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About LiviuXD

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  1. I completed Retro Renegade and Secret Hunter and I got the hats for them in game, but I didn't get the trophies for them. Also, I completed a few story tracks with Larry but I didn't get the hat or Hobo Hero. Not sure if this one is tied to a specific track although it does say "any track". Anyone else getting the same issues?
  2. I only played this recently, but I too completed the story first without beating it in one sitting. I didn't reset progress and instead just popped in the main disk, did each level from the level select, and after the last level, I got the "complete the game in one sitting" trophy. I did a couple of the levels out of order and I may have done a few twice because I couldn't remember if I did them, but the trophy still popped.
  3. Yeah this sometimes happens with vita games. You can see your trophies for the game on the vita in the "ps vita system" tab but we'll just have to wait for the server to be updated to see the trophies on the "PlayStation network" tab.
  4. Got the trophy just fine sniping the enemies at the Sacred Skies Youth Camp as I came from the Chan residence. I think the enemy was 160 to 180m away when I got the headshot. Also completed the in-game challenge here for the 150+ meter kills since there were plenty of enemies. It was hard know the exact distance of the enemies which is why I tried to keep at least 160m away.
  5. I heard about the hidden ending before I played the game so that was the first thing I did, but I didn't get any trophy for that.
  6. We all have our quirks lol. I shared the same reasoning as Devil-Danna, but I wasn't aware of how long the battles would be or how much of an impact the lack of saving would have. The only videos or info available covered the first two enemies at most. Would have been cool being the first person to get a plat, too, cause I have no chance getting that for any normal game. I'd go back in if there was a save feature. I feel that may be a bug because the developer's last game had it (it's just one guy making bad games). I was able to spend a lot of the time doing other stuff (watching movies, assembling IKEA furniture, random duties around the house) cause you really need to do is shoot arrows while the enemy is too far to notice you. It took up a lot of my time but also gave me more time for other things!
  7. I spent way more time on this game than I should have and I recommend you stay away. The plat is not impossible, but there are a number of things that make it virtually impossible: - You die in one hit and there are no saves. If you die, you start from the beginning and it's as if you're playing the game for the first time. You get nothing to help your progression the next time through. You can even check your system from the home menu and see that no save file is created for the game. - You have to defeat all 14 enemies in one sitting (because of OHKO and no saving). The problem is it takes incredibly long to kill them. You may have seen videos of people fighting the first or second enemies and being annoyed, but those are nothing. The first enemy takes about 5 minutes to kill. The second ~15mins. The third ~30mins. I managed to beat the first 8 bosses and the 8th one itself took about 6 hours kill. - The combat is dull or non-existent. There are only two viable ways to attack: A slow sword attack followed by a dodge, or short range arrow attacks. Enemies will stand still until you are within range (about 14 meters) so you can hit them with arrows from afar if you are on higher ground and they won't notice you. This isn't completely foolproof because the arrow shooting animation slowly moves you closer to them and every time they get hit, they get knocked away in a random direction, possibly putting them in range to notice you. Once they notice you, they will always do 2 things: walk towards you, and use their single attack when they get close to you/you get close to them. On certain enemies, the sword attack + dodge won't work against them because their attack animation is too fast and will hit you. The fighting is so boring, and together with the fact that the controller constantly vibrates when your stamina is low (which is never shown onscreen), I found myself starting to doze off after 10 minutes of playing. There were times I died because I fell asleep for 2 seconds. It's like trying to stay awake for a boring presentation. - There is no pause, but you can take a break by entering rest mode from holding the PS button -> power -> rest mode. It's the one saving grace that lets you play this game bit by bit instead of having to sit through an enemy for hours straight. - Enemies sometimes get a random hitbox behind their back when they attack and their hitbox may not be in perfect sync with their attacks in general. If you decide to attack by sword+dodge, you need to always attack from the front and be sure the enemy's attack is finished before going in. - If you try jumping around the houses scattered around the map (which don't serve any purpose), you might get stuck and have to restart the game. - You pretty much need a turbo controller. - And probably the worst thing of them all: because of how long you have to keep your system on, how long you have to keep the game open (can't play anything else with your PS4), the amount of button presses from the turbo controller, and possibly the constant rest modes you run the risk of an error occurring which ends up closing the game. I pretty much had my strategy set for this game and I didn't care how long it took to beat it, but the last time it crashed on me (which didn't happen that much in fairness) around 6-8 hours into the battle against the 9th enemy killed my will to play this game any longer. Death by boredom I can handle, but death by a system error I have no control over and losing weeks of my life is just not worth it. After all that, if anyone is still interested in playing the game and wants tips or help, I can share.
  8. You just have to beat the final room of the last castle on hardcore, not the whole castle. First beat the last castle on any difficulty to unlock hardcore (4 skulls). Then go into the last castle again on any difficulty, let yourself die, change the difficulty to hardcore, go into the last castle again but choose continue. This will put you in the last room with the boss. There are only a few of the "Link" enemies in the room with him so it's not a tough battle. I was able to use the level 19 fire equipment (pretty good attack, but low defence) to take him down.