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Everything posted by NathanielJohn

  1. My best advice is to not get discouraged by dying. You are *expected* to die a lot -- that's why you respawn so quickly. You'll notice that my video above is only 22 minutes long, but the platinum took me 67 minutes to obtain. That's because I spent the other 45 minutes dying. Also, the game has no difficulty curve. Some of the levels in worlds 2 and 3 are harder than the end-game levels, so don't get discouraged by the fact that there are a bunch more worlds to get to.
  2. Can you provide a link to the retail version with 2 bonus levels included that you're talking about? The 2 bonus levels are already free downloads and I can't find a separate PS4 version of the game that has them pre-installed.
  3. Sure, and that very well may have happened. But if people are going to use the existence of NGU save files as evidence against the OP here (as was done earlier in the thread), I think it's fair to point out that those particular save files actually could not have done what is claimed here.
  4. Oh knock it off. I'm hardly just repeating "single trophy out of order" over and over -- I'm asking for some transparency and clarity on your end. The OP has been more than cooperative so far, and the reaction he's been met with is ridiculous. He keeps getting flippant single-sentence non-answers to any evidence he provides. I wouldn't mind if people actually explained why that evidence is insufficient (e.g., "you could have done X, Y, and Z, to make a downloaded save look like this..."), but they don't -- they just ignore it completely. I've spent around an hour crawling through NGU for save files that could match up with what he's posted, and found nothing. I also already brought up the fact that the save file shows his username. The username is stored in the "SUB_TITLE" field of the PARAM.SFO part of a save file, and is not changed when the save file is resigned. In every game I've tested this in, it is also not changed when re-saving the game in the game itself, but unfortunately I do not have Arkham Origins myself and thus cannot test this here. If someone could confirm, would that end this dispute?
  5. I'm sorry, but at this point I think it's the responsibility of the accusers to more clearly explicate which save file he's being accused of using. It's impossible for someone to defend against vague accusations that are nothing more than "well he could have used a save file, and lots of people cheat this game". I can only find one save file on NGU that is claimed to auto-pop the trophy in question here, and it has only 79% completion and a play time of 41:49:51. The video and screenshot that the OP posted here show his save file having *less* time played on it (41:41:21), and 100% completion, so it cannot possibly be the same save file. So which save file is he accused of using?
  6. Over 10,000 people on PSNP bought Little Adventure on the Prairie. It was on the PSNP front page 10 most popular after it came out. The game has absolutely *no* redeeming features whatsoever, and it's insane to think that it sold well for any reason other than easy trophies. Its developer purposely gave it easy trophies specifically to make some easy money to fund their next game.
  7. But the save file showing "Spectral_Shadow" on it *does* help him out. The username shown on a save file is the name of the person who created the save, even after resigning. If it was a downloaded save file, it would show the username of whoever created the save. And am I missing something, or is this all over 1 trophy out of order? What does it matter if lots of people cheat that trophy? 1 trophy not popping when it should pop should *never* be enough to flag someone. Glitches happen. All it takes is a game locking up or the power going out before a trophy pop (especially on PS3) for this to happen. Other people cheating is not evidence that *this* person is cheating.
  8. Er, there are probably quite a few people who have tried to do what the OP said. Lots of people wanted to get the "die for the first time" trophy as their last trophy, as a badge of honor to show that they earned their platinum without dying. There's nothing bizarre about that. I don't see how this could possibly lead to the OP's timestamps though. There's no risk of dying at the time when you should earn the first story-related trophy, so why would the console have been turned off yet to mess with it popping? And why would it then pop later mid-game before even finishing the game?
  9. Weird that you didn't ask for proof from the guy who started this thread, but just cited a private e-mail he supposedly got. I have contacted them *repeatedly* on Twitter over the last 9 months, and it's always the same thing: either no reply at all, or "patch in the works, we're waiting on Sony". I'm not going to dig up Twitter links though. Here is a thread on the inXile (developer) forums where they said that they were aware of the trophy issues, were working on a patch, but Sony certification was getting in the way. That was 11 months ago.
  10. I highly recommend people not get their hopes up. It's nice that they responded, but they said literally the exact same thing (patch completed, waiting on Sony) 9 months ago.
  11. This has been requested at least a couple times in the past as well. One reasonably elegant solution would be for Sly to add a manual "remove my profile from the leaderboards" checkbox on the account settings page. If that box is checked, then your profile is removed from the leaderboards (even if you have not been flagged) and any "you are flagged and removed from the leaderboards" red boxes are hidden (since they are no longer relevant to you).
  12. This is a tricky one. The game has some buggy trophies, but they're all related to the game sucking at recording level progression (e.g., it sometimes fails to keep track of the fact that you completed a certain level, thus delaying certain cumulative trophies). I've never heard of non-cumulative trophies like Regicide glitching out though. I expect that this is save file use (it's exactly what a save file would do -- plop you at the checkpoint right after the final boss to earn you the Elite difficulty trophy easily), but on the other hand it's just one trophy out of order.
  13. For the record, this part of the report is wrong. If your 10th enemy in a row coincided with your 20th enemy *overall*, these two trophies would pop at the same time. However, the game is still clearly auto-popped/cheater, so it doesn't matter much anyway. You still have your trophies. All being flagged does is remove you from the leaderboards. If you don't care about those then nothing needs to be done.
  14. You have to be on Hard or Expert, and you can't start at level 31. You have to start at an earlier level (e.g., 21) and continue going until you get to level 31 from there.
  15. The problem with adding something like this as an actual site feature rather than leaving it up to forum thread etc is that it will never be 100% accurate and complete, regardless of how much effort is put in by the PSNP staff. This leads to distrust of the feature, so people will just end up Googling/looking on forums anyway (e.g., if I looked up a really old game and saw that it wasn't marked as having offline servers, I wouldn't know if that's because the staff just didn't notice the servers went offline or not, so I'd Google the game anyway).
  16. Yeah, unless there's something else wrong with this list that I'm not seeing, this should be lifted. Earning Hardened War Hero later than individual veteran trophies is not a flaggable offense.
  17. Isn't a distance of 4000+ meters *way* past what gets you a diamond cup anyway? When I played, the cut-off was typically 1800 - 2000 meters. What is the typical cut-off nowadays?
  18. I don't watch a lot of TV, so I can't comment on that, but you really find this to be a problem in video games? I don't think I can name more than 1 or 2 games per year with openly homosexual characters. List of games with all heterosexual romances from my profile that I can remember: all Final Fantasy games, all Infamous games, all Uncharted games, Horizon Zero Dawn, all God of War games, all(?) GTA games, Red Dead Redemption, Heavy Rain, Beyond Two Souls. List of games with at least one homosexual romance from my profile that I can remember: Bioware games and TLoU. And it's the exact same thing when Bioware games come out too -- an internet shitstorm about how it's being shoved in our faces and is so disproportionate.
  19. Bill's sexuality wasn't highlighted because he was only in one or two chapters of the game and his sexuality was not relevant to the game or any important character's development. Just like Henry's and David's sexualities weren't explored -- they just weren't relevant, so why would they be? Who cares? Comparing that to Ellie, the game's main character, is just silly. Showing her kiss someone is not "highlighting her sexuality as a defining characteristic". It's watching a main character be a human being. A main character that we're supposed to be interested in getting to know (and whose sexuality was introduced in the DLC for TLoU 1, by the way). Nathan kissed Elena dozens of times throughout the Uncharted games. Does that make his sexuality a defining characteristic of him? Or is it only when gay people kiss that it becomes defining and not OK?
  20. For Nier: Automata, how did you get 100,000G before even arriving on Earth and meeting the game's first merchants? This trophy popping that early isn't something that can happen via the in-game trophy shop. That's a lot of money and that trophy doesn't usually pop for people until right around the end of their first playthrough or start of their second. You played through the game's prologue (which you can't save during) until you got to the Bunker, where you can finally save. Then you applied a max-money cheat to your save file (which also explains why you were able to buy all trophies from the trophy shop without any gaps to back up/reload your save file).
  21. I haven't found anything conclusive yet, but I recommend giving this one a really close look. He went from 430 to 530 platinums in the last 1.5 months, and he is an active member of everyone's favourite trophy hacking site. He very well may have changed his timestamps after getting flagged to make them look more legitimate.
  22. There are exactly 5 such games: Motorstorm RC, Sly Cooper: Thieves in Time, Sound Shapes, Jet Set Radio, and DC Universe Online. There are a couple other games (e.g., GTA 5 I think?) that have *some* trophies that auto-pop, but those are the only 5 with full auto-popping lists.
  23. Say wha? Aren't most Call of Duty games like 7/10 or higher on the platinum difficulty polls? The only one that I've played is World at War, but it's a *far* harder plat than Dark Souls (or any Soulsborne game).
  24. Creating arbitrary cut-offs like "1 hour" or "50th fastest achiever" is pretty much never good for a leaderboard, since people can just work around that specific cut-off. Similarly, blocking stacking trophies because they devalue trophies seems to completely avoid the real problem too. What about Japanese VNs? There are literally hundreds of those that can be platted in 1 hour or less. Those certainly devalue trophies much more than having a second copy of Demon's Souls, don't they? All of these problems seem like they would be better solved by the rarity leaderboard, where plat-bait games are worth hardly anything and thus both of these problems are solved at once, and in a way that isn't so trivial to get around.
  25. Yeah, the FF14 list looks legit to me too.