madbuk

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About madbuk

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    Pro
  • Birthday 06/25/98

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    Male
  • Interests
    burkake
    Walking in the rain
    holding hands
    tucking it between my legs, looking in the mirror saying "you're a dirty girl."

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  1. We know that the online integration is going to be full on multiplayer at least. Their job listing:
  2. https://eidosmontreal.com/en/vision-statement They are also the developers of Deus Ex, which has essentially been killed off in favour of Marvel and Tomb Raider for now I was so excited for Shadow... And then they go and pull this shit. Not every game needs to be online, certainly not Tomb Raider. It's bad enough they made it a generic third person shooter. I had hoped Eidos would steer it back in the correct direction. But nope. Seems like it's going to be even worse than Crystal's efforts.
  3. Combat looks more satisfying than in the initial reveal, though that's to be expected. Also in this we can see that souls are making a return (they weren't in Darksiders II). Just one of the many games to look forward to in 2018.
  4. Sonic Adventure 2 Emblem Mania Unlock all 180 emblems.
  5. 100% - Sonic Adventure 2

    1. Show previous comments  2 more
    2. Red_August

      Red_August

      Awesome! So, how hard would you describe getting the A ranks overall? I know some levels/characters will of course vary, but overall, what are the requirements?

    3. madbuk

      madbuk

      Thanks.

       

      I may just be bad at the game, but I found A ranks really difficult most of the time. People on the trophy difficulty thread on .org were rating it 3-4/10, and that just baffles me. Most of the A ranks took me multiple attempts and certain ones were really frustrating. Most of the missions rank you based on your score, which is influenced by your time, rings, and kill count. Some missions rank you solely based on your time, though, and it felt like there wasn't much leeway if you wanted an A rank.

      I'd give it a 7-8/10, certainly not 3-4.

    4. MMDE

      MMDE

      Some few tries and a bit frustration etc, that's not 7-8/10. :D But they are probably underballing it with 3-4/10, Let's just say 5/10? :) 

  6. 100% will still be obtainable, it'll just be a lot harder. You'll need to find someone who owns the DLC and will be willing to do it all again with you - trophies will still pop even if you don't own it yourself.
  7. Sonic Adventure 2 You Are The Legend Win A RANK in all stages in story mode.
  8. 100% - Rayman 3 HD

    1. Scyther

      Scyther

      Nice work!

    2. ee28max

      ee28max

      Well done! 💯

  9. Spyro and the early Tomb Raider games pls Sony. Those are the last 2 PS1 franchises that I'd love to see ported over with trophies. Never played MediEvil but it has interested me for years, just never got around to it. Excited for the remaster.
  10. Does anyone know of a good 100% score guide with commentary for Rayman 3? There are several without, but some of the later levels can have some really complex combos from what I remember so commentary to help talk you through them would be nice.

  11. Objectively smoother? PS3 was lacking a lot of effects from the PS2 version, had new bugs (for example the final boss of Jak II having no face) and, as far as fps perfomance goes, felt identical. PS2 versions are the superior ones.
  12. They could just cut out the music they no longer have the license for, that's what the GTA games do I think
  13. #233 - Darksiders Warmastered Edition Darksiders 1 is an incredible game. Its combat is extremely satisfying and enjoyable, and the Zelda aspects are done perfectly. Exploring dungeons, solving puzzles, finding heart pieces (in this game known as life shards) is a lot of fun. I especially like how the health system works. Each "heart container" gives you an entirely new health bar, so while you do take a lot of damage later in the game, you can take a good number of hits if you've been exploring and upgrading. It felt like you got new health bars at the perfect pace so that the game is consistently a decent challenge, but never unfair or overwhelming. The abyssal chain was a lot of fun to use and makes me excited for Fury's whip in Darksiders III. The void walker also made for some fun puzzles, it's essentially the portal gun from Portal. The game gives you this new gear at the perfect pace too, keeping the gameplay fresh and interesting the entire time. Replenishing health via green soul chests was also a good mechanic as you can definitely find yourself in a rough spot with little health remaining, but you won't have to wait too long to find another chest to replenish that health. And the game gives you the tools to get out of those sticky situations - chaos form saved me several times from near-death during fights, and War's evade move is generally pretty reliable to avoid attacks. If you enter a fight, you can do it no matter your health. This was a stack, I had already done this game 3 years ago, but it is so much better than I remember. I mean, I remember enjoying a lot, hence why I stacked it. But holy shit... it's phenomenal. Just pure enjoyment from the very start to... almost the very end. The grind of killing about 2000 spiders wasn't very fun. Shame about Darksiders II, not a fan of that at all and can't really put my finger on why. Haven't played it in months so maybe I'll give it another chance, since this game was so good. Cannot wait for Darksiders III.
  14. Progress Update: #233 - Darksiders Warmastered Edition Darksiders 1 is an incredible game. Its combat is extremely satisfying and enjoyable, and the Zelda aspects are done perfectly. Exploring dungeons, solving puzzles, finding heart pieces (in this game known as life shards) is a lot of fun. I especially like how the health system works. Each "heart container" gives you an entirely new health bar, so while you do take a lot of damage later in the game, you can take a good number of hits if you've been exploring and upgrading. It felt like you got new health bars at the perfect pace so that the game is consistently a decent challenge, but never unfair or overwhelming. The abyssal chain was a lot of fun to use and makes me excited for Fury's whip in Darksiders III. The void walker also made for some fun puzzles, it's essentially the portal gun from Portal. The game gives you this new gear at the perfect pace too, keeping the gameplay fresh and interesting the entire time. Replenishing health via green soul chests was also a good mechanic as you can definitely find yourself in a rough spot with little health remaining, but you won't have to wait too long to find another chest to replenish that health. And the game gives you the tools to get out of those sticky situations - chaos form saved me several times from near-death during fights, and War's evade move is generally pretty reliable to avoid attacks. If you enter a fight, you can do it no matter your health. This was a stack, I had already done this game 3 years ago, but it is so much better than I remember. I mean, I remember enjoying a lot, hence why I stacked it. But holy shit... it's phenomenal. Just pure enjoyment from the very start to... almost the very end. The grind of killing about 2000 spiders wasn't very fun. Shame about Darksiders II, not a fan of that at all and can't really put my finger on why. Haven't played it in months so maybe I'll give it another chance, since this game was so good. Cannot wait for Darksiders III.
  15. #233 - Darksiders Warmastered Edition

    1. Show previous comments  1 more
    2. Red_August

      Red_August

      AYE SEHRV OHNLEE TEHH COUNCUL EEREGERHRRHRH

    3. Scyther

      Scyther

      Nice work!

    4. ee28max

      ee28max

      Should've been a Christmas hat, but well done! 💯 :ninja: