Everything posted by CelestialRequiem
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#39 - Killzone: Mercenary
Man, I am glad that this game is finally done. I got a new job recently that's been pretty demanding, so I would spend my time grinding kills in this game, or completing the occasional contract in bed before I fell asleep. It's a cool novelty in how advanced of an FPS it is for a handheld; I don't even think the Switch has anything like this. I have very fond memories of Botzone in the original Killzone back on the PS2. Given that the original is pretty much the only one that's possible to platinum due to its lack of online trophies; I might do that one some day, though it isn't likely. I think I've had my fill on the series. Even if Sony decided to bring it back, I don't see myself being interested enough to even look at it.
The grind was unreal. At least, it was for me -- as someone who has a weak constitution for that sort of thing. Huge thanks to @Deadly_Ha_Ha and a user named Mako (can't remember his PSN-ID, but he helped us early on with some of the multiplayer stuff) for their assistance with the aforementioned online trophies last year.
The game was a good reminder on how cool the Vita is -- and I may even do another Vita title now that I have the inspiration.
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GG focusing on robot zoo simulators instead of badass Killzone games led them to delete the servers like idiots, shunning the games that game them so much, BUT THIS PLAT SUCKED WEEN.
To clarify, he and I started it (and I finished it) before the server shutdown shit, but if given the choice which we didn't know we needed to make at the time, I'd have gone for Shadow Fall in a heartbeat over this game.
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@Sikutai -- yep. Unlike some people here, I haven't molested the integrity from my account:
Good luck commenting now, lmao.
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Someone in the PlatinumGames Discord got the platinum trophy for Sol Cresta and directly credited my guide as being the reason to convince him to do it. He even cited relevant information such as the issues with the Switch version, as well as the steps I designed for the applicability to offset the strenuous nature of the game.
Winning Guide of the Year for 2022 was a huge honor, but seeing that someone actually pursued the game because of the guide is way more rewarding. I got lucky that PSN trophies have parity with the in-game/Steam achievements. Makes the guide perfectly usable regardless of the player's platform of choice.
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Happy 10 year anniversary to Metal Gear Rising: Revengeance.
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Revisiting Killzone on my Vita has reminded me how cool the device is.
Even seeing a bit more action than my Switch presently. A shame that Vita games are so expensive now. I've owned one since launch, so I refuse to admit any culpability for its failure.
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Minish Cap is my favorite Zelda game, so I'm happy I'll be able to play it on the Switch.
...Would have loved Generation 3 Pokemon, though.
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@Joe Dubz -- Nintendo is adding GB and GBA games to their online service -- Minish Cap was a highlight.
That game is so amazing... might play it tonight. Have to get back to Omori, however.
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Nicely done. The game being on PS+ means people will be happy to utilize the resource you provided.
...The guide views for Sol Cresta definitely usurps its owner count, lol.
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It's renewed my interest in making guides despite how terrible this past year has been with growing up and all!
Again, it's in no small part people like you who inspired me to write and get going on that front. You've always been and continue to be an amazing resource, and more importantly, a friend. -
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