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About Matto_lsi

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    Resident Completionist

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  1. It's basically unscrewing 16 screws (the laser deck falls out, put the new one in the same spot, the wire/cable is held in place by a plastic clip) then screw back in those 16 screws. I just did this on my slim PS3 a couple months ago after waiting for like 3 years cause I felt the same way you did. So I understand being intimidated by tech stuff, but replacing a laser deck is actually very easy on PS3. Took no more than 10 mins. I got the laser deck on Amazon for like $20, this is what it looks like *Link*. I had a friend that went the same route you did - getting a used PS3 instead - and it died a little more than a month later. Replacing the laser just seemed like the more reliable, long-term solution for me, but to each their own.
  2. I don't actually know, lol. I believe people here can hide individual trophies - 1 at a time - whereas on PSN I think you can only hide trophies per game, so it's all or nothing (but I could be wrong). I looked at my trophy list here and couldn't figure out how to hide a trophy, so I'm not sure.
  3. I don't hide trophies. I only play games I intend on playing, and if I play it, I get the Platinum or 100%. Plus the 'H' on the profile screen looks terrible, imo. I don't really care what other people do with their profiles. However, I read that you can hide trophy lists for games directly on PSN. Do they still show up here if you do?
  4. If I get a request from someone I don't know I don't accept it and leave it there so they can't keep sending it. Once it's received I never get another notification and I have messages from non-friends turned off, so essentially it blocks their ability to harass me every again. I also never accept close friend requests, period. I don't care who you are, even close friends in real life. It's a ridiculous 'feature' that I'm not interested in entertaining. Why people feel the need to put every sensitive piece of information about themselves out there on the internet for anyone to see just boggles my mind.
  5. Nope, no thanks, a swing and a miss. There are plenty of great actors out there who can play lots of diverse roles, and as far as Pedro and Bella are concerned, they can probably do a great job in many roles, but as far as Joel and Ellie, they aren't it. These two characters are incredibly unique and I would have much preferred using the actual voice actors (especially considering Ashley was a screen actress long before she got into voice work) if they couldn't find the perfect duo elsewhere. Looks like HBO just went and hired two of it's own, as generic hollywood as you can get. I really hope they prove me wrong, and I'll of course give them the benefit of the doubt and watch them in action before judging their performance, but I just don't have any real hope for this. And considering how awful most video games films/shows end up being, that hope wasn't very high to begin with.
  6. I recommend the 5 gold matches. If you want to play on Insanity for the challenge, then go for it, however playing online matches is faster, easier, and provides single player rewards. On top of that, it makes the handful of online/strike team trophies that much easier and quicker to accomplish. Plus the online is actually fun (imo), compared to most games where it's just an annoying grind. I enjoyed the ME3 online more, but there are some positive changes with the MEA online. To make things really easy, do a few matches with the human soldier on bronze and open basic packs and hope to rank up your soldier. Once you get to level 10 (which shouldn't take long) and hopefully get at least a few ranks too, you should be able to upgrade your character enough to join random gold lobbies. You will probably die a lot, but there's a lot of experienced players who still play gold daily, and if you find a lobby with some XX rank level 20 characters, they will easily carry you. Gold matches also give a lot of credits and gold loot boxes for single player, so you can get some decent weapons. I have a few URs like the Black Widow in single player because of online loot boxes. The most important thing though, you have to extract for it to count. If you die or go down right before the shuttle picks up, it doesn't count. So make sure you are standing in the extraction zone on wave 7 and are actually still standing when that countdown hits 0. If you go down right beforehand, press down on the D-pad to instantly revive yourself. I've had to do that a couple times. If you go down with like 20 seconds left, you can wait until 2-3 seconds left before reviving yourself (unless either your teammates revive you or an enemy comes over to execute you). If you choose Insanity, good luck! I recommend following priority missions and staying away from architects. Not saying you can't do side content on Insanity, but you will die... a lot. I did Insanity runs on all 3 games in the original trilogy and it wasn't that big of a deal, but I'm glad there's an alternative with this game. It's way more fun playing on the easy difficulties, for me at least. There's so much story [talking] and content [talking] and other things to do [like talking] that not having to get frustrated over countless deaths, especially ones that lead to redoing steps [aka - talking] is the better way to go. This game does seem to save every 5 seconds and have about 1500 save files, so there's rarely any significant back-tracking, but there's a few spots where it's a big pain in the ass. What other difficulty-related trophies? Unwavering is the only difficulty-related trophy in the game. Maybe you're thinking of the original trilogy?
  7. This is only true if you don't buy the listening mode upgrades during your normal playthrough. That's because the listening mode upgrades are removed from the respective skill lists in grounded mode since you can't use them organically in grounded mode. I made sure to purchase them during my first, easy playthrough and then earned the trophy in grounded mode once I unlocked the final upgrade.
  8. The game has 4 save slots. When you reach a point in the game where you're supposed to make a backup, exit to the menu and copy your current save from whichever slot you are using into one of the available slots, then resume playing. If I remember correctly, there's only 3 spots where you would want or need to make backups for trophies.
  9. The ones that come to mind immediately are the Story/Choice driven games like Until Dawn and all the David Cage games (Heavy Rain, Detroit, Beyond Two Souls) that force you to do additional full or partial playthroughs just to kill off all your characters (or save them all). I just finished Until Dawn recently, which is probably why it's fresh in my mind, as I'm sure there's plenty of others I've played over the years, but considering these add anywhere from 5-10 hours to the platinum grind per game, they seem the most relevant.
  10. I'll sign-up, currently working through a looooong backlog. Thanks!
  11. Mine expires April 7th, so hopefully I'll get a code in a couple weeks... though probably not.
  12. No code here either, though I'm in the US and already have Plus. Not sure if you had Plus before getting the email, but you appear to be in Europe, so maybe it's just not an offer for us out west (or maybe Sony just skipped me :P)
  13. Seems he has almost 1500 more Bronze trophies than what's listed, lol
  14. All of them (I'm not kidding). I enjoyed all of them, and there are some vast differences between them. Deadlocked, Full Frontal Assault, and All 4 One play completely differently from the original trilogy, the PS4 remake, Crack and Nexus. As far as the original trilogy holding up, I actually ended up playing them all in more or less reverse order, playing the original trilogy last (before the remake was made), and they are still tons of fun. And the remake is almost the exact same game as the first of the original trilogy. If you play them back to back, you'll have slightly higher res deja vu. The original trilogy, I can best define as being the most 'authentic' in the series. I mean this in terms of raw gameplay. Full Frontal Assault is basically tower defense, but with a Ratchet spin, Deadlocked is hard to explain, it's basically just a lot of 'challenges', if that makes sense. All 4 One is meant to be played with others (and you'll need to play online to get all the trophies), but for the most part, I think you can breeze through it solo if you're just after the experience. Crack and Nexus, as I said before, play more like the original trilogy and I probably enjoyed them the most, but then again, playing in reverse order, they were my first R&C games, and that's probably why. Again, they are ALL really great games, imo. I'd recommend playing them all, in chronological order. And if you get fatigued, just space them out and play other games in between.
  15. When I first started I couldn't clear 35 secs. After nearly an hour making almost no progress (got down to only 28 secs), I eventually figured out how to 'reload checkpoint' without screwing up my loadout, and then I ran the course above over and over for about a half hour, maybe a little more. When I was able to easily keep reloading on the same course layout, my times plummeted. I also found some advice online saying to melee a couple extra targets to ensure 200% accuracy (and a 10 sec bonus). I hit 21-22 seconds repeatedly at that point, then had a great run where I finished in exactly 20 secs and was very disappointed I missed out by so little. A few more decent runs in the 20 sec range mixed in with some reloads and then finally this run above. As I mentioned in the video description, the pistols don't quick-aim well at all, so I had to slow down and pause for each shot, otherwise I'd miss the double hit or the entire target altogether. Obviously slowing down didn't stop me from getting the trophy, but it was annoying. I'm not as young as I used to be, but I don't have these aiming issues in modern shooters. But maybe it's just me. Oh well, at least now I can move on and play the rest of the game! Btw, for anyone having trouble with reloading the checkpoint screwing up their loadout, what I did was right after the first part of the level (shooting range with the M4 and grenades), walk past Foley and make an immediate right and 2 tables down is a USP .45. Grab that, then switch to your other gun and when you head down to the pit, immediately pick up the M9 when the soldier gets off the crates and opens them (its on the left side of the left-most crate, closest to where you enter 'The Pit'). If you're fast enough, you'll have both pistols in your loadout before the checkpoint is made when 'The Pit' doors first open. The first time I went down to the pit, I didn't yet have the USP .45 and I didn't grab the M9 fast enough, so reloading lead to a long walk around the base to pick-up pistols. When I reloaded the mission and picked up those pistols first, it made quick reloading very fast as it always put me right at 'The Pit' doors as they were opening with my dual-pistol loadout intact. Hopefully that helps someone who was as confused as I was! ^^ This! So this! I spent about an hour and a half working on it, so when I finally got my time of 19.40, I was done, didn't bother trying again. I completed this game 100% on Xbox 360 many years ago and I don't remember having any trouble with this course, or this game (or the other 2 in the Modern Warfare series) in general or any achievements. But I was in my 20s back then, and I'm about the same age as you now and my reaction speed isn't what it used to be. So I'm quite content with my time, lol