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Right, now back to lurking.
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@BB-BakkerJ Lol, yeah, just had a few promotions meant that I had less time in the day for skivving off work! 😉 A puzzle - a really tough one - might not be a bad idea.
@DaivRules Thanks, don't know how long I'll be "back" as I'm not in the habit of stopping by anymore, but we will see. Dropped by to check on a few lists to see which PS5 game I want to play next and ended up dropping a comment or two before I left. 😄
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Damn, ok, we get it, you make trophy guides on your YouTube channel. Sheesh.
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@StrickenBiged Youtube's search has always been terrible for me.
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@Mesopithecus Your timing with that thread was just impeccable! Lmao! Another YTer made 2 posts in a row after your suggestion.
I don't really care if someone wants to make a status update or whatever saying, "Hey, I'm streaming X. Come watch!" or "Here's my newest YT video, what you think?" or creates a thread for their personal YT channel (I've seen people do this and it doesn't bother me at all). But I always saw threads as something that invokes discussion. 4 threads of the exact same thing is like duplicate posting because if you want someone to watch your guide or leave feedback, you can do this under a single thread. And like @StrickenBiged said, this is kind of why we have gameplay guides....
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@Beyondthegrave07 Yea I noticed that, plus there are already other people that have posted video guides on the same game forum
One of the points that hasn't been touched on is the quality of these video guides; there is one content poster (I'm not naming names) whose videos are pretty badly made, contain missteps or misinformation and are generally down voted on YouTube, plus they are incredibly hostile to constructive feedback. There is no real control over that when they are being posted so prolifically
There is definitely a correlation though between the increase in ezpz games and more of these guides being posted. Even when there is a sale, a video or two gets posted identifying the easy games. Don't get me wrong, I've played my share of easy stuff so I'm trying not to judge too much, but you never see anyone posting the opposite for challenging games, just once I'd love to see that.
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This is pretty interesting: direct to skin haptic feedback without wearables or controllers.
https://www.eurogamer.net/articles/2019-01-23-the-promise-of-a-game-world-you-can-touch
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Just imagine this in VR, it would be crazy. Picking up items that you can actually feel the shape (if not the weight) of. Madness.
Non-gaming applications are intriguing too. Combined with AR, I'd imagine that it will look (to the user) like the movie Minority Report. At least until we get mid-air holographic displays figured out.
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Bungie is independent again, retains the rights to the Destiny franchise.