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Title Update 12.1 Patch Notes


Ghost

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New Apparel Event: Resident Evil

 

Racoon City has sent their best and brightest to answer the call in D.C. and New York City. This unique crossover apparel event launches alongside the newly revamped Reanimated Global Event. In addition to the wonderful outfits available through apparel keys, agents also get the opportunity to collect 7 new back trophies and 4 new patches celebrating Resident Evil!

 

To get the patches and trophies, the level 40 BOO daily projects have been replaced with S.T.A.R.S. Support and S.T.A.R.S. Assault projects. One of these projects will be available each day, and each will reward 2 new patches or trophies each day they are completed until the full set has been collected.

 

  • 4K 60 FPS Support for PlayStation 5

 

Optimization Station Changes

  • Reduced all optimization costs by 75%.
  • Reduced all optimization material crafting recipes by 50%.
  • With this update agents should be able to afford to optimize their weapons and gear about once an hour. Though it may take up to two hours to gather all the resources necessary to optimize the final tier of many items.

 

Reanimated Global Event Changes

 

The green cloud produced by killing enemies with a headshot no longer harms agents. This cloud now heals agents and provides a significant boost to their firepower while standing within it. The green cloud continues to significantly harm enemies.

 

Bug Fixes

  • Fixed issue where gear sets would not correctly display which talents were required to be active for their chest and backpack talents to activate.
  • Fixed issue where Rigger would sometime refresh Tend and Befriend incorrectly.
  • Fixed issue where Memento Kill Confirmed drops could come from friendly skills.
  • Fixed an issue where Memento buffs could last beyond death. Which was both grim and ironic.
  • Fixed issue where directives in the LZ could multiply experience earned in the DZ.
  • Fixed and issue where Legendary Black Tusk would not count as “Black Tusk” for objectives in Leagues and Summit Challenges.
  • Removed objectives for the Skill Demotions Summit Challenge which referred to the Firestarter Chem Launcher and the Shrapnel Trap. The objectives were misbehaving and have been put in timeout.
  • Fixed issue where Vanguard and Perfect Vanguard granted their invulnerability to allies.
  • Fixed issue where Summit Combat Merit Commendation would display unusually in the Commendations menu.
  • Fixed issue where Merciless and Ruthless exotics would trigger a cosmetic explosion on the seventh stack in addition to really exploding on the first shot after.
  • Fixed issue where Decoy Skill would not refresh correctly if it was deployed when getting a headshot kill with the Mantis exotic.
  • Fixed issue where other players on the League leaderboards would show your own SHD level and point distribution.
  • Fixed misaligned elbow pads when using specific apparel items.
  • Fixed issue where The Summit matchmaking tab is not grayed out for groups containing level 30 agents.
  • Fixed issue where the audio queue doesn’t trigger when killing the last enemy on floor 100 in The Summit.
  • Fixed the Symptom Aggravator” talent description.

 

Resident Evil Apparel Event detailed

 

Spoiler

The Division 2 is helping celebrate the 25th anniversary of the survival-horror classic, Resident Evil. Starting February 2, you can unlock special Resident Evil caches that contain themed cosmetic items, including outfits, weapon skins, individual vanity items; and also earn additional gameplay rewards, like backpack trophies.

 

The Resident Evil event will be available for two weeks to all Warlords of New York owners who have completed the New York campaign. Rewards and progress are automatically enabled at the start of the event.

 

Keys for Event Caches can be earned by gaining SHD levels in-game or by Premium Credit purchase.

 

Rewards
 

The Resident Evil Apparel Event contains four new cosmetic outfits waiting to be added to your collection:

 

Other Apparel items include; 2 shirts, 7 backpack trophies, 4 arm patches, and 5 weapon-skins.

 

The Nemesis mask will be available as an event completion reward.

 

Daily Projects

The Resident Evil event will feature daily projects rewarding you with backpack trophies and arm patches upon completion. Each daily project will grant you a backpack trophy and an arm patch at random from the following:

 

Backpack Trophies

  • T-Virus

  • Jill Sandwich

  • Zombie Hand

  • RPD Badge

  • Ink Ribbon

  • Doberman

  • Licker

 Arm Patches

  • S.T.A.R.S.

  • Umbrella Corporation

  • RPD

  • Resident Evil 25th Anniversary

 

How are Keys earned?

 

Resident Evil Event Keys for the Apparel Caches can be earned from the following sources:

  • SHD Levelling: one key every four SHD Levels

  • Direct purchase with Premium Credits

 

Remember, Event Caches do not contain duplicates and any items you're missing can be viewed in the Apparel menu in-game.

 

Phases

 

Here is a detailed breakdown and availability timeline for the event:

  • Event Live -- February 2nd to February 15th. During this period, event keys can be regularly earned or purchased from the sources listed above.

  • Event Closing -- February 16th to February 22nd. If you have any leftover keys, be sure to make use of them during this period.

 

The Resident Evil event is a limited time, so don't miss your chance to add these unique apparel pieces to your agent's collection.

 

 

Edited by Ghost
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