Popular Post yeeticus563 Posted March 2, 2022 Popular Post Share Posted March 2, 2022 150 hours? mate I just finished all trophy bosses in 43 hours. As elitist as it sounds, literally you just have to get good at the game and its easy. 7 Link to comment Share on other sites More sharing options...
Popular Post DrBloodmoney Posted March 2, 2022 Popular Post Share Posted March 2, 2022 2 minutes ago, yeeticus563 said: you just have to get good at the game and its easy. ...For what game would that statement not be true? 6 Link to comment Share on other sites More sharing options...
Popular Post Deadly_Ha_Ha Posted March 2, 2022 Popular Post Share Posted March 2, 2022 2 minutes ago, DrBloodmoney said: ...For what game would that statement not be true? Any game that doesn't need any skill to accomplish, such as many listed these days 9 Link to comment Share on other sites More sharing options...
ShockCo Posted March 2, 2022 Share Posted March 2, 2022 It is because they want you to play for the most amount of time possible. That is why the trophies are so exhausting and time consuming. So you are playing for as long as possible. Link to comment Share on other sites More sharing options...
Deadly_Ha_Ha Posted March 2, 2022 Share Posted March 2, 2022 I haven't been interested in a Souls game since DS3. Sekiro was a total miss for me and I don't care about Demon's Souls Remake. This game though I'm trying to get myself hyped up for. A lower rarity list would help 1 Link to comment Share on other sites More sharing options...
ImAPirateSoSueMe Posted March 2, 2022 Share Posted March 2, 2022 Each and every Souls game has had missable trophies. If you played the others like you claim, there was no need for this post at all. Lmao 2 Link to comment Share on other sites More sharing options...
Sydoki Posted March 2, 2022 Share Posted March 2, 2022 lol 1 Link to comment Share on other sites More sharing options...
Squarevii87 Posted March 2, 2022 Share Posted March 2, 2022 I dont care if the game has missable trophies I will do 2 or 3 walkthroughs coz i like souls games 1 Link to comment Share on other sites More sharing options...
Gennasuke Posted March 2, 2022 Share Posted March 2, 2022 I have 2 friends that got the plat and both did it in around 70 hours. And the game is awesome anyways! I’m not seeing the problem here lol Link to comment Share on other sites More sharing options...
Guardian_owl Posted March 2, 2022 Share Posted March 2, 2022 (edited) I've not played Sekiro, but all the other Souls games (other than Bloodborne, though that one had things like the Crow Badge and Umbilical Cords which are easy to mess up and miss without following a guide) required at least 2 complete playthroughs, and generally a partial completion of NG++ if you didn't use glitches to dupe boss souls or have players drop copies of weapons/rings for you in multiplayer. Even with outside help/glitches, in DS2 it is pretty much unavoidable to play to halfway through NG++ to get the plat due to a few spells being locked behind dozens of hours of skill-based PvP OR via a trip to merchant halfway through NG++. Demon's Souls (one I know you've played since bother versions are on your profile) has a lot of missable stuff so I don't believe you would have gotten all that in 1.5 playthroughs without closely following a guide from the start. While they aren't open world on the scale of Elden Ring, they still take a significant time investment to platinum, most Souls games were 100-120 hours for me since additional full playthroughs are required. With a quick look at the Elden Ring trophy guide intro summary it seems to be in the vein of Bloodborne, technically possible in a single playthrough with save scumming, but not likely unless you are following a guide. I would think for trophy hunters this would be much preferred to the older method of mandatory NG+(+) playthroughs. Those who just want to blow out the plat can do it in one playthrough by following a guide, and those that want to experience it will take more than 1 playthrough. Edited March 2, 2022 by Guardian_owl 2 Link to comment Share on other sites More sharing options...
dieselmanchild Posted March 2, 2022 Share Posted March 2, 2022 I take it this is your first From Software game? Their lists typically require 2-3 playthroughs (which get exponentially faster in NG+ btw) and feature a couple very missable trophies due to how vague the lore and quest lines usually are. I get what you’re coming from as this as a pet peeve of mine with really long RPGs/open world games, but the Souls experience is supposed to be tough and most people go into this knowing that. 1 Link to comment Share on other sites More sharing options...
Deluziion90 Posted March 2, 2022 Share Posted March 2, 2022 Super easy souls platinum tbh. - Follow Rani Q line till the end - Ignore Fia, but talk to here in the cave after she leaves the table to get the dragon boss - Don’t burn the tree and get the few missable items - Make a cloud save and get all endings I remember Dark Souls 3 was an absolute bitch where you needed multiple playthroughs. Amazing game so far (Clocked in 45hrs and I cant see myself reaching the 80hr mark from the guide. I’ve already reached the final area. I just need some bosses from previous zones) 2 Link to comment Share on other sites More sharing options...
Helyx Posted March 2, 2022 Share Posted March 2, 2022 1 hour ago, Deadly_Ha_Ha said: I don't care about Demon's Souls Remake Sad Umbasa 4 Link to comment Share on other sites More sharing options...
grimydawg___ Posted March 2, 2022 Share Posted March 2, 2022 Well, at least you'll have a chance to get the trophies if you miss them. I have a few games that are unobtainable because they're glitched... 4 Link to comment Share on other sites More sharing options...
NathanielJohn Posted March 2, 2022 Share Posted March 2, 2022 7 hours ago, Valkyre4 said: I just looked up the Platinum roadmap by Powerpyx and I am absolutely baffled at how exhausting this thing looks... Because the roadmap on Powerpyx is a roadmap for completing the entire game and earning all trophies, not just a guide of missables that you need to be careful about. In this 80 - 120 hour platinum (using Powerpyx's estimate) there are about 5 missable actions you need to actually be careful about. You can play blind for the game's first 25 hours and have basically a 0% chance of voiding any trophies. Link to comment Share on other sites More sharing options...
IesuHado Posted March 2, 2022 Share Posted March 2, 2022 The problem is that you are playing for the trophies and not for the game my friend. This is your first soul game also? Cause all of the games into the series (unless you use a guide and kill any kind of emotion for your first playthroug) is not made for been 100% in only one campaign. I used a guide in all the games after the first playthroug be cause without that I'm pretty sure the rarity of the platinum in those games will be much much lower. Nowadays I don't have the time I used to spend for gaming so I abandoned the 100% / no plat no game mentality and only go for those I really like or know I can. If there is a game I really want to play but the plat is to long/tedious to get I just enjoy the game and continue to another one. 1 Link to comment Share on other sites More sharing options...
JD-D2 Posted March 2, 2022 Share Posted March 2, 2022 (edited) Game developers don't build their games around our small niche's trophy addiction, and that's usually for the best. Edited March 2, 2022 by JD-D2 2 Link to comment Share on other sites More sharing options...
yeeticus563 Posted March 2, 2022 Share Posted March 2, 2022 (edited) Update: finished the plat and 3/4s of a second playthrough in sub 50 hours. Stop complaining. Edited March 2, 2022 by yeeticus563 2 Link to comment Share on other sites More sharing options...
vincybwoyjr Posted March 2, 2022 Share Posted March 2, 2022 I know this is a very subjective topic, but I’d love to play the game three times over to get all the missable endings because I’m really enjoying the game so far. I’m 30+ hours in and I only have 8 trophies ? It doesn’t bother me if there’s a very obscure ending as long as someone knows how to get it ? Link to comment Share on other sites More sharing options...
DeepEyes7 Posted March 2, 2022 Share Posted March 2, 2022 1 hour ago, JD-D2 said: Game developers don't build their games around our small niche's trophy addiction, and that's usually for the best. I dont know... Game developers getting so lazy and easy trophy lists lately sounds like they want to scratch some more sales from our small niche trophy addiction... And I'm not talking about the 2 min plats, some well known sagas with usually hard trophy lists now are a joke... 2 Link to comment Share on other sites More sharing options...
Popular Post Sicho Posted March 2, 2022 Popular Post Share Posted March 2, 2022 (edited) I hate missable trophies in ANY game. They annoy me to no end. Don't have a problem if questlines are missable or items or whatever... just don't tie an achievement/trophy to them, thank you very much dear devs And I think my reason why I hate them is probably similar to OPs reason: I just want to play a game without having to think about missables all the time. And preferably also without having to replay the whole game again just to get a trophy or two. Granted, with the Souls games, replaying the game multiple times is kinda their schtick but the Souls games were also fairly short, so it's no big deal for many players. Missables in a game like Witcher 3 however, where replaying means literally dozens of supplementary hours, can eat a dick And since Elden Ring has a much bigger scope than usual Souls fare and is more akin to a game like Witcher 3 when it comes to size and content, I would like it if it would not have missable trophies. Also, I'm simply not big on replaying games generally. There is too much good shit coming out all the time that playing the same game multiple times (or at least, without a big break in between playthroughs - as in multiple years or so) seems like a waste of time that you could spend with a new gaming experience. I mean I also rarely watch movies twice or more times except for a handful of exceptions but even those movies I sometimes don't watch for years. But movies "age" differently than games IMO and it often is hard to go back to decade-old games. That's why, besides missables, I hate it when games have for example difficulty dependent trophies but you only unlock all the difficulties after your first playthrough. This is just arbitrarily stretching out the playtime and is simply unnecessary. Multiple playthrough requirements locked me out of several platinum trophies because there are many games that I probably will never replay, even though I liked or even loved them. That being said, the missables in Elden Ring aren't terrible... but I know that because I looked them up. I always look up if there are missable trophies before I play a game (that I would like to have the Platinum for). I would prefer not having to do that but since I rarely replay games but at the same time want some platinum trophies, there is no other choice. Either look them up or don't but then potentially end up having to replay sections or even the whole game - or don't go for the platinum. Those are generally the three choices you have with games that have missables. Games without missables don't have that dilemma: just play the game and at some point, if your skills allow it (if skill-dependent trophies are involved), you will have the plat. Platinum Trophies don't need to be easy or cheap - let us earn them. But missables are neither proof of skill nor very engaging (IMO), they are simply annoying. And replaying games is also usually no proof of skill (yes, NG+ and ++ etc. get harder usually, but you also get stronger and most of the time, NG+ is often easier than NG...), it's just spending more time with the game. Maybe an argument could be made that players should be "rewarded" for playing a game longer than "necessary" but that does not mean that I have to like the concept I also don't get it from a devs point of view: it is abundantly clear that most players (the "casuals", the masses, etc.) don't replay games - most even don't finish games. As a dev, I would however want that as many people as possible enjoy ALL the content I created. By making content missable, I automatically cut off a big chunk of the player base from experiencing all my game has to offer because the majority will not replay my game. Most won't even know that they missed something. And I would then think that it is a shame that only a small portion of the people that bought my game would see the cool quest I wrote or the sick cutscene we did or the amazing looking item you could find etc. Don't make content (and trophies) missable, don't make people replay games again and again just to see content they actually already paid for. It makes for a better experience for many players, while missable content (and trophies) cater to a very small portion of the audience. At least, that would be my personal perfect "rule" for achievements in gaming - your opinion might differ P.S.: Online trophies can also jump off a cliff Edited March 2, 2022 by Sicho 6 Link to comment Share on other sites More sharing options...
Steven-Spiegel Posted March 2, 2022 Share Posted March 2, 2022 (edited) I started the game without read anything and miss the conversation with Ranni at the church, I just beat Godrik and I don't know if I miss the opoortunity for one ending. Edited March 2, 2022 by Steven-Spiegel 1 Link to comment Share on other sites More sharing options...
Optinooby Posted March 3, 2022 Share Posted March 3, 2022 It my not be that bad as the guide on PPyx makes it look TC actually as going through the comments on that guide which I guess Ppyx has now checked and made available, the guide is still a WIP and a few things are incorrect on it. Mostly there are MORE ways to obtain/unlock stuff than what the guide says and the author says they aren't certain of how other quests impact things. Just saying the PPyx guide is still a WIP like most their release date guides so I would keep an open mind, always best to anyway as new things are always discovered that make stuff more simple, even on old games Link to comment Share on other sites More sharing options...
TheBlackFool Posted March 3, 2022 Share Posted March 3, 2022 I'll just chime in, I have no problem with the trophy list in this game. It's standard FromSoft. I'm actually surprised there aren't *more* missable trophies given how big the game is. It seems they've actually done a good job making it harder to miss out on NPC questlines. I don't understand the complaints. I think making nothing missable would be counter to how these games are designed. Link to comment Share on other sites More sharing options...
Optinooby Posted March 3, 2022 Share Posted March 3, 2022 (edited) There not as missable as it looks, let others provide their opinions yet and allow players more time with the game. Going by the comments in the PPyx guide, a lot of the finer details within the guide is incorrect, seems there are more ways to trigger the ending and obtain weapons, the author also isn't sure of all quest variables yet. Give the community time Edited March 3, 2022 by Optinooby Link to comment Share on other sites More sharing options...
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