STK91

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About STK91

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  1. March 31 is the classic placeholder date for q1 yearly releases. Since the game is still announced for an unspecified Spring 2019 release in the west, they just put the last possible date for that timeframe.
  2. Thanks. I'll keep an eye out for those
  3. I played the games but I don't really know what they're referring to with that. Can you enlighten me? It definitely looks like the "hardest" and most missable trophy of the entire list.
  4. I personally started the labyrinth at level 99 and got to level 120 by the end of it, even though most of the exp has come from floor 61+, since the mosters get progressively stronger as you go deeper (the only enemy at level 120 is the final boss though, even the monsters on the final floors hardly breach level 110) . I was playing on hard the whole time and had the exp necklace on everyone (and the survive with 1 hp necklace during boss fights), as for equipment I had the final craftable armors and weapons on my main party and got a couple of good things by the end of the dungeon, but I could have done it without them. Using the Ding Dong Discipline and Gizmo Supremo style is the key to win all the boss fights easily enough.
  5. Thanks for your tips on the car chase in legend difficulty of Yakuza Kiwami. They were vital to beat it on my fourth attempt. Every bit of it was completely accurate. 

    1. STK91

      STK91

      Hey, thanks! It took quite a bit of trial and error for me and in the end it just seemed right to compile a little guide to help other people struggling with it. Especially because having to replay the Ka Long stage every time is very annoying.

      I'm glad it was helpful to you!

  6. He teleports and then attacks, it's not really an instant thing, when you see him teleport start dodging. The hang back tip is for a phase of the fight where he shoots fireballs, not for the whole thing. And yeah, if your party members die there's not really much you can do, just learn his moves and try to stay alive with your character, it's not too hard to do the fight without taking hits, you just need some practice. Also, to be perfectly honest, 5-10 levels above mausinger might be enough to kill him with good gear, but the other fights of the dlc become harder and harder, you might as well start levelling now to avoid unnecessary frustration.
  7. He definitely hits pretty hard. You can't really fight him head on, just watch and learn his attacks, after some of them there's a pretty clear window to damage him. Once he goes to the throne and starts the fire show just hang back with something like Bracken's health hub to sustain your hp and go in when he's done. As for your damage, if it's really that bad you probably need some of the weapons crafted from the dreamer's maze materials. Just make the research to start from specific floors of the maze and do runs of floors 21 to 29 to grab some mats.
  8. I just hate that they wrote "DLC: Mars" in the trophy names instead of the description, like in the last DLC. At least be consistent! lol
  9. Seems like you got it though. Congrats!
  10. I'm happy they were useful to you
  11. It should be the one in Konunsgard. Just teleport there, take a left and follow the path down, once you get to the main gate that you had to open with 3 keys go left again. It's in that general area, near where you had to put a light crystal down to create a bridge, in the middle of an opening.
  12. I mostly have a problem with the text box going away very fast, but yeah, it's pretty tiny.
  13. Just finished the DLC. I think it's worth a playthrough but you'll need to start it with the right mindset. The major problem I had with the controls was the jumping button (it retains a bit of momentum upon landing and has a bit of cooldown), once you get accustomed to it, it really is not that bad. Being able to save anywhere really makes the experience way smoother and helps traversing the hardest parts. Definitely play it before Madness Returns and on easy difficulty to minimize frustration and maximize the enjoyment of the sequel!
  14. I'm just going to leave this for posterity : The Chains That Bind trophy description is incorrect. It will be awarded when the player performs 100 Chain Kills (Multiple kills with a single hit). S-Chain Master description is correct. Fatality! Is also worded strangely imho. It requires you to get 500 Fatal Kills, which isn't really the same as killing enemies with critical hits.
  15. Yeah, having to reload really is a pain. After a while I was at least managing some very fast runs of the entire chapter. I suggest using 3-4 strong swords in Legend style to get through all the enemies quickly and equipping Sunburst (you get it from the rewards of the western casino) to kill the boss swiftly, since it stuns him with every hit.