nestamar5

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About nestamar5

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  • Birthday 03/05/96

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    5nesta#3387

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  1. I'm surprised that the Origins version of Sonic CD has Toot Toot Sonic Warrior with lyrics, but it doesn't have the original music from Ice Cap Zone. I love that Toot Toot made it in, but I need my Hard Times!

  2. I think I'm gonna wait on updating my PS+ subscription until I'm done improving my setup.... Shouldn't be too long though!

  3. Got a new capture card since my old one doesn't work anymore. Can't wait to start using it

  4. Finally got the last part uploaded. Never gonna let them sit for that long ever again.

    1. gamercris066

      gamercris066

      Nice I'll watch it tomorrow.

  5. I seriously need to finish uploading my Mega Man 3 (Game Boy) walkthrough....

    1. Zassy

      Zassy

      Are you me, but stronger? III was my GB jam for a couple years. :o IV's the superior game for sure, once I obtained it, but I owned III much longer. (IIRC, III also required many more pixel-precise jumps...rawr.)

    2. nestamar5

      nestamar5

      It's like looking in a mirror, right?

    3. Zassy

      Zassy

      ...ah, sure. :P Tell ya, if I view *this* visage in the mirror -

      FQHSw-OXEAE6FVI.jpg.66bcdeea4d67eabd99d3

       

      - then I gotta visit a physician pronto. :> Or, more accurately, visit Dr. Thomas Xavier Light.

  6. R.I.P my trophy list 😞

    1. AihaLoveleaf

      AihaLoveleaf

      Just needs another Nep injection, sir.

    2. Infected Elite
  7. Gonna slow down on the trophy hunting for a bit.

  8. Hyperdimension Neptunia Producing Perfection Perfection Produced! Trophy Rarity: 12.00% You got all the trophies. Nice. Hyperdimension Neptunia Producing Perfection is a cutscene viewer with idol simulator elements. It's the first Neptunia on the PS Vita, and I believe the Re;Birth trilogy reused assets from this game considering that characters that are missing or play extremely minor roles appear in unlimited concert mode as background dancers or props. It's usually panned by fans and critics, and although I partially disagree, I can see why this game isn't for most people. MOB48, an idol group that consists of monsters, has taken most of the world's shares and left Neptune, Noire, Blanc, and Vert pretty weak. The four goddesses decide to become idols in response to the sudden popularity of MOB48, and summon someone from another world (you) to be their producer. After picking a goddess, you will train them to be the ultimate idol in 180 days. There is a harem option after getting the true ending with every goddess, but it's just an extra cutscene poking fun at the fact you've completed the game and the goddesses going wild by transforming and ending the game on the first day. There isn't much of a game here. It's 99% watching cutscenes with whatever goddess you chose. If you're already a Neptunia fan, you might have fun interacting with your favorite goddess. However, I don't think there is much here for newcomers. You can raise stats like Trust, Vocals, Rhythm, Expression, and Knowledge by selecting events in Lesson. Events in Work generally increase Shares and Stress, while Relax decreases Stress and increases Love. Concert increases shares. If your goddess's stress meter reaches 100%, it's game over. Before the concerts, you can choose between five songs and up to eight stages. You can also choose what your goddess will wear. During the performance, you set off stage effects and move the camera as you watch your goddess dance. The more you move the camera and if you set off stage effects when the crowd cheers, the more points you get. You can also transform if you're playing the song your oracle wrote for you, which will boost your score and, by extension, your shares even more. You don't need to do a lot of these, shares are easy to get outside of concerts and determines when the game is beaten. Playing through this game is an absolute breeze, but I did have some problems completing it. Playing through every goddess' scenarios can get boring as they are very similar to each other. One playthrough is enough to experience everything this game has, the different endings are also similar. I also had a few events not play for me despite the fact that I fulfilled the requirements for them to show, forcing me to sometimes do a third or fourth playthrough with the same character. The events would skip and not be counted for 100%. If you're a Neptunia fan and love the characters, you might find a little enjoyment in watching your favorite goddess become an idol. This game takes itself way less seriously than most if not all other games in the franchise, so I did find a little enjoyment there. If you're unfamiliar with the Neptunia franchise, stay clear of this title.
  9. Platinum #52

     

    :platinum: Hyperdimension Neptunia Producing Perfection :platinum:

     

    My blood is dancing

     

    hyperdimension_neptunia_feature-770x472.jpg&ehk=ZUrBHidTChNam3T7idTdHJ52xMjvpb%2BQryL%2BbrpnQc0=&risl=&pid=ImgRaw&r=0

     

    This game wasn't as bad as I thought it was gonna be, but it is a glorified cutscene viewer.

    1. Show previous comments  3 more
    2. Zassy

      Zassy

      I enjoyed Producing Perfection plenty. Albeit it *is* a visual novel foremost, an idol sim "demo/trial" at best.

       

      Big congrats on your continued Nepperation. :)

    3. nestamar5

      nestamar5

      @Zassy Thanks. I remember some old reviews talked as if it was one of the worst games ever made.

    4. Zassy

      Zassy

      @nestamar5 A lot of reviews back during the 7th-gen (PS3 / early Vita) era trashed all manner of JPN games, but PP especially received undue venom. It's keen as a VN (albeit, could've done without the self-insert protag). Merely...as barren as possible, for an idol sim.

  10. Neptunia Virtual Stars We're Virtual Stars! Trophy Rarity: 29.40% You've gotten all trophies! Don't forget to like and subscribe! Neptunia Virtual Stars, also called VVVTune, is the 10th anniversary game of the Hyperdimension Neptunia franchise. It's an action RPG, and I think it's an odd decision for an anniversary gams, e. You would think that we would've gotten a mainline JRPG for the 10th anniversary instead of a spin-off, but the franchise has been in spin-off hell ever since Megadimension Neptunia released in 2015. I don't think it's nearly as good as Cyberdimension Neptunia, but this one is ok. It's not bad but it's not great either. The goddesses of Gamindustri, Neptune, Noire, Blanc, and Vert are suddenly teleported to Virtualand, a digital world, while trying to play a new game. They learn that planet Emote faces extinction from the Antis, a group of Content destroyers. They team up with Vtubers Me, You, Vice, and Licht to stop them and save other Vtubers. This game features real Vtubers, although most of them only appear as cameos/support roles. Towa Kiseki and pioneering Vtuber Kizuna AI are playable DLC characters. This game doesn't play like other Neptunia games, with the closest being Cyberdimension. The Vtubers' gameplay style is a pretty basic hack 'n slash, I only used them when I need to make an extra long jump or got a little too careless with the goddesses. The goddesses play like a third person shooter, which was a breath of fresh air for the first couple of hours. They can boost through the stage, which is useful if you need to move through the level quickly or strafe around enemies. The game plays competently, with the only frame drops I noticed being in BeatTik, a rhythm minigame you play to get a highscore and increase your rank. Recorded videos can be used to create items, but I didn't use this very much during my playthrough. I didn't encounter any glitches during my playthrough. I played this game on a PS4 Pro. Unfortunately, because this game is so middle of the road to me, I found it a little boring after several hours. The story is so predictable once everyone is introduced, I fell asleep during some of these cutscenes or left to do something else. While I do like the new level themes/references, the layout's lack attention getters make it easy to get lost without constantly using the map. I think the UI can get slightly too cluttered for a third person shooter with fast paced action too. There's plenty of times I was hit on the left side, the same side with the character, comments, log, and map filling up especially when zoomed in which is similar to aiming in other shooters. It's fine for the hack n' slash characters. The game is very easy complete. I only had trouble starting with the third level because I didn't upgrade my V-Cubes (equipment). Once I started upgrading my equipment, I mowed down enemies through the entire game. Only the bosses put up actual fights and that's because they're glorified punching bags. They're big and easy to dodge, so even when I was doing pitiful damage to them it was only a matter of time when they went down. There are no missable trophies, extra playthroughs, or multiple endings. This game can be platinumed in about 15-20 hours even if you don't know what you're doing. If the gameplay looks interesting to you, go ahead and get it. If you're a fan of Neptunia, I would either skip or get it at a cheap price. A crossover between Neptunia and Vtubers is a great concept, and while the execution could've been a lot better, I wouldn't call it botched either.
  11. Platinum #51

     

    :platinum: Neptunia Virtual Stars :platinum:

     

    My blood can't take it anymore

     

    FSh1a_rXsAUX3kV?format=jpg&name=4096x409

    1. Show previous comments  7 more
    2. MidnightDragon
    3. Zassy

      Zassy

      Neptune has the right of it. 😎

       

      You could by this point open the Purple Cross to facilitate fellow Neppers in need of vital blood transfusions. Great platting once again! o/

    4. nestamar5

      nestamar5

      @Zassy So keep doing what I've been doing? Got it. B)

      Stupid reputation limit

  12. Up next:

    L52aedb.png

    1. Show previous comments  2 more
    2. Raveniteh

      Raveniteh

      I am not familiar with this one, is it similar to Producing Perfection or completely different genre?

    3. nestamar5

      nestamar5

      @Raveniteh I don' t think it is but I haven't played PP yet.

    4. nestamar5

      nestamar5

      @Raveniteh I can now say they're completely different games.

  13. Hyperdimension Neptunia Re;Birth 2: Sisters Generation Gamimdustri's Ultimate Savior Trophy Rarity: 19.99% You played so much, everyone now agrees that Nepgear is a good main character, too! Hyperdimension Neptunia Re;Birth 2 is a remake of the Playstation 3 video game Hyperdimension Neptunia Mk2. However, this game is much closer to a port than a remake in comparison to Re;Birth 1. The most notable differences between Mk2 and Re;Birth 2 are the more tradition SP system, how Nisa and Gust are written out of the story and replaced with Red and Broccoli, the cutscenes are in a 2D visual novel style instead of 3D, some assets from Victory are used, and the inclusion of Stella's Dungeon. The remake system also makes a return. Otherwise, it's almost the same game. Neptune, Noire, Blanc, Vert, and Nepgear start the game off in an intense battle against CFW Magic, a member of an organization dedicated to reviving Arfoire known as ASIC (Arfoire Syndicate of International Crime). CFW Magic proves herself to be too strong of an opponent despite the fight being 5v1. The CPUs are defeated. Three years later, IF and Compa are sent on a rescue mission to save Nepgear and the other CPUs. However, the mission ends in failure and they're only able to rescue Nepgear. After Nepgear wakes up, she is told she must find the mascot characters and CPU candidates if she wants to save the CPUs. The gameplay is exactly the same as Victory and the other Re;Birth games. You move around an open plane, can create basic battle formations, and line multiple enemies up to maximize damage. It's not the best battle system and it's incredibly basic, but I enjoy it nonetheless. This game has a LOT of extra characters. The DLC characters from Victory are back, but they have no impact on the story, so it's just fanservice. The four oracles are unlockable and I love that they're here, but they're late game characters and are unlocked only in the true ending. It would've been nice if they were unlocked much sooner or if new game plus carried over unlocked characters like Re;Birth 1. The total amount of playable characters is twenty two, which is a little too much for my liking in a JRPG. As much as I like this game, it has a lot of problems that could easily be improved. The several endings and unlockables are heavily dependent on share percentage, some of them requiring up to 70% in one nation. This means you have to spend a lot of time grinding quests and colosseum fights. Depending on how you distributed your shares, how many quests/colosseum fights you've unlocked, and your level, this could take hours especially if you don't plan your share distribution well. This could be streamlined with triggering certain event flags instead, making repeated playthroughs less of a chore. There's also one of, if not the, worst trophies to hunt. Dungeon Master requires you to clear all of Stella's Dungeon levels. It doesn't sound too bad on paper, but it's boring as hell in practice. First you must unlock every dungeon. It still doesn't sound too bad until you realize the extremely long chain of plans you must obtain to unlock them. Unlocking all dungeons alone requires you not only to obtain plans to unlock them, but also the materials, change enemies, plan, and the change items plan, some of which are only available in optional dungeons or true ending dungeons. You must also have the MBs required to make them, which could easily cause another playthrough if you're spending them too carelessly. The second part of Dungeon Master is Stella clearing the dungeon herself. It's COMPLETELY RNG BASED. You send Stella into a dungeon for X amount of time hoping that she either clears it or finds good equipment (usually both) and wait. The problem is that some of these last nearly a whole day. Even with the DLC that halves the time needed for Stella to clear a dungeon, one attempt in True Neptral Tower, the final dungeon, takes over 13 hours. To make things worst, Stella must beat the final boss in 5 turns or she gets insta-killed which makes the first run of the dungeon nearly impossible. You MUST get good drops to stand a chance. If it wasn't for the Dungeon Master trophy, this would've been one of the more fun Hyperdimension Neptunia games to trophy hunt for as the others are pretty simple.
  14. Platinum #50

     

    :platinum: Hyperdimension Neptunia Re;Birth 2 Sisters Generation :platinum:

     

    The strain has mutated again.

     

    I chose this as my milestone because it's a remake of the game that introduced me to the franchise, HDN Mk2. That, and I really didn't want to interrupt my Neptunia marathon.

     

    1. Show previous comments  3 more
    2. Zassy

      Zassy

      He bagged it for #50. Even *with* Stella's (Terrible Horrible No-Good Very-Bad) Dungeon. A rousing Conquest achievement! :D Should rename yourself, Nepstamar5.

       

      Live look at Proto Man's sniping of HDN platties -

      neptunia.gif

    3. nestamar5

      nestamar5

      @Zassy They will all be mine someday.

    4. ihadalifeb4this
  15. While I'm literally waiting for the RNG trophy to pop in Re;Birth 2 (might take a few days), I think I'll start working towards my 51st platinum.