cris3f

Tip for Ice Palace, Tier 2 and info for no death trophies

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This level is where you have to get "Time Flies" which is a slightly PITA puzzle because the controls are very flaky and imprecise. Can't give any real advice besides what is in walkthroughs, but you can touch and walk over the spades that are the clock hands. However to get there you have to do first a puzzle to raise a bridge from the start point.

 

At this stage you don't have to actually make the stars appear in the sky for guidance. Pick a very different pattern on the inside wheel. Put it under one of the highlighted symbols. Rotate the inside 12 times, so that it makes a full turn. If you hear a distinctive sound stop, it was a match for this symbol or one of the other 3. When the full turn has been done, turn the outside wheel one time. Then repeat the process with the inside wheel, rotating it the 12 times. Keep doing this until the bridge raises. Believe me, it's a lot faster than getting the 4 pieces in the sky.

 

There's a really good text walkthrough on TrueAchievements, but be aware that the 3 endings are different between the xBox and PS4 versions.

 

The game has 4 no death trophies.

 

The easiest by far is Rush Hour, Complete the Corrupt Winter HQ with No Deaths. It's one of the best levels, clever and fun to play. Just be careful that you must jump when going to the teleport at the endof the train with the holes in the ceiling.

 

The second will be  Time Flies, Complete the Clock Puzzle without dying in the Ice Palace. This is the one that the tip  I give above is useful. The problem with this one (and the next) is that 2 of the powers you have, the phasing and the playing, require that the power locks on the target before it can be used. This is unreliable, both in position and timing. For this puzzle you'll have to play 1 numbers, then 2, 3 and 4, all within a certain time. The 4th is quite strict do expect to do it a few times. The numbers are usually in the same position, so try to memorize them, and do the either clockwise or in reverse. Stay near the center but do try to walk somewhat to them, but don't run.

It's annoying but you'll have to do the wheel puzzle every time you need to retry this.

 

The third one, to me is Hell's Angel, Defeat the Volcano Angel without any Deaths. This one is easier than it seems. The biggest issues you'll have is precisely that the phasing won't lock on the stairs even if you try multiple times, that the play power will not attach to the gun turret during the 3 times you need and that the corrupt power somehow is ineffective even thought it's right on the angel. During this fight as long as you don't finish you can abort the game (PS button, plus close) and you'll be able to return to this point without having to redo the first fight, which would be annoying as hell.

Some important things:

- when you're moving the turret to hit the angel, it will hit it 2 times in the first and second positions, 1 in the third, so when you hear the screachs you know you can proceed to the next hiding position or to the turret command table in that case of the third

- when hitting the angel with the corrupt ray target the body as otherwise it will fail

- for at least 5 times, during phase 2 the angel would not return when chancing from position 1 to 2 or 2 to 3, just abort (really abort the game by PS button, not return to menu) and repeat

- for the second phase in which the angel will change to 3 positions, I found easier to stay in the following positions, considering looking from the position where the command pad is to the place where you start the level: for the first position, behind the crates to the left, I only died once not crouched so I didn't; for the second, behind a single crate to the right, you have to crouch on each angel shot or you'll die; for the third, just to the left of the stairs against the upper deck without need to crouch and for this one it's easier to unlock the play power, so that the turret goes all the way back, then playing it and let it rotate 3 times and locking, and these 2 last actions can be done without looking to the turret and be safely hidden (it's not difficult to get the timing).

It's not bad, the next one is a lot worse

 

The worse to me is Crowmageddon, Beat the Crows without dying on the Corrupt Mansion. This is a crappy stupid RNG run. The crows will come from any position, including your back, they're randomly generated in any point, most guides will say otherwise but try a few times you'll see it's true unfortunately. I did it, but not without deaths by staying to the back right of the elevator, behind the command pad. It works, but you need a lucky run. Best other option is to stay as near as possible to the center and move around slowly. Even so it will be hard if the crows are spawned behind columns and you'll only be able to seem them at the last minute. Look around if you don't see the gold crow or you'll regret it. Also some runs have obnoxious numbers of black crows diving and these you can't kill. The first one is the most difficult to spot and destroy. Took me more than 20 times to get this thing, and yes the trophy run I got was a total breeze. You'll need to destroy 12 gold crows, trophy will pop immediately after this. Ignore the change in the music, the first time I did this I lost in the 12th crow because the music changed and I thought it had ended (😂😐😐😐😐😑😑😑😶😶😶).

And yes you have to climb the tower and do the play puzzle every time. I almost gave up.

 

I have videos of the two last ones, if needed I can put them up. They will be my runs, but the Hell's Angel one perhaps will be useful.

 

The game has a few good ideas, but the story is a mess. Some levels are fantastic, some are awful. Collecting all the monkeys without a guide is a nightmare.

 

Edited by cris3f
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