madbuk

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About madbuk

  • Rank
    Pro
  • Birthday 06/25/98

Profile Information

  • Gender
    Male
  • Interests
    burkake
    Walking in the rain
    holding hands
    tucking it between my legs, looking in the mirror saying "you're a dirty girl."

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  1. I load up every game I intend to play at some point on my list, just so it's easy to track my backlog. All the games from PS+ I have no interest in whatsoever don't get added, though.
  2. 100% - Child of Light

    1. Ditto

      Ditto

      Nice job!

    2. TangrakNor

      TangrakNor

      Congrats! Nice Game

  3. Only bothers trophy hunting in games that they really enjoy. Also has a good variety of games. In general.
  4. DmC Devil May Cry
  5. A fan of the Batman franchise, but doesn't necessarily go for trophies that aren't enjoyable to try and earn. Also has a sizable variety of game genres instead of sticking mainly to one or two.
  6. #225 - Knack 2 Knack 2 is a bit of a disappointment compared to Knack 1. It's still a great game and a lot of fun - and there's no RNG loot chest nonsense either this time, which is a huge pro compared to the shit you had to deal with in Knack 1 - but the combat felt like it took a step backwards. It's far less methodical and you basically just get by by spamming attacks, especially later into the game. In Knack 1, almost every fight posed a satisfying challenge, and here that isn't the case. Other than that, I have a couple of issues with the story, but everything else was very enjoyable. It's just a shame that the combat held it back from being as satisfying as Knack 1 was. The added medal challenges were an interesting concept but there wasn't much variety in the objectives. I'd definitely be excited by a Knack 3 announcement, but after the way Knack 2 sold, I'm not expecting one anytime soon
  7. Progress Update: #225 - Knack 2 Knack 2 is a bit of a disappointment compared to Knack 1. It's still a great game and a lot of fun - and there's no RNG loot chest nonsense either this time, which is a huge pro compared to the shit you had to deal with in Knack 1 - but the combat felt like it took a step backwards. It's far less methodical and you basically just get by by spamming attacks, especially later into the game. In Knack 1, almost every fight posed a satisfying challenge, and here that isn't the case. Other than that, I have a couple of issues with the story, but everything else was very enjoyable. It's just a shame that the combat held it back from being as satisfying as Knack 1 was. The added medal challenges were an interesting concept but there wasn't much variety in the objectives. I'd definitely be excited by a Knack 3 announcement, but after the way Knack 2 sold, I'm not expecting one anytime soon
  8. The gaming industry I know and love is gradually decaying and being replaced by greedy, filthy, exploitative, soulless drivel.

     

    And nobody even cares. It will continue decaying because nobody stops to give a damn about it. I hope the industry crashes before it gets consumed entirely by the trash that is bringing it down these days.

    1. Show previous comments  4 more
    2. Atlas

      Atlas

      Only thing that changed since that was the price, if you failed at selling then you're done or wait for a few years to release another game. That happens more on the western side, though. 

       

      What I really tried to meant that even the games nowadays are getting a poorly production it doesn't make it any less than 10 years ago. It's been inside since then, consumers let this happened and there's nothing that devs can do except trying to bring an old IP just for nostalgia and hope it sells good.  

    3. Blissey

      Blissey

      In my mind, the good still outweighs the bad. The day it becomes the opposite or all games go MP, I'm done. Hopefully that isn't anytime soon.

    4. Elvick_

      Elvick_

      Minimal overpriced content were the actual games. Remove the artificial difficulty and the games last an hour tops. And games were MORE EXPENSIVE then.

      But ok.

      an hour is an exaggeration to prove a point fyi

  9. 1. Assassin's Creed Brotherhood 2. Assassin's Creed II 3. Assassin's Creed IV Black Flag 4. Assassin's Creed Liberation HD 5. Assassin's Creed Revelations 6. Assassin's Creed Rogue 7. Batman: Arkham Asylum 8. Batman: Arkham City 9. God of War 10. God of War II 11. Gravity Rush 12. inFamous 13. inFamous 2 14. LittleBigPlanet 15. Okami HD 16. PixelJunk Shooter Ultimate 17. Sound Shapes 18. Tales from the Borderlands 19. Tearaway 20. The Last of Us 21. The Walking Dead 22. The Wolf Among Us 23. Uncharted 2: Among Thieves 24. Uncharted 3: Drake's Deception 25. Uncharted: Drake's Fortune 26. Uncharted: Golden Abyss 27. WipEout HD
  10. 100% - Hatoful Boyfriend: Holiday Star

    1. Ditto

      Ditto

      Congrats!

    2. ee28max

      ee28max

      Well done! 💯

  11. #224 - Knack Knack is a great game. Yes, it is and I'm not saying that sarcastically. The level of challenge going through this game on hard with Basic Knack was just right to be satisfying but not annoying or tedious, the secrets were well-hidden and rewarding to find (I did use a guide on my second run to find them all though), and the general sense of progression you have when playing is great, it felt like one big journey instead of a sequence of levels, similar to how the God of War games function. Also, the combat was satisfying even though the dodge felt a tad unreliable. Sometimes it felt like it gave you i-frames, and other times it didn't. So it's best to just assume that the dodge never gives you i-frames and play carefully. There was a decent variety of enemies with different patterns to keep the combat feeling fresh and it's short enough to avoid becoming repetitive. Whoever thought it would be a good idea to have randomized loot, and have loot repeat, and have one of the loot drops be absurdly rare and require you to get 10 of them, is an idiot though. That mechanic really dragged the game down for a while until I finished the grind (which took far too long) and got back to actually really playing it again, at which point I started to really enjoy myself again. I hope Knack II has less of that garbage.
  12. Progress Update: #224 - Knack Knack is a great game. Yes, it is and I'm not saying that sarcastically. The level of challenge going through this game on hard with Basic Knack was just right to be satisfying but not annoying or tedious, the secrets were well-hidden and rewarding to find (I did use a guide on my second run to find them all though), and the general sense of progression you have when playing is great, it felt like one big journey instead of a sequence of levels, similar to how the God of War games function. Also, the combat was satisfying even though the dodge felt a tad unreliable. Sometimes it felt like it gave you i-frames, and other times it didn't. So it's best to just assume that the dodge never gives you i-frames and play carefully. There was a decent variety of enemies with different patterns to keep the combat feeling fresh and it's short enough to avoid becoming repetitive. Whoever thought it would be a good idea to have randomized loot, and have loot repeat, and have one of the loot drops be absurdly rare and require you to get 10 of them, is an idiot though. That mechanic really dragged the game down for a while until I finished the grind (which took far too long) and got back to actually really playing it again, at which point I started to really enjoy myself again. I hope Knack II has less of that garbage.
  13. #224 - Knack

    1. Blissey

      Blissey

      Congrats!

    2. Ditto

      Ditto

      Nice job!