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Posts posted by NathanielJohn

  1. 12 hours ago, Spinosaurus Rex said:

    I've stopped at 84% for now, this grind is just too tedious for me to play without break. Why they keep throwing these in instead of Kevin/4-star related trophies?


    So there's actually 8 horde levels and 9 normal levels, making this the biggest DLC for Overcooked 2.


    Ah, so the 3 Kevin levels aren't required for trophies? The one trophies "...all levels with a star rating" seemed to suggest that they would be. With how large this DLC is, it's nice to know that they aren't.


    And speaking of the grind, can someone tell me how to put coal in the furnaces? I beat level 1-2 easily without ever doing that, but there's a trophy for doing it hundreds of times and I've tried every combination of clicking on the damn furnaces with a pot of coal that I can try (with food in it, with no food in it, with different buttons, etc), and nothing puts any coal in the damn thing.


  2. On 6/12/2019 at 2:28 PM, MMDE said:

    You kept a Vita on for 3 years and didn't run into any form of memory leaks etc? Is that what you're telling me? You were playing other Vita games in the meanwhile too. How did you know it still worked as long as you didn't turn off the Vita? Why did you PM the other player asking them how it worked, when you knew how it worked, which is why you kept the console on for this long?


    Based on what I've read online (see this thread, for example), it doesn't look like he needed to keep the game running for 3 years (so I don't see why memory leaks or playing other games in the meantime would be an issue). Just that the game was delisted from the store, so he couldn't delete it from his Vita for 3 years, which seems reasonable (and which is why he provided a screenshot to show that it is indeed still on his Vita).


    The game can still be played offline, but due to the servers being closed, progress can't be saved, so you have to get all remaining of the 10,000 kills in a single mission. I can't find anyone confirming either way that this definitely will pop the trophy mid-mission (not surprising seeing as it's in Japanese and not super popular to begin with), but given the evidence provided here it seems reasonable.


  3. 6 hours ago, STARLOVE said:

    Also, for me, admitting that your roommate did it is reason enough for this flag to stay as you didn't earn the trophies, your roommate does. There is zero difference between using a save file (someone else doing it for you) and your roommate obtaining those trophies (aka someone else doing it for you).


    No, as far as the leaderboard rules here are concerned, this is 100% wrong. The leaderboard rules explicitly state that team accounts are absolutely fine, He, his roommate, his grandma, his 17 brothers, and the Prime Minister of Canada can all play on his account, and that is allowed here.


  4. I think that stats that encourage people going for rare trophies is a great idea, but I really don't like this way of doing it. I think that everything that this system would do, would be done significantly better by the rarity leaderboard (along with displaying your rarity rank on your profile).


    As a rule, I think that arbitrary cut-offs are a bad thing and should be avoided. As soon as a 75% rarity platinum is what "counts", people will start going specifically for 74% rarity platinums. So why not just make it continuous instead, exactly like the rarity leaderboard?


  5. What's the reason foe the flag? I don't see anything wrong with the trophy list. If it's the all sidequests trophy popping late, the flag should be lifted as any number of legit things can cause that, including just not saving the game after completing a side quest.


    Unless there's shady stuff going on behind the scenes that we are not aware of, this flag shouldn't have been approved in the first place. Cumulative trophies popping late is not a flaggable offence, since it can happen via doing the individual requirements on separate save files. This applies to all games.


  6. 7 hours ago, TheLakota said:


    No, there's really not. You just supported Dany the entire series because she always took on the "bad guys". It goes back to my earlier post about perspective. 


    You're saying that there's no difference between burning thousands of civilians, who have surrendered to you and are offering you their city, and the situations in Season 2 and 6 where she burned people who were actively keeping her prisoner? Why? Because they both have the word "burn" in them?


    Every single time where she had been "mad" previously in the show, there was a reason for it. A lot of people didn't support her burning the Tarlys (they weren't "bad guys"), but we accepted it because it made sense for her as a character to do that. Burning the Lannister loot train in Season 7 made sense since the loot train was going to be used to fund an army to try to destroy her. They could have made S08E05 make sense by giving her a tactical reason to burn the entire city, but they didn't -- the city had already surrendered before she started burning people, so the only conclusion is that she burned those people just for fun. That is not remotely the same as her actions in previous seasons.


  7. Other strange stuff is happening on your profile at the same time as this DMC5 list. I can't find anything that's officially flaggable for it, but your Resident Evil 2 trophy list is extremely strange too:

    • Your very first playthrough was Leon, Hardcore, S-rank, low carbon footprint, and no healing all at once. That'd be extremely impressive even without the "no healing" trophy, but doing no healing at the same time just makes it nuts. Since this was your first playthrough, you had no infinite weapons, and the infinte weapon DLC hadn't been released yet.
    • Then after that, you did another Leon A playthrough just to get the Minimalist trophy. Really weird to me since you still had at least 3 playthroughs left (Leon B, Claire A, and Claire B), but OK.
    • Your final trophy was "A Waist of Space" for maxing out your inventory slots, which is necessarily obtained in the Lab at the end of the game. Yet you posted a screenshot on another site of you supposedly obtaining the platinum while looking at the Tyrant in the hallway of RPD, where he lifts up the tail of the helicopter. How?

  8. I did both DLC packs solo, and I found Campfire Cookoff to be harder. Levels 3-1, 3-3, and 3-4 in particular leave almost no room for error (I had to re-do level 3-4 more times than any other level in the main game or any of the DLC available so far).


    Even with all of my retries and sucking at the DLC, I still had to grind out 150 wood burnings after being done everything else. Why do they keep adding the stupid "do some action 200 more times than will come naturally" trophies??


  9. 1 hour ago, TheYuriG said:

    I wonder how badly this is going to affect players which have sold their copies by now.


    Hell, at this point a lot of people might have even sold their PS3, not just the game (I haven't actually gotten rid of mine, but I finally disconnected it about a month ago). The last PS3 DLC trophies that were added to any game before this one were Minecraft Expansion 10 on September 9, 2018 (almost 7 months ago), and it was confirmed that those were the final Minecraft PS3 trophies, so many people probably thought that the PS3 was done getting new trophies. If you ignore Minecraft, the last PS3-exclusive DLC trophies that were released (i.e., not trophies on a shared PS4 or Vita list) were from the Lego Dimensions Goonies pack way back on May 9, 2017---almost 2 years ago!

    As for the OP's question...

    2 hours ago, Warlord149 said:

    Is this the latest added DLC to a released game so far?


    Yep! The game released in Japan in December 2010, which was (a) before the release of PS4 or Vita, so we can rule out any games for those systems, and (b) over 8 years and 4 months ago, and if we subtract 8 years 4 months from the last PS3 DLC pack released (May 9, 2017 as mentioned above), we get January 2009, and from there it's easy to check that there were only a handful of games that even existed with trophies at that point, and none have had recent trophy patches.



    34 minutes ago, Avatar_Of_Battle said:

    Like the 2nd quote says, do you have the screenshot of when the trophy popped? If it pops as soon as you open the chest it might help?


    I can confirm that it (under normal circumstances) unlocks as soon as you open the chest. I'm not really sure that this would help though -- even if the screenshot shows it unlocking in Traverse Town like he said, so what? That doesn't rule out save file usage in any way that I can see.


  11. Seeing as this is just one random trophy not unlocking when it should have, and the rest of the list looking fine, and furthermore this happened before Vita hacking was even possible (as far as I'm aware?), this should be lifted IMO. A single trophy not unlocking when it should have can happen in any game.


  12. Which aspect of trophy hunting "means something"? It's a way to have fun and enjoy games. It's a hobby.


    Every time you feel obliged to argue about which part of trophy hunting "matters", "means something" or is "important", just imagine people having the same argument about model trains to help yourself understand how ridiculous it sounds.


  13. Yeah, the extra trump cards you get as rewards from completing objectives are amazing. In particular, if you can unlock Destroy++, Trump Switch+, and Harvest (all of which are easy to unlock, except for Harvest, which is annoyingly luck-based since Mr. Big Head does not show up much), then things become a breeze. The final Hoffman did not have to chance to even do anything against me -- in the very first round, I used Destroy++ (so that he can't use trump cards), Perfect Draw+, and two Two Ups so that he lost all 10 points and died immediately.


    If you combine Harvests with Two Ups and Trump Switch+'s, you will have more trump cards than you know what to do with, even if you use one every turn. You will be tossing away trump cards you don't care about so much due to lack of inventory space. 


  14. On 11/7/2018 at 7:59 PM, Datboy1991 said:

    The game is still releasing 4 dlcs per year for the foreseeable future so you would have to revisit frequently.


    No game currently has more than 128 = 2^7 trophies (Driveclub has exactly that many), so it seems likely that Sony is storing the trophy ID in a signed tinyint (1 byte) datatype. If that's true, no game can ever have more than 128 trophies, and since ESO is already at 114 trophies, they'll have to stop adding new DLC trophies reasonably soon. This is likely why the most recent DLC only had 2 new trophies, rather than 6 like all previous DLCs. If they stick with 2 trophies per DLC from now on, they are restricted to 7 more DLCs with trophies.


  15. 11 minutes ago, JimboUrbanian said:

    Tell me, how would you make the genres? Lets say you have Action, RPG, Racing, Strategy. Where would you put Far Cry for example? Action? What about its RPG elements? Nah. 


    Seeing as the games on this site already have genres assigned to them, and my understanding is they are pulled directly from Sony's servers, this seems like a complete non-issue to me.


    Far Cry 5, for example, is listed in the genres "Shooter", and "Adventure".


  16. It seems like threads like this one come up all the time, with people asking why they cannot report someone who is clearly a cheater. Instead of just silently hiding the "report" button when reporting is not an option, I suggest keeping the button there at all times, but if reporting is not an option (e.g., because someone else has already reported them and it is under review, or the reporter does not have that game on their list), as message explaining why is given.