years of training under the tutelage of Goutetsu, Akuma decided to follow his own path.
Akuma battled against his former master in a battle to the death, his master Goutetsu unleashed Metsu Hadouken against Akuma while he was temporarily incapacitated however Akuma defeated his master with the Raging Demon. Upon his master’s defeat, Akuma took his master's prayer beads as a token of his victory.
Contrary to popular belief Akuma is not an evil character he has strong morals and he’ll only engage in battle against those he deems worthy, just like Oro. Akuma follows the warriors code, and he merely wishes to fight strong opponents so he can test his strength in combat. Not only that but in official artwork for Street Fighter Alpha, Akuma is shown protecting a young child in a cave.
Furthermore, Elena is one of only a few characters to have made Akuma smile demonstrating that Akuma isn’t immune to acts of friendship. Akuma is canonically one of the strongest characters within the Street Fighter universe, although Akuma is a formidable warrior, he has 2 stronger variations/forms that take his power levels over 9000.
The first is Shin Akuma, a form where he has enhanced signature attacks that deal considerably more damage, and his fighting style is more fluid. His other form, Oni is his final form where he completely embraces the Satsui No Hado, causing a significant physical transformation to unleash his full power.
Tekken Tag Tournament 2
Trophy: Behold the Tekken Lord!
First off let me say that this trophy was a grind and a half. I played using my team (Jinpachi & Devil Jin) and it took me over 580 matches to get to Tekken Lord. I won around 82% of my matches against a myriad of computer-controlled opponents in ghost battles. A significant portion of those matches were annoying due to how much damage the AI can deal against you especially if they have rage activated which increases their damage output significantly.
I don't think I'm guaranteed the platinum trophy yet because I still have a difficult trophy to obtain which is the dreaded survival mode which I traditionally despise so that will be fun. In the meantime, I'll work towards some of the miscellaneous trophies I haven't earned to boost the game percentage up, since I'm at a modest 78% at the time of posting.
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@FreshFromThaDeli Yes, I'm just missing the survival for the platinum now I'll save that for next year's platinum challenge. For posterity I'll write my combo here, so I don't forget it when I come back to it
Jinpachi Up Back ST, Down T (Press Tag before connects), wait for devil jins attack, follow-up with Jinpachi with Single S, Delay, Single S, Forward T, S, S+T together. I think that's what I did.
Tekken Tag Tournament 2
Trophy: Solo Warrior #3500
Last night the lad earned his 3500th trophy "Solo Warrior" for Tekken Tag Tournament 2. The trophy is simple enough you have to beat arcade mode with a solo character on any difficulty. If you set the rounds to 1, you'll be more efficient and have an easier time than playing 2 rounds a game. I'm happy to add this trophy to my collection it's took me over 3 months to earn 500 trophies because I don't play shit and I go at my own pace. My last trophy goal I'd like to hit before the end of the year is to reach 60 platinum trophies, at the time of posting I'm on 58 so not far away.
LancashireLad87 replied to Rebourne07's topic in PlayStation NetworkI'm going to go with games I'm experienced in and games I've heard are tough to finish which would look good on any profile. Games I'm experienced In Fighting Games (Specifically, Marvel Vs Capcom/Street Fighter and King of Fighters). Street Fighter is dependent on how you complete them, some people resort to pause exploit on combo trials whilst games like Street Fighter 5 people boost to gold rank if you did those legit than fair play.) Devil May Cry/Ninja Gaiden (Highly dependent on the manner you complete them. The Ninja Gaiden series is full of exploits and a lot of people on the PS3 got carried which devalues the platinum trophy in my opinion, that and all the exploits' people use such as instant kills, going out of bounds, Rachel twirl etc.) Souls (I know a lot of people don't consider these games as being anything to write home about they're still better than most games released today. Of course, people can cheese the hell out of them by over levelling, having someone drop gear for you, duplication glitches and the like but if you play by the book, they're great to add to your account. Games I'm inexperienced in Crash Bandicoot (I've only played Crash 3 Warped at the moment; I'd like to play another Crash game in the future. Given how much I struggled on Crash 3 which is known as the "easy one" I don't think I'll be able to clear the others.) Gran Turismo (Probably the most well-known racing game ever made, some of those platinums are no joke, like GT5, GT6 100% and GT Sport. I heard GT7 isn't as bad as its predecessors but it's still no walk in the park. Yakuza (Never played a Yakuza game myself, but they seem to be quality games with some challenging trophy lists. I'd like to play a Yakuza in the future, but I have no idea when that will be. Guitar Hero/Rock Band (Possibly the hardest genre to get into as far as barrier of entry is concerned, major respect for people who can do these games because your definitely in the minority.)
SEGA Master System - Golden Axe, Streets of Rage SNES - Donkey Kong Country, Super Mario Kart, Super Mario World, Mortal Kombat 2, Earthworm Jim, Kirby, Doom, Killer Instinct, Jurassic Park Gameboy - Pokemon PS1 - Legacy of Kain, Vigilante 8 2nd Offence, Tekken 3, Vagrant Story, Abe's Odyssey/Exodus, Crash Team Racing, Nightmare Creatures, Dino Crisis, Tomb Raider. PS2 - Final Fantasy X, Timesplitters 2, Devil May Cry 1 and 3, Resident Evil 4, Metal Gear Solid 3, Twisted Metal, GTA San Andreas, God of War PS3 - Ninja Gaiden Sigma 2, Resident Evil 5, Demon's Souls, Dead Space, COD4, Skyrim, Ultimate Marvel Vs Capcom 3, Ultra Street Fighter 4, KOF13, God of War 3, Bayonetta. PS4 - Bloodborne, Sekiro, Doom Eternal, CTR Nitro-Fueled, Elden Ring, Minecraft, Devil May Cry 5.
Considering fighting games have become far more lenient over the last few years it's very surprising that the genre hasn't took off. The vast majority of players were intimidated by fighting games because of their complexity and the physical execution required to pull off satisfying combos and applying fundamentals in both a casual and competitive setting. For an absolute beginner or someone who's dipped their toes into the genre, once you learn a few key aspects of the genre, those skills will inherently transfer from game to game.
At their core, fighting games are a numbers game. A misconception I would like to address would be when people try to perform say an optimal punish with their chosen character which they can't land due to a lack of experience, execution and muscle memory. It's far more practical to use a combo you can land 90% of the time because it's reliable/consistent damage. I'm not good at 3D fighting games such as Tekken, Soul Calibur, Virtual Fighter and Dead or Alive, for me transitioning from 2D to 3D is a surreal experience.
It's far more practical to improve your combos whilst you play. I've currently started Tekken Tag Tournament 2 on the PlayStation 3, my team consists of Jinpachi Mishima and Devil Jin. When I first started my bread-and-butter combo dealt around 62 damage, with a bit of time in the lab (training mode), I've improved to 73 damage. Regardless of your personal barriers with the genre, if you find a character you resonate with, it could be you like their combos or their appearance but you're more likely to succeed.
Naturally this a trophy community so people who are strictly 100% completion focused wouldn't be willing to play something of a higher calibre but there comes a point where you have to expose yourself to the next tier of complexity otherwise, you'll never get better. I'm not adept at a lot of genres but it doesn't prevent me from wanting to improve at them.
The wonderful thing about PSNP is there's a lot of fighting game enthusiasts who can help to motivate you on your journey, giving advice or passing on knowledge of how to do certain things you're struggling with, how to utilise training mode, what to practice and why. Like any journey it's not a sprint it's a marathon, you have to be committed to getting better. You're not going to be coached by professionals of the genre who have accolades to show for it, but we can hold our own online in our respective games.
There's a plethora of fighting games to choose from, the vast majority of players have already finished games like Tekken 7 and Blazblue Cross Tag Battle because they're undoubtedly the easiest games to platinum from a 2D and 3D perspective. Online trophies are a big deterrent for a lot of people, but the majority of older titles are deserted therefore the online is easily boosted.
I haven't played as many fighting games as some people on this website but from the games I have played there's a lot of hidden gems that deserve more players. Under Night In-Birth ExE late ST/CL is a fantastic fighting game with a solid tutorial mode, 0 online trophies and nothing that's overly complicated as far as trophies are concerned. Guilty Gear Strive and DNF Duel are very good games as well, for strive only Nagoryuki on Extreme difficulty is a roadblock whilst DNF Duel has Survival Course C which can be save scummed.
Other notable examples would be Tekken Tag Tournament 2 which I'm currently playing, the online takes about an hour to boost. There's a ridiculously large character roster in this 2 Vs 2 3D fighter. Finally, I would vouch for Blazblue Central Fiction, yes, it's the most challenging game in terms of trophies out of the games I've mentioned but it's one of the best fighters I've played that isn't insanely difficult to complete for a newcomer. The hardest trophy in BBCF would be Faster! because the trials people can use an exploit to trick the game into thinking you've cleared advanced and expert trials with a single character when you've only completed normal trials.
I hope this has motivated someone to get their feet wet into other fighting games they may have overlooked and classed as being too difficult based on their trophy rarity.
LancashireLad87 replied to modest_undue1's topic in PlayStation NetworkSomeone told me to get the big C so that's probably the worst thing I've heard over the mic.
Moments ago, the lad from Lancashire hit a milestone for his account. I didn't know what to play so I decided to start Batman Telltale which was recommended by a friend. I'm enjoying the story which is very well written, sufe it's merely a point and click game but at the end of each episode, after you watch what's coming next, for some reason or another it draws you in to play more than you originally planned.
I'm 60% through the game having just completed episode 3. The milestone however is the lad has just hit 100,000 gamer-score which is a small number to the vast majority of players but it's nice to finally hit 6 digits. My only criticism with Batman so far would be a few graphical problems such as an NPC's head being partially rendered as she's talking to me. The game has also crashed on me once thus far, thankfully it was during the credits of Episode 2 so I didn't lose any progress.
Resident Evil 2 (PlayStation 4)
Trophy: Hardcore Rookie
It's been a while since I earned a trophy in Resident Evil 2 because I get burnt out playing the game very easily. Since I didn't want to start a new project, I thought I'd take this opportunity to clean up a few things on my list. Of all the games on my account there are 2 games in particular that are tanking my completion the most the first is Guitar Hero Van Halen (55%) and Resident Evil 2 (62%). Considering I need a replacement USB receiver for one of my guitars and I haven't played Guitar Hero for a very long time, I thought I'd revisit Resident Evil 2.
After reinstalling the game, I set my sites on a hardcore playthrough. I'll be the first to admit I get lost very easily so I decided to watch a full let's play to guide me on the way. My original goal was to earn the 14,000 steps trophy and clearing hardcore difficulty for the first time. Thankfully I managed to earn the S Rank for Leon hardcore A as well with a clear time of 2 hours 5 minutes and 7 saves used.
Resident Evil 2 is now sitting at a much better position at 81% but there's still a lot of work ahead. I'll most likely save the game for next year's platinum challenge, but I'll try and get as close to the platinum as possible, so I have less to do next year. I've hit a new account completion which I'm very happy about, all that hard work is finally starting to pay off. I'm a measly 00.07% off my completion target for the year.
First and foremost, I have to mention your account completion because there's no way I'll ever have 99%. As usual I always like to check what games we have in common, from the 75 games I own, we have 17 games in common! Of those 17 games you've completed 16 of them the only one you haven't finished is Final Fantasy X HD which is currently sitting at 0%. From the ones you've finished the most impressive games would be Resident Evil 2 100%, Sekiro Shadows Die Twice, Dark Souls 1, BloodBorne 100% and Vanquish. Vanquish being your most impressive platinum out of the games we have in common. You've also finished Dishonoured 100%, Max Payne 3, Killzone 2, Metal Gear Rising 100%, Dead Space 2 100%, MGS2, MGS4 and Silent Hill 2. You definitely have a lot of persistence to get through these games. I'm not sure how difficult Mortal Kombat Vs DC universe is because I've never played it so I'm unable to comment on that one. As far as ratings are concerned, I'd give you a solid 9/10 very impressive list.
When I earned the platinum trophy for Zone of the Enders The 2nd Runner on the PlayStation 4 back in March 2022. I reached my all-time account completion of 97.65%, ever since then I’ve added a considerable number of games to my profile. Yesterday after cleaning up some King of Fighters 14 trophies, I finally reached a new PB by 00.01% completion after 7 months of hard work and determination.
I would like to take this opportunity to thank everyone who reads, follows, likes and supports my trophy adventures. Without you guys, I probably wouldn’t have reached what I have today. Naturally my completion tanks whenever I commence a new project, moving forward I’m hoping to hit 98% by the end of 2022 in order to fulfil my final trophy goal of 2022.
I have hit another milestone of 150 ultra rare trophies which is something I don't really pay much attention to but it's nice to hit 150. Moving forward I would like to hit 60 platinums, 100,000 gamer-score and 3,500 trophies by the end of the year which should be a reasonable target for me to work towards. I'm not sure what to start from my backlog but I'm sure I'll be able to make a decision over the next few days.
Marvel Vs Capcom Infinite (PlayStation 4)
Trophy: Platinum #58
(PSNP Rarity 1.24%/Sony 0.10%)
Breaking News!!! Earlier today the lad managed to secure his 58th platinum trophy Marvel Vs Capcom Infinite on the PlayStation 4. After playing both Marvel Vs Capcom 3 and Ultimate Marvel Vs Capcom 3 I was curious to see how bad this game is, so I booted it up. So, I started with the combo trials since they're generally the platinum blocker in the majority of fighting games. Your task is to clear all trials with 5 characters for the trophy. I cleared Hulk, Iron Man, Ultron, Ghost Rider and Zero.
But the worst part of the game by far is the stupid online requirements specifically reaching Rank 10. You begin your journey at Rank 14 which doesn't sound too far off Rank 10 but my god it's a grind. The online is boost-able with a friend but if you run into a random and you quit out of the game you lose a ton of progress therefore you should play during the early hours of the day or in the mornings.
The rest of the game isn't that bad honestly, the trophy guide states a 20-hour platinum journey if you've played Ultimate Marvel Vs Capcom 3. The offline content I blitzed through thanks to my previous fighting game experience. I do agree with the sentiments of @FreshFromThaDeli and @Copanele the game isn't as good as its predecessors, I enjoyed the combo trials but that was about it to be honest.
As you can see, I managed to platinum the game in 3 hours 45 minutes gameplay time, not too shabby for a 35-year-old. If I was to rate the game based on my personal experience, I'd give the difficulty of the game a 4/10 if you boost to ranked 10, the trials aren't too bad if you've played harder fighting games. For a newcomer you might struggle with this one.
I'm happy to add this game to my existing collection, the platinum trophy is now my 5th rarest trophy which is pretty sweet. Big thanks to @Copanele for helping me with the ranked matches for that final push towards the platinum!
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Well done mate. It's worth having another MVC game done and finished although it's certainly the weakest of them all with hardly any redeeming factors.
Well done mate. It's worth having another MVC game done and finished although it's certainly the weakest of them all with hardly any redeeming factors.