Aranea Highwind

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About Aranea Highwind

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  1. All Travelers who have reached Adventure Rank 20 or above will be able to obtain the event-exclusive 5-star character "Savior From Another World" Aloy (Cryo) directly through in-game mail. This event will be divided into two phases. 〓Phase I〓 After the Version 2.1 Update – Start of Version 2.2 Update Maintenance (October 13, 2021 05:59 UTC+8) During the event, all Travelers who log into Genshin Impact on the PlayStation®4 or PlayStation®5 system will be able to obtain Aloy directly through in-game mail. 〓Phase II〓 After the Version 2.2 Update – Start of Version 2.3 Update Maintenance (November 24, 2021, 05:59 UTC+8) During the event, Travelers who log into Genshin Impact on any available platform, and who have yet to obtain the character during Phase I will be able to obtain Aloy directly through in-game mail. https://www.hoyolab.com/genshin/article/588087
  2. Update can be pre load and the trophy are visible now (see the imgur link). Doesn't seem to bad but one of the trophies might be time gated (Inazuma: Divine Roots) as not all levels will be available once the update drops. And lol nice reference to Stars Wars on one of the trophies. https://imgur.com/a/zLe5SBp
  3. I'm been playing Genshin Impact PS5 version since day one and never had this problem. Only problem i had is that the colors in game would glitch when you are on the Dragon Spine region and teleport to another area. Usually just going back to the start screen (not restarting the game) fixes it. But yeah i'd recommend to re-install the game as the files might be broken. Hopefully that's the case and not the PS5 being broken.
  4. Game has been delayed until next year.
  5. This is the 6 or 7 time this game is 100%. Next up will probably be Genshin Impact PS5 & PS4 versions as it has been confirmed that new trophies will be added.
  6. An Upgraded Experience on PlayStation Thanks to the efforts of our partner Sony and the whole Genshin Impact team, we’re very proud to announce that starting from Version 2.0, all Travelers will be able to share game progress across PS5, PS4, and all other available platforms. Meanwhile, we also have more good news for PlayStation players. A list of new trophies will be added with Version 2.0. Furthermore, some PS5 players may already notice that we’ve been adding parts of the haptic feedback features on the DualSense wireless controller since the release of the native PS5 version in May. For example, when a combustible barrel explodes, you can sense stronger quakes if you’re closer to the explosion. With Version 2.0, you can expect a lot more tactile feedback with your DualSense controller when you draw a bow, use your wind glider, rush into the woods, and perform various actions in the game.
  7. Just a heads up that i changed my PSN ID name to "FanisLaminitus" (previously SoramiGalleu)

  8. Americans GBX2-ELNK-R5KE Europe XQF7-9JN4-3NQM Japan CKDB-GDN3-637B Korea PDJR-T6NH-B49Q Other Asian countries and regions DQM5-2LNC-T6KL
  9. After being one of the slowest to adopt cross-play, Sony Interactive Entertainment's president and CEO Jim Ryan has said the company wants more cross-platform multiplayer for PlayStation games. In an interview with Axios, Ryan clearly stated that "we support and encourage cross-play," while also noting that cross-play currently works with such big games as Fortnite, Rocket League, Call of Duty, Minecraft, and Destiny 2, the last of which will be available soon. PlayStation doesn't plan on stopping there, and Ryan confirmed that "that number will continue to grow." That doesn't mean its been a smooth road, however, and it was recently revealed during the Epic v. Apple trial that Sony's contract with Epic had them extra cash from cross-platform play, specifically when players would purchase V-bucks on other devices but were still gaming on Sony consoles. There is also the recent issue with Gearbox and Borderlands 3, as Gearbox president Randy Pitchford recently tweeted out that cross-play would be coming to all platforms except Playstation consoles. To that, Ryan said he didn't want to talk about a "live business issue with a long-standing partner," but noted "our policies are consistent across all of the publishers."
  10. Since the launch of PS5, our teams have been working to continuously enhance your experience on the console. Later this year, we’re rolling out another major system update packed with new features, and we want your help testing them out! Starting today, you can register for an opportunity to join the first-ever PS5 system software beta program at: https://www.playstation.com/ps5/ps5-beta-program-sign-up. Registration is open to players over the age of 18 in the U.S., Canada, Japan, U.K., Germany and France. By signing up, you could be among the first to put new features to the test and provide essential feedback that will help guide their development. If you’re selected to be part of the program, you’ll receive an email with instructions on how to download the beta version of the next system software. In order to sign up, you’ll need a PS5 console with an internet connection and a PlayStation Network account. You will also be added to the potential participant pool for future PS5 system software betas automatically without having to register again. After the beta begins, you can restore your system software to the latest official release version before the beta program ends. Our last major PS5 system update in April introduced new features like USB extended storage, cross-generation Share Play, an improved Game Base and other UI enhancements and social features. We’ll share more in the coming weeks about what you can expect in the beta for our next update. Whether you’re a new or returning PlayStation beta tester, we thank you for your support. Your feedback helps us make the console experience better for our whole community. https://blog.playstation.com/2021/06/17/sign-up-for-the-first-ps5-system-software-beta-program/#sf246871549 https://www.playstation.com/en-us/ps5/ps5-beta-program-sign-up/
  11. One of the best news of E3 for me. Will definitely get it as i never owned a Wii U.
  12. Publisher Serenity Forge and developer Team Salvato have announced Doki Doki Literature Club Plus! for PlayStation 5, Xbox Series, PlayStation 4, Xbox One, Switch, and PC (Steam, Serenity Forge). It will launch digitally on June 30. Additionally, Serenity Forge will sell the following premium physical edition for PlayStation 5, PlayStation 4, and Switch via its online store:
  13. I hope the localized version is announced soon. Gameplay looks fun.
  14. Hi everybody, we hope you are all doing well and keeping healthy. Today, we have colorful news coming to you from Team Asobi, the Tokyo-based PlayStation studio responsible for the Astro Bot series. Following the release of Astro’s Playroom for PlayStation 5, Team Asobi is now spreading its wings and growing bigger! This is a very exciting time for the team, and we are very much looking forward to this next chapter. We wanted to take this chance to thank all of you, the PlayStation fans, for your kind words of support over the years, especially since Astro made its big debut on PlayStation 5 alongside the DualSense wireless controller. While we are growing and challenging bigger things, our mission at heart remains the same as ever: bring you PlayStation magic, innovation and put smiles on your faces with fun, colorful games for all ages. To go alongside this news, we are proud to show our new logo which you will see in our future productions. We took inspiration from what Team Asobi meant to us. Some of the old-timers might recognize other influences from the PlayStation early days as well! To keep in touch, we are also launching our own social channels on Twitter and Instagram to keep you updated on all things Team Asobi! Please follow them and don’t hesitate to engage with us. We have a million anecdotes to share about the making of our games so please come and say hi! And in case you are not familiar with Team Asobi, let us tell you more about our origins. The team was first assembled in 2012, a bit more than a year before the launch of PS4. Back then, a handful of us were working away on tech demos showcasing what the new hardware could do. We sat down one day and decided we needed a name for our team; something that would work as a reminder to us of what we believed to be the most important part in any video game: great gameplay and that second-to-second enjoyment it can provide! In Japanese language, the word “Asobu” literally means “To Play” and so we settled on “Asobi “. Those simple five letters were a surprisingly fitting name with a good sound to it and it stuck! Fast-forward a few years, the team is still expanding, we launched Astro Bot: Rescue Mission in 2018 and Astro’s Playroom for PS5 in 2020. And now, Team Asobi has become the newest internal studio within the PlayStation Studios family. At the heart, our philosophy revolves around that quintessential joy in play, be it through pixel-precise character controls, exploiting a cool new controller in surprising ways or packing humorous animations in every nook and cranny, this is the stuff that excites us So, who are the Asobis then? Well, since we are a PlayStation game development studio located in the cool and vibrant Tokyo, the majority of the team are Japanese. We also have several members coming from various other countries: England, Germany, France, Scotland, Korea, Spain, and Colombia. It’s important for us to have this mixed background to help us create games that are universal. And of course, we all share that same love for Japan: its craft, its pop culture, its gaming heritage but also its beautiful seasons, wacky innovations (so many!!) and delicious food! Technology has also been a defining factor for Team Asobi. Many Asobis have a real love affair with tech but we also realize that technology in itself is only the starting point. It then needs to be turned into something magical and awe-inspiring to be really meaningful. In that respect, working with the DualSense controller as of late has been great fun and we are continuing to enjoy experimenting with it at this very moment. But shhh it’s a secret! Finally, we inspire from crafted video games and all of Team Asobi members are keen gamers. We love all types of games including, of course, platformers that deliver that second-to-second joy where every single successful jump you make is a mini story in itself. That’s all from us today. Let’s face it, the last 18 months have been really tough for many people around the world and we sincerely hope that through the joy of play, these hard times were made easier to bear. We would like to send you all our biggest wishes of well-being. Thank you for being such a great community and we look forward to your comments. See you all very soon!