KainDMD

Member
 PSN Profile
  • Content count

    73
  • Joined

  • Last visited

Community Reputation

16 Good

About KainDMD

  • Rank
    Novice

Recent Profile Visitors

214 profile views
  1. It's both. Not getting hit usually guarantees enough points to get s rank, but in these kinds of games it's very easy to get hit so just be decent while fighting.
  2. If you get hit you lose all the bonuses. If you get hit 3 times you get the penalty for triple continue.
  3. Nevermind, I got hit once with her scream and finished the fight with 5600 points. My reward was a naked Lady in the goo and an S
  4. Any tips to no damage artemis?
  5. There has to be a way to do it without Dr faust. I don't want to use it all the time
  6. You can do dance macabre with devil sword too
  7. But that's exactly what it means to be stylish. Blocking everything is a skill based stylish move. You kept the style rank without making it drop down. On DMD enemies have a lot of health so you can get a lot of points on them. Look in DMC4 the style doesn't drop, he stays at carnage while being very defensive.
  8. It's DMC, there is no lower case m.
  9. If you abuse the auto saves that's on you though. You weren't around when DMC4 was new. People were suffering with the Dante missions, especially with mission 15 and onwards trying to not get hit.But people got better and there's even no upgrade DMD SSS rank videos up. I'm sure it will happen with this game too after people get better a It's the other way around, DMC5 encourages you to get stylish and keep it, you get way more points keeping the SSS rank and no damaging a fight, I saw my friend get about 7000 points per fight, no cheese tactics or anything. In DMC4, the style meter doesn't drop down, all that matters are the points of the attacks. I remember people on the leaderboards got extremely high scores because they farmed points on the first blitz enemy in the jungle by shooting it with the minigun from a safe distance. The rest of the things you mention are just the casualization of DMC4 after DMC3 was too hard for some people. Getting SS ranks on DMD required no damage taken and there were no checkpoints to abuse back then. Even with Hell and hell S rank required, they still could've made it more difficult by requiring a no damage bonus.
  10. If you abuse the auto saves that's on you though. You weren't around when DMC4 was new. People were suffering with the Dante missions, especially with mission 15 and onwards trying to not get hit.But people got better and there's even no upgrade DMD SSS rank videos up. I'm sure it will happen with this game too after people get better at it
  11. That's what I meant by surviving. Dodge everything for about a minute. When a blitz appears you do about 4 pinups with lucifer, detonate and then do a distorted real impact when they are not moving around. When they are active, you can just shoot the blitzes and jump around until the shield breaks. I also hit them with kicks and then guarding because it was faster in DMD. They are blind as well so they will be very passive. Those are the strats I remember. The furies are so fast, you only see an after image, they zig zag all over the place and it's impossible to predict where they are coming from, which is why everybody uses the cerberus or the L2 move in sin devil form to get rid of them as quick as possible.
  12. Yeah, in mission 10 you must do well in the first two rooms and after that only fight when you are locked in the room. I like to save up sin devil trigger for the fury enemies and hold L2 on them immediatelly. For mission 18, the above video should help you. You get a checkpoint right before the final boss room so if you can make it there without taking a hit and keeping up the style you should get 5500 at least Well it wasn't like this in dmc4 because in dmc4 if you managed to beat the mission without dying and getting all the orbs you could you were guaranteed an S. Getting SSS is a different matter of course
  13. That's because you go and build up style to SSS and try to keep it there and when you move forward you only fight when you are locked in the room. That's how you keep your style points for later. For mission 10 you don't even have to touch the boss as it would just add into or take away from your score, so just survive for a minute. And about the furies, not everybody figured out what to do with them on their first run without any streams or videos or comments to prepare them
  14. I want to make Dante the gambler my last one to get a nice screen rather than a dull mission over screen. So a fully charged meteor is 45k, that's good. I can try and just copy a previous save and try again. Tbh I think Luce *2 is the strongest attack you can do in this game when you want to melt something
  15. Ellajaz uploaded a video for S ranking mission 18 on DMD. His strategy using honeycomb fire, air taunts and the bike to build style are very good.