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How rare do you believe the platinum will be after Ps plus??


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9 minutes ago, steel6burgh said:

really what was it before it came to plus and what was it after?

 

literally 5 posts above :/

 

1 hour ago, HondaHoe said:

Black Ops 3 rarity used to be somewhere around 0.92%.. after it got added to plus it dropped dramatically. its currently 0.74%

 

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28 minutes ago, steel6burgh said:

Well from my understanding one of the blackout trophies now auto pops.  this was after they nerfed several of the characters requirements like winning with prophets prosthetic arm.  From my understanding now you can unlock the characters on smaller maps or something other than the main blackout map.  I know the trophy they are giving away for opening up the game nowadays took us 80  hours or so I believe before we even started on the rest of the game.  Somebody said they got bots in the game now, not sure if it's true.  So 10/10 no way.  It was maybe a 7 or 8 day 1 and I'd say with all the nerfs and smaller maps/modes they added in and the auto pop of the one trophy and possibly even bots i'd say it's maybe a 4 or 5 now.  this is another great achievement list that got nerfed and handed out later on and it's pretty meaningless now. The zombies is easier than most of their other games imo.

No they took out the easiest characters, and with the small map you can only get the easy zombies one, it's still an 7-8

42 minutes ago, Property_Damage said:

Black ops 3 didnt go down much at all when that came to plus

i wouldnt expect a tenth of a decimal but who knows

i got em both

black ops 4 only recently out beat black ops 3 in rarity

True, but black ops 4 went down my 0.05% in like 2 months, so I think it'll go down a bit

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35 minutes ago, cbh114 said:

No they took out the easiest characters, and with the small map you can only get the easy zombies one, it's still an 7-8

True, but black ops 4 went down my 0.05% in like 2 months, so I think it'll go down a bit

The easiest characters were by far the zombie set.  The ones they gave away for doing nothing were nerfed  and there were 8 of them that had to be unlocked,  they weren't quite as hard as the 4 blackout characters but close considering there were 8 of them.   it's all subjective to when you played it but The 8 character were the most time consuming and right up there with unlocking the 4 blackout characters. I don't know how people can claim they were the easiest if they didn't have to unlock them.

 

nomad you had to get his tags and kill 3 specialist.  If you killed 2 specialist and 10 people playing as blackout characters it wouldn't be good enough.  It was considered harder that Rez at the time but they quickly nerfed it within a few weeks.  Then you had to find Prophets prosthetic and win with it in inventory.  Of course it only dropped in supply crates  everyone could see falling from the sky and fight over.  they nerfed it I believe to finish in top 3. then there were the other 6 characters still to unlock any one of which could give you a hard time.

Edited by steel6burgh
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1 hour ago, steel6burgh said:

The easiest characters were by far the zombie set.  The ones they gave away for doing nothing were nerfed  and there were 8 of them that had to be unlocked,  they weren't quite as hard as the 4 blackout characters but close considering there were 8 of them.   it's all subjective to when you played it but The 8 character were the most time consuming and right up there with unlocking the 4 blackout characters. I don't know how people can claim they were the easiest if they didn't have to unlock them.

 

nomad you had to get his tags and kill 3 specialist.  If you killed 2 specialist and 10 people playing as blackout characters it wouldn't be good enough.  It was considered harder that Rez at the time but they quickly nerfed it within a few weeks.  Then you had to find Prophets prosthetic and win with it in inventory.  Of course it only dropped in supply crates  everyone could see falling from the sky and fight over.  they nerfed it I believe to finish in top 3. then there were the other 6 characters still to unlock any one of which could give you a hard time.

Trust me I played when the game first released and earned almost all the multiplayer ones legit, the multiplayer characters were much easier

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On 2.7.2021 at 9:09 AM, OmegaRejectz said:

Disagree. Heavily.

 

Try winning a match nowdays. Much easier to boost this kill for reznov than winning a match.

20 hours ago, willmill97 said:

 

I got Woods when the 50vs50 mode was active. That made woods 10000x easier!

 

Yeah but this doenst exist anymore. Winning is waaaaaaaay too hard nowdays.

On 2.7.2021 at 9:20 AM, PrinceOfPeace said:

 

You're the first person I've come across that feels this way. Personally, I believe Reznov requires more luck and skill. You can literally carry someone to completing Woods, and I'll argue the same can be done for Reznov to some extent. However, for Reznov, you have to get lucky with picking one of the two correct spots that the ushanka will spawn, get the hat before anyone else does, while not dying in the process because your drop was shit and there's no weapon where you landed, lucky to find a sniper rifle (unless you're poaching a kill with an assault rifle from long range, which requires even more luck), there's luck involved with finding an enemy at over 200 meters and you have to be a good enough shot to kill the person and you. Also, in Solos, you will have to reach the top 5. In Duos, it's top 3. And, if you're playing in Quads, you will have to make it to the top 2. For unlocking Woods, you land at the Military camp, which people seldomly land (the spot is not nearly as hot as Estates or Asylum, which are the ushanka hat spawns), pick up the bandanna, which always spawns there, I believe, get in the chopper, which usually spawns there, fly around for a minute. After that, you could just lay back and try to stay alive, while your teammates do the work.

 

I am not the only one who thinks like that. Getting carried doenst help you when the last survivor is a pro with 10k hours played. Reznov i got third try boosting, you just need to make it to place 5.

 

No offense guys, but blackout has changed in the past years. To the worst. I want to give an accurate picture of how painful this Mode and especially winning it is. As in the end you will struggle at woods nowdays. Winning is almost impossible (unless you have the luck to dont Meet one of the no lifers).

 

Edited by Alex_Gorbatschow
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1 hour ago, GUDGER666 said:

No its not. The percentage didn't go down much at all when it was Plus. 

We know were right

im my biggest fan, i monitor my trophy cabinet left and right to see if my stats changed to then change the order of my rarest trophies, shit didnt go down like they claim

Edited by Property_Damage
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1 hour ago, GUDGER666 said:

No its not. The percentage didn't go down much at all when it was Plus. 

 

If what HondaHoe said is true, that's a pretty dramatic drop. Yeah, it's only 0.20ish%, but when the numbers are already so low, that's a big percentage. 

 

0.10-0.20% drop on BO4 seems likely. 

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8 minutes ago, ThatMuttGuy said:

 

If what HondaHoe said is true, that's a pretty dramatic drop. Yeah, it's only 0.20ish%, but when the numbers are already so low, that's a big percentage. 

 

0.10-0.20% drop on BO4 seems likely. 


Agree that is a pretty big drop considering the already large player base (denominator) and the low rarity (not much room to drop).

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58 minutes ago, Alex_Gorbatschow said:

Yeah but this doenst exist anymore. Winning is waaaaaaaay too hard nowdays.

 

I'd still say flying the chopper for 60 seconds and winning is easier than going to the right hat location, getting the 200m headshot and coming 2nd. 

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1 hour ago, ThatMuttGuy said:

 

If what HondaHoe said is true, that's a pretty dramatic drop. Yeah, it's only 0.20ish%, but when the numbers are already so low, that's a big percentage. 

 

0.10-0.20% drop on BO4 seems likely. 

If lots play it or at least try it then i think it might be bigger for this as most will either not bother with the platinum or delete the game. I think a lot will play it just to see if it is really that bad. Personally i really don't care about the percentages, I don't see why people care about it. 

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5 hours ago, cbh114 said:

Trust me I played when the game first released and earned almost all the multiplayer ones legit, the multiplayer characters were much easier

also are you sure you unlocked them all legitimately because the patch came out december 18th 2018 and you got the trophy January 2019?  you didn't earn the other two trophies until 2020.  Trust me the specialists were much harder than the zombies and I was wrong there were ten of them. LMAO.  Looks like you auto popped the specialist trophy to me.  Trust me I only looked because I know anybody that thinks the specialists was easier than the zombies is full of it.

Edited by steel6burgh
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2 hours ago, steel6burgh said:

also are you sure you unlocked them all legitimately because the patch came out december 18th 2018 and you got the trophy January 2019?  you didn't earn the other two trophies until 2020.  Trust me the specialists were much harder than the zombies and I was wrong there were ten of them. LMAO.  Looks like you auto popped the specialist trophy to me.  Trust me I only looked because I know anybody that thinks the specialists was easier than the zombies is full of it.

That's why I said almost if you actually looked at what I wrote

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5 hours ago, GUDGER666 said:

No its not. The percentage didn't go down much at all when it was Plus. 

 

not to be that guy but I'm TELLING you its false. I know because its been in my rarity cabinet for years and see it every time I check my profile/sync new trophies

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On 2021-07-01 at 6:57 AM, sepheroithisgod said:

This website's community has some kind of aversion to multiplayer games lol


Probably because multiplayer trophies are often a huge pain in the bum bum!

 

In the last month alone I’ve singlehandedly organized and coordinated a 20+ person group for a Gallopili operation on BF1 and several groups of about half that size for RDR1 on PS3. And with a big time commitment aside for obtaining my own trophies, I’ve spent double or triple that time helping everyone else in the groups to make sure they get their trophies as well.

 

Don’t get me wrong, it’s not all bad. The social aspect of multiplayer trophies can be a lot of fun, and I like meeting new people who quite often become long term friends on PSN. But it can also be utterly exhausting at times, especially when concerning the other side of multiplayer games - selfish or impatient boosters, toxic communities on certain games, griefers etc.
 

Multiplayer games can be quite draining for me and I’m sure many other people feel the same way.

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28 minutes ago, ImStylinOnYaBro said:

i'll be keeping a keen eye on rarity. tbh, i hope it spikes upwards if so, that likely means someone found a good exploit to knock the game out quick and easy. 

I feel like that would of been found ages ago

Update percentage has dropped by 0.1 percent, making it 0.70% before the game released on plus

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23 minutes ago, cbh114 said:

I feel like that would of been found ages ago

Update percentage has dropped by 0.1 percent, making it 0.70% before the game released on plus

once upon a time, there was one. hopefully with a larger audience getting on the game there will be more fascinating discovered to behold. 

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12 minutes ago, ACowboy848 said:

I will be starting to play this game this week, just wondering is the game trophies "HARD" to get or is the grinning for the trophies to "LONG" to get the trophies or is it "BOTH HARD and LONG"? 

because of the LOW %

Both hard and long 7-8 and 100ish hours or more

 

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