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Xnzae

Difficulty?

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So I'm grinding the achievements on this game and I'm wondering how difficult is the platinum

Edited by Xnzae
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Isn't there a chapter select option?

Yea, there's a chapter select, thankfully. The fact you cannot skip the cut-scenes is very annoying -.- 

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I beat it on normal first then started a new game on memory hunter.....When I beat it the difficulty trophy didn't pop so there was no Plat for me.. I'm debating if I can do another playthrough for that one trophy or if it will happen again

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Yea, there's a chapter select, thankfully. The fact you cannot skip the cut-scenes is very annoying -.- 

There is but you have to play the entire chapter, it's not like you can select the chapter and a sub-chapter. And while I noticed you can easy miss a small detail every chapter like the Scaramechs in the coat closets or hiding behind paintings, I even ended up with the idea a full replay of the entire game would be more fun then grinding the separate chapters one by one :)

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One of the easiest games I've played, actually. My first playthrough was on Memory Hunter difficulty. :D

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I started with Memory Hunter mode and i am not finding this easy at all. i have struggled with numerous parts of the game. I'm sticking to it though.

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Very easy, finished it first time on Memory Hunter (Hard), the combat system is very creative, fun and easy!
I'm now cleaning up the collectables from chapter 4 to 7, episode select on Script Kiddie (Easy).
I really like this game, love everything about it!

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Game is pretty easy on Hard, only tough spots is the final boss as its very cheap [the last section only].

 

But maybe thats because im not used to these types of games; i think Batman AA is the only game i played where you just use your fists :P

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I completed the game for the first time in memory hunter and got the platinium in around 9-12 hours. It is easy and fun to play. The collectibles are so many and together to eachother that you wont have a problem recognizing the place when watching a video guide. Also u can repeat chapters and they say what u are missing in each. The combat is not hard , once u get usee there wont be a problem. Afterall you fan heal yourself etc...

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are the difficulty trophies stack-able like they do for the Uncharted series?

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are the difficulty trophies stack-able like they do for the Uncharted series?

Yes the difficulty trophies stack.

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Yes the difficulty trophies stack.

alright thanks!  :highfive:

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I'm only now playing this game (PS+ :D), and it seems ridiculously easy.  Every time I lost was due to some stupid mistake I made.  For instance, this game's combat system is quite similar to the Arkham games, and sometimes I forget it's not one of them, so I press the "counter" button, which is actually the "kick" button here, and I end up either doing something completely different from what I wanted or getting punched in the back.

 

The gameplay is nice.  I find the combo system original and fun to tinker with, and the memory-changing scenarios are great.  What I don't like is the art style.  Everything is so monotonous and generic-sci-fi looking.  This game would have severely benefited from cel shading or more interesting lighting.

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I started with Memory Hunter mode and i am not finding this easy at all. i have struggled with numerous parts of the game. I'm sticking to it though.

I also started with Memory Hunter mode and while trying to do the other trophies more challenging than what most have said. I don't think it's a walk in the park and I have Ninja Gaiden Sigma 2, Ninja Gaiden 3, Metal Gear Rising: Revengeance plats. Now it's no where near those games difficulty but I don't think it's a joke either. It's feels almost the same level as the Batman games which is a moderate level of difficulty.

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I'm only now playing this game (PS+ :D), and it seems ridiculously easy.  Every time I lost was due to some stupid mistake I made.  For instance, this game's combat system is quite similar to the Arkham games, and sometimes I forget it's not one of them, so I press the "counter" button, which is actually the "kick" button here, and I end up either doing something completely different from what I wanted or getting punched in the back.

 

The gameplay is nice.  I find the combo system original and fun to tinker with, and the memory-changing scenarios are great.  What I don't like is the art style.  Everything is so monotonous and generic-sci-fi looking.  This game would have severely benefited from cel shading or more interesting lighting.

 

I agree here, i also wish there was more to explore, could've been awesome.

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I also just started playing this game, for free, from PS+. First play through on Memory Hunter. I'm not really finding it too challenging either, plat looks easy. Every time I die, its usually because I either didn't dodge quick enough or some silly mistake I've made, like a few others have indicated here.

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I started the game last night on Memory Hunter (at Chapter 3), and haven't found it too difficult. As long as you time your combos right, there shouldn't be too many issues. 

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If this was open-world it would be great, but I'm playing on Errorist Agent and it's fine, I'm just impatient to finish my combos instead of dodging. :P

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There are only a few points where the game gets hard, but they're not common. All boss fight are easy if you know what you're doing, it's just that sometimes they throw a bunch of enemies at you and a few who teleport, and if you get hit four times or so you're dead.

 

Thankfully you can heal yourself with a healing combo so it's just a matter of practice. :)

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I found it pretty easy to jump into memory hunter, but I did die quite a few times. Still, it's all relative and I've done enough games that makes this look like a cakewalk by comparison. I can see how some people would struggle a bit, but any gamer should really be able to overcome this with a little patience and practice. 3/10 from me.

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