DoktaC4ibby

Your weakness in trophy hunting.

535 posts in this topic

Online/multiplayer grinding trophies, that's why I mostly play single-player games on my PS4.  I could make an exception if the game is enjoyable enough for me, such as Destiny/Borderlands/ace Combat series.

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Online trophies that require me to play with people, or requires me to boost with other people if I cannot be able to get the trophies by myself (thanks a lot Rocket League and Dragon Ball Fighter Z)

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Obviously like many it's online stuff that requires either a boosting partner or other people in a non-organic and fun manner. I would plat ESO if it wasn't for Emperor.

 

I am also a sucker for easy plats. Got a bunch on sale, so far I have enjoyed most though.

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Ironman runs make me lose my shit, pretty much all the time. Bonus points for long ironman runs containing random deaths outside of my control, nothing else can make me reach quite the same level of misery and deep hate towards the developers, and nothing else could make me give up on completing something. I also dislike speedruns because they need such a deep familiarity with games, most games aren't worth this kind of dedication, and speedrunning through a game to me is the most unnatural way to play it, but the dislike is nowhere near as strong as with ironman runs.

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1. Almost all online trophies especially long grinds like reaching the max rank. Thats why i hate to plat rockstar games. Its ridiculous how much you have to grind for max rank in Red dead redemption 1 and 2, gta 4 or max payne 3. 

 

2. Games with fantastic SP but bullsh*t MP like Tomb Raider, AC Black flag or driver san francisco are also a real pain in the ass.

 

3. Trophies which requires a ridiculous amount of time --> 100% completion in Red dead redemption 2. Earning 100% in RDR 1 singleplayer was a lot of fun, but is complete bullsh*t in RDR 2 cause of hunting contracts and lack of fast travel. 150 hours of booring and luck based grinding..... 

 

4. All sort of unmarked collectibles like in The evil within, every call of duty or the feather in Asassins creed 2. Nobody really searches them and uses guides instead, so why should i waste my time with booring collecting? Its really frustrating and doesnst make any game better. It just sucks.  

 

Instead of those crappy trophies, why dont you just create real and fun challenges like for example a really hard difficulty , you have to complete (Killzone 2, Mass effect 2)? And please No ironman Trophis! 

 

Edited by Alex_Gorbatschow
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Grindfests like Mortal Kombat (it isn't that I won't do it but just I worry about my system with trophies like that), I'm still working the Vita version in spurts.

 

Online trophies like say trying a match isn't bad, but unnecessary multiplayer like Arkham Origins or luck like Uncharted... Just no.

Other than that, usually I can manage... but my backlog is so big some games I'm forcing myself through.

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Online trophies that require a lot of kills in multiplayer. Like Battlefield Bad Company 1 - 10 002 kills in multiplayer. Or 40 000 kills in Battlefield Hardlina after you download DLC Criminal Activity. 10 000 kills for each classin multiplayer is insane in my opinion. 1000 kill i understand but 10 000 hell no. And kills that must be earned in ranked matches.

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Like most I hate online trophies. I don't mind simple ones like Soul Calibur 6 does (except for ranked PvP) but hate it when it's something like RDR (2010) where you had to be the top player in like five consecutive games or some BS. 

 

Missables with no chapter select and it's especially worse when they have missable collectibles. 

 

Speed run trophies. If you like speed runs that's cool but I don't think they should force it. Totally takes away from the enjoyment of the game.

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I'm going to jump on the hate train and say I also dislike online trophies. Playing with friends is great fun, but having to play with random people in order to get the most random or tedious achievements online is definitely a no-go for me. My Internet isn't great to begin with, so there's bound to be disconnects, lag, jitter on top of having to deal with randoms online. Truth be told, it can be fun at times, but most of the time I prefer to either play a single-player game alone or if there are online trophies, then boost those with a friend, than to play with people I don't really know.

 

Of particular note for this thread are grindy trophies. Trophies that require you to do a task over and over again. It can be anything, collecting materials to upgrade equipment, raking up cash by doing a specific activity, killing the same guy a thousand times, you name it, anything can be made grindy. What's the bad part about it? Well, no one likes to do the same fucking task a million times. Some grinds can be avoided, while others are made short thanks to a certain strategy, or completely irrelevant thanks to using a turbo controller and a set of rubber bands, but the worst are the ones that cannot be avoided. Like, you have to sit all the way through watching/doing the same thing countless times.

 

Extra hate points for grindy online trophies... Nothing quite beats having the two things you hate the most together in a nice shit package.

 

I think those are my main weaknesses. Oh, well, I guess you could add combo trials there. I'm not particularly adept at these on fighting games and whenever I see one, I know I'm going to be in for a rough experience. I don't hate them per see in their structure but I just find them that they are too much for me. 

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