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About MattPieti

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  • Birthday 09/14/95

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  1. Thanks again for the info. I generally prefer keyboards with flatter keys, like the sort you get on laptops. I think I'll try playing it with movement mapped to the face buttons on my controller first to see how that feels. I'm not sure I've actually used a mechanical keyboard, so if I do get one, I'll probably go to a store where I can try it out first.
  2. (shortened the quote to just the first paragraph to save room) Thanks for the tips! Can you link me to the keyboard you're using? I'm not sure I'll join the Discord, but I certainly wouldn't mind having a link just in case 😁
  3. I've had this game in my backlog for quite a while (been intimidated by the difficulty) and am finally thinking of getting around to it. Of course, I'd like my hardware to contribute as little as possible to the difficulty, and if I'm going to put hundreds of hours into practicing, I'd like it to feel comfortable as well. So what's the best hardware to use? I have both a PS4 and Vita, so I can play it on either. I imagine touch screen controls on Vita would work well if they're available and the player's hand doesn't cover up anything important. Otherwise, Vita is probably a no-go. I was looking at the XIM Apex as a good adapter, though the price is a bit steep and it looks like I'd still need to get a separate keyboard, so I'd need a suggestion for that as well. I'd prefer anything I get for this to be compatible with PS5 so I can use it in the future if I have any reason to, and preferably not too expensive. I'm considering just starting and getting most of the trophies to see how it feels on controller, and if I decide to go for the hard ones, then I'll look at my options. On the other hand, I'm also still hesitant to start if good hardware for one game is gonna set me back $150 or more. Any suggestions regarding anything I've mentioned here would be appreciated.
  4. Apologies for the late reply. I don't check the forum often. Are you asking about the Spirit-Salts? I couldn't find a way to put any punctuation in, so I farmed those manually.
  5. It's still going to take a very long time, but now you can automate it and it'll hopefully go a little faster.
  6. (copy-pasted from a post I made on PST) This is a huge breakthrough, but I do want to first point out that this is still a very long platinum even with use of console commands. I took this list from the Wiki. opengate - Opens closest locked gate to the player. revivechars - Revives all characters currently dead on-screen. itemg - Followed by Item Name to add 1 of that Item to the players inventory. (Example: "itemg Apple", adds 1 Apple to the players inventory.) ashwyckspawn - Force Death // Fresh Spawn in Ashwick. - "Force Death" button in Options menu also has same effect. camelmount - A Camel Mount appears for the player to ride. Super speedy. abilitycoin - Gives current character 4 ability points. ratty - A Golden Rat creature named "Ratty" joins your party. swiftwing - Mimics using a "Swing Wing" item. Sends the character to their Set Bloodspawn. hardmode - Changes game difficulty to Hard Mode. normalmode - Changes game difficulty to Normal Mode. Some of these can help you cheese your way through the game, especially opengate and abilitycoin. You can also get a camel much earlier than intended using camelmount, which will reduce your travel time. The huge benefit, however, comes from itemg. I imagine this can be used to fill your Item Journal, though I already earned the relevant trophy before learning about this command. More importantly, I've been using it to get loads of crafting materials on autopilot. I strongly recommend using a PC with Remote Play and an app that lets you use macros with Remote Play, such as PS4Macro. This way, you can do other things while your computer racks up items for you. Another major suggestion is to make use of save backups for crafting categories that use the same materials (namely Armour Smith, Weapon Smith, and Magic Weaving). This way, you won't have to make an entire new set of materials after finishing each one. If you're low on money, there's always the old Boring Veg trick, but you can also use itemg to spawn high value items and just sell them. A good item to use for this is Legendary Fish, which has a value of 20,000 gold. If you know a better item to use, let me know.
  7. All trophies have been patched and the platinum has been obtained. That said, the person who obtained the platinum has been playing the game since around when it was released and used a save backup exploit to use crafting materials for multiple categories, plus he told me about using console commands to give yourself items. So even with heavy exploiting, it's taken this long. He told me his save file has 800+ hours in it. Yes, it's a ludicrous grind because the crafting trophies require you to not just make one of each item, but enough to "master" the recipe. As for those exploits, I made a post on PST and I'm about to copy-paste it into a new forum post here, so check there if you want to see them.
  8. Universal. I used them just fine on the PS4 version.
  9. The strategy here can help you get all the cards pretty quickly. You can get thousands of coins in a single 10 minute level even without extending the time limit. For anyone having trouble with the Metrovania journal, try here.
  10. You should be able to make Elixir M and Elixir L with the same materials as Elixir S. Just use any elixir alchemy materials. As for mining, you need the use the Legendary Pick-Axe and have a high mining skill - I believe 60 - to get L ore. Once you get your mining skill high enough, you can switch between the three types of pickaxe to determine which ore size you get.
  11. As far as I know, you should be able to fish anywhere in that dungeon to get the exclusive fish. Regarding alchemy, which potions are you talking about? The category of alchemy material you need should be fairly obvious based on the item name.
  12. Yeah, I don't mind at all. I'm glad to help. There's another trick I've been using the past couple days to make farming go faster. Using Remote Play on a computer combined with the PS4Macro tool, a lot of farming can be automated. Basically, the PS4Macro tool lets you designate an input or series of inputs to be looped indefinitely. For example, just last night I set it to spam healing skills and Shattered Earth while I was standing in lava, which auto-farmed Magic Restoration, Magic Destruction, and Earth Magic skill for me. That's how I ended up able to unlock all abilities. The only thing you really have to look out for is Remote Play disconnects. I figure this could hypothetically be used to farm just about anything in the game, including monster drops, if you're willing to set up a complex enough macro.
  13. One recipe requires 2 and another requires 3, for a total of 5 to make both of them. Since you have to make them 60 times each, that's 5 x 60 = 300. And the equipment sounds like it'll be waaaay worse.
  14. I finished up the Fishing Journal already, but the thought of having to catch 300 Legendary Fish to master all the cooking recipes is almost enough by itself to put me off from attempting the platinum, and the equipment crafting is even worse. I'll probably just finish up the non-crafting trophies and move on to another game until I hear word of a patch. Anyway, regarding Fyued, I only lost 3 or 4 games of the ~450 I played and got draws on only about 10% of them. Even playing against opponents with stronger decks, I really didn't have much trouble. The main thing is predicting how the stacks will end up when they're finished. For example, once the stack on the far right is finished, it can only be attacked from the left side. At that point, your best bet is to try to make it yours and have a left number high enough that nothing your opponent has can capture it. There are two ways to do this: wait for a 2/3 stack and place your own card on top with a strong left side (that doesn't lose to the second card in the stack if that belongs to your opponent) or have the second card in the stack be yours with a strong middle so it captures whichever your opponent plays on top. There are pros and cons to both strategies, but the first one is generally better if you can pull it off. If you can't do either of those, your next best bet is to intentionally place a card with a weak left side on top so you can capture it back if it gets take. Using that method, it's hypothetically possible for a beginner deck to beat an end game deck, but it's still heavily dependent on luck. Remember, the first card that gets placed on each stack usually doesn't matter much, so use your weakest cards for those. @MooseSketts I just noticed you added info from my previous post into your initial post. I'm glad you considered it helpful enough for that. The extra info I posted in this one is pretty much just what I said before in more detail, so there's no need to add it, but there is one more thing I'd like to add for us trophy hunters. When your opponent's hand is first shown at the start of the match, if they don't have a shiny or any other card you want, just force quit the application and start it back up. The game should autosave before starting each match, so you'll still be standing next to the same NPC and you won't have lost any cards. In the long run, it'll probably save you at least a few hours of time cumulatively.
  15. I think I was the first person to finish Fyued on PS4 and I really didn't have much trouble with it. I'll copy-paste some tips here I mentioned to someone on the game's Discord. I'll try to keep an eye here in case anyone replies, but messaging me on PSN is probably a better way to get my attention. Most importantly, save your best cards for the end. The endgame is way more important than the opening moves. Be careful about "completing" the three-card stacks since they can't be changed after that. I like to bait the AI into placing the second card on the stack, then finish it with a third card that either can't be captured by any of the opponent's cards or, if I can't do that, a card that I can just easily take back if I do lose it. If the AI has a shiny card, they'll usually play it last, so plan a couple turns in advance how you're going to trap the card into being take-able and still win the match. As for deck-building, I like having three cards with a powerful left side, three cards with a powerful right side, and three other misc cards (powerful middle and/or well-balanced). Dark cards work well for most of the game, but you should use at least a couple strong light cards once you get into the later areas. And setting aside Fyued, yeah, the crafting seems like an insane grind in this game. I have over 200 hours in the game and I'm not even close to having made one of everything, let alone enough to master it all. Really hoping that requirement gets changed in a future patch.