Jason-DFG Posted May 31, 2021 Share Posted May 31, 2021 I wanted to know if the speedrun on RE Village works the same way as RE7 where the timer pauses if u pause the game or if the timer keeps going. Link to comment Share on other sites More sharing options...
Pakeeda Posted May 31, 2021 Share Posted May 31, 2021 It’s similar to RE7 where time stops when paused. 1 Link to comment Share on other sites More sharing options...
MarcusPunisher Posted May 31, 2021 Share Posted May 31, 2021 It functions pretty much the same way as the last RE games. When you pause, you can see the timer above that shows you the time and it stops everytime you pause. 2 Link to comment Share on other sites More sharing options...
Jason-DFG Posted May 31, 2021 Author Share Posted May 31, 2021 4 minutes ago, Pakeeda said: It’s similar to RE7 where time stops when paused. 4 minutes ago, MarcusPunisher said: It functions pretty much the same way as the last RE games. When you pause, you can see the timer above that shows you the time and it stops everytime you pause. Thank you both i didn't even notice there was a timer on my first playtrough. 1 Link to comment Share on other sites More sharing options...
NathanielJohn Posted May 31, 2021 Share Posted May 31, 2021 20 minutes ago, Jason-DFG said: Thank you both i didn't even notice there was a timer on my first playtrough. There wasn't a timer on your first playthrough. It doesn't show up until repeat runs. 1 Link to comment Share on other sites More sharing options...
melodicmizery Posted May 31, 2021 Share Posted May 31, 2021 SKIP cutscenes. i looked last night to see if it counts cutscenes as time if u watch them and it does. so anytime you think your at a cutscene keep hiting pause until it says the skip option sometimes it dont show up if your to fast 1 Link to comment Share on other sites More sharing options...
Jason-DFG Posted May 31, 2021 Author Share Posted May 31, 2021 48 minutes ago, melodicmizery said: 0SKIP cutscenes. i looked last night to see if it counts cutscenes as time if u watch them and it does. so anytime you think your at a cutscene keep hiting pause until it says the skip option sometimes it dont show up if your to fast That i knew already. Was the same on res7 everything was on a timer except the pause menu. 1 Link to comment Share on other sites More sharing options...
BestUsername---- Posted June 1, 2021 Share Posted June 1, 2021 (edited) 3 hours ago, Jason-DFG said: That i knew already. Was the same on res7 everything was on a timer except the pause menu. That’s not true actually. Resident evil 7 and 2 and 3 remakes, cutscenes DID NOT add to the run timer. (I believe all the games before did this as well) For some reason Capcom decided the opposite and counted the timer down during cutscenes for Village Edited June 1, 2021 by BestUsername---- Link to comment Share on other sites More sharing options...
Jason-DFG Posted June 1, 2021 Author Share Posted June 1, 2021 11 hours ago, BestUsername---- said: That’s not true actually. Resident evil 7 and 2 and 3 remakes, cutscenes DID NOT add to the run timer. (I believe all the games before did this as well) For some reason Capcom decided the opposite and counted the timer down during cutscenes for Village I tought it used to because i remember skipping cutscenes in re7 for a speedrun? Been awhile haven't played re7 since release so excuse if i'm wrong. 1 Link to comment Share on other sites More sharing options...
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