• Announcements

fisty123

Premium Member
 PSN Profile
  • Content count

    1,153
  • Joined

  • Last visited

Everything posted by fisty123

  1. I recall seeing a few posts when it first came out for Steam saying that this game is much easier then the standard games. I never looked into it but if that is the case then this should not be a bad trophy list at all.
  2. It seems my trophies have stopped unlocking for this game. I just got way over 9999 damage a few times for no trophy. I have used a teamwork skill heaps of times now for no trophy. I have used the spaceship and traveled to another location but not sure if that is a the trophy "Captain" or not. I hope I am wrong and teamwork is something else and its just 9999 that is glitching out on me but not looking positive. Can anyone provide me with details on when the next story related trophy unlocks after the Kaiju Killer trophy? EDIT: I just broke out of prison and no trophy, so yep looks like this one bugged out on me.
  3. i don't want to get too involved with argument but the game is getting a physical release both standard and limited edition through Limited Run Games. (Although not out yet but preorder is live) The physical version for both PS4 and Switch is showing $34.99 USD with the limited edition showing $59.99. USD It could be a marketing ploy to make people buy the physical but I doubt that, I assume it has something to do with the team who did the PS4 port. But I am only making guesses here.
  4. Single player all solo, you can pick them manually but given you have to do 36 decathlons which is all 10 mini games in a row taking this path would be quicker and one would think you would start to get better at them after a few decathlons.
  5. Those mini games, This is harder then I remember poor controls in most of them
  6. How long does a single level take in general? I am thinking about picking this up as a time filler, I enjoy the harvest moon series as a whole so that helps me in going to buy it.
  7. This trophy is not unlocking for me, I went as far as clearing all three starting worlds with each character, So unless I am missing something this could be glitched. I also got the same result for the Vita version, Hopefully I am missing something. Devs have been contacted who said they will look into it and add a fix in future updates if needed. EDIT: Below are the steps I used to unlock the trophy on both Vita and PS4 versions. Step 1: Pass first three worlds using the red character (Including bonus levels in Yellow and Red area) Step 2: Pass Deep Marsh - Area 1 with red character Step 3: Exit Game, start game in slot two, Pass first three worlds using the yellow character (Including bonus levels in Yellow and Red area) Step 5: Exit Game, start game in slot three, Pass first three worlds using the blue character (Including bonus levels in Yellow and Red area) Step 6: Exit Game, Select red character, pass the first boss for red character Step 7 Exit Game, Select yellow character, pass the very first level for the yellow character. Step 8: Pass the bonus level for yellow character's first world Step 9: pass the first boss for yellow character Step 10: Pass Deep Marsh - Area 1 with the yellow character Step: 11 Exit game and select Blue character Trophy Unlocked on both versions at the world map. After looking at all this I feel that it could be linked to just passing all three worlds with each character and then the first level of Deep Marsh for two characters but I did not want to risk it so I followed the same steps on both.
  8. In the past yeah but even these days with the aim of trying to get more I guess you would call them triple A players to play JRPGs the grind for most mainstream JRPGs is slowly becoming less which is not a bad thing really given these games can still take 60 - 150 hours to pass
  9. Um your missing the point, the topic of this post is called "worst post game grind ever" It does not say worst FPS post game grind ever. In the end a grind mostly comes down to how long and tedious this grind is. Your still doing the same thing over and over ill take 30-40 hours to 500 hours of doing the same thing any time. As mentioned above the topic of this post says worst post game grind ever which i don't agree with but hey Great Argument you just pointed out what most grinding is, lack of content and gameplay, thanks for your words of wisdom and valid input But in the end everyone has a different view on what a grind is and where it should be.
  10. Meanwhile games like Star Ocean 4 and Mugen Souls grind alone which have 500+ hours of grinding be sitting here like. 30 hours is child's play.
  11. This trophy is not unlocking for me, I went as far as clearing all three starting worlds with each character, So unless I am missing something this could be glitched. I also got the same result for the PS4 version, Hopefully I am missing something. Devs have been contacted who said they will look into it and add a fix in future updates if needed. EDIT: Below are the steps I used to unlock the trophy on both Vita and PS4 versions. Step 1: Pass first three worlds using the red character (Including bonus levels in Yellow and Red area) Step 2: Pass Deep Marsh - Area 1 with red character Step 3: Exit Game, start game in slot two, Pass first three worlds using the yellow character (Including bonus levels in Yellow and Red area) Step 5: Exit Game, start game in slot three, Pass first three worlds using the blue character (Including bonus levels in Yellow and Red area) Step 6: Exit Game, Select red character, pass the first boss for red character Step 7 Exit Game, Select yellow character, pass the very first level for the yellow character. Step 8: Pass the bonus level for yellow character's first world Step 9: pass the first boss for yellow character Step 10: Pass Deep Marsh - Area 1 with the yellow character Step: 11 Exit game and select Blue character Trophy Unlocked on both versions at the world map. After looking at all this I feel that it could be linked to just passing all three worlds with each character and then the first level of Deep Marsh for two characters but I did not want to risk it so I followed the same steps on both.
  12. The Make 'Em Sing turned out to be a glitch I kept getting since I passed the game. If I unlocked a trophy I could not unlock another one till I turned off the game. I tested it a couple times so once I restarted the game and used the Mic the trophy unlocked. So after that I had to unlock a trophy and then turn it off or it would not unlock. Had to end up doing Juri's trial twice due to the same glitch.
  13. This tends to happen a lot, there are some gaps within Kemco's releases that EU never got or they get them but the delay is so big that by the time they come out everyone who wanted to play it already has the game through Limited Run or using a NA based PSN account.
  14. Did you do anything speical for Make 'Em Sing? I can not get this trophy to unlock. Did you find Tome of Descending in the Distant Garden in the end? I have seen a couple of posts on other sites saying they got one from the Clock Tower but having no luck there.
  15. I got this to unlock by replacing all Curio near Flora in the inner circle, (On the other trophy list stack) True Omega Swords looks like it's going to be a grind, Only had two so far and both came from the roaming salesman in the Clock tower around floors 50-70 or so. The only other thing I am worried about is getting all the scenes but I have yet to do any of the single trial's besides Hinata so far. Either wat congrats on the plat.
  16. While I am not going to get involved in this I can say that an article I seen the other day said Shiva was not touched and had screenshots to prove it. The source link however is a site that has a lot of sexual adds so not going to share it.
  17. I know playing these types of games it's a golden rule to backup to the cloud but I just had a power outage while in a dungeon, the game thinks you quit and will take all your items and equipment. I even had the item in the bag that when you die you lose nothing but this did not kick in as it was not a death. I did not have a backup yet.
  18. From memory the DLC quests were not part of the trophy requirements
  19. I lost focus in e3 due to my gaming tastes and it turning out to who can show off the most. But I still look forward to TGS every year.
  20. I used this as a checklist when I was going for the plat, A trophy guide can also be found over there as well https://www.playstationtrophies.org/forum/the-seven-deadly-sins-knights-of-britannia/333846-seven-deadly-sins-all-quests-localization.html
  21. I lost the will power to continue this once I hit post game but I do plan on coming back at some point so this could be handy, Nice Job!
  22. This sums in it for me as well, I know an achivement system is not everything to gaming but I just seem to lose focus when I am playing the Switch, I need to have that goal to unlock the next trophy. I have so many half started switch games now that I just go yeah ill pass and play a Playstation device.
  23. Your really missing the point here about this could happen to other things than boobs and the fact other platforms are not removing content which may hurt PS5 sales as a whole, especially in Japan Then again your using words like "tiddies: and "weebs" so i'm not excepting much from you here. What are you 10, who the hell calls them tiddies unless it's in a meme.
  24. Two years later Sony are being pushed by these groups to remove guns and blood from games, will you still be saying the same thing? This is what most are trying to say, Sony have given in to these groups once, if these groups change their focus will it happen again?
  25. This the full list of changes per each version (This was taken from the Japanese announcement I just assume the west is also the same) Title Omega Labyrinth Life (Switch) Labyrinth Life (PS4) Platform Switch PlayStation 4 Release Date August 1, 2018 (Japan) August 1, 2018 (Japan) Price 7,800 yen (physical or digital) 5,800 yen (physical or digital) Resolution TV Mode: 1920×1080 Handheld Mode: 1280×720 1920×1080 Frame Rate 60 frames per second (this may fluctuate during gameplay) 60 frames per second (this may fluctuate during gameplay) Save Data Only save per account (save data can be backed up via Nintendo Switch Online) Three saves per account (save data can be uploaded and downloaded to and from PlayStation Network via the in-game menu) Trophies – Supported “Faint in Agony Flowering” System Illustrations Includes “Normal” and “Full Bloom Break” illustrations Includes only “Normal” illustrations Scenes Play touch events (acquired amount of experience points differs depending on the outcome of the touch event) Scenes are skipped after the “Normal” illustrations are displayed (players acquire a fixed amount of experience points) “Oppai Appraisal” System Illustrations Includes “Oppai Appraisal” illustrations – Scenes Play touch events after performing an “Oppai Appraisal” (the object placed in between the character’s breasts can be changed) After performing an “Oppai Appraisal,” the scene automatically skips (the object placed in between the breasts does not appear in the game) “Oppai Rock-Paper-Scissors” System Control breasts to play rock-paper-scissors Play rock-paper-scissors with Labyrinth Life-exclusive scenes “Hot Springs” Events Illustrations Includes every character’s hot springs illustration Includes every character’s hot springs illustration (the amount of steam in the illustrations is partially different from Omega Labyrinth Life) Scenes Includes the “Illustration Touch” and “Illustration Zoom-In / Zoom-Out” features Includes the “Illustration Zoom-In / Zoom-Out” feature “Holy Flower Flora”-Dedicated Events Illustrations Includes “Holy Flower Flora”-dedicated event illustrations Includes “Holy Flower Flora”-dedicated event illustrations Scenes Play touch events Scenes are skipped after the illustrations are displayed PTA (Pai Touch Action) (character illustration touch gameplay and reactions) Supported Not supported Gallery Feature View the illustrations included in Omega Labyrinth Life View the illustrations included in Labyrinth Life Oppai (Big Breasts) Enlargeable (up to Z-cup) (depending on the change in bust size, the character’s status and illustration change) Enlargeable (up to Z-cup) (depending on the change in bust size, the character’s status and illustration change) Chippai (Small Breasts) Enlargeable (up to Z-cup) (depending on the change in bust size, the character’s status and illustration change) Enlargeable (up to Z-cup) (depending on the change in bust size, the character’s status and illustration change) Seductive Oppai Like ‘Em (Love ‘Em) Like ‘Em (Love ‘Em) Other Notes Content in the opening movie and ending partially differs in each version depending on the illustration Labyrinth Life only includes the character calls for some characters on the title screen after starting up the game The included characters, character skills, monsters items, story, dungeon, difficulty settings, etc. are the same between each version