Arctic Cress

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  1. Think I got my win which should keep me in Gold League for next season. Didn't really have the time to push through on the early half of this season so hopefully next season is a bit better in that regard.
  2. In as always, glad to see this back for another year.
  3. Been well over a month, but the 200 milestone is finally here! #200 Utawarerumono: Mask of Deception Played Prelude to the Fallen last year and it was easily the best new series I picked up during the year. I also started Mask of Deception last year as well, but early on I was very disappointed with how the game began with its glacial plot, if there was one in the beginning at all. Another TrueTrophies challenge pushed me to the eleventh battle of the game, already 2/3rds of the way through, and by that time there was a lot more happening and after the challenge was completed I went all the way to the end - and the impact of how I want to continue this series made me throw this right into a milestone platinum with little effort. Though it's not a bad choice - considering its genres, it fits in very well with the top games in the top 100 list I just finished the writeups for on another website. I'm very satisfied with it being there. It's time for Mask of Truth and I've already seen the opening and see a large amount more of the Prelude to the Fallen characters, which overall I was a big fan of! Hopefully this proves to be a good conclusion to this trilogy of games. A month with a TrueTrophies challenge happening means a lot of random trophies from a huge number of games, and this month is no exception: Bastion (+1, 8/23) Block-a-Pix Deluxe [PS4] (+3, 52/56) Borderlands: Game of the Year Edition (+13, 77/81) Digimon World: Next Order (+1, 17/45) Dragon Ball Z: Kakarot (+3, 26/42) Fall Guys: Ultimate Knockout (+1, 32/35) Farming Simulator 19 (+1, 10/24) Ghost of Tsushima (+5, 10/60) Girls und Panzer: Dream Tank Match (+2, 21/37) The House in Fata Morgana (New, +1, 1/13) Hyperdimension Neptunia Re;Birth2: Sisters Generation (+1, 21/41) The Legend of Heroes: Trails of Cold Steel II (+11, 15/51) Let's Fish! Hooked On (+2, 12/31) Love Live! School idol festival ~after school ACTIVITY~ Wai Wai!Home Meeting!! (+2, 10/15) MeiQ: Labyrinth of Death (+3, 10/37) Retro City Rampage (+2, 4/14) Samurai Warriors 4 (+2, 28/54) Super Neptunia RPG (+7, 13/36) Touhou Genso Wanderer (+5, 10/43) The next platinum might be Mask of Truth or it might not be, who knows! I'll find out soon enough.
  4. I have been dormant long enough. Let's get some points on the board. Utawarerumono: Mask of Deception 100 + 14 (bronze) + 14 (silver) + 18 (gold) - 18.99 - 10 (33% completion prior to event) = 117.01 pts Borderlands: Game of the Year Edition DLC Mad Moxxi's Underdome Riot 1 (bronze) + 6 (silver) + 6 (gold) = 13 pts The Secret Armory of General Knoxx 6 (bronze) + 4 (silver) = 10 pts Total: 140.01 pts
  5. Your platinum popped with a zero second completion time. It's currently bugged as to not appear on the fastest achiever list, and a fix will come at some point later.
  6. I'm pretty sure it's no accident to hack over two thousand PS4 and Vita games. You know what you did.
  7. I'll provide a dissenting opinion here. The games get better as the series progresses, with the 3rd being my favorite of the three. I will agree though that the spinoff is not worth the time looking into and was pretty much a waste of time to play.
  8. One more Lightwood Games title for the pile. #199 Link-a-Pix Deluxe The last of the Lightwood Games that I currently haven't finished (yes, Block-a-Pix Deluxe is in the list below, but I completed it on the Vita), this puzzler has you linking numbers on a grid to form a shape. While the game has 240 puzzles and I intend to play through all of them, the platinum only requires a tenth of those, instead assigning the trophies to a number of individual puzzles. Most of these trophies have a picture of an animal drawn in their grid. I really just wanted to clear out some of the games on my trophy list that the recent TrueTrophies challenge shoved on it - there's a lot of games started during that which I do want to play through at some point! March is always a limited gaming month for me, even with Kill My Completion going on, so the trophy updates aren't as expansive despite the month since the last update. Here they are, though: Block-a-Pix Deluxe [PS4] (+3, 49/56) DJMAX Respect (+2, 71/109) Dragon Sinker (New, +6, 6/21) Earth Defense Force 2: Invaders From Planet Space (New, +3, 3/63) Fall Guys: Ultimate Knockout (+1, 31/35) London Detective Mysteria (New, +2, 2/16) Love Live! School idol festival ~after school ACTIVITY~ Wai Wai!Home Meeting!! (New, +8, 8/15) Persona 5 Strikers (New, +9, 9/47)
  9. Game #3 - Earth Defense Force 2: Invaders From Planet Space Time played: 4 hours, 30 minutes Trophies: 3/63 (4% - D) Continuing the XSEED Vita game playthroughs, Earth Defense Force 2 is a remake of the second game in the Earth Defense Force series, of which the original was only released in Japan and Europe, strangely enough. The first game in the series had a similar release pattern. I asked my friend who has played most of the games in the series on where to start this, as I had a bunch of these on PS+ and he advised me to start with this game. Earth Defense Force 2 does not have much of a story or anything; basically, the Earth is being invaded by aliens that utilize a massive wave of giant bugs and UFOs as well as other monsters such as Godzilla Solas to destroy as much of the Earth as possible. You start off with three different classes that can be used interchangeably - the Infantry, who uses regular weapons such as shotguns and sniper rifles; the Pale Wing, who uses energy weapons and a jetpack for faster movement (but less armor); and the Air Rider, who can call down airstrikes and set up turrets to shoot down enemies. Infantry and Air Riders can also use vehicles that are found in many of the above-ground stages. When defeated, enemies can occasionally drop new weapons as well as armor boxes which can be used to permanently add 1 point to the character's armor amount. Each class has its own different armor amount to raise up with multiple trophies tied to them. So far I've cleared up to 30 missions with the Infantry, as well as a few with each of the other two classes. Missions in-game are pretty simple; just kill all of the enemies on the map. Easier said then done though, as enemies tend to swarm you extremely quickly once they notice you shooting them. However, most of my deaths have been accidentally shooting myself with the Pale Wing's energy weapons, which I suggest not doing when playing the game. Since I've only been playing on the lowest difficulty due to how the trophies are structured (no stacking here), I assume it gets harder the farther you go through. The boosts to armor and weapons should prove useful once I do get to those higher difficulties - though the amount of missions I would need to clear is completely ridiculous overall; 78 missions, 3 characters, and 5 difficulties means a whopping 1,170 mission clears - and that's not even counting multiple runs for weapons and armor if needed, or to farm certain weapon kills. I really don't know if I'll even come close to that by the time I am done, since while the game is interesting and fun now, I don't think I'll be playing it for that long. The time commitment is presented well by the huge amounts of high rarity trophies all over the trophy list, as well as receiving a D rank in the game with only 3 bronzes. Regardless, this is a game I'll definitely make a good attempt to beat the game and then go from there if I want to continue or try something else. Regardless, I have plenty of EDF through PS+ to keep continuing the series if need be. One note though - if you have a fear of insects or spiders, this is a game you want to stay far, far away from. The giant bugs are everywhere in missions and things can get very hectic in a hurry. Starting completion: 74.01% Current completion: 73.33% Difference: -0.68% Dragon Sinker: 3/32 (4% - E) London Detective Mysteria: 2/16 (3% - E) Like I said in the previous write-up I'm cutting a few of the games from the list due to time constraints from work - the games I'm cutting are Utawarerumono: Mask of Truth (as Mask of Deception is still not completed), Revenant Dogma (one Kemco game is enough), Genkai Tokki: Moe Chronicle (I have more than enough weird anime Vita dungeon crawlers already on my trophy list) and Tales of Hearts R (I'd rather spend my time catching up in the series with Tales games I've already started, not starting new ones). That leaves Nurse Love Syndrome, World of Final Fantasy, and The House in Fata Morgana, and I'll be playing those last three in that order. But since I'm cutting a few games, have a bonus writeup as well. Bonus Game #1 - Love Live! School Idol Festival ~after school activity~ Wai Wai! Home Meeting!! Time played: 5 hours Trophies: 8/15 (42% - A) No, I don't know what the title means. Just released on Wednesday, this is a port of the arcade version of Love Live School idol festival obviously only available at the time in Japan. I have played both of the mobile games and have been a fan of the series for a while now, so downloading this was a no-brainer, especially since the base game is free. The base game includes eight songs, four from each group, and a ridiculously huge task list that gives rewards for almost everything you can do in the game. The game also has a few costumes that can be downloaded for free, as well as the entire rest of the costumes being able to craft with materials received from playing songs and completing tasks (that includes every costume in the massive DLC fest on the store. None of them need to be purchased to unlock them.) Speaking of DLC though, this game has a crazy amount of it. With only eight base songs and the game boasting 125 songs in total - yep, all of the rest are available as DLC with each song costing either $4 individually or much less when purchased in a pack with other songs in it. It's still very overpriced even in the packs, unfortunately. I have downloaded a few that I wanted to take a look at, but it's still to expensive to buy all of them when it costs over $300 to purchase the full catalog. The rhythm game, though, is very challenging even from the get-go. There's two modes you can play from, the original arcade version or a modified one. The original arcade version uses a nine-button layout (5 and 7 in the lower difficulties), using , , , , or , , , , and in that order. It's very challenging even at the third difficulty, and there's five of them to go through! The modified difficulty drops the triggers and the middle note (also dropping two more for easier difficulties), using only six for the entire songs. I played a song on the highest difficulty and wondered how this was even possible with a controller (luckily, the trophy list only requires playing a song on this difficulty and nothing else). I do wonder if I'll ever be able to get those Full Combo trophies on Hyper mode because it's way over my skill level at this point. There are also skills that you get from using your own skill cards and profile cards that are received from other players, which provide various effects during the song. They range from useless (your character says a quote before the song) to somewhat useful (a combo continues to run even if a note is ht with less than GREAT timing). The delay can be a bit annoying at times, so I recommend setting it to -2 or -3 for better timing results. I had no problem getting many ALL PERFECTs once I had that done! If you're a fan of the series, it's definitely a game to play around with, and even if you are not, the base game is free so you can take a look at it if you want. It wasn't released in Europe for whatever reason, but it got a NA release at least. Apparently Square-Enix thinks worldwide doesn't include Europe this time for reasons unknown.
  10. This was posted in one of the Love Live discord channels. If it's true, I assume it is not being released there. You'll probably need to use a JP or NA account to download it.
  11. Game #2 - London Detective Mysteria Time played: 4-5 hours Trophies: 2/16 (3% - E) London Detective Mysteria is an otome game localized by XSEED Games, which is a rarity for them - you don't see many straight visual novel titles from them (mostly hybrids) and certainly not ones for an even smaller niche audience like this one. I did pick it up when it went up on Limited Run Games for the physical copy, and the game's been... decent so far. Nothing too surprising either way, I think. London Detective Mysteria's main character is Emily Whiteley, a young noble in London. The day she was to debut into high society, she eavesdropped on a meeting between the Queen and a number of young detectives, and after assisting the detectives with their work, she received a letter of recommendation to Harrington Academy, an academy for young detectives. At the academy are the possible love interests for Emily, including the son of Sherlock Holmes, the son of John Watson, the son of Arsene Lupin, Kenichirou Akechi (a homage to Edogawa Ranpo's mystery series) and... Jack the Ripper. No, seriously. I really need to go through that route and see how they manage to explain that being added in here. Like any visual novel, the game is mostly reading with some choices that come up every so often. Annoyingly though, choices are timed in this game so it is impossible to save before them which is something I usually do in many visual novels. As some choices that should be made rely on detective work that Emily does it makes some bit of sense to have a few of the choices timed, but not all of them. Many choices that aren't detective-related usually end up raising affection with one of the love interests above provided the right answer is chosen. The button on the Vita pulls up the relationship chart on how you're doing with all of the characters, and my five hours have ended up having Watson Jr. leagues ahead of anyone else. Not even with a guide - I've been playing completely blind the entire way. The game does seem to have chapters for each of the characters to focus on - I still haven't gotten to Akechi's chapter, but the other characters have all had their time in the spotlight so far. My main complaint with a lot of otome titles is the constant problem of the protagonist being a doormat and doing nothing of note throughout the entire game. This problem happens in titles such as Hakuoki, which I read last year. From what I've read so far, however, Emily does not seem to be like that with how she's acted through the first few chapters, which is a good sign for the rest of the game. One last note though - the game is fully voice acted in Japanese... but it seems awkward that it is considering they are in London the entire time! It kind of breaks the immersion and I have skipped a whole bunch of the voice acting by just reading instead due to this. I was not especially wowed by this game so it will probably head to the side for a bit while I play some of the other cartridges on my Vita. I definitely will get back to it eventually, though! Starting completion: 74.01% Current completion: 73.52% Difference: -0.49% Dragon Sinker: 3/32 (4% - E) It's been two weeks since my last writeup in this topic... work has been killing me the past few weeks (though that might end for a bit soon). I'm probably going to have to drop a few games that I meant to play but I'm not sure which ones at this point; I'll decide on that later. I've played a RPG and a visual novel so far, so let's try something different. Next game will be Earth Defense Force 2.
  12. No, you used a downloaded save as the challenge trophies are earned in the reverse order. A very common pattern. If this is your only flagged game, you can hide it using the instructions in the below link to return to the leaderboards.
  13. Getting those two trophies together is possible.
  14. Game #1 - Dragon Sinker Time played: 4 hours, 30 minutes Trophies: 3/31 (4% - E) I bought this and Antiquia Lost in a PSN sale a few years ago, and ended up playing the latter game of those two back then. It was very underwhelming and I figured most Kemco games would be similar so I put this one off for a long time, only eventually getting to it here despite being downloaded on my Vita for a few years. It turns out had I played this one first that I might have had the opposite impression of Kemco's titles. Dragon Sinker follows a group of three heroes, a human, an elf, and a dwarf and their companions as they traverse through the world to find the three legendary weapons that they can use to slay a dragon threatening to destroy the world. Pretty standard fantasy tale, so that's pretty much the same as Antiquia Lost was, just swap a few nouns and it would fit that game as well. Dragon Sinker uses an 8-bit style for both its graphics and music, and it works very well. Having played the first Dragon Quest finally only last year a lot of the sound effects and music sounds like it could have been produced back then as well. Where Dragon Sinker best shines is the job system. While the three heroes have only their special class that they can't change out of, all the companions can freely change their job to any one that you have unlocked at any town in the game. You unlock them as more companions join the party, and the ones you get are pretty standard - villager, bard, warrior, priest, mage, etc. Looking ahead at some of the other ones in the DRP menus are pretty ridiculous, like the Baker class. Each class has ten levels and when maxed out, whatever the class's personal passive skill is now learned permanently even when switching to another class. This can range from healing HP or MP every turn in battle (and this happens at the start of every battle as well) or giving some passive stat boosts. Furthermore, the game rewards you with a scroll for the class which allows you to give that same passive to one of the three heroes as well. Sadly you can only get one scroll of each class per game, and there's a trophy for using them all on one hero so there's little chance for customization here. I've already given five scrolls to the main human hero and he regenerates MP every turn, has his parameters boosted by 10%, critical rate boosted by 33%, reduces magic damage by 15% and causes an enemy drop if he kills the enemy personally. This will definitely get ridiculous by endgame, but it should still be fun then. Speaking of the DRP menus, the game allows you to purchase some overpowered items (or possibly get them in a lottery) at the cost of premium currency that you accumulate at 5 DRP per every 3 battles you fight, and you start with 1,000 to begin. Antiquia Lost did something similar, but I'm pretty much going to ignore this for the time being. I did, however, bump the difficulty all the way to the highest (Expert) based on how easy Antiquia Lost was even at that difficulty, and it's been a good challenge, especially even some random encounters, with some random cloud enemy doing enough damage to take off half of the HP off my entire party. The bosses have been challenging as well, I got a game over against a wolf boss but manage to wreck him in the retry. I'm pretty impressed this one, mostly because of the job system and how well it works, which is a fantastic addition to a game that would be just a basic jRPG otherwise. I'll definitely be playing this sometime later after the month ends. Starting completion: 74.01% Current completion: 73.83% Difference: -0.18% A slight drop. It's not going to be much for any game unless I drop a huge amount of DLC, and none of these games in my list have any to begin with. Time to jump over to a visual novel for the next title, so I'll be playing The House in Fata Morgana next.
  15. A nice break from some more serious games with this platinum. #198 Kandagawa Jet Girls Another day, another fun multiplayer game from Honey Parade Games. Apparently this is also a tie in with some anime I didn't watch, but I doubt the story is any more compelling than the one attached to this game. Platinum is pretty basic and only one of the stories has a chapter race that's actually somewhat difficult, but I still cleared it on the first try. The AI only uses the base versions of each jet machine, so any upgrades you put on the one you use makes the game that much easier. I also finally completed Apex Legends! I'm really bad at it even with my friends so it took forever to finish it up. Apex Legends (+1, 12/12) I finished the Battleship Warboats challenge over at TrueTrophies so there's a bunch of random games getting trophies again. Probably won't be going back to any of them soon since I want to play Persona 5 Strikers, but I am interested in getting back to some of them later on, like Final Fantasy XIII-2 and Valkyria Chronicles 4. Something to think about for the summer, maybe. A Hat in Time (+1, 9/28) Dragon Ball Z: Kakarot (+10, 23/42) Final Fantasy XIII-2 (+1, 9/32) Gems of War (+2, 78/90) Granblue Fantasy Versus (New, +15, 15/50) Mahjong Gold [PS4] (+4, 6/12) Megadimension Neptunia VII (+1, 6/35) Okami HD (+1, 12/51) One Piece: Pirate Warriors 2 (+1, 21/40) Robotics;Notes Elite (+1, 16/50) Tokyo Jungle (+1, 5/13) Valkyria Chronicles 4 (+1, 9/36) Next will be a deluge of new games for KYC as always for March. Fun as usual!