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About Pirelli913

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    Stop stalking me!!
  • Birthday 09/13/82

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    Las Vegas, NV
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    Drums, soccer, video games, women

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  1. Someone gave my initial post a like, so it brought me back to this thread. I've since played Conviction now, too, having bought a gaming PC earlier this year (2019). It's enjoyable and I was glad to hear Michael Ironside as Sam. I liked the level designs, too. But I hated that the game would go to black and white when in shadow and color when exposed. Also hated the night vision goggles despite letting the player see through walls. Finally, disliked that most if not all (don't remember) missions were in the US. I'd give it a 7.7 or 7.8.
  2. I enjoyed Fate of Atlantis more than First Blade, too. This does beg the question, though: Which realm was everyone's favorite? 1. Elysium 2. Underworld 3. Atlantis Mine was Underworld.
  3. Origins actually brought me back to the franchise. I hadn't played any AC game since 2, but the trailers for Origins made me decide to go back to the series. Absolutely loved Origins. Really like Odyssey as well. They both have positives and negatives. I won't go into that here as my positive may be someone else's negative and vice versa. But I liked both and will agree that stealth is pretty nonexistent in Odyssey, especially considering that the franchise as a whole is very stealth oriented. Looking forward to achieving 100% in Odyssey so I can take a break from the franchise for a while. Side note: Ubisoft has been too overly focused on Assassin's Creed that they've left my man Sam Fisher on the sidelines for far too long. 😭
  4. Tbh, I actually really liked Origins. I think Odyssey expanded on a lot of what Origins did, but a one setback was that I think stealth in Origins was better. I realize we're not an "assassin" in Odyssey like in other AC games, but it'd be nice if when you sneak up on someone and stab them, they freaking die instead of turning around and alerting the whole damn base camp there's an intruder. It's why I spend so much of my time sniping enemies with arrows in Odyssey. In Origins I would infiltrate an enemy stronghold and stealth my way through it. Can't easily do that in Odyssey.
  5. Can anyone that has played The Isle on PC tell me if it has controller support?

  6. Green thumb (Claire's Sanctuary) trophy tip: Trophy description: Reach 1500 palaeobotany welfare bonus on a single island Despite being a gold level trophy, this is surprisingly easy to accomplish, especially if you have access to the sandbox island, Nublar (unlimited funds). 1. Build large power station, large substation, ranger station and greenhouse. 2. Build two 5x5 pens (any fencing will do). 3. Grow conifers, ginkgos and tree ferns in the greenhouse. 4. Build 2 Hammond Creation Labs per pen and gates for access to each pen. You may build more Hammond Creation Labs if you wish. 5. Build 4 tall paleofeeders per pen. I had 4 per pen, but it may be smarter to add more close to the Hammond Creation Lab entrances. 6. Unlike normal feeders, the ranger teams need to be dispatched first to fill each feeder from the start. Once the plants in the greenhouse are grown, add all three to each feeder and send the ranger teams out to fill them all. 7. Add a ton of forest and some water for when you release the sauropods. 8. The dreadnoughtus has the best bang for its buck, but it's DLC and can only fit 3 per pen. Modified, its starting rating (for me) was 381. If you have the DLC, release 6 (3 per pen). 9. If you don't have dreadnoughtus, release 4 modified mamenchisaurus' (starting rating for me was 341), 4 modified brachiosaurus' (starting rating for me was 326), and 8 diplodocus' (starting rating for me was 282). ALL PER PEN. In other words, 8 mamenchisaurus' total, 8 brachiosaurus' total, and 16 diplodocus' total. If you don't have dreadnoughtus, substitute it with 6 (per pen) modified apatosaurus' (starting rating for me was 279). 10. It'll take a while for them to release, but when the last one releases, you'll have between 38 (if using dreadnoughtus) and 44 (if using apatosaurus). Now feel free to go out and grab some lunch or something because it's just a waiting game now. (If you do this last sentence, which was kind of a joke, make sure to turn off storms and other hazards within the sandbox feature first!) 11. To check on your progress, press and then under Island Rating. Press again under Dinosaur Rating (which should be at 5 stars by now) and at the bottom, you'll see Paleobotany Bonus.
  7. These trophies are notoriously difficult to unlock. My advice (and this goes doubly true when going for Liara's ally trophy) is don't do any side missions AT ALL until you have the two allies you want to use the WHOLE game for said trophies. This means not doing any side missions on the Citadel (even keeper scanning) until you have the two allies you want to go after the trophy. Use them and only them from the moment they're unlocked until the end of the game and the trophies should pop somewhere around Ilos if memory serves.
  8. Another helpful tip for doing Challenge Mode on Jurassic Difficulty (IF you have any of the DLC packs and/or dinosaurs): I've mentioned previously that early on when constructing your park, you really don't need to complete a ton of research. (Refer to previous posts in this thread on what to research.) However, only after you reach 2-3 stars, in the research area, you'll have a bunch of dinosaurs (mainly from the various DLCs) that you can unlock via additional research. Initially I said this was a waste to spend money on. It's a waste early on when you don't have Dig Yield equipped to your dig teams. Once you've researched Dig Yield, after you reach 2-3 stars, start researching new dinosaurs. Reason for this is that even if you don't use them, the Dig Yield bonus allows you to find extra minerals that can be sold. The two best ones are 320 K and 400 K and that's an insane amount of income on Jurassic Difficulty that will really help.
  9. You NEED to do this on Isla Pena. It's one of the trophy requirements.
  10. Challenge modes are free on the following islands: Matanceros Muerta Tacano Pena Sorna Nublar Secrets of Dr. Wu DLC required for: Muerta East Tacano Research Facility Claire's Sanctuary DLC required for: Nublar North Sanctuary
  11. First off, this DLC is pretty fun. That said, here is a massive tip to anyone who just got the DLC: Anyone that has seen Jurassic World: Fallen Kingdom knows a major plot involves them taking dinosaurs off Isla Nublar, so it shouldn't come as much of a surprise or a spoiler when I say that's a primary plot point within this DLC and I can't provide the tip without saying that. At the end of Mission 3 on the first island, you must tranquilize 8 dinosaurs and rescue them. TIP: TAKE DINOSAURS THAT ARE HAPPY BEING ALONE!!! At the start of the DLC, there are 12 species wondering the island (all herbivores). After you complete Mission 1, three carnivores are airlifted to the island to study. The very last act on this first island is to rescue 8 dinosaurs. It doesn't necessarily say SPECIES so you can probably take more than one kind, but you can only rescue 8 for variety. And each species you rescue, their genome becomes immediately available once they're airlifted to the second island. The 12 dinosaurs that start on the island are as follows: Ankylosaurus (doesn't need friends - good to transport to Sanctuary, the second island) Apatosaurus (needs friends of its own kind) Brachiosaurus (doesn't need friends - good to transport to Sanctuary) Corythosaurus (needs friends of its own kind) Gallimimus (doesn't need friends - good to transport to Sanctuary) Pachycephalosaurus (needs friends of its own kind) Parasaurolophus (needs friends of its own kind) Sinoceratops (needs friends of its own kind) Stegosaurus (needs friends of its own kind) Struthiomimus (doesn't need friends - good to transport to Sanctuary) Stygimoloch (needs friends of its own kind) Triceratops (doesn't need friends - good to transport to Sanctuary) ALL THREE CARNIVORES are solo dinosaurs so you can transport them as well. By transporting the 5 herbivores mentioned and three carnivores, you'll only need 4 pens to start: one for each carnivore and one for all five herbivores. I made the mistake of going with Sinoceratops (which requires 2 of its own kind per pen to be happy) and Stegosaurus (which requires FIVE of its own kind per pen to be happy) because I wanted large herbivores. That's when I realized I dun fucked the whole thing up. Lol. The positive side to all this is it shouldn't take more than 3 hours to do all the missions on the first island. There's only 3 missions, but they're all pretty fun. Just make some decent sized pens for when the carnivores are airlifted in for Mission 2. I spent a good amount of time tranquilizing dinosaurs and adjusting pen sizes or I probably could've cut the time down substantially. Anyways, good luck to those who got the DLC. 😀
  12. If you're at level 10, upgrading ONE PIECE OF ARMOR may cost 1000 drachmae, but if you reach level 50, upgrading that same piece may cost 50,000 drachmae. The higher your level, the more expensive everything is. The maximum ship upgrades usually cost anywhere from 100,000 to 250,000 and that's if you care to max your ship out.
  13. In all fairness, Ubisoft fully deserve this for their outrageous pricing on upgrades, both ship and weapon/armor. I've upgraded only one of the final 9 ship upgrades and it's pathetic that Ubisoft has done this. Thankfully I found the tea-bagging XP farm before it got patched, but now I need money. And yes, I'm aware they want you to spend real money on micro transactions, but spending $60 on a game plus season pass should be enough... Could you message me a link? Or if you're concerned to even do that, tell me exactly what to search under? Is it just "farm" or "farming" or "fast XP" or something more specific?
  14. 2 and 3 are both quest related. I believe 3 is a quest associated with Phoibe.
  15. Free update (June 18): Includes the ability to allow gyrosphere rides to go between enclosures so I suppose you could have one gyrosphere ride that goes through all enclosures if you wanted. Also includes the ability to choose how many gyrospheres each ride has (I believe). Includes paint tools and new terrain options (new plants, sand option, rock option, ability to plant single trees) so you now have the ability to be more creative within each enclosure. Make a desert or beachfront resort for a dinosaur or a rocky enclosure. Includes Spinosaurus fish eaters. This is for Baryonyx (Fallen Kingdom DLC), Spinoraptor (Dr. Wu DLC), Spinosaurus, and Suchomimus (Deluxe DLC). The fish eaters MUST be placed IN water. Without them, these dinosaurs will start to get agitated and try and break out as they prefer fish. The patch WILL effect existing parks. Pachycephalosaurus and its friends (Dracorex, Stygimoloch) will now be able to defend themselves against small carnivores like Velociraptor. Sauropods like Brachiosaurus won't be affected by large carnivores in their enclosure anymore. They won't panic or get spooked/frightened away, etc. Claire's Sanctuary DLC - $15 (June 18): https://www.jurassicworldevolution.com/en-GB/news/jurassic-world-evolution-claires-sanctuary-and-free-update-18-are-coming-18-june-2019#article