DrBloodmoney

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About DrBloodmoney

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  1. Trophies require the game to store info in order to determine the time to pop - a lot of those old games didn’t track that info in a surfacable way, so they are forced to rely on what info the game does track. for example, a new game might have a bunch of trophies like get 10 collectibles, get 50, get 80 etc, and so the game keeps that number tally going. an older game might not have that tally, so the trophy can’t be ‘get 10 collectibles’ it would need to be, for example ‘get this one specific collectible.’ There might not be an obvious coding point to say ‘this is where the player does this thing’ or ‘player killed this boss in this specific way’ but there will be more obvious markers like ‘game complete’ or ‘boss killed’
  2. I’m not trying to prove anything really. I play games. Games have trophies. therefore, trophies should be earned. What would be the point in doing something if you weren’t going to try to be good at it?
  3. #314 Loved this game - when I started it I thought it was fine, but didn’t seem to live up to the high bar set by The Stick of Truth, but after 5 or so hours, it became clear that this one is superior in almost every way. The story is longer, sillier and less reliant on pure shock value (which I’m not opposed to, but it takes more effort to craft a good story with less of that. Most of my favorite South Park episodes are ones that are more surreal and less shock-value.) Exploring the town is more fun, and the combat is far more complex and ultimately more reaarding as a result. Having the story start with the end of the previous game is clever and unexpected, and the variety of side content is greatly increased.) The only downside, for me, was a lack of Canada, but I suppose you can’t have everything!
  4. I’m a big fan of the Souls games too - My personal favorite of the series is Dark Souls 2, but Dark Souls is still a fantastic game, and one I’m very much looking forward to replaying when it is rereleased on PS4 this year. If the DS2 remake is a barometer, then it will be a hell of a good port My personal favorite games of all time are generally all 16bit era (Earthbound / FFVI / Chronotrigger / A Link to the Past), but for the sake of this game and of including all members of this site, I’ll use my favorite game of this generation (so far): Prey.
  5. This guy isn’t kidding - my sister and I played through this over Christmas and almost strangled eachother a couple times!
  6. I second Dead Nation - played with my wife to plat 2 times. Other ones we played together and enjoyed: Rayman Origins Rayman Legends Trine Trilogy Knack (and Knack 2 I assume, though havent tried it yet) Resident Evil 5 Lara Croft and the guardian of Light Lara Croft and the Temple of Osiris Hidden Agenda Beyond: Two Souls also, these are single player, but lent themselves well to playing together and choosing what to do together: LA Noire Life is Strange Oxenfree The Witness Most Telltale games
  7. Hey, that might be cool - i never played any of these games, but that was true of Ratchet and Clank and Sly Cooper games before the PS3 re-releases, and I enjoyed them very much. I always welcome a new chance to try some old classics i missed out back in the day, and these certainly seem to be remembered fondly by a lot of people
  8. Yes yes, it’s not a dick swinging contest, I just mean that those games, while not having platinums, are significantly more difficult to 100% than many games which do have plats.
  9. Some hard games don’t have plats... Limbo, Big Sky Infinity, Joe Danger, Escape Plan, Braid, Lara Croft and the Guardian of Light... those are just off the top of my head Personally I like this idea, as - for me - a platinum isn’t a platinum unless it’s also a 100%
  10. What game (if any) do you regret not finishing, and what game (if any) do you regret finishing?
  11. #313 - South Park: The Stick of Truth got this free with the sequel, so figured i’d run through it again before playing The Fractured but Whole. Still very enjoyable - I had forgotton a lot of the content, and still laughed out loud at some bits (Canada / “Hi Mongorians!” / “It’s just what I need to sing magical songs of encha...”) This game shows what can be done with a licenced property if the right attention to detail is paid and, most importantly, it is built on good, solid game mechanics. Why has no one looked at doing the same thing with The Simpsons? A 2d style RPG with similar fan service would work so well in Springfield!
  12. Mostly my goal is to work through my embarrassingly large collection of games I have but haven’t started yet - last year had a lot of good stuff come out, but seems like there is nothing that looks particularly good announced for this year, so hopefully I can make a sizable dent without adding too much to it.
  13. Well, to your first point - the primary selling point of KH3 will not be the conclusion of a story arc. Of course thats how it will be marketed in gaming press to people like us, but we are a minority. The primary selling point of the game will be the Disney characters on the box art. That was always the biggest selling point of the series. A lot of people don’t care about joining a series half way through, and just either trusting that they will figure out what they missed, or simply not caring and going with the narrative of the game they are playing. Just ask the box office receipts for Fast and Furious movies How many people in Playstation only households jumped into Mass Effect at 2, or The Witcher at 3? How many people played Metal Gear Solid without ever playing the first 2 games? And those are somewhat ‘hardcore’ games (by that I mean games for game-literate people). Disney had a much broader, wider and inter-generational appeal. If people in general don’t care that much, kids truely don’t care. How many kids out there who are playing Super Mario Oddessy right now do you think feel the need to go back and play Super Mario Bros? Do you think they should have to? Do you think the devs think they should have to? I doubt that very much. I’m certain that the devs will be fully aware that new people will be coming into the series, and will account for that. They aren’t morons. They know they need new blood to the series, and they know that a sizable portion - if not a majority - of the original fans of the series are not going to be in their audience now. On the second point: KH is no darker than many of the Disney animated films it draws from.
  14. Well, of course you aren’t. It’s not really for you anymore. I mean, you were a teenager when the first game came out - you were already in the upper age of the demographic that KH games were targeting. Now you are a grown adult, so the novelty of mashing Disney with FF is not really aimed at you anymore - in the same way that Disney animated films are no longer aimed at you. (That is not to say that adults can’t or shouldn’t enjoy them - far from it - but simply that you are no longer the target audience.) KH is for a younger audience. It doesn’t matter to the devs if the people who loved the first ones have aged out of their audience and don’t care anymore, as there is a new crop of people for whom KH3 will be their first KH game, and will be he determining factor in its success. This idea reminds me a little of all the folks who complain about plot holes or other aspects they don’t like in current Star Wars films - completely forgetting that Star Wars is not a franchise designed for the people who watched the originals when they came out. It is designed for 9-17 year olds, and - like it or not - the current crop of 9-17 tear olds have different tastes and influences than we did at that age. Nostalgia can be nice, but lets face it - there is no possible version of KH3 that could possibly capture the feelings you had playing the first ones. You are different now. You have changed. so maybe not playing the new one is actually better for you in the long run. Think about it - do you actually want a new game? Or do you really just want to re-live the memories of the earlier games? For my part, I have definitely played sequels to games I loved in the past, only to be doubly dissapointed - first when the sequel doesn’t capture what I remember, then again when I’ve gone back to play the earlier one, only to realise the truth... it wasn’t the game that was great, but simply my memories of it, and of the time and place in which I did. You can never go home again...
  15. Great game! - this might sound like a wierd, out-of-left-field recommendation, but if you dug Oxenfree I recommend watching the Netflix original movie ‘The Discovery’ I’m almost certain that the screenwriter played Oxenfree, then immediately wrote the ending for that movie...