ChanelOberlin494 Posted December 25, 2021 Share Posted December 25, 2021 (edited) Just so badly done, you attack slow as hell, bosses are far too fast. Also healing items may as well not exist. You can’t actually heal during a boss fight as they’re just too consistent with their attacks. Really enjoyed Remnant and wanted to enjoy this but Christ almighty it’s terrible also; whichever developer had the bright idea to put in that sliding block puzzle at the end. All I can say is I hope they never work in the games industry again. That shot is fucking awful and is going to be a finish blocker for a lot of people Edited December 26, 2021 by ChanelOberlin494 I’m fucking pissed 2 Link to comment Share on other sites More sharing options...
daco_1979 Posted January 22, 2022 Share Posted January 22, 2022 Don't really see the problem with this baby 'souls' game, the combat is all about timing and taking your time to save on the death count within the game. Also the sliding puzzle was fairly simple, only took 5-10 minutes to work out the final puzzle. 2 Link to comment Share on other sites More sharing options...
arcanicist Posted May 2, 2023 Share Posted May 2, 2023 I feel like most combat that's soulslike is generally felt as more clunky. It's hard to make that fluidity that is achieved in those titles without being dang good at your programming. This title was clunky, but not as stiff as say Lords of the Fallen. Fun title but nothing really to build on here. Link to comment Share on other sites More sharing options...
grim_fendango Posted February 19 Share Posted February 19 (edited) I think it's easy to forget that this is a port and was originally a VR game that came out before Remnant. Buy and large Remnant refines a lot of the core ideas of this game. The simplified elements like reduced level and build complexity, as well as combat I suspect largely stem from the fact that it was built with VR in mind. That being said, as ports go I think they did a decent job though I have some minor gripes. Mainly the camera placement in lock on just feels wrong, and I would like to adjust the brightness. Some areas are a bit too dark. Ignoring those things I think it's fairly solid. Edited February 19 by grim_fendango Link to comment Share on other sites More sharing options...
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