Undead Wolf

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About Undead Wolf

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    Arch Wizard
  • Birthday 01/09/96

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  1. I popped 5 platinums today for the Vita's 7th anniversary event. I've been working on these for a while. #237 - Undertale Don't You Have Anything Better to Do? Obtain all other Undertale trophies. #238 - Hatsune Miku: Project DIVA X Trophy Master All trophies unlocked! #239 - Miracle Girls Festival トロフィーマスター 全てのトロフィーを獲得した #240 - Cosmic Star Heroine Heroine Achieve all possible trophies. #241 - Muramasa Rebirth Master of the Oboro Style! Obtained all trophies! I already wrote my thoughts about most of these games somewhere in this thread, so I'm not going to go into much detail about each game here, but I will give a few thoughts. To get the negative out of the way first, I hate Undertale with a passion. I doubt I'll ever understand why it's so popular... Cosmic Star Heroine was a decent game, but I was kind of put off by the character designs and the story didn't really interest me. It was alright. I'm very happy that I was able to finally 100% both Muramasa Rebirth and Hatsune Miku: Project Diva X. I started the former well over 4 years ago and I've been playing the latter in short bursts for about a year and a half. Pretty tough plats too! I had lot of fun with Miracle Girls Festival which is basically a rhythm game with characters from a bunch of different anime. Some really great songs and my anime "want to watch" list has definitely grown after playing it.
  2. Happy (western) anniversary, Vita! It probably took about an hour to plat Undertale from where I left off at because of a rather difficult boss fight that I ended up using all of my health items on to clear. That made the fights against regular enemies that came after more difficult than they should have been. I was expecting the game to give me some trouble, though, which is why i got it out of the way first. Let me tell ya, it's quite a relief to know I never have to play this game again. Everything else went off without a hitch thankfully. I'm most proud of the Muramasa Rebirth plat/100%. I don't know how many people remember this, but back on the Vita's 5th anniversary thread, I said that I was going to platinum this game, but that never ended up happening. The fact that not only was I able complete way more games this time around, but I also got the 100% in a game I previously failed to platinum for one of these events makes me feel like I've redeemed myself. It was quite the task to 100% the game in a relativity short time frame like that, but I got it done. I'm also really happy that I got the platinum in Hatsune Miku: Project Diva X. Without this event, who knows how much longer it would have taken me to finally finish the game? There's only so much you can do in the short bursts I was laying the game in prior to this event. It was quite a challenging plat too, especially for someone of my skill level in rhythm games. I feel like I've definitely improved in the genre. To end off, I just want to say that it has been really awesome seeing all this Vita love over the past few months. We may be small, but the Vita fanbase is still as passionate as ever! I'm really proud to be apart of such a great little community. Also, I've got to give a big shout-out to @Crimson Idol for running the event and giving people like me more of a reason to post on this site. It can't be an easy task compiling all of these stats from everyone! I hope we'll see this event return for the Vita's 8th anniversary. Or are we skipping a year again?
  3. I love the cover art on this one. The game sounds really interesting too.
  4. Alright, I'm only one trophy away from the platinum in Miracle Girls Festival now. It's the trophy for finishing a song after playing the game for a total of 24 hours. I'm currently at 13 hours and 30 minutes, so I'm going to leave the game running over night and hope for the best. There's a PSTV icon on the back of the game's box, so I'm assuming that means it's PSTV compatible. I don't like the idea of leaving my Vita on for 10+ hours straight because of the strain it would put on the screen and battery, so the PSTV should hopefully allow me to bypass that. So yeah, I'm aiming to pop all 5 platinums around this time tomorrow. I'm least looking forward to Undertale since I'm pretty sure there's at least one more boss I have to beat, there's probably more obnoxious puzzles to solve, and I don't even like the game to begin with, so that's gonna be a pain. Assuming no issue crops up with MGF, though, everything else should be smooth sailing. Fingers crossed anyway...
  5. So apparently the Japanese version of the Phoenix Wright: Ace Attorney Trilogy for PS4 (which just came out over there) has English subtitles. Not only that, but it released physically too, which doesn't seem to be the case for the west. I mean we don't even have a release date yet. Considering all this, I just decided to import it. I've really been looking forward to playing the trilogy ever since they announced it would be coming to PS4. It's gonna be great. ^_^

    1. Show previous comments  2 more
    2. Glowbugg


      Does it work on all region accounts?

    3. Undead Wolf

      Undead Wolf

      @Glowbugg Yes, the PS4 is a region free console. The disk will play on any system.

    4. mecharobot


      That is interesting, but AA has some pretty heavy localization. The characters names are puns etc. and it's pretty different in english, though I don't really object this any more than pokemon translations. I mean, I wonder does the import use the english localization or another one? Nonetheless, hope you enjoy this charming tale of anime law&order if you didn't already. It took me by surprise years back when I first played it.

  6. I got my limited edition of Steins;Gate Elite today! The main reason I wanted it was for the Kurisu cloth poster contained inside.
  7. Forehead loli arrived today! Front View: Back View:
  8. It's funny. People have been calling the Vita "dead" for many years now, but here we are in 2019, still having the exact same conversations. Oh, but this time it's for real, right? Despite Sony's best efforts to kill of the Vita time and time again, it still has a small but passionate/dedicated fanbase who are playing the system and buying games for it to this day. I have no reason to believe this latest decision will affect that in any way. I know that I'll still be using my Vita(s) on a regular basis for years to come. I had a feeling that production would be ending soon anyway, which is why I bought a new Vita just a few months ago. There's no way I was going to risk losing access to my vast library of games.
  9. I got around to playing 'The Ghost Survivors' DLC today, so I figured I'd post my times here. Nothing impressive, I was just happy to get them done. Pretty tough! 😅 Out of them all, the 'Forgotten Soldier' scenario probably went the smoothest... at least up until the end. I got past Mr. X just fine, and I killed most of the zombies before the cable car, but I was grabbed twice by the G-Type. I should have tried baiting one of its attacks and dodged past, but I was too nervous. I probably had the hardest time with 'No Time To Mourn', mostly due to how long it was. 'Runaway' was pretty easy and the mayor's daughter is a cutie, so I enjoyed that. I liked the idea behind 'No Way Out' (AKA wave survival), but I wish we had been given a larger area to play it. Was pretty fun, though.
  10. Screw it, I'm positive that I'll be able to get Miracle Girls Festival ready in time, so please add this to my list.
  11. And there we go! Muramasa Rebirth is now ready to pop. There were a couple of bosses that gave me a bit of trouble on Fury difficulty, but it wasn't that bad tbh. Having access to all of these whetstones makes most of them pretty trivial. You just have to be wary of getting caught off-guard. Overall, I had a blast coming back to this game. This was one of the first Vita games I played back in the day and it definitely had a role in me becoming as fond of the system as I am now. It's just as excellent as I remember it being, and it was nice being able to experience some of the DLC for the first time. I had forgotten much of what I had played too, so it felt fresh. The story, art, music, combat... it's all so awesome! I'm really pleased that I managed to complete this game in time for this event. I even have time to spare! Maybe I'll try to get one more quick game done before the deadline, but no promises.
  12. I already owned this game digitally, but it turns out that only the NA version has PSTV support (I don't want to ruin my Vita's analog sticks), so I was forced to import it.
  13. Thankfully I wasn't really using the site for any guides at the moment, so I'm not as inconvenienced by this as some other people are. As for the subtopic of which site I use for guides, it all depends on the game. Neither PST or PSNP have objectively higher quality guides than the other, despite what some people claim. If both sites have a guide in the same game, I'll take a look at both and use the one that's better. I've seen plenty of awful guides on both sites, believe me. Obviously since the guide system on PST has been around a lot longer than PSNP's, though, I find that it's much more likely that PST will have a guide for an older game. Anyway, hopefully the site is back up soon.
  14. I really like the look of this one. I know their previous games have somewhat of a mixed reception (especially Lost Sphear), but I can appreciate how they're making games reminiscent of classic JRPG's. I've not played I Am Setsuna or Lost Sphear yet, but I do own both of them. I'm sure I'll get Oninaki too, probably at launch if it releases physically.
  15. Sometimes I wonder who would want to play games on these difficulties that present no challenge whatsoever, but then I remember that game reviewers are still a thing. To be fair, it must be hard for them to get good at games when they spend more time forcing their political agenda into articles than actually playing the games they're writing about.