Astray404

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About Astray404

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  • Birthday April 28

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  1. Plat #151 (and 100%) - Marvel's Spider-Man (PS4)

    Difficulty: 3/10

     

    Almost a perfect open world game - no frame rate drops or CE-34878-0, instead the swinging and combat are smooth. There are only two flaws: (1) Spidey is so kind that he let Norman escape at the end, and (2) sometimes the game forces players to focus on something else after finishing a main quest, which makes the NG+ run little bit frustrating

  2. Plat #141 - #145 Some Ratalaika Games No specific comment on those, but I enjoyed Super Destronaut DX much more than other games in the Ratalaika bundle #1 Plat #146 - Strider (PS4) Difficulty: 4/10 A classic reboot on the current gen consoles, with a metroidvania system. + Action system. It is interesting that there's no input speed limit, that the harder you smash the button, the higher damage you will deal. I wonder what will happen with a turbo controller. Besides, the visual effects when you hit enemies are fascinating. - Cannot use dpad to control character. Usually such platformer games will support both dpad and stick for controlling your character, but since Strider has already used dpad for weapon switch, the only way to control character is to use left stick, sometimes could be tricky. - SFX when open the map. Sounds like scratching nails on the chalkboard... Plat #147 - Assault Gunners (PS4) Difficulty: 3/10 It's a HD port from ps vita so I won't judge about it's graphics, but the gameplay is overwhelmingly tedious: All stories are told in a scrolling text, BGMs are dull and cannot bring up the mood. Besides, leveling up all parts are also frustrating... Plat #148 - Root Letter (PS4) Difficulty: 1/10 To be honest it's more like a travel sim instead of a visual novel, mostly due to its crappy story, and the protagonist + Artworks that perfectly depict Shimane - The protagonist. I'm pretty sure the writer would like him to be an energetic young man with curiosity who would never give up before achieving goal (and this is why he's called Max). However, during my gameplay, he is more like an asshole stalker who (1) directly greets others using their nicknames even though it's the first time they meet (imaging calling a young female "bitch", what an ill-mannered person), and (2) uses language assault and intimidating to uncover other's painful past - The crappy story. Obviously the writer was struggling between a horror theme and a romantic theme. The atmosphere of first 8 chapters are peaceful (almost), nostalgic and sort of bittersweet. Since only the reply of letter will affect the ending, even if something weird is chosen as the reply, the main story will stay peaceful until Chapter 9. So if you unfortunately trigger the "Cursed" or "Reincarnation" ending on your first playthrough, the later plot would be as cult as hell. Would it be better if Misaki and Yukari could have their own endings? Plat #149 - Sherlock Holmes: Crimes and Punishments Difficulty: 2/10 I'm glad that the game is re-released. The story is not as fun as its sequel, but those puzzles are really challenging. To be honest, some collectable trophies are hard to track without a guide, especially when there's no skip cutscenes and skip conversations, which means you'll have to replay the whole chapter again if something's missed Plat #150 - Bloodstained: Curse of the Moon 2 Difficulty: 4/10 An action game with classic Castlevania 3 vibes. Switching between different partners, visiting different routes and even fighting against different final bosses make the game worth to play several hours. And for more challenges there are boss rush and solo mode. Besides those chiptune BGMs are as hyped as hell, and I'm wondering if I could get a copy of the game OST... I haven't tried Ritual of the Night yet, maybe it's time to add it to my wishlist?
  3. Plat #150 - Bloodstained: Curse of the Moon 2

    Difficulty: 4/10

     

    An action game with classic Castlevania 3 vibes. Switching between different partners, visiting different routes and even fighting against different final bosses make the game worth to play several hours. And for more challenges there are boss rush and solo mode. Besides those chiptune BGMs are as hyped as hell, and I'm wondering if I could get a copy of the game OST...

     

    I haven't tried Ritual of the Night yet, maybe it's time to add it to my wishlist?

     

    Plat #149 - Sherlock Holmes: Crimes and Punishments

    Difficulty: 2/10

     

    I'm glad that the game is re-released. The story is not as fun as its sequel, but those puzzles are really challenging. To be honest, some collectable trophies are hard to track without a guide, especially when there's no skip cutscenes and skip conversations, which means you'll have to replay the whole chapter again if something's missed

  4. Plat # 148 - Root Letter (PS4)

    Difficulty: 1/10

     

    To be honest it's more like a travel sim instead of a visual novel, mostly due to its crappy story, and the protagonist

     

    + Artworks that perfectly depict Shimane

    - The protagonist. I'm pretty sure the writer would like him to be an energetic young man with curiosity who would never give up before achieving goal (and this is why he's called Max). However, during my gameplay, he is more like an asshole stalker who (1) directly greets others using their nicknames even though it's the first time they meet (imaging calling a young female "bitch", what an ill-mannered person), and (2) uses language assault and intimidating to uncover other's painful past

    -  The crappy story. Obviously the writer was struggling between a horror theme and a romantic theme. The atmosphere of first 8 chapters are peaceful (almost), nostalgic and sort of bittersweet. Since only the reply of letter will affect the ending, even if something weird is chosen as the reply, the main story will stay peaceful until Chapter 9. So if you unfortunately trigger the "Cursed" or "Reincarnation" ending on your first playthrough, the later plot would be as cult as hell. Would it be better if Misaki and Yukari could have their own endings?

    1. PooPooBlast

      PooPooBlast

      Exact same experience! Congrats though for what it's worth

    2. ihadalifeb4this
    3. MossyOakRcn42
  5. wow what a friendly option
  6. So Ritual of the Night is more like metroidvania, and Curse of the Moon / Curse of the Moon 2 are more like old Castlevania games?
  7. I've tried God of War 3, God of War (4), Bayonetta (really love this game and fortunately the trophy list does not force me to have plat rank on all levels), Guacamelee, and Strider. I'm not good at platformer games, so are there any similar games that are heavily action focused?
  8. Might need some advice for my #150 Plat, Bloodstained CotM2 or Castlevania Requiem bundle?

    1. PooPooBlast

      PooPooBlast

      That's up to you :). Wouldn't it be more satisfying if you had a milestone you chose yourself?

    2. Astray404

      Astray404

      @PooPooBlast Thanks, but picking one between them is such a difficult choice :facepalm:

    3. ShonenCat

      ShonenCat

      I’d recommend Castlevania. Because Symphony of the Night stills holds up as one of PlayStation’s most legendary titles. The platinum icon and name makes for great milestone material as it originates from this famous scene here :giggle:

  9. Now the webstore just sucks, there's no way to filter or sort games anymore, and the ps4 store is even worse (as usual). Besides, titles are also removed.
  10. Plat # 146 - Strider (PS4)

    Difficulty: 4/10

     

    A classic reboot on the current gen consoles, with a metroidvania system.

     

    + Action system. It is interesting that there's no input speed limit, that the harder you smash the button, the higher damage you will deal. I wonder what will happen with a turbo controller. Besides, the visual effects when you hit enemies are fascinating.

    - Cannot use dpad to control character. Usually such platformer games will support both dpad and stick for controlling your character, but since Strider has already used dpad for weapon switch, the only way to control character is to use left stick, sometimes could be tricky.

    - SFX when open the map. Sounds like scratching nails on the chalkboard...

     

     

    1. Show previous comments  2 more
    2. MossyOakRcn42
    3. Astray404

      Astray404

      @Spaz I've only watched the gameplay of Strider2 on YouTube, seems that those old Strider games are more like linear platformer games like Megaman

    4. MaximumOverdrive

      MaximumOverdrive

      Well done! 💯 

  11. Because it's f2p?
  12. Plat #131 - 13 Sentinels: Aegis Rim Difficulty: 1/10 So far the best game I've played this year, a narrative AVG with sci-fi features such as time travel, parallel world, clone, androids, nano technique, memory modification, aliens, space odyssey, and ofc huge robots + Parallel narratives, fascinating turning points that beyond my expectation + Variety of characters + The battle is fun to play, a good combination of strategic features and ATB system + Great music - It is not an easy task to understand the story because (1) parallel narratives make some plots difficult to handle, and (2) the story setting is overwhelmingly complex (Even with an in-game index) - Poor battle UI Plat #132 - Erica (EU) Difficulty: 1/10 A mixture of cult film and choice simulator. Although tagged as horror "game", there's nothing scary at all, except some bleeding scenes that could make people with blood phobia uncomfortable. Story is a little bit cliche, psycho topic with some ritual/religion references. Basically I would say that this game is not bad, but it's frustrating to get all trophies. + The second game I've played that uses the swipe and touch function of the touchpad, after Infamous Second Son. It's innovative and experimental, maybe because the need of adaptation to the mobile app, but I would rather use the mobile app since my phone has a larger screen than the touchpad and the phone could provide me with accuracy while moving the cursor - No checkpoints or savepoints. That's why it needs to be done in at least 5 playthroughs. If you miss something (like me, I missed Failure To Comply on my first run), then you'll have to unlock it in another playthrough - When using the app, make sure to turn off the auto rest mode function on your PS4, or set the timer at 2 or 3 hrs - Sometimes it's not smooth from scenes to scenes. This depends on your choice and route. I won't be a spoiler, so here's a simple example. Say both scene A and B leads to scene C, it could be smooth from A to C because that's what the director intended to tell the story, so scene B may not lead to scene C as (logically) smooth as scene A - There are still amounts of unsolved puzzles in the story Plat #133 - Persona 3 Dancing Moon Night Difficulty: 2/10 Aigis is always the best waifu forever Already wrote some review in my trophy checklist (link added below) so I'm not going to add comments here. For me, it's the 3rd and the last time playing P3D, but it's not the end of my journey as I have P4G and P5S in my backlog, and maybe more Persona games and Shin Megami Tensei games in the future. Besides, I have a strong feeling that Atlus is making a real Persona 3 Remake (after Shin Megami Tensei 3?) because most scene rendering and character modeling are already done in P3D. Can't wait to play their new games (Shut up and take my money) Plat #134 - Midnight Deluxe (Vita) Difficulty: 1/10 I would never expect a rip-off of the Angry Bird game with so many RNG issues. Vita could not guarantee a precise aiming because of its short sticks, and the white cube won't go through the direction where the arrow is pointing at (have to aim a little bit higher), which makes the game tricky, but overall it's not difficult, as most Ratalaika/Eastasiasoft games Plat #135 - Psychedelica of the Ashen Hawk (AS) Difficulty: 1/10 A visual novel with JRPG-Fantasy story setting: A small town is trapped in eternal winter, in which people believe that if the red-eyed witch is killed, the eternal winter will come to end. In order to avoid suspect, the heroine dressed in a disguise of a gentleman. (A heroine dressing as a gentleman always reminds me of Ouran High School lol.) Although it is kinda cliche, but the story itself is fun and relaxing. Plat #136 - Romancing Saga 2 Difficulty: 4/10 Such an amazing JRPG game that all those RNG features give a boost to the gameplay instead of making it a grinding hell. Without a guide there could be lots of troubles but surprisingly there aren't so many missables. + Upgraded 2D graphics + Great music + Varieties of classes - Loading time - Unbalanced formation system Plat #137 - Hakuouki Kyoka Roku & Plat #138 Soukai Buccaneers Difficulty: 1/10 Didn't have much time last month so I focused on two visual novels. Hakuouki is more history based while Soukai Buccaneers is more like a fantasy rpg. Honestly I've only watched the anime of Hakuouki, and of course the game explains more than the 12-episode anime. Highly recommend this. For Soukai Buccaneers, the storyline is much less fun to read, and some characters with a "nice-guy" personality somehow seems surreal, making me "uncomfortable". At least this game has a story tracking system so I don't have to re-read all previous texts Plat #139 - MS Gundam Seed Battle Destiny Difficulty: 4/10 It's not that difficult since I've played older Gundam VS series before. Besides the story mode looks more like an ARPG instead of a pure 4-player shooter. I'm not a fan of the Seed main series but this game did a good job to advertise their Gunpla models and Anime series + Varieties of MS-es and MA-s (and others) to play with + Varieties of passive skills for customization - Some problems on the lock-on priority. Gundam Breaker series did much better than this because I won't mistakenly lock on the supply container while switching between enemies - Supply containers must be opened while being locked on - Not many "stories" in the story mode Plat #140 - Dying: Reborn Difficulty: 1/10 While I was still waiting for my new Vita game cartridges to be delivered, I got this from the TGS sale. The game itself is not that impressive, tbh it's more like a Tier-C or Tier-B if I'm going to rank all horror and puzzle solving games that I've played. There's no straight-forward storylines - all details related to the story are hidden among those documents (or memos). Puzzles are... kinda tedious since most of them are keypads, which means that players need to find the clue of passwords either in the memo or around a corner. Anyway I'm going to try something new...
  13. Plat #140 - Dying: Reborn

    Difficulty: 1/10

     

    While I was still waiting for my new Vita game cartridges to be delivered, I got this from the TGS sale. The game itself is not that impressive, tbh it's more like a Tier-C or Tier-B if I'm going to rank all horror and puzzle solving games that I've played. There's no straight-forward storylines - all details related to the story are hidden among those documents (or memos). Puzzles are... kinda tedious since most of them are keypads, which means that players need to find the clue of passwords either in the memo or around a corner.

     

    Anyway I'm going to try something new...

  14. Plat #139 - MS Gundam Seed Battle Destiny

    Difficulty: 4/10

     

    It's not that difficult since I've played older Gundam VS series before. Besides the story mode looks more like an ARPG instead of a pure 4-player shooter. I'm not a fan of the Seed main series but this game did a good job to advertise their Gunpla models and Anime series

     

    + Varieties of MS-es and MA-s (and others) to play with

    + Varieties of passive skills for customization

    - Some problems on the lock-on priority. Gundam Breaker series did much better than this because I won't mistakenly lock on the supply container while switching between enemies

    - Supply containers must be opened while being locked on

    - Not many "stories" in the story mode

    1. ShonenCat

      ShonenCat

      Congratz! 🎂

  15. PS1: Castlevania Symphony of the Night PS2: (Too many favorites... can't quite rank them up) PS3: Final Fantasy 13-2 PS4: God of War PSP: Ridge Racers 2 PS Vita: Muramasa Rebirth