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  1. I've been using the PS4 headset for mic chat and Apple Headphones for general use. It's time to move on. My first gaming headset
  2. Patch 1.07 weighs in at 8.505GB. Here are the details from Reddit
  3. Once you've downloaded the game, and walked a bit, a gear will show up on the top right. Then in settings, go to the little icon that looks like a wrench & hammer and press “Unlock $0.00”.
  4. This new patch comes in at 14.719GB. This will be the final features patch which brings the option to reset jobs, new bike decals and tanks, and a general improvement to optimization of the game. Here are the details from Reddit:
  5. I wonder what character they will choose. Ed Boon also stated he would like to see a remaster of the old games such as Shoalin Monks
  6. Reviews are rolling in on Hideo Kojima's new title... Metacritic - 83 OpenCritic - 85 IGN - 6.8/10 Certain landmark games in recent years, like The Legend of Zelda: Breath of the Wild and Red Dead Redemption 2, have managed to successfully tread the line between the rigidity of realism and the exhilaration of pure escapism. But much like its stumbling protagonist, Death Stranding just can’t consistently get the balance right despite possessing equally lofty ambitions and countless inventive ideas. There is a fascinating, fleshed-out world of supernatural science fiction to enjoy across its sprawling and spectacular map, so it’s a real shame that it’s all been saddled on a gameplay backbone that struggles to adequately support its weight over the full course of the journey. It’s fitting that Kojima Productions’ latest is so preoccupied with social media inspired praise, because in some ways I did ‘Like’ Death Stranding. I just didn’t ever love it. Game Informer - 7/10 Try as it might, Death Stranding’s story doesn’t shore up its faults. It’s the normal Kojima mix of twists-and-turns, tropes, and overbearing themes, but at least I like that it explores real-world topics like the theory of multiple dimensions and key events in the history of the planet’s biodiversity. Like Sam himself, I often wasn’t sure why I kept going in Death Stranding. Maybe there was a little bit of pride in another task checked off the list, another job done. Unfortunately, this added up to little reward in the end. Push Square - 10/10 Following years of mysterious anticipation, Death Stranding delivers on all fronts. An accomplished, fascinating set of gameplay mechanics allow you to make deliveries the way you want to, while social features let the game live on once you've put the controller down. It may become slightly tiresome as you hit the halfway mark, but the phenomenal narrative is on hand to pick things back up again and its outstanding visuals are the cherry on top. Death Stranding doesn’t raise the bar for any particular genre, it creates an entirely new one. Playstation Lifestyle - 9.5/10 Death Stranding is not a “fun” game, but it’s an important and meaningful experience that earns its payoff through every bit of frustration and slog. Its a look at life and death, connection and solitude; a game about building up what matters most and supporting each other selflessly. You’ll be bored at times and downright frustrated at others, but it comes with a great reward at the end that is made sweeter by the trials that precede it. It’s brilliantly unique in its design and implementation of online elements. GameSpot - 9/10 Death Stranding is a hard game to absorb. There are many intertwining threads to its plot, and silly names, corny moments, and heavy exposition belie an otherwise very simple message. That comes through much more clearly in the game's more mundane moments, when you find a desperately-needed ladder left behind by another player or receive a letter from an NPC thanking you for your efforts. It's positive without ignoring pain; in fact, it argues in both its story and its gameplay that adversity itself is what makes things worth doing and life worth living. It's a game that requires patience, compassion, and love, and it's also one we really need right now. GamesRadar+ - 3.5/5 There is an okay experience here, filled with a scrapbooking hokum of afterlife mythology and pseudoscience, with a cast of likeable if bluntly literal characters but it’s a game that, ironically, is easily lost in its lengthy delivery. EGM - 5/5 In the end, Death Stranding’s biggest mystery isn’t any of the elements we’ve had teased in three-plus years of trailers—it’s what people are going to think of it. Even from a man known for making love-them-or-hate-them projects, this may end up being one of the most divisive games ever created. For me, it was an experience that I can truly say was unlike any other I remember. And, if nothing else, Death Stranding makes me respect Hideo Kojima for convincing Sony to invest millions into a game that’s about a man delivering packages to holograms. USGamer - 3.5/5 Death Stranding might be Kojima's boldest game to date. It may also be his most tedious. Either way, its originality outweighs its sometimes exhausting structure and poor pacing... but only just. Maybe not a game I would recommend to everyone, but certainly one of the most interesting games of 2019. Destructoid - 8/10 Death Stranding is not the overly-strange inaccessible walled garden the marketing has made it out to be. It's weird, don't get me wrong! But anyone with a surface-level understanding of surrealism in art should be able to acclimate to what is essentially a playable Hollywood production. Impressive effort with a few noticeable problems holding it back. Won't astound everyone, but is worth your time and cash. God is a Geek - 9/10 Death Stranding is an ambitious game, featuring so many different systems and ideas, but it never falls under the weight of them. Whilst journeying across a crumbled America can be hugely frustrating at times, I never got bored of it, and through the powerful story, tense gameplay, and amazing action sequences, this will go down one of Kojima’s best. Taking time to build the necessary structures and adapt to the terrain is time consuming, but making sure you’re prepared will make your experience a much better one. Fabricating tons of cool equipment is exciting, especially when you earn the ability to build something new, and the message of connecting people provides an important backdrop for a wonderful game. The Sixth Axis - 10/10 Death Stranding is like nothing I have ever played; beautiful, heart racing, heart breaking, frustrating, epic, stunning, and utterly nuts. I laughed, I cried, I cursed, and I went to the toilet an awful lot. Death Stranding isn't just my Game of the Year, it's a contender for Game of the Generation too. Easy Allies - 8/10 Death Stranding contains aspects that could have been better. It's also easy to cherish your time with it. It’s exactly the kind of game that opens your eyes to how nauseatingly safe most games are. Death Stranding shoots for the moon, carelessly tossing away convention in ways others wouldn't dare. The game wants you to be uncomfortable, confused, bored, and to reflect on those feelings, to sit with them for a while. There is a sense of fearlessness here that's hard not to respect and that most aren't given the opportunity to attempt. Death Stranding is an easy, easy game to complain about or even be angry at, but it's also a lot more fascinating than many other, more conservative works. Stevivor - 3.5/10 The problem with Death Stranding is that Hideo Kojima has become wholly self-indulgent, making something I’m sure he considers a masterpiece. Death Stranding is anything but, with its head so far up its own ass it’s almost funny. It has four title cards in total, popping up as you play, and will roll two complete sets of credits before you’ve finished. It goes on and on and on, thinking — falsely — that you’re enthralled in what’s occuring. If this is the type of project that Kojima insists to make, I suggest he move from games to TV shows or feature films. Being weird for the sake of weirdness isn’t enough — while Kojima hopes to hit the same level of work as David Lynch or Sam Lake (if we want to keep it in the same industry) he falls very short. Even if Death Stranding’s narrative was good — and it’s not — a game needs to have actual gameplay. What you find within is abysmal; frustrating, tedious and beyond repair, it is to be avoided at all costs.
  7. I can see them doing a remaster for Bad Company which would be great, until they come up with new innovative ideas for the next-gen battlefield. I'd like to see a Def Jam remaster but probably unlikely or Black.
  8. Will wait for a price drop as it's $45 where I am. Sorry Simba, you're gonna have to wait
  9. Tier 1 Platinum difficulty rating - 4/10 Enjoyment - 10/10 Really enjoyed the single player. The new engine they used looks amazing on the PS4 Pro. Now off to play the multiplayer
  10. Double checked as it's been a while since I've played it. Yeah, I have it Thanks for the added info as well, i'll keep that in mind. Appreciate it!
  11. Just got the disc version. Downloading all the patches as it's a total of 56.818GB (Patch 1.04). Glad I have unlimited!
  12. Will be a good weekend 56 gig patch upon booting up 😒
  13. Nice to see it's getting an update. Great game. Reminds me that I need to get one last trophy: Why wasn't this standard issue?