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Minecraft Dungeons / DLC: Cloudy Climb Guide & Roadmap


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  • DLC: Cloudy Climb
    • Difficulty: 3/10
    • Time to Completion: 20+ Hours
    • Unobtainable: None
Cloudy Climb DLC

The Cloudy Climb DLC adds the highly anticipated tower mode to the game; along with a new battlepass system called Seasonal Adventures. You will need to conquer the tower, a lot, to earn just about every new trophy added in this DLC. You'll also need to grind that new Seasonal adventure to hit rank 10 Well-Seasoned (10G) and rank 25 for Trendsetter (10G). And the rest is based around miscellaneous new things to do in camp, like petting a wolf Pet the Dog (10G) and entering a secret new area Staff Only (10G). This is a totally new and welcomed adventure to the Minecraft Dungeons DLC trove!

 

Fashionable Climber

 

The tower is a new type of game mode, where you will start each run with a base loadout (level 1 melee
weapon, level 1 armor, level 1 ranged weapon, and no artifacts). A single tower run consists of 30 floors
of combat and bosses. When you complete a floor, you will be offered a set of 6 randomized rewards. 5
of these rewards will be weapons, armor, or artifacts and the 6th reward is an extra enchantment point
for the current run. You are only allowed to select 1 of the 6 rewards, so choose wisely.

You will need to progress far enough into a single run and have enough RNG to be offered and select a
new melee weapon, new armor, new ranged weapon, and one new artifact for this trophy.

See Indomitable (50G) to learn more about the tower game mode.

 

 

Meet And Greet

 

There are three vendors in the tower; however, you don’t purchase from them in the same way you do
the camp vendors. Each vendor upgrades your loadout for free; however, you need to have an item
specific to what the vendor can actually upgrade.

 

  • Powersmith - Will upgrade any item's level.
  • Uniquesmith - Will upgrade an item to its unique variant, if it has one.
  • Gildedsmith - Will upgrade an item to be gilded.

 

This is cumulative across all your tower runs, so you don’t need to do this all in a single tower run.

 

 

Tower Power

 

See Indomitable (50G).

 

 

Indomitable

 

The tower can be played at any difficulty, but you will earn Tower Power (10G)  for completing all 30 floors on
Adventure difficulty and this trophy for completing all 30 floors on Apocalypse difficulty. It can
only be played solo, although this may change as the tower's challenge changes weekly. No matter the difficulty, the floors will get more populated and more challenging as you advance. You are given three lives, so dying on a floor does not immediately end your tower run; however, that floor will be reset with any enemies you defeated previously respawning. Losing all three of your lives will end your tower run and there is no way to replenish lives in a run.

The tower's rewards, layout, and enemies will change each week. So you have a limited time to learn the layout of the tower before it changes to something completely different. You start each run with a base loadout of level 1 gear and no artifacts. Completing a floor will offer you with 6 rewards, of which you only get to choose one. What your build looks like in a run is up to your playstyle, preference, and the RNG of the rewards offered. But, essentially, whatever is good in the base game and other DLCs is good to build here. So, focus more on getting leveled gear with good enchantments and artifacts that buff your abilities with those enchantments.

The floor layout is also a pattern that you should be aware of. Normal floors are called combat floors,
where a wave/waves of enemies will spawn, and you need to defeat them all to advance. These make
up the bulk of any tower run. Vendor floors occur prior to any boss floor and can be used to upgrade your current loadout (See Meet and Greet (10G) for more information on vendors). And Boss floors will be your biggest challenge as you will be put up against a random boss from the game. Again, RNG matters a lot here as some loadouts work
better against some bosses compared to others.

Finally, if you ever find yourself needing a break from a run, but don’t want to lose your progress, the
game allows you to save your progress. At the end of any cleared floor, a statue will spawn that allows
you to return to camp. In the meantime, you can go complete other levels or anything else, but when
returning to the tower you will only be able to pick up where you left off as starting a new run will wipe
your current progress.

 

 

Staff Only

 

You will need to use a Light Feather to roll over the barrier to the left of the Tower door. From there,
you need to continue carefully down the roofs without falling until you reach a hidden balcony and
door. Head inside to find the Staff Only area.

 

 

Well-Seasoned

 

See Trendsetter (10G).

 

 

Trendsetter

 

The Seasonal Adventure is a new battlepass system with a free and premium version that can be
purchased. You don’t need to purchase the premium version to unlock ranks; however, you will receive
better and a lot more cosmetics from the premium version. Leveling up your season rank is as simple as
playing the game, whether that is completing levels, running the tower, doing dailies or all the above is
up to you. There is also a set of rotating challenges available to everyone to earn extra XP toward
ranking up.

You will earn Well-Seasoned (10G) when you hit rank 10 and this trophy for hitting rank 25.

 

 

Golden Gauntlet

 

The Gauntlet of Gales is a new level added to the main game’s map. It is accessible at any difficulty
immediately with this DLC; however, the golden parrot is not. You will need to rank up to season adventure rank 45 (See Trendsetter (10G) to learn about the Seasonal Adventure) to unlock the golden parrot pet as a free reward. Don’t forgot to equip the golden parrot pet prior to starting your Apocalypse difficulty run of the Gauntlet of Gales.

 

 

So Many Stairs!

 

This is cumulative across all of your tower runs. Tower floors consist of:

 

  • Combat floors – You need to defeat all for the enemies to clear the floor.
  • Boss floors – You need to defeat the boss to clear the floor.
  • Vendor Floors – Where you can purchase upgrades and just exit whenever to clear the floor.

 

All of these count toward your total.

 

Pet The Dog

 

At the start of the bridge to the Tower in camp, there is now a wolf just hanging out. Walk up to it and
press the interact button to pet the wolf.

 

 

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Well-Seasoned (10G) is buggy, i am on Rank 11 and no trophy popped ..

 

#edit

Now, i am on 13 and still no trophy popped...

 

#edit 2:

To Fix this, u have to set ur console to:

 

Language: US

Area: US

Location: US

 

Restart ur console and start MD again, on camp loadscreen Trophy pop.

 

It worked for me (EU)

Edited by multigamer4fun
Issue Fix
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  • 2 weeks later...
On 21.12.2021 at 5:30 PM, multigamer4fun said:

Well-Seasoned (10G) is buggy, i am on Rank 11 and no trophy popped ..

 

#edit

Now, i am on 13 and still no trophy popped...

 

#edit 2:

To Fix this, u have to set ur console to:

 

Language: US

Area: US

Location: US

 

Restart ur console and start MD again, on camp loadscreen Trophy pop.

 

It worked for me (EU)

 

How can you change your Area and Location on your PlayStation? I'm from Austria (EU) and I have no idea how to do this.

 

My system language is always English (United States) but I'm not able to get the trophy for season rank 25 with this.

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In case anyone is curious, Well-Seasoned, Trendsetter, and Golden Gauntlet at a minimum are technically online trophies. No season progress can be earned when offline.

 

Not sure how the others are tracked so they might be offline.

 

 

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