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About Gryfer

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  1. Hey TC. I'm at SL 112 now. Let me know whenever you're available. I'll keep working at it until I can get to SL 130 and then I'll stop levelling period.
  2. I'll try to make sure I get it done as soon as possible (I'm at SL 40 right now). Thanks again.
  3. Hey TotallyCrushed -- Really glad to see this and absolutely impressed with your generosity. I'm currently working on getting this plat and was worried about drop rates for certain items but this has provided me a sense of hope. I will get to SL 130 in maybe two to three weeks. Will you still be willing to do this in January?
  4. Everyone else has thrown their opinion in on this game, so I will as well. I want to echo the sentiments of the two quoted posts. I went into this game, as I do with most, with as little information about it as possible. I knew it was a brief (2-3 hour) game limited to the house and involved a lesbian relationship. Past that, I didn't know anything. So when I started playing it, I didn't know if there were any horror elements or jumpscares or anything. And the first hour of gameplay was me tentatively walking around the house anticipating a jumpscare. Playing it at night, alone, with volume up was enough to create a really excellent atmosphere that many other horror games have tried and failed to capture. Ultimately, there's no scripted jumpscares (although there's "one" slight thing the game does as you learn in the commentary). When I found the first secret passage and opened it, I noped out and saved it for a second night because the atmosphere had built well enough for me. I eventually made it through the game and realized it was just a dark, creepy house and then I polished off the rest of the game in very little time. But every time I found a diary entry from Sam, I'd pause to listen to it. She has a great voice and tells a story that's relatable to being a teenager, not necessarily to being a lesbian. There's two portions related to that and they're right next to each other and other fairly quickly. The rest is just about being a teenager. For me, it was an enjoyable story because it reminded me of being a teenager and dealing with the same sort of romance issues that Sam was dealing with. Is it a game of the year? No, by no means. Is it worth an hour or two? Sure. Is it worth $20? Definitely not. Is it worth $5? Sure -- especially when you consider that getting a Coke at a restaurant is going to run you $2.50 plus tax and tip. Is it worth your time given that most people got it through PSPlus? Yep.
  5. I got the most annoying response I could have imagined: My original email: They responded! ... ...... ......... Really? Really, Nordic Games? Really, QuanticLab (the people who send the email)? You seriously think the issue is that I don't have the Crucible Pass? I truly cannot comprehend this level of stupidity.
  6. GOD DAAAAAAMMMMIITTTTTTTTT! I JUST STARTED THIS GAME. WHY DID I NOT READ THIS THREAD BEFOREHAND?! Greediness will prevent all of us from ever getting the platinum on this game. Greediness to have a pay-to-achieve trophy. Bullshit.
  7. This is precisely how I'd describe this game. This game probably takes the cake for me on "most disappointing game" in recent memory. The art style was nice and the insights were neat, but the rest was bland and simply disappointing.
  8. Holy shit. What a fantastic game. Just wow. Immediately replaying this gem.
  9. Yeah, this is clearly because people are all crap at this game. Please tell me how any of these deaths were an issue of skill.
  10. I saved at the beginning of chapters 5, 9, and 13. I got rid of the Plasma Cutter in Chapter 3, then ran with the Line Gun, Ripper, Detonator, and Contact Beam, not to mention lots and lots of TK.
  11. ROUND VIII Starting from my third save at the beginning of chapter 13. Started: 11:00 PM. Ended: 1:30 AM. Session Time: 2.5 hours. Total HC Time: 24.5 hours. (1/13) End - Done! Beat it! Sweet, sweet satisfaction! I saved at the beginning of chapter 13, so by the time I got to the eye poke machine at the very end of 13, I was a bit nervous. Chapter 14 was an absolute breeze. Fully loaded on ammo saved from earlier chapters and just gunslinging my way through the enemies. Chapter 15 had me a bit tense because I swore an enemy that was supposed to show up never did (one of the leapers right at the beginning) and I was convinced they were going to come up behind me as soon as I turned my back. I sold everything I had, turned all my cash into power nodes, fully upgraded almost everything, loaded up with about 15 med packs (2 large and the rest medium) and started gunning my way through the baddies. I actually got trapped in the hallway area before the elevator up -- the Ubermorph popped out of a vent (for the first time out of all of my playthroughs) and an Elite Slasher came with him. I couldn't get through, so I stasised the hell out of them and let them enjoy half a dozen Line Racks before sprinting towards the finish, only to have a second Elite Slasher jump out (the one I've always seen) and get introduced to the Line Gun as well. Man, I was hella nervous during the zero-G scene after the final boss. IT'S DONE THOUGH. YAYYYY. 12 total deaths. That's not terrible, especially considering I died 7 times before my first save. I died 3 times trying to get to my second, and twice trying to get to my third -- no deaths between my third save and the end! Final time on save file: 8:48:32 I'd wager at least an hour and a half of that is me (1) watching a video guide without the game paused and (2) waiting on Stasis to recharge. 15 "wasted" hours (total time spent playing HC minus the total time that actually counted towards my progress) -- but I never once repeated a death. I learned something almost every single time, so they weren't terribly wasted. On top of that, a lot of the time I included in the "wasted" hours included going to the bathroom, etc Anyways, I'm rambling. Ecstatic to finally be done with this. Gonna go Handcannon some bitches for entertainment/stress relief/payback. Cheers, everyone!
  12. ROUND VII Starting from my second save in the middle of chapter 8. As always, I'll include the chapter of death, how I died, and a "lesson learned" (LL) from my failure. Started: 3:30 PM. Ended: 7:00 PM. Session Time: 3.5 hours. Total HC Time: 22 hours. (1/13) Chp. 13 - Made it to my target save point at the beginning of chapter 13, right before the big room. Run went very well except for the Drill Ride. Everyone always says "stand still, the Lurkers will always miss if you do." I think literally maybe two missed the whole time. I went through 3 medium health packs. Ugh. Oh well, that's why I had a stockpile. Time was a little misleading. I kept stopping for miscellaneous things. That said, I was very slow and deliberate. Probably took me about 2.5 hours of actual effort. I'm looking forward to finishing this game off. Maybe tonight, but probably tomorrow.
  13. ROUND VI I updated my prior post with my eventual death. Starting from my second save in the middle of chapter 8. As always, I'll include the chapter of death, how I died, and a "lesson learned" (LL) from my failure. Started: 9:00 PM. Ended: 10:30 AM. Session Time: 1.5 hours. Total HC Time: 18.5 hours. Next target save location: Chapter 13 (immediately after the drill ride). (1/12) Chp. 10 - The area where the tram is on the way to the Medical Deck immediately after the Decontamination room. This death was absolute BS. The Elite Slasher came from above and, despite being hit constantly by my upgraded Ripper blade, he hit me and killed me in one shot. LL: Upgrade my health. This death was ridiculous.
  14. Feel free to wait until sometime later in your playthrough, make a save, then sell everything you own and buy the weapons you haven't been using. Get a kill with each gun, run back to a store, sell them, buy the new weapons, and get a kill with each of them. After the trophy pops, reload your save. You get to keep the trophy but have all of your stuff back. I did this in Chapter 11 in the big room with the ramp, elevator, and all the stasis pods. There's a store in the room immediately before it, but lots of enemies immediately afterwards, so it's really easy to get it there. You can use the same concept to get Fully Loaded and Fully Outfitted (and literally every weapon trophy). I didn't give a hoot about having any Air upgrades, so I saved, sold all my junk, stuffed some nodes into my RIG and filled out stasis, then the trophy popped. I respec'd them to get the nodes back then stuffed all those nodes into my weapons and boom, both trophies. Reload last save and I have everything back.
  15. Not specifically, no, but I'd like to be done by this weekend, just so I can move on with my life. My backlog is *immense* and has some great games in it that I'm dying to get to, but I don't want to get to them until I'm done with DS2.