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Chapter XIX: All-Kill (Coming March)


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A new chapter, titled All-Kill, arrives this month and comes with new characters. You can check the Public Test Build and the features coming with it.

 

New survivor: Yun-Jin Lee

 

 

Perks:

  • Fast Track - Whenever another survivor is hooked, you gain 1/2/3 tokens. You consume all tokens after a great skill check on a generator. Each token consumed grants a 1% bonus progression for great skill checks when repairing generators.
  • Smash Hit - After stunning the killer with a pallet, break into a sprint at 150% your normal speed for 4 seconds. Causes Exhaustion for 60/50/40 seconds.
  • Self Preservation - Whenever another survivor within 12 meters gets hit by a basic attack or a special attack, the perk activates. Your scratch marks, pools of blood and grunts of pain are hidden for 6/8/10 seconds.


New killer: The Trickster

 

 

Power: 

The Trickster’s power are throwing blades. He has 60 blades. One press of the power button throws a single blade, holding the button launches a wave of blades. Just like the Huntress, he must get to lockers to refill the blades. Each blade hit fills up a meter on the survivor’s health status and when the meter is full, the survivor loses a health. During that same time, another meter called “Main Event” is filling for each blade hit, and once it is filled and activated, he temporarily throws unlimited blades and throw blades much faster, while not slowing down movement speed.

 

Perks:

  • Starstruck - Activates when you are carrying a survivor. Survivors within your Terror Radius suffer from the Exposed status effect and persists for 26/28/30 seconds after leaving it. The perk cools down for 60 seconds once a survivor is no longer carried.
  • Hex: Crowd Control - The Entity blocks a window for 14/12/10 seconds after a survivor performs a rushed vault through it. The Hex effects persist until the totem is cleansed.
  • No Way Out - Each time you hook an unique survivor, the perk gains a token. When the last generator is repaired, The Entity blocks both exit gate switches for 10 seconds, with additional 4/6/8 seconds for each token in your possession.
Edited by MaxieM0us3
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25 minutes ago, StiffTripple_X said:

Kinda want to see how a build with star struck, agitation, mad grit, and iron grasp would be like

Star struck is going to be better suited if used in combination with bbq and chilli, so they get exposed if there to close when your hooking. Would work better against teams trying to block etc and would also make it so multi pile people could be marked instead of 1 with make your choice.

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New killer & survivor look sweet. Perks don’t seem too bad either. Really disappointed there’s no new map, seems they truly are going the route of no new maps until all the old maps have had the rework treatment.

 

Obviously with that said there’s obviously not gonna be a map related trophy, so that means:

Adept Trickster

Adept Yun-Jin Lee

Trophy for doing something killer power related

and then something related to one of the survivors new perks, not sure what the 2 other trophies will look like

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  • 3 weeks later...

Oh well! I predicted 5 out of the 6 new DBD trophies! :P They’re added on PSN.

 

Here there are:

One Thousand Cuts - Deal maximum Laceration on Survivors 50 times

Multi-tasker Down 30 Survivors while carrying another Survivor

Adepter Trickster (as usual)

Insult and Injury Escape a chase 50 times after stunning the Killer with a pallet

Close ShaveDodge basic attacks or projectiles 100 times

- Adept Yun-Jin (as usual)

Edited by MaxieM0us3
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  • 2 weeks later...

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