Wyz94

Member
 PSN Profile
  • Content count

    16
  • Joined

  • Last visited

Community Reputation

9 Neutral

About Wyz94

  • Rank
    Newbie
  • Birthday 08/06/83

Profile Information

  • Gender
    Male

Recent Profile Visitors

291 profile views
  1. I got the same problem, I did one playthrough without selecting any dialog and the trophy didn't pop. I played a second time and got it. I didn't need to erase my save, what I did differently: Don't interact with anyone apart with Jonas on the beach to get past the fence to the cave Always use "L1" to hide the map Don't play the "I spy" game, just stay still On the first time in the communication tower, only interact with the generator (to disable the fence) and leave so the phone rings and pick it up
  2. Blue cape on R2 and D-Pad worked for me. Also, it's pretty obvious but, keep an eye on the prize. If the scroll goes past you, there is no point in going on.
  3. I got the same issue: data stuck at 98%, all CG and music collected, no "test VM" side story. I'm playing the PS5 version. I killed the game (close the game from the game selector), started again and this time it was 99%. Playing "Candy Hearts" twice (with repeat option) unlocked the 27th music and stats went to 100% and "Test VM" was there! As soon as it started I got the Breakthrough trophy and the platinum.
  4. Seems like I was lucky in getting the trophy. I was thorough though but not enough. Nice job @Chapomon!
  5. Be careful, sometimes you think the card is not there while it is. It happened for me for 2 cards in the gym. But as I was tracking I was able to find them. Also two cards in O'Leary's HQ can only be obtained when using the lighter. I wrote a guide with strategies, it's awaiting review.
  6. OK, got the throphy. Below are the deductions I made in that exact order. I did it on a clean save and one sitting (no chapter select) You need to make some deductions the first time you can explore Farnham hotel room (even if it's a flashback), I annoted them accordingly (<F>)
  7. With latest patch, platinum is obtainable. I just got Smart Aleck, here is how: https://forum.psnprofiles.com/topic/94553-difficulty-with-smart-aleck-trophy/?do=findComment&comment=2229638 The only worrisome trophies are Hall of Fame cards related ones. I attempted two playthroughs following the guide provided by the game developer, first time I missed one card, second time, I missed four
  8. I played 5th time and got all the possible deductions but the trophy didn't pop. Seems like I'm only missing Avenarius and Gil's deductions. My latest playthrough was on 1.04 then 1.05 patches. For those who got the trophy, was Mary alive or dead in your playthrough? I'm putting below all the deductions I gathered (most of them come from playstationtrophies.org) and in the order I made them, if anyone can help I would be greatly thankful.
  9. I confirm that #5 is obtainable by following the route for #3 above. When I got back I had lost 2 points on bonding level (my wild guess is that you lose 1 every 12 away hours), which makes to end at stranger 2, which is enough to get the ending without changing answers.
  10. How I got ending #3. I made a few adjustments from playthrough for #2 (*). I took the risks of rising the bonding meter because I had inconstencies on the impacts on it from the two previous documented playthroughs and I wanted to be the more precise as possible to get an understanding on how it works. I edited them accordingly. I'll use the same strategy for ending #5 which requires an away time of more than 24 hours. Chapter 1 Hello? Where are you? I just want to help bond +1 stranger 2 nothing to do with it bond -1 stranger 1 911? search the walls anything useful? saw something? Chapter 2 knock it down forget the door do you think it's a game? peel the wallpaper Chapter 3 any other exit points? we need more clues bond -1 stranger 1 Chapter 4 is it worth it? virtue is in the middle cat's name what is it? the cat's a bomb? we'll find a way bond +1 stranger 2 Chapter 5 the clock is ticking bond +1 stranger 3 positive thinking bond -2 stranger 1 we'll both get you out Chapter 6 wait! is it a decoy? are you alone? is it important ? yes Chapter 7 tell me about it keep your head sharp life is without objective meaning accept the guidance Chapter 8 I'm sorry it didn't help brainstorming covered with blankets Chapter 9 are you alright? bond +1 stranger 2 what happened? push the fireplace wall Quinn, the nostalgic man bond +1 stranger 3 Chapter 10 what does it say ? bond +1 stranger 4 the roof cool, open it bond +1 stranger 5 pink carnation Chapter 11 Chapter 12 kitchen knifes? bond -1 stranger 4 (*) check the fridge forget it bond +1 stranger 5 check for doors Chapter 13 don't eat the cookies bond +2 acquaintance 2 are we missing something? bond +1 acquaintance 3 search the pantry open the cookie Chapter 14 why did you lie? pain killer addiction check the bottles for clues you're doing good Leave and go back between 6 and 24 hours later. Chapter 15 your family? bond +1 acquaintance 4 drink some bond +3 peer 2 wine expert Chapter 16 what did he say? he's messing with you go! don't look back! bond +1 peer 3 Chapter 17 door n°2 search your surroundings check out the mechanism danger, Will Robinson! bond +1 peer 4 Chapter 18 Check the fridge bond +1 peer 5 Northwest and no drinking heads bond +1 friend 1 Chapter 19 he's frightened bond -1 peer 5 (*) leave the cat (*) do you see a way out? inspect the mirrors good luck in Narnia bond -1 peer 4 Chapter 20 are you alright? mighty Quinn? leave it and move on dust? bond -4 acquaintance 5 Chapter 21 be careful why a he? the furnace poker! dont't look inside bond -2 acquaintance 3 Chapter 22 ok, so it's cold (*) old book, paperclip, battery [boss fight] bond +3 peer 1 Chapter 23 the locked box you have to open it bond -4 acquaintance 2 photos? bond -3 stranger 4 follow him Chapter 24 be careful we're lossing signal STAY Alternative ending #3
  11. And here is how I got ending #2. I made a few changes in the answers for #6 (*) and I tried being away near the end but it didn't affect the bonding level. Chapter 1 Hello? Where are you? I just want to help bond +1 stranger 2 nothing to do with it bond -1 stranger 1 911? search the walls anything useful? saw something? Chapter 2 knock it down forget the door do you think it's a game? peel the wallpaper Chapter 3 any other exit points? we need more clues bond -1 stranger 1 Chapter 4 is it worth it? virtue is in the middle cat's name what is it? the cat's a bomb? we'll find a way bond +1 stranger 2 Chapter 5 the clock is ticking bond +1 stranger 3 (*) positive thinking bond -2 stranger 1 (*) we'll both get you out (*) Chapter 6 wait! is it a decoy? (*) are you alone? is it important ? (*) yes Chapter 7 tell me about it keep your head sharp life is without objective meaning accept the guidance (*) Chapter 8 I'm sorry it didn't help brainstorming covered with blankets Chapter 9 are you alright? bond +1 stranger 2 what happened? push the fireplace wall Quinn, the nostalgic man bond +1 stranger 3 Chapter 10 what does it say ? bond +1 stranger 4 the roof cool, open it bond +1 stranger 5 pink carnation Chapter 11 Chapter 12 any idea about the owner? bond +1 acquaintance 1 (*) check the fridge forget it bond +1 acquaintance 2 check for doors Chapter 13 don't eat the cookies bond +2 acquaintance 4 are we missing something? bond +1 acquaintance 5 search the pantry open the cookie Chapter 14 why did you lie? pain killer addiction check the bottles for clues you're doing good Chapter 15 your family? bond +1 peer 1 drink some bond +3 peer 4 wine expert Chapter 16 what did he say? he's messing with you go! don't look back! bond +1 peer 5 Chapter 17 door n°2 search your surroundings check out the mechanism danger, Will Robinson! bond +1 friend 1 Chapter 18 Check the fridge bond +1 friend 2 Northwest and no drinking heads bond +1 friend 3 Chapter 19 he saw something bond +1 friend 4 what can you see? do you see a way out? inspect the mirrors good luck in Narnia bond -1 friend 3 Leave and go back between 6 and 24 hours later. Chapter 20 are you alright? mighty Quinn? leave it and move on (*) dust? bond -4 peer 4 Chapter 21 be careful (*) why a he? the furnace poker! dont't look inside bond -2 peer 2 (*) Chapter 22 light the furnace old book, paperclip, battery [boss fight] bond +3 peer 5 Chapter 23 the locked box you have to open it bond -4 peer 1 photos? bond -3 acquaintance 3 follow him Chapter 24 be careful we're lossing signal STAY Alternative ending #2
  12. Trophy guide gives conditions to get the endings but it's still hard to get them if you don't know answers that make Quinn tilt. I've done 6 playthroughts so far and I wanted to share with you the strategy I used to get ending #6. This strategy can be used for ending #1 and main finale (and presumably #4) by adjusting the answers affecting your bonding from chapter 19. Just be careful at your bonding meter. Chapter 1 Hello? Where are you? I just want to help bond +1 stranger 2 nothing to do with it bond -1 stranger 1 911? search the walls anything useful? saw something? Chapter 2 knock it down forget the door do you think it's a game? peel the wallpaper Chapter 3 any other exit points? we need more clues bond -1 stranger 1 Chapter 4 is it worth it? virtue is in the middle cat's name what is it? the cat's a bomb? we'll find a way bond +1 stranger 2 Leave during interlude, go back 45 minutes later. Chapter 5 what's on your mind? bond -1 stranger 1 too harsh on yourself breathe and relax Chapter 6 doesn't make sense are you alone? forget the book yes Chapter 7 tell me about it keep your head sharp life is without objective meaning you know the answer Chapter 8 I'm sorry it didn't help brainstorming covered with blankets Chapter 9 are you alright? bond +1 stranger 2 what happened? push the fireplace wall Quinn, the nostalgic man bond +1 stranger 3 Chapter 10 what does it say ? bond +1 stranger 4 the roof cool, open it bond +1 stranger 5 pink carnation Chapter 11 Chapter 12 kitchen knifes? bond -1 stranger 4 check the fridge forget it bond +1 stranger 5 check for doors Chapter 13 don't eat the cookies bond +2 acquaintance 2 are we missing something? bond +1 acquaintance 3 search the pantry open the cookie Chapter 14 why did you lie? pain killer addiction check the bottles for clues you're doing good Chapter 15 your family? bond +1 acquaintance 4 drink some bond +3 peer 2 wine expert Chapter 16 what did he say? he's messing with you go! don't look back! bond +1 peer 3 Chapter 17 door n°2 search your surroundings check out the mechanism danger, Will Robinson! bond +1 peer 4 Chapter 18 Check the fridge bond +1 peer 5 Northwest and no drinking heads bond +1 friend 1 Chapter 19 he saw something bond +1 friend 2 what can you see? do you see a way out? inspect the mirrors good luck in Narnia bond -1 friend 1 Chapter 20 are you alright? mighty Quinn? I have got a feeling bond +1 friend 2 dust? bond -4 peer 3 Chapter 21 stuff to look into why a he? the furnace poker! can't hurt you bond +1 peer 4 Chapter 22 light the furnace old book, paperclip, battery [boss fight] bond +3 friend 2 Chapter 23 the locked box you have to open it bond -4 peer 2 photos? bond -3 peer 1 follow him Chapter 24 be careful we're lossing signal STAY Alternative ending #6
  13. Hi. I started playing it on PS4 with my daughter today. It's nice to play and local coop is not split screen.
  14. A video showing the full level: https://www.youtube.com/watch?v=pTPCG970HxI. I spent around 5 hours on the level and I finished by passing it once I knew every obstacles by heart.
  15. Hi. If you still wonder how to get it. There is a stunt jump just before. Boost and hit square and you should land on the loop where the star is.