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Everything posted by h4mx0r

  1. Man that was a grind, some of the takedowns look really similar, and sometimes it seems to be multiple takedowns for a single position/weapon/situation. Still, my last one ended up being the staff, probably because there's not as many staffs in the game as other weapons. (And also ground takedowns are a bit more rare.)
  2. Just popping by to say that there is a Bethesda Ghostwire FAQ out there that confirms the hyakko parade appears on a cooldown. So give it a little time before you start looking for the next one. My own anecdote is that I think it tracks real time too, so if you turn off your Playstation and go do something else, come back, the cooldown timer may have already reset. Don't burn yourself out looking for the parade. (but do it whenever you see it)
  3. Did you ever find out why? (I'm wondering this as well)
  4. I wonder of Hyakko spawn rate is tied to some cooldown timer. Anecdotally, two times I've gotten it to show up were just me leaving the game to go do something else, and then coming back later and bam it shows up down the next big street I travel. Also got the platinum just now. Very simple straightforward trophy list. Just a bit of RNG re-rolling elements that extend the trophy hunt a little bit. I feel like the game got cut short or something. There's a lot of unused space on the left side of the map that you can move your cursor around, and like previously mentioned, everything after Chapter 4 seems kind of rushed along plot-wise. I was really digging it and wanting to keep moving forward and then it sort of just ends. I really hope they don't abandon the franchise. There's a lot of potential here that could be further developed. Kinda like how TE2 was just an improvement on TE1 in most ways.
  5. I didn't realize this but you can add relics to your map tracker from the nekomata stalls. I didn't really want to open a guide if the collectibles had a built-in tracking feature so this was nice for me. EDIT: Also, to each their own, but I've played a number of open world games and so far I've been relatively happy with the collectibles in this game. Would I have preferred less collectibles? Yes. But as far as open world games with collecting trophies go, I'm pretty okay with this one. I'm not sure why yet, but I just am.
  6. Don't forget to buy food from the nekomata stalls. There are special ones that sell stuff like Taiyaki or Bubble Tea or Onomiyaki (pancake thing) that I've never seen out of a food bag.
  7. Got it after about maybe 30-40 pulls. Honestly I didn't concern myself with this, I just would reload and try maybe like 4-5 times and then go collecting in the area. If the RNG is gonna be bad to you, try mixing it into your schedule of things to do (your quest to get all the collectibles) so it's not mind numbing 100 reloads in a row. That being said, it is unfortunately not a good trophy lol.
  8. ah I remember this trophy. I was able to get this really early on when the game came out because I was really good at Slime Climb. I play a lot of different video games, and I'm pretty decent I think. But I could never compare with all the top elites of FPS games, Rhythm games, Puzzle games, etc... But I could ace Slime Climb like 90% of the time. Good times.
  9. I haven't played since Season 1, what exactly makes Sweet Thieves perfect for Infallible and other win trophies?
  10. Got the platinum last night. It's a very straight forward plat with only one missable (the mysterious package). I think the "Do X thing Y number of times" type trophies are additive over the whole game, not just a single save- so you can reload saves to farm Transformation kills or whatever. Just get it in the final battle during the defense mission. For a game with two collectible trophies, I had found most of them through general gameplay. Cyber Nekos aren't tracked (except count) but they're pretty easy to find. Posters are tracked in your database archives.
  11. Is the Mysterious Package thing supposed to show up in my Side Missions? I might not have talked to the quest giver, but I went ahead to the ship, beat up the boss, and got the package. Came back and delivered the package (got my reward too) but it's not showing up in side missions completed... edit: nvm, I just got the side mission trophy. My menu shows 21/22 side missions completed. Looks like maybe it'll only show up if you had talked to the dude prior to completing the ship, but it still counts as long as you give him the mysterious package.
  12. Yeah it does, I've been buying almost all my games in PS4 version because of this. Cheaper in some cases and also probably easier resale if I wanna get rid of it.
  13. Yeah it's generally PS4 --> PS5 one way. The idea being that people who don't have a PS5 yet can start playing the game and then upgrade when they do get a PS5.
  14. My experience here is on PC but I've played like nonstop for the last two days and I've only ran into like 2 bad eggs off the top of my head. I imagine a coop game environment sets less people off than a competitive pvp shooter.
  15. Just chiming in, this took me many tries as well but I eventually got it by just touching literally nothing except the flag pole and photo light. No kills, no distractions. Just let the timer run down. No idea where I kept breaking their pathing, but in a run where I touched nothing except the flag and light, it worked exactly as intended.
  16. Wasn't Marseille part of the GOTY DLC? not from Aftermath?
  17. I assume the new class and stuff means people starting from scratch just got the grind extended because they need to max out those perks too. (and if there's any new weapons?)
  18. At least the relevant trophies import to H3 I think.
  19. Trigger discipline might not be that bad, since it says Intense difficulty which isn't even the hardest one. That means you can probably get by with a bot game, and since you probably don't have to worry about friendly fire from bots... you just need to practice your own careful shooting. Also I noticed the wording on some of these trophies say "Mission". I assume campaigns are comprised of multiple missions (aka levels) so it's actually not too grueling. Just figure out the mission you're best or fastest at and grind away.
  20. August update: I just platinumed the game today and can confirm that yes, multiplayer is still alive. It's not the most bustling but 4v4 games happen quite often. I've been able to play every game mode via quickmatch, I think Domination is the most popular, but I've been inserted into games of Scavenge and Deathmatch. A few games of King of the Hill. Once even got a vaccine hunt. The matchmaking is ass though. I've on rare occasions been the only player in a game for half the match, but usually the game has players. You'll also probably come to recognize a few player names while grinding out the pvp matches. Some of them recognized me and would shoot me a hello or kudos message on psn. Personally I think the fastest game modes are Domination or King of the Hill. Scavenge Raid always ended by timeout and Deathmatch requires too much bumbling around, even if a team is steamrolling. edit: I should add that I played throughout the day with no issues in finding games. I've played at noon, afternoon, and even midnight. I've noticed some >180 pings on some players before, so it's probably grabbing players from different regions to fill.
  21. New trailer: most notably it seems to include the original WWZ stages. I'm not sure yet if this is an expansion or a standalone with it's own trophy list. If it's a whole new trophy list, I kinda hope I don't have to play the original five episodes again. I mean, I get it, fun game and all, but like... Re-grinding stages on Hitman 1 and 2 sucked all the fun out of it for me.
  22. Just chiming in for anyone else: it was my last trophy to platinum. I basically deleted the game, got a fresh install, new save file, and just completed the first level 60 times. If you make it all the way to the end and this is your last trophy, you might be glitched. Luckily this is the kind of trophy you can do on a fresh save with minimal progress loss. (You'll see it took me 6+ years to platinum this on my profile. I basically beat the whole thing on Vita six years ago but recently I had some time on my hands and went back to clean up some plats, so I did a fresh install on another system and got 60 to Car.)
  23. I'm on the verge of finishing the plat for this game and it's pretty bad. I played with chinese voice-overs (since I understand a bit) and it's actually a redeeming factor for me. If I play any future titles, I would hope that they continue to include chinese voice-over work. I don't think Dynasty Warriors should be open-world. There's so much dead space between areas and visual fidelity is pretty poor. Makes the barren areas feel like a dead MMO game from 15 years ago. It needs more to do in this open world, more things to look at, more things to interact. Make peasant/civilians more dynamic; breathe some life into the lifeless world. If the future games want to pursue the open-world, it needs a lot of work. The only saving grace in the road to platinum this game is that speedrunning is fairly easy since you can beeline for main objectives pretty fast. My other Musou platinums are DW7 and DWG3... and the only part I liked more about DW9 is that you can finish the relationships trophy by spamming letters instead of grinding stages. Still kind of mind numbing, but you get it over with faster. EDIT: although thinking about it, future titles will heavily benefit from new gen systems. DW9's hassle and grind would have been dramatically decreased if there were a lack of loading screens. With all the fast travel and cutscene loading there is... imagine if that stuff was instantaneous. Would streamline the experience so much more, especially if you want to do multiple characters/runs.
  24. It would be tedious for sure, but it might not be thaaat bad since we now have a fully localized version on xbox/windows. I played the NA version on PC and iirc like 90% of the trophies were just "Kill the boss once" for every main boss. You'd just need to mash through the story mainly. Play on Easy to trivialize all the fights (you don't get the Hard mode rewards but we're just aiming for trophies here) If you could find some way to get power leveled through Advance Quests or Tokyo Keys, that would probably trivialize most of the content required for the trophies.
  25. #79 - Ergophobia It took me six years to earn this platinum. SIX YEARS. There was this one boss I just couldn't beat, and I would try again every year, but get frustrated and move onto something else... And yet, finally... here I am. Ponce de Freon can suck it!!! I normally don't post my plats in here very often but I just had to share this achievement. I feel like a weight has been lifted.