noyram23 Posted May 14, 2021 Share Posted May 14, 2021 It's been a while so I forgot this but does anyone know which teammates we can use for specific skills trophy e.i. Lift: Kaiden, Liara Thank you 1 Link to comment Share on other sites More sharing options...
Geridian Posted May 14, 2021 Share Posted May 14, 2021 (edited) In the PS3 Release of ME1 powers used by squadmates, even when activated manually, did not count for the trophies. Only what Sheppard activated from his own skills was counted. See the trophy guide from ME1 on PS3 for reference (Steps 4 and 5). This guide (German origin, auto-translated into English) is a bit more detailed for those steps. Advice: Did not check until now if that is working in LE: ME1 as it was working in PS3's ME1, so hope someone finds the time to try this possible solution. I stand corrected, look below. Edited May 14, 2021 by Geridian Link to comment Share on other sites More sharing options...
Couga83 Posted May 14, 2021 Share Posted May 14, 2021 In the Remaster the powers of squad mates count, when you activate them manually. I already did that for all power based trophies. The only power that you need on Shepard is Neural Shock (Engineer), because no squad mate has this power. Link to comment Share on other sites More sharing options...
Popular Post Geridian Posted May 14, 2021 Popular Post Share Posted May 14, 2021 (edited) On 14.5.2021 at 8:05 AM, Couga83 said: The only power that you need on Shepard is Neural Shock (Engineer), because no squad mate has this power. Engineer AND Sentinel >> Skill of the Medicine talent. This is not changed in LE: ME1. And what you wrote about the skill usage is correct: Unlocked Sabotage Specialist while hitting a terminal with the sabotage skill fired by Garrus. Did the other times use sabotage normally while playing the game. Thank you for sharing!Attention: Noticed that good old squadmate "Kaidan Alenko" has access to medicine talent (and to Neural Shock skill). (Simply because he is a Sentinel!) >> So, there is no need to build a special Shepard for skills! Edited May 15, 2021 by Geridian 9 Link to comment Share on other sites More sharing options...
noyram23 Posted May 14, 2021 Author Share Posted May 14, 2021 54 minutes ago, Geridian said: In the PS3 Release of ME1 powers used by squadmates, even when activated manually, did not count for the trophies. Only what Sheppard activated from his own skills was counted. See the trophy guide from ME1 on PS3 for reference (Steps 4 and 5). This guide (German origin, auto-translated into English) is a bit more detailed for those steps. Advice: Did not check until now if that is working in LE: ME1 as it was working in PS3's ME1, so hope someone finds the time to try this possible solution. Teammates skills counts for the trophy with this one, as per the developer AMA themselves. It's possible to get everything on 1 run 1 Link to comment Share on other sites More sharing options...
Geridian Posted May 14, 2021 Share Posted May 14, 2021 18 minutes ago, noyram23 said: Teammates skills counts for the trophy with this one, as per the developer AMA themselves. It's possible to get everything on 1 run Yes, as you can see I edited my post. But, maybe post a quote for a information source for this: " as per the developer AMA themselves"? Link to comment Share on other sites More sharing options...
noyram23 Posted May 14, 2021 Author Share Posted May 14, 2021 1 minute ago, Geridian said: Yes, as you can see I edited my post. But, maybe post a quote for a information source for this: " as per the developer AMA themselves"? I honestly forgot what the links is but it's somewhere in reddit, it's about ME Legendary achievement thread iirc, it was also posted somewhere in this forum either here or the one for the split ME Legendary trophy list Link to comment Share on other sites More sharing options...
Popular Post Geridian Posted May 14, 2021 Popular Post Share Posted May 14, 2021 (edited) @noyram23Did a quick list because you asked in your OT, hope this is nearly 100% accurate (See spoiler): If you want to know what a "Transport Terminal on the Citadel" is, look here: https://forum.psnprofiles.com/topic/108251-teammates-with-skills-that-can-be-used-for-trophies/?do=findComment&comment=2331480 If you want to know at which spot ingame I got most of the trophies, or simply want to know a good place to achieve the "AI Hacking" skill trophy, look here (Edit1 and Edit2): https://forum.psnprofiles.com/topic/108251-teammates-with-skills-that-can-be-used-for-trophies/?do=findComment&comment=2330931 Spoiler Skill name Trophy name Trophy Description Shepard Classes Skill on which Squadmate? Target required? Overload Electronics Specialist ME1: Use Shield Overload 25 times Infiltrator (Starting Ability w/ Extra Point), Engineer (Starting Ability w/ Extra Point), Sentinel (Unlockable) Garrus (Unlockable), Tali ( Starting Ability w/ Extra Point), Liara (Unlockable), Kaidan (Unlockable) Without a target Lift Lift Mastery ME1: Use biotic Lift 25 times Vanguard (Unlockable), Adept (Unlockable), Sentinel (Unlockable) Liara (Unlockable), Kaidan (Unlockable) Can be used on the Transport Terminals in the Citadel Throw Throw Mastery ME1: Use biotic Throw 25 times Vanguard (Starting Ability w/ Extra Point), Adept (Starting Ability w/ Extra Point), Sentinel (Starting Ability w/ Extra Point) Wrex (Unlockable), Liara (Starting Ability w/ Extra Point), Kaidan (Starting Ability w/ Extra Point) Can be used on the Mako + Can be used on the Transport Terminals in the Citadel Warp Warp Mastery ME1: Use biotic Warp 25 times Vanguard (Starting Ability w/ Extra Point), Adept (Starting Ability w/ Extra Point) Wrex (Starting Ability w/ Extra Point), Liara (Starting) Can be used on the Mako + Can be used on the Transport Terminals in the Citadel Singularity Singularity Mastery ME1: Use biotic Singularity 25 times Adept (Unlockable) Liara (Unlockable) Can be used on the Transport Terminals in the Citadel Barrier Barrier Mastery ME1: Use biotic Barrier 25 times Vanguard (Unlockable), Adept (Starting), Sentinel (Starting) Wrex (Starting Ability w/ Extra Point), Liara (Starting), Kaidan (Starting) Without a target Stasis Stasis Mastery ME1: Use biotic Stasis 25 times Adept (Unlockable), Sentinel (Unlockable) Wrex (Unlockable), Liara (Unlockable), Kaidan (Unlockable) Can be used on the Mako + Can be used on the Transport Terminals in the Citadel Damping Damping Specialist ME1: Use Damping Field 25 times Infiltrator (Unlockable), Engineer (Unlockable) Garrus (Unlockable), Tali (Unlockable) Without a target AI Hacking AI Hacking Specialist ME1: Use AI Hacking 25 times Engineer (Unlockable) Tali (Unlockable) Can only be used on synthetic opponents Sabotage Sabotage Specialist ME1: Use Sabotage 25 times Infiltrator (Starting Ability w/ Extra Point), Engineer (Starting Ability w/ Extra Point), Sentinel (Starting Ability w/ Extra Point) Garrus (Starting Ability w/ Extra Point), Tali (Starting Ability w/ Extra Point), Kaidan (Starting Ability w/ Extra Point) Without a target Neural Shock Neural Shock Specialist ME1: Use Neural Shock 25 times Engineer (Unlockable), Sentinel (Unlockable) Kaidan (Unlockable) Can be used on the Mako Edited May 16, 2021 by Geridian Added some explanations. 15 Link to comment Share on other sites More sharing options...
noyram23 Posted May 14, 2021 Author Share Posted May 14, 2021 Just now, Geridian said: @noyram23Did a quick list because you asked in your OT, hope this is nearly 100% accurate (See spoiler): Reveal hidden contents Skill name Trophy name Trophy Description Sheppard Classes Skill on which Squadmate? Target required? Overload Electronics Specialist ME1: Use Shield Overload 25 times Infiltrator (Starting Ability w/ Extra Point), Engineer (Starting Ability w/ Extra Point), Sentinel (Unlockable) Garrus (Unlockable), Tali ( Starting Ability w/ Extra Point), Liara (Unlockable), Kaidan (Unlockable) Without a target Lift Lift Mastery ME1: Use biotic Lift 25 times Vanguard (Unlockable), Adept (Unlockable), Sentinel (Unlockable) Liara (Unlockable), Kaidan (Unlockable) Can be used on the Transport Terminals in the Citadel Throw Throw Mastery ME1: Use biotic Throw 25 times Vanguard (Starting Ability w/ Extra Point), Adept (Starting Ability w/ Extra Point), Sentinel (Starting Ability w/ Extra Point) Wrex (Unlockable), Liara (Starting Ability w/ Extra Point), Kaidan (Starting Ability w/ Extra Point) Can be applied to the Mako + Can be used on the Transport Terminals in the Citadel Warp Warp Mastery ME1: Use biotic Warp 25 times Vanguard (Starting Ability w/ Extra Point), Adept (Starting Ability w/ Extra Point) Wrex (Starting Ability w/ Extra Point), Liara (Starting) Can be applied to the Mako + Can be used on the Transport Terminals in the Citadel Singularity Singularity Mastery ME1: Use biotic Singularity 25 times Adept (Unlockable) Liara (Unlockable) Can be used on the Transport Terminals in the Citadel Barrier Barrier Mastery ME1: Use biotic Barrier 25 times Vanguard (Unlockable), Adept (Starting), Sentinel (Starting) Wrex (Starting Ability w/ Extra Point), Liara (Starting), Kaidan (Starting) Without a target Statis Stasis Mastery ME1: Use biotic Stasis 25 times Adept (Unlockable), Sentinel (Unlockable) Wrex (Unlockable), Liara (Unlockable), Kaidan (Unlockable) Can be applied to the Mako + Can be used on the Transport Terminals in the Citadel Damping Damping Specialist ME1: Use Damping Field 25 times Infiltrator (Unlockable), Engineer (Unlockable) Garrus (Unlockable), Tali (Unlockable) Without a target AI Hacking AI Hacking Specialist ME1: Use AI Hacking 25 times Engineer (Unlockable) Tali (Unlockable) Can only be used on synthetic opponents Sabotage Sabotage Specialist ME1: Use Sabotage 25 times Infiltrator (Starting Ability w/ Extra Point), Engineer (Starting Ability w/ Extra Point), Sentinel (Starting Ability w/ Extra Point) Garrus (Starting Ability w/ Extra Point), Tali (Starting Ability w/ Extra Point), Kaidan (Starting Ability w/ Extra Point) Without a target Neural Shock Neural Shock Specialist ME1: Use Neural Shock 25 times Engineer (Unlockable), Sentinel (Unlockable) Kaidan (Unlockable) Can be applied to the Mako you're AWESOME, Thank you! 3 Link to comment Share on other sites More sharing options...
Woopa777 Posted May 14, 2021 Share Posted May 14, 2021 Thanks Geridian! What does "can be applied to the mako" mean? Link to comment Share on other sites More sharing options...
Geridian Posted May 14, 2021 Share Posted May 14, 2021 (edited) 20 minutes ago, Woopa777 said: What does "can be applied to the mako" mean? You can use the skill when you land on an uncharted world >> Use the Mako as a target >> And you can use the skill. ==> At least: This was written down by the author on a German trophy board. Reason: Not every skill can be used at the same type of target. .. Guess, you can also write "Can be used with the Mako as a target", but I was too lazy to translate this in my own words :D. Edited May 14, 2021 by Geridian Link to comment Share on other sites More sharing options...
Woopa777 Posted May 14, 2021 Share Posted May 14, 2021 4 minutes ago, Geridian said: You can use the skill when you land on an uncharted world >> Use the Mako as a target >> And you can use the skill. ==> At least: This was written down by the author on a German trophy board. Reason: Not every skill can be used at the same type of target. .. Guess, you can also write "Can be used with the Mako as a target", but I was too lazy to translate this in my own words :D. That's what i thought, i just got confused by the wording Thanks again, that list is vert helpful! Didn't understand why some of them didn't pop when used without targets. 1 Link to comment Share on other sites More sharing options...
Geridian Posted May 14, 2021 Share Posted May 14, 2021 (edited) 5 hours ago, Woopa777 said: That's what i thought, i just got confused by the wording Maybe I fix this, when I am in the mood to do this. But, overall, I am happy with the quality of the translation function of this page: Google Translate Web - iTools Back to topic: Quote Didn't understand why some of them didn't pop when used without targets ==> Reason: Some (tech) skills use mines as carrier, those mines need something which triggers them. And not every target can be used as a trigger. Notice: I do not now currently, if the targets I wrote down are 100% correct. This needs confirmation. /Edit1: I will update my original list when I did all the tests. Noticed that Damping did not work on the Mako, but noticed another funny thing which did work in ME1 on PS3: Find a camp with random enemies, like that mercenary camp on Presrop (Number 7, red circle). Save your game manually. Go to the mercenaries and when you are near them, rotate the usage of skills between your Shep and your squad (In my playthrough I used my Infiltrator Shep with Damping skill level 1, Garrus with Damping Skill level 1 and Tali with Damping skill level 1). If your skills are on cooldown, just reload your last manual save. Repeat step 3 and 4 until you are done. Trophies should pop. /Edit2: Finally got all of those "Use xyz 25 times trophies". Overload and Sabotage where achieved while I was playing normally. AI hacking was mastered during the "Rescue Liara" mission: Save >> Find a geth >> Hack it >> Load >> Find a geth >> Hack it >> Repeat until trophy pops. All the others where achieved while using the mercenary camp on Presrop with constant loading of the same savegame after a skill was used. Edited May 14, 2021 by Geridian 1 Link to comment Share on other sites More sharing options...
sovarn Posted May 14, 2021 Share Posted May 14, 2021 @Geridian What do you mean by " Can be used on the Transport" & "Terminals in the Citadel" Link to comment Share on other sites More sharing options...
Geridian Posted May 15, 2021 Share Posted May 15, 2021 34 minutes ago, sovarn said: @Geridian What do you mean by " Can be used on the Transport" & "Terminals in the Citadel" I did not write "Transport & Terminal", but I wrote "Transport Terminal", which is also called "Citadel Rapid Transit". See this link: https://www.xboxachievements.com/forum/topic/194059-citadel-transport-terminals/ ==> This was not so hard to understand, was it? Link to comment Share on other sites More sharing options...
OTPYG Posted May 15, 2021 Share Posted May 15, 2021 On 14/05/2021 at 4:12 PM, Geridian said: Attention: Noticed that good old squadmate "Kaidan Alenko" has access to medicine talent (and to Neural Shock skill). (Simply because he is a Sentinel!) >> So, there is no need to build a special Sheppard for skills! thank you for this. Was worried I’d have to start another play through just to unlock it! 3 Link to comment Share on other sites More sharing options...
noyram23 Posted May 17, 2021 Author Share Posted May 17, 2021 Take this as a grain of salt but i think using it without any target counts too since early on i tried to play around and spam these skills without any target and when there's an eventual target I'll get it in just a few uses. Link to comment Share on other sites More sharing options...
Geridian Posted May 17, 2021 Share Posted May 17, 2021 (edited) 5 hours ago, noyram23 said: snip Some skills need a target, some do not. So it is better to actually use a spot with many enemies >> Save >> Spam skills >> Reload. Edited May 17, 2021 by Geridian Link to comment Share on other sites More sharing options...
UpTheIrons_87 Posted May 17, 2021 Share Posted May 17, 2021 do you need to manually use your squads abilities? or if you have squad AI set to Active will they still register when they use them automatically? 1 Link to comment Share on other sites More sharing options...
Kill-MC-Mildred Posted May 18, 2021 Share Posted May 18, 2021 Does anyone know if Stasis and ai hacking have to actually hit an enemy? I've been using au hacking almost since the start of my game and still hasn't popped 1 Link to comment Share on other sites More sharing options...
Kill-MC-Mildred Posted May 18, 2021 Share Posted May 18, 2021 On 5/17/2021 at 3:38 PM, UpTheIrons_87 said: do you need to manually use your squads abilities? or if you have squad AI set to Active will they still register when they use them automatically? You have to manually use squad abilities. I set mine to defensive only and they're usually ready to go whenever I need them Link to comment Share on other sites More sharing options...
Shinjiro120 Posted May 19, 2021 Share Posted May 19, 2021 I've got Statis without targets, AI i'm still trying but so far nothing. Link to comment Share on other sites More sharing options...
Geridian Posted May 19, 2021 Share Posted May 19, 2021 (edited) 15 hours ago, Shinjiro120 said: Snip AI hacking needs a synthetic target. Wrote this also in my list and even mentioned a good place for this. Just read it up some posts above in the spoiler :). Edited May 19, 2021 by Geridian Link to comment Share on other sites More sharing options...
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