Popular Post Optinooby Posted March 21, 2022 Popular Post Share Posted March 21, 2022 (edited) In this thread is a written guide along with a commentated video guide on the MINIMUM requirements for platinum. The guide doesn't have to followed word for word, it's there for that but also to be used as a guideline or for any other manner you wish to use it, all it is trying to do is as mentioned, show you the MINIMUM!! Anything other than the minimum requirement, is up to yourself and how you choose to play!!! A few things first is that despite Trophy guides stating you must complete All Melee Pits, well you actually don't, it's only 3 that need completing. It's also said for the Heavy Weapons trophy, that they must be shot off machines, that isn't entirely true either as some weapons just lying on the ground do count, in fact, in this guide, we only shoot off a single weapon for this trophy!! For the last boss, even if you forget to scan it, it's Notebook log will be added to your inventory automatically. Another important point to know is that even though there are 40+ overrides, most of them are locked when you obtain them so would require more work, so actually only about 15-20 overrides are available without extra work! And in regards to levelling, doing the minimal required for platinum will only get you to level 40 unfortunately despite a lot of information elsewhere stating you will naturally reach level 50! The original google document is linked below and the videos will be made shortly. Like I say, you don't have to follow this strictly, off course it's your hard earned cash spent so just enjoy it how you wish, any extra stuff you do, will decrease the potential grind later ;). https://docs.google.com/document/d/1rM-ty86hvWEv6Q1eSmdiVhHxd1FmpnzWWqV0FT1omlU/edit?usp=sharing Platinum Trophy Walkthrough Any trophy not mentioned here will naturally pop no matter your playstyle while following the steps below, RNG just makes it difficult to predict when. BOLD bold = Mission names and objectives as listed in-game Start > Story difficulty > Guided Settings > General: Difficulty > Custom Damage to Aloy > Story Enemy Health > Story Easy Loot > On (IMPORTANT) Concentration Duration > Longer Auto Concentration > Off Auto Heal > Off Quest Pathfinding > Guided Waypoint Pathfinding > Guided HUD visibility > Custom Custom HUD Settings: Tutorial Notifications > Always Off (optional) Everything else ‘Always On’ if possible, if not put on ‘Dynamic’. Contextual Reminders > Off (optional) Stand By Screen Mode > Immediate (optional) Weapon Wheel Slowdown > Slower Auto Shieldwing > Off Gauntlet Runs Quick Time Events > Auto Mount Follows Road > Off Settings > Controls: Aim Assist > Strong Weapon Quick Swap > On Hold/Toggle > Custom: Pullcaster Hold/Toggle > Toggle Everything else on 'Hold'. Focus Mode Input > Inverted Dodge in Focus Mode > On Auto Spring on Foot > On Auto Sprint on Mount > Off Settings > Visual: Climbing Annotations > Always On REACH FOR THE STARS Gather Medicinal Skybrush Eat the Medicinal Berries Loot a Medicinal Skybrush x 1 in front and heal, you start with the weapons below. Hunter Bow. Aloy’s Spear. Go to the Ancient Ruins Examine the Machine Carcass Loot 2 x Ridge-wood, craft some Hunter Arrows and then shoot the red plate on the ladder. You don't have to examine the carcass to progress. Go to the Ancient Ruins Find an Entrance to the Ancient Ruins Scan the machine (optional) Kill the machine (optional) Scan the Burrower, then kill it and loot it, along with the 2nd one that appears as well. Then you will need to release the ladder ahead and climb it, Search the Ancient Ruins for a GAIA Backup Loot the Ancient Supply Chest to the left before prying open the door. Examine the Rubble in the Collapsed Wall Examine the rubble blocking the hole in the wall then loot the Medicinal Skybrush x 1 and Ridge-Wood x 3 near where you came in while you wait for Varl to finish talking. Examine the Corpse Examine the Corpse for a scene and to receive the Broken Tool. Search the Camp for Parts to Repair the Tool Scan and examine the Satchel by the Corpse to get the Machine Cable. Next, examine the Rucksack to the south to get the Machine Scrap and then loot the Small Supply Cache behind it.. Craft the Tool Use the Workbench and craft the Pullcaster. Clear the Rubble with the Pullcaster Pull the rubble with the Pullcaster. Search the Ancient Ruins for a GAIA Backup Scan the Area Scan the grapple point. Use the Grapple Point Search the Ancient Ruins for a GAIA Backup Lower the Ladder Kill the Burrower with a Silent Strike Kill the Burrower with a Silent Strike and loot it afterwards for resources. Once done, climb to the ledge above and loot the Burrower that Varl killed before moving on. Search the Ancient Ruins for a GAIA Backup Kill the Machines Silent kill and loot the 3 x Burrowers in the area. Search the Ancient Ruins for a GAIA Backup Scan the Scrounger once you encounter the next group of enemies. You don't need to kill these. Examine the Console Examine the terminal. Search the Ancient Ruins for a GAIA Backup Talk to Varl Talk to Varl by the exit door, he will give you a weapon. Frost Blastsling. Go to the Data Center Silent kill and loot the Scrounger when you get outside. Go to the Shuttle No need to kill the enemies. Search for the Shuttle Clamp Controls No need to kill the enemies, but try to do this part in stealth. Climb up the Launch Tower Pull out the Beam Blocking the Lift Shoot the Shuttle Cable Connectors Loot the Ancient Supply Chest just before the leap to the 2nd Connector.. Kill the Machine Scan it first and then kill the Slitherfang. Phase 1: Shoot the stomach component to knock it down, then run up and perform a critical strike. This should trigger the elemental Corroding State (acid). Phase 2: Finish it off with 2 x Frost Bombs. Go to the Data Center Loot the Slitherfang afterwards, loot the Ridge-Wood x 13 and the Medicinal Skybrush x 10 in the arena and finally loot the 4 x Ancient Supply Chests also in the arena too. Search the Data Center for a GAIA Backup Carry on with the objective, after which you will encounter a few cutscenes and complete the main quest. REACH FOR THE STARS complete THE POINT OF THE LANCE Examine the Orb that Contained HADES Climb up to the Base of the Spire Enter the Spire Return to Marad and Varl Modify Your Spear Talk to Your Friends (Optional) Your friends are Avad, Nasadi and Itamen, Uthid and Vamasha. Interact with the workbench and upgrade your Spear. Return to Marad and Varl Tell them it's time to go and this will finish this main quest. THE POINT OF THE LANCE complete (B) Reached the Daunt - Arrived at the Daunt seeking passage into the Forbidden West TO THE BRINK Go to Chainscrape Automatically obtained. Fast Travel Pack x 2. Make a manual save at the campfire just west of your start position. Then make your way to Chainscrape, you will pass a Burrower Site along the way. Talk to the Guards Upgrade Your Bow Go to the workbench and interact with it to bring up the crafting menu. Weapon Upgrades > Hunter Bow. Lv 1 > Metal Shards x 50 - Braided Wire x 1. Lv 2 > Metal Shards x 75 - Braided Wire x 1 - Burrower Circulator x 1. Now talk to Ulvund beneath the campfire to obtain THE BRISTLEBACKS side quest. Next, talk to Javad the Willing in the large tent to progress THE BRISTLEBACKS side quest. After talking with Javad, go challenge Salma to Machine Strike and complete only what is listed below. Beginner’s Tutorial. Beginner’s Practice: Easy. Reward > Metal Shards x 75. After Machine Strike, loot the Moderate Supply Cache in the northwest of the tent beneath the Herbalist. Find Erend Go to Erend’s Last Known Location Head south to the Charger Site approx 7 ‘o clock from your position and then scan/override/mount a Charger. Once mounted, ride it to the campfire to the south and loot the Moderate Supply Cache beside the rock and the 2 NPCs. Once done, then head east about 50 steps, stop at the VISTA POINT TOWER you pass and scan it. It will display as a purple pulse when you scan for it. VISTA POINT: THE DAUNT Scan the Vista Point Tower Find Where the Vista Image was Taken After scanning the tower, the location for the image to line-up is just to the northeast, on the western side of a Broken bridge. VISTA POINT: THE DAUNT Complete RELIC RUINS: THE DAUNT Explore the Ruins This is southeast from the Vista Image location. Grab the Hotel Key from the southern upstairs balcony, then use it on the northern upstairs door along with the code 1705. Gather the Ornament Also loot the Ancient Supply Safe beside the Ornament. RELIC RUINS: THE DAUNT complete TO THE BRINK Go to Erend's Last Known Location Kill the Machines Near the Oseram Trapper Kill and then loot the Scroungers x 3. Talk to the Oseram Trapper Thurlis will give you some gear for saving his bacon Shock Tripcaster. 4 x Shock Tripwires. Search for Erend’s Tracks Find Erend Scan/follow the track to reach Erend or head straight there if you know where. Along the way, keep an eye out for any animals so we can get the resources we need from them. Boar > Boar Hide x 2. Squirrel > Squirrel Hide x 2. Squirrel > Squirrel Bone x 1. Another task to do along the way is to explore the Scrounger site you will pass. At the Scrounger site, you want to kill and loot the Scroungers and also loot any Scavenger Scrap Piles in the hopes of finding: Processed Metal Block. Just before you enter Erend’s location, loot the Moderate Supply Cache at the base of the broken ramp. Kill the Machines Begin the battle by scanning a Bristleback and then defeat them using the traps above. There are some logs above that you can shoot down and log traps on both sides, finish them off afterwards with arrows. Then loot their remains afterwards while you are waiting for Erend to climb down. Talk to Erend After the chat, loot the Generous Valuables Cache to the east. Clear the Daunt Go to the Source of the Explosions Head southwest first to uncover HUNTING GROUNDS: THE DAUNT and then carry on to the main quest objective. Kill the Machines Kill the 5 x Bristleback and then loot them afterwards Talk to the Oseram Worker. Talk to Ulvund Once you’ve spoke with Belna, follow THE BRISTLEBACKS side quest. THE BRISTLEBACKS Search West of the Quarry for Bristlebacks Follow the Trail to the Back of the Valley Head to the location, examine the carcass and then head to the mine, you can go straight to the mine if you know where it is. Just before you enter the mine, loot the Moderate Supply Cache left of the entrance. Enter the mine Investigate the Mine Kill the Machines Kill the 2 x Bristlebacks inside and loot them. Investigate the Smoking Tunnel Head through the tunnel where the smoke is, drop down to where the toxic barrels are and loot the Generous Supply Cache. Examine the Note This is laying on a toxic barrel near the Cache mentioned above. Return to Javad the Willing Fast travel to Chainscrape, but don’t complete this step just yet. TO THE BRINK Talk to Ulvund Talk to Vaudis TO THE BRINK complete (B) Secured Passage to the Embassy - Cleared the way to the Embassy and reopened the Daunt. THE EMBASSY Go to Barren Light (Merchants are now available!) Also, open the workbench to open the crafting menu. Weapon Upgrades > Hunter Bow Lv 3 > Metal Shards x 90 - Braided Wire x 2 - Small Machine Core x 1 - Burrower Soundshell x 1. Pouch Upgrades > Potion Pouch Cost > Metal Shards x 25 - Squirrel Hide x 2. Pouch Upgrades > Resource Pouch Cost > Metal Shards x 25 - Boar Hide x 2. Pouch Upgrades > Trap Pouch Cost > Metal Shards x 25 - Squirrel Bone x 1. Once done with the workbench, go inside the big tent and talk to Petra inside by the Machine Striker player to obtain THE TWILIGHT PATH side quest. Also talk with Javad the Willing inside the tent to update THE BRISTLEBACKS side quest. With everything done in Chainscrape for now, fast travel to the Hunting Grounds: the Daunt. HUNTING GROUNDS: THE DAUNT Talk to Thurlis Talk with Thurlis the Hunter and buy the equipment below. Weapons > Ropecaster Cost > Metal Shards x 149 Talk to the Grounds Keeper He will give you the equipment below. Shock Warrior Bow. Shock Arrows x 14 Now complete all 3 Trials, try to get Full Stripes for better rewards. Tear Trial - Shoot off and loot the Scrounger Power Cells. You need to shoot the rear component off 2 x Scroungers and loot it. Make sure you loot the Scroungers first before the separated component. Quarter Stripes Rewards > Hunting Medal x 4 - Metal Shards x 20 - Small Machine Core x 1. Half Stripes Rewards > Hunting Medal x 5 - Metal Shards x 35 - Sparker x 5 - Small Machine Core x 1. Full Stripes Rewards > Hunting Medal x 6 - Metal Shards x 50 - Sparker x 5 - Scrounger Circulator x 1 - Medium Machine Core x 1. Shock Trail - Shock machines near a Scrounger by overloading its Power Cell with Shock ammo. Can be tricky, a good consistent way is to use the ropecaster weapon to tie down 4 enemies close together, then overload a Power Cell. Quarter Stripes Rewards > Same as the previous trial. Half Stripes Rewards > Same as the previous trial. Full Stripes Rewards > Hunting Medal x 6 - Metal Shards x 50 - Sparker x 5 - Scrounger Spark Coil x 1 - Medium Machine Core x 1. Shock and Trap Trial - Use environmental traps set up in the Grounds to kill machines in the Shocked state. You don’t need to charge the Warrior Bow, just makes it a bit more accurate. You also don’t need to hoard the enemies around a single trap as it can be quicker to just use multiple of the many log traps as there is usually at least 1 enemy in range of each of them. Quarter Stripes Rewards > Hunting Medal x 4 - Metal Shards x 20 - Small Machine Core x 1. Half Stripes Rewards > Hunting Medal x 5 - Metal Shards x 35 - Metal Shards x 10 - Small Machine Core x 1. Full Stripes Rewards > Hunting Medal x 6 - Metal Shards x 50 - Metal Shard x 15 - Charger Circulator x 15 - Medium Machine Core x 1. Once you have completed all 3 trials, you will acquire some final rewards depending on your overall results. Grand Quarter Stripes Rewards > Hunting Medals x 8 - Skill Points +2 - Metal Shards x 50 - Small Machine Core x 1. Grand Half Stripes Rewards > Hunting Medals x 10 - Metal Shards x 100 - Blastpaste x 5 - Weave Shock Defense +5% - Small Machine Core x 1. Grand Full Stripes Rewards > Hunting Medals x 12 - Metal Shards x 150 - Scrounger Primary Nerve x 1 - Charger Primary Nerve x 1 - Coil Shock +7% - Medium Machine Core x 2. (B) Obtained 3 Stripes at a Hunting Ground - Earned at least a Quarter Stripe mark in all three trials at One Hunting Ground. THE EMBASSY Go to Barren Light Challenge the Machine Strike player and complete the challenge below. 1st Board. Reward > Metal Shards x 100. (B) Defeated Machine Strike Challengers - Won a match against 2 different Machine Strike challengers. Next, talk with the Cook near the Machine Strike player and buy the item below. Tools > Local Stew x 1 Cost > Metal Shards x 100. Now go and talk with the Hunter and buy the item below. Tools > Fast Travel Pack x 10. Cost > Metal Shards x 25 (each) Talk to the Guards Before you talk with the Guards, go talk to Conover up the ramp on the left for the side quest SHADOW FROM THE PAST, but don’t make this your active quest just yet. Follow Lawan Talk to Commander Nozar Go to the Embassy Location Talk to the Tenakth Marshal Kill the Rebels When the Bristlebacks appear, you can kill them by hitting their rear canisters with acid arrows. Kill Regalla’s Champion Talk to Lawan Defeat him, a single arrow will destroy his shield. As soon as he is beaten, quickly loot him before the cutscene begins for his loot. THE EMBASSY complete (Glider obtained) (B) Attended the Embassy - Survived the ambush at the Embassy and gained passage into the Forbidden West. DEATH’S DOOR Go to the Coordinates Recovered from the Spire Before you do anything, loot all the dead machines/riders in the area. Then loot the area for 4 x moderate Supply Caches, 2 can be found in the centre ruins, 1 by the path just north of the ruins and the 4th is over by the campfire. Also, kill some animals in the area to get the last animal resources we need. Fox > Fox Hide x 1. Fox > Fox Bone x 1. THE BRISTLEBACKS Search North of Barren Light for the Rebel Camp From the campfire, glide down to the Salvage Contractor: Barren Light who is about 140 steps west from you. Then talk to Laren here to obtain the CONVOY AMBUSH salvage contract ready for later. Find an Entrance to the Rebel Machine Pens Kill the Rebels and their Machines Kill the enemies, then loot them and grab the Moderate Supply Caches x 3. One can be found in the centre, a 2nd can be found on a sentry perch along the eastern wall and the 3rd Cache is in the northwest corner. Investigate the Cave Loot the Generous Supply Cache up on the ramp by the raised bridge that you need to shoot down and in the Cache is the Strongarm Hunter Bow amongst various resources. To lower the bridge, you must shoot the coils on it, which can be seen with your focus. Return to Javad the WIlling Ignore this step for now. Instead, make your way northwest to the Rebel Camp: Eastern lie. REBEL CAMP: EASTERN LIE Find the Rebel Camp North of Barren Light Infiltrate the Rebel Camp Find the Camp's Leader First you can destroy the Blaze Stockpile and then release the raised bridge by shooting the rope coils on it, you can then go into the Command Center behind. Kill the Camp's Leader Once you beat him, restart checkpoint to neutralise the area. Search the Command Center Examine the Device on the rock in the center, then while waiting for the dialogue to finish, loot the Superior Supply Cache for the Carja Blazon Outfit and some resources. Examine the Weathered Scrolls afterwards followed by the Empty Container. REBEL CAMP: EASTERN LIE complete (B) First Rebel Camp Completed - Completed key objectives in 1 Rebel Camp. CONVOY AMBUSH (SC) Talk to the Lead Salvager Go to the Passage Warp back to the Salvage Contractor, talk with Larend and open his shop, then buy the resources below. Resources > Grazer Circulator x 1 Cost > Metal Shards x 16. Resources > Skydrifter Circulator x 1. Cost > Metal Shards x 62. Resources > Longleg Circulator x 1. Cost > Metal Shards x 26. Resources > Longleg Wing Burner. Cost > Processed Metal Block x 3. Once done, start making your way to the objective marker but make sure you discover the ‘Relic Ruins: No Man’s Land’ along the way. Also, when you pass over the river about half the distance between the objective marker and the Relic Ruins, make sure you pass close enough to the bridge so that you discover the campfire near the Scrapper Site. One more thing to do as we head towards the objective marker is to follow the river south rather than heading west straight to the objective, but only follow the river until you discover the settlement ‘Carja Camp’. At the Carja Camp, talk to the hunter and buy the equipment below, then we can finally go to the objective marker. Weapons > Hardweave Sharpshot Bow. Cost > Metal Shards x 549 - Grazer Circulator x 1. Place Traps on the Road Rest at the camp Loot the Generous Supply Cache by the campfire then rest at the bed afterwards, no need to place the traps. Kill the Machines Scan the Shell-Walker and then kill/loot the machines afterwards. You can sneak by on the left and stealth kill them all from behind. Return to Larend Warp back to the Salvage Contractor and complete this contract,then take his next available contracts which are ALARM ANTENNAS and SCAVENGERS. CONVOY AMBUSH completed (Coil- Shock+7% - obtained) THE BRISTLEBACKS Return to Javad the WIlling Campfire warp to Chainscrape, then go to the workbench to open the crafting menu. Weapon Upgrades > Hardweave Sharpshot bow. Lv 1 - Metal Shards x 75 - Braided Wire x 2 - Small Machine Core x 2 Pouch Upgrades > Food Pouch Cost > Metal Shards x 25 - Fox Hide x 1. Pouch Upgrades > Precision Arrow Quiver. Cost > Metal Shards x 50 - Fox Bone x 1. (B) Upgraded Every Pouch Type - Upgraded the Food Pouch, Potion Pouch, resource Pouch, Trap Pouch and any Ammo Pouch at least once. Once you are done with the upgrades, go and talk to Javad to complete the current quest. THE BRISTLEBACKS complete (obtained Nora Champion outfit) Now go into your Skill Tree via the inventory screen and buy the skills below. Infiltrator: Silent Strike+ (1) Stealth Ranged+ (1) Quiet Movement (1) Quiet Spear (1) Low Profile (1) Stealth Stalker Lv 1 (unlocked automatically) - Equip this. Stealth Stalker Lv 2 (3) Stealth Stalker Lv 3 (5) Stealth Ranged+ (2) Braced Shot (3) Hunter: Concentration+ (1) Concentration Regen (1) Weapon Stamina+ (1) (B) Fully Upgraded a Valor Surge - Upgraded a Valor Surge to its maximum level. SCAVENGERS Go to the Charger Site Kill the Chargers Kill these, then loot as you wait for the Scrappers to appear. Kill the Scrappers Scan then kill the Scrappers by hitting their components. Loot the Scrappers 3/3 Loot them afterwards along with anything you shoot off. Return to Larend Don’t return to Larend yet, instead, go to the campfire to the south and warp to the Hunting Grounds: The Daunt. SHADOW FROM THE PAST Go to the Clearing Examine the Blood You must examine the blood. Investigate the Clearing Examine the Human Tracks only. Search for Tracks Scan the Tracks and highlight. Follow the Tracks Sneak Past or Kill the Machines Kill and loot the 3 x Burrowers Examine the Blood Search for Tracks Must examine and then scan for Tracks. Follow the Trail of Blood Examine the Lookout Examine the Bandages Search for Tracks Must scan the Tracks. Follow the Tracks ALARM ANTENNAS Go to the Scrounger Site Gather Scrounger Alarm Antennas Scan and then kill the 3 x Scroungers. SHADOW FROM THE PAST Enter the Cave As you climb up, grab Azure Bloom x 1. Investigate the Cave Loot the Ancient Supply Chest on the right when you enter and also loot the Generous Supply Cache to the right off the hole where the enemies are as you make your way east. Kill the eclipse You must kill the enemies, make sure you loot the Eclipse Lieutenant for some useful resources. Search the Hideout for Rayad's Corpse Loot the Generous Valuable Cache x 2 near the corpse for some useful resources. Examine Rayad's Corpse Return to Conover Warp to Barren Light, then go to the Sitcher and buy the equipment below. Outfits > Nora Sentinel. Cost > Metal Shards x 399 - Skydrifter Circulator x 1. Coils and Weaves > Weapon Stamina+ +1. Cost > Metal Shards x 150. Next, go to the workbench and upgrade the equipment below. Outfit Upgrades > Nora Champion. Lv 1 > Metal Shards x 50 - Sturdy Hardplate x 1. Lv 2 > Metal Shards x 75 - Sturdy Hardplate x 1 - Longleg Circulator x 1. Lv 3 > Metal Shards x 95 - Sturdy Hardplate x 2 - Small Machine Core x 1 - Longleg Wing Burner x 1. Once all the above is done, you can go and report the quest to finish it and to receive the side quest SHADOW IN THE WEST. SHADOW FROM THE PAST complete ALARM ANTENNAS Return to Larend Go to the Campfire to the north and warp back to Salvage Contractor: Barren Light, then talk with Lauren to complete the quests. SCAVENGERS completed ALARM ANTENNAS complete ELUSIVE FANGHORN Talk to the Lead Salvager Go into the Skill Tree and buy the skills below. Hunter: Stamina Regen (1) Ammo Expert (2) Deep Concentration (2) Stamina Regen (2) Go to the Riverbank Warp to the Relic Ruins: No Man’s Land and head to the objective from here. If you encounter some enemies fighting on the way, defeat/loot them as they can interfere with the interaction points for the next objective. Examine the Machine Trails Examine the Track Investigate the Machine Trails Examine the 3rd of the 3 Tracks. Scan the Track Follow the Tracks Kill the Fanghorn Scan, kill and then loot the Fanghorn. Return to Larend Warp back to the Salvage Contractor: Barren Light, then talk with Lauren to complete the Contract. Also while talking with Larend, buy the resources listed below. Grazer Circulator x 1 > 16 x Metal Shards. Longleg Circulator > 26 x Metal Shards. Plowhorn Primary Nerve x 1 > 38 x Metal Shards. Skydrifter Circulator x 1 > 62 x Metal Shards. Plowhorn Horn x 1 > Processed Metal Shards x 3. ELUSIVE FANGHORN complete (obtained Impact Spike Thrower) (B) Completed a Set of Salvage Contracts - Completed all contracts at a Salvage Contractor DEATH'S DOOR Go to the Coordinates Recovered from the Spire Warp to the nearest campfire to the objective, then first get the Black Box in the step below. This should be at the ‘?’ southwest from the campfire we had to rest at for the CONVOY AMBUSH salvage contract earlier. BLACK BOX: NO MAN’S LAND Find a Use for the Recording You will find this inside a plane wreckage behind a door. The wreckage is on top of a large rocky hill southwest from the CONVOY AMBUSH campfire and west from Carja Camp. REBEL OUTPOST: JAGGED DEEP This is just south of the Black Box location. Find the Outpost Leader Kill the Outpost Leader Loot the Rebel Key x 1 from his body after defeat. Find a Use for the Key Go into the main tent and unlock the Generous Valuables Cache with the Key, then loot it for Soldier Tags x 1 amongst various resources. Leave the Area Just carry on with the main quest below now and this will complete along the way. REBEL OUTPOST: JAGGED DEEP completed DEATH'S DOOR Go to the Coordinates Recovered from the Spire Examine the Device Activate the Console Watch the Hologram Follow the Orb's Trail Investigate Sylen's Workshop (Optional) Examine the Orb Enter the Facility Gather Resources for the Igniter Gather Deepwater Kindle Weed Oil Gather a Leaplasher Spark Coil (100% drop when objective appears) Interact with the door, then while waiting for the hologram to finish, go to the Leaplasher site to the south, then scan, kill and loot the 3 x Leaplashers. Also grab 1 x Deepwater Kindle Weed Oil from the nearby water. Craft the Igniter Go back to the workbench near the cave entrance, loot the Generous Supply Cache near it and then use the Workbench. Afterwards, you can then go inside and open the door. Special Gear > Igniter. Cost > Leaplasher Spark Coil x 1 - Deepwater Kindle Weed Oil x 1. Ignite the Firegleam Enter the Facility Search the Facility for a GAIA Backup Loot the Ancient Valuables Chest just before the door you must pry open. Find a Way to the inner Gene-Locked Hatch You can skip ahead a little bit in this section, but you are supposed to enter the vent above the door to the west first. Scan the Device Take out the Energy Cell from the storage rack and slot it in by the door to unlock it. In the next room is an Ancient Valuables Chest, loot it and then grapple up onto the catwalk and push the crate down into the 3rd room. Restore Power to the Terminal In the 3rd room, move the crate to jump to the catwalk above and ignite the Firegleam. Get the Energy Cell now from the 1st room, then bring it into the 3rd room and place it in the slot along the west wall. Finally climb back up to the catwalk and enter the now unlocked door. Back in the main room, climb up to the left and then make your way over to the Firegleam on the far east side, then ignite it to enter the eastern rooms. Explore the North Side of the Facility In the first northern room after the Firegleam wall is an Ancient Valuables Chest and an Ancient Supply Safe, loot these first. Unlock the Door The code for the door is 7482, use this to unlock the door inside, then make your way up the shaft back into the big main room. Find a Way to the Inner Gene Locked Hatch Now you’re back in the big main room a little further up, carefully make your way over to the Gene-Locked Hatch. Open the Gene-Locked Hatch Examine the Console Examine the Console, then while waiting for the dialogue, loot the 3 x Ancient Supply Chests in the room for supplies. Examine the Access Console Find a Way to Lower the GAIA Repository Shoot the RECLUSE SPIDER Arm Coupling Examine the GAIA Repository Kill the Mysterious Attacker You need to interact with the console, but you can't if the enemy is too close, so head right first to bait his leaping lunge attack away from the console, then as soon as he leaps, quickly move over to the console and examine the Holo Projector before he closes the gap. Shoot the RECLUSE SPIDER Arm Couplings Shoot the red weak point on the right first, then shoot the others one by one as they appear. Shoot the RECLUSE SPIDER Stem Couplings After the cutscene, shoot the small yellow weak points near the top for another cutscene . Search for a Way Out Ignite the Firegleam DEATH'S DOOR complete THE DYING LANDS Go to Plainsong Campfire warp to the ‘Relic ruins: No Man’s Land’ as we are going to complete that next. RELIC RUINS: NO MAN'S LAND Explore the Ruins Fall onto the north ledge inside by dropping through the small gaps in the damaged roof. Move the crate on the upper floor here and push it down onto the lower floor. Then break the wall at the bottom using your Pullcaster. Head through the broken wall and ignite the Firegleam which it leads to. While waiting for the Firegleam to explode, loot the Ancient Supply Chest on the tiny ledge above. Next, grab the depleted Energy Cell inside the Firegleam room and take it back inside the ruins. You must slot it into the Device in the south corner to charge it and then get it the opposite side by using the crate to move it, if it touches the water it will loose its charge. Once you have gotten the charged Energy Cell to the north side, place it in the slot to power the door then make your way back onto the ledge above. Interact with the door panel and input 2204 to unlock the door. Gather the Ornament Pick this up now that you have access. RELIC RUINS: NO MAN'S LAND completed THE DYING LANDS Go to Plainsong Campfire warp back to Stone’s Echo and then make your way to Plainsong. Talk to Varl and Zo Meet Varl and Zo Outside the Chorus Go to the Stitcher and buy the equipment below. Coils and Weaves > Stamina Regen +1 Cost > Metal Shards x 75. Coils and Weaves > Stealth Ranged+ +1 Cost > Metal Shards x 225. Follow Zo to the Cordon Instead of following Zo, go northwest and you should find the Hunting Grounds: Plainsong. It’s about halfway between Plainsong and the edge of the map in a northwest direction. A Relic Ruin is directly west from it as well. Once you have discovered the hunting Ground, we will then head west to the Relic Ruins. RELIC RUIN: RESTLESS WEALD Explore the Ruins You need to go to the lone carriage outside the Ruins, pull the lever nearby to straighten the track and then push the carriage alongside the Ruins. Use the Carriage to jump up to the ledge and grab the Depot Office Key. Now you can unlock the door inside the Ruins with the Key and the Code 1923. With the door open, zipline across to the far side. Gather the Ornament In the far side of the Ruins, you will need to make a hole in the outside wall, then go back to the outside track, switch the lever to curve the track and then move the Carriage back and then push it into the far side of the Ruins. You can then use the Carriage to jump up and get the Ornament Restless Weald. (B) Completed 3 Relic Ruins - Discovered and completed 3 Relic ruins. THE DYING LANDS Follow Zo to the Cordon Before you resume this objective, head a short distance north from the Relic Ruin to find a Grazer site. Scan one of them, then kill and loot them all. Once done, you can go south to The Sacred Cave. You’re supposed to follow Zo, but if you head south straight from the Grazer Site icon, you will cross a small river just past the Relic Ruin and come to a path, follow this path west slightly and then south and you should reach the Cave yourself eventually. Zo will usually appear when you are getting close to the Cave anyway. Kill the Machines You can ignore these. Enter the Sacred Cave Loot the Generous Supply Cache by the cave entrance and the Superior Supply Cache you can pry open. Amongst these you should find the equipment below along with various other resources. Utaru Whisperer outfit. Overdraw Potion x 2. Small Stamina Potion x 2. Explore the Sacred Cave Loot the Azure Bloom x 1 inside on the ledge to the right where you must jump across to the opposite ledge. Override the Door Go into your inventory, then the Skill Tree and buy the skills below. Hunter: Workbench Expert (2) Concentration Regen (2) Weapon Stamina+ (3) Ammo Expert (3) Go to the Repair Bay Core Kill the Machines Scan, kill and then loot the 3 x Leaplashers. Find a Way Up Step on the floor panel and shoot the 3 gears above when they line up. Once you have climbed up to the next pressure switch, you will need to climb into the small tunnel above and push the crate out the opposite end and onto the pressure plate. Inside the small tunnel with the crate is a Moderate Supply Stockpile you can loot. Now make your way over to the far side shooting the gears to give you access onto the pillars along the way. Override the Network Uplink Go to the Repair Bay Core Override the Network Uplink Carefully make your way across and up to the 2nd Network Uplink. Go to the Repair Bay Core Override the Network Uplink Glide down, climb up and then hitch a ride to the far ledge where you can then glide down to the 3rd Network Uplink. Go to the Repair Bay Core Loot the first Large Supply Stockpile you pass for some useful resources. Override the Network Uplink Scan the Grimhorn before you override. Kill the Grimhorn Kill the Machines After the Uplink, wait a few seconds for the Grimhorn to become active, then kill it with the braced shot.. Scan the Longleg afterwards,, then kill it along with 2 x Apex Scrappers which will then trigger a cutscene. Make sure you remember to loot the Machines after the cutscene. Override the Repair Bay Core The overrides this Cauldron unlocks are listed below. Plowhorn (corrupted) Bristleback. THE DYING LANDS complete THE EYE OF THE EARTH Enter the Facility Climb the Elevator Shaft Search the Facility for MINERVA In the circular room, enter the eastern unlocked door where you will find 2 vents you can pull open and an Ancient Supply Chest for you to loot. Once outside, gather the Verdant Bloom x 1 almost straight in front of you. Make your way up afterwards and grab the Azure Bloom x 1 which you pass. Once you can climb back onto flat ground, grab the Pale Bloom x 1 just to the right, you may need to drop down slightly. After gliding down, grab another Verdant Bloom x 1 as you climb the next wall. Examine the Console Go to the Lab Examine the Fabrication Terminal Explore the Base (Optional) Return to the Control Room Talk to GAIA (B) Established the Base - Secured a base of operations and rebooted GAIA. Exit the Base through the West Door Go out the east door first to discover the eastern campfire, then head back in and towards the objective. THE EYE OF THE EARTH complete THE BROKEN KEY Go to Aether's Coordinates Discover the campfire just to the southwest, then once done, campfire warp to the Hunting Grounds: Plainsong. HUNTING GROUNDS: PLAINSONG Talk to Ivinna Talk to the Grounds Keeper Silent Looting Trial - Loot supply caches without alerting or damaging any machines. Wait up on the perch between the ziplines so you have a good view of the machines below, then once you get a good window, glide down and loot the Generous Supply Cache near the start, then the Cache at the back and finally the Cache at the far back right. Quarter Stripe Rewards > Hunting Medal x 4 - Metal Shards x 40 _ Small Machine Core x 1. Half Stripes Rewards > Hunting Medal x 5 - Metal Shards x 50 - Metalbite x 10 - Small Machine Core x 1. Full Sripes Rewards > Hunting Medal x 6 - Metal Shards x 60 - Metalbite x 10 - Leaplasher Circulator x 1 - Medium Machine Core x 1. Silent Strike Trial - Kill machines using Silent Strike and Strike from Above to remain undetected. Use the Grapple points and kill/loot all 3 x Burrowers with strikes from above, go for the middle machine, then the left followed by the far right last. Quarter Stripes Rewards > Hunting Medal x 4 - Metal Shards x 40 - Small Machine Core x 1. Half Stripes Rewards > Hunting Medal x 5 - Metal Shards x 50 - Chillwater x 10 - Small Machine Core x 1. Full Stripes Rewards > Hunting Medal x 6 - Metal Shards x 60 - Chillwater x 10 - Fanghorn Antler x 1 - Medium Machine Core x 1. Silent Gliding Trial - Use your Shieldwing to glide undetected over machines and kill them from above. Go for the closest machine followed by the far right machine and loot them as well. Quarter Stripes Rewards > Hunting Medal x 4 - Metal Shards x 40 - Small Machine Core x 1. Half Stripes Rewards > Hunting Medal x 5 - Metal Shards x 50 - Blaze x 10 - Small Machine Core x 1. Full Stripes Rewards > Hunting Medal x 6 - Metal Shards x 60 - Blaze x 10 - Fanghorn Circulator x 1 - Medium Machine Core x 1. Once you have completed all 3 trials, you will acquire some final rewards depending on your overall results. Grand Quarter Stripes Rewards > Hunting Medal x 8 - Skill Points +2 - Metal Shards x 150 - Small Machine Core x 1. Grand Half Stripes Rewards > Hunting Medal x 10 - Metal Shards x 300 - Blastpaste x 10 - Weave Melee Defense +7% - Small Machine Core x 2. Grand Full Stripes Rewards > Hunting Medal x 12 - Metal Shards x 450 - Leaplasher Primary Nerve x 1 - Fanghorn Primary Nerve x 1 - Coil Knockdown Power +7% - Medium Machine Core x 2. (B) Stealth Killed 10 Machines - Performed a stealth kill on 10 machines. THE BROKEN KEY Go to Aether's Coordinates Campfire warp to the campfire just west of The Base then head along the quest path and you will shortly discover the first Gauntlet Run. GAUNTLET RUNS : DRY YEARN Scan for the Riders' Tracks No need to, just head to the icon on your map. Talk to the Machine Riders Talk to the Lead Racer Tell Attah you are ready to race. The simplest way to win is just focus mainly on staying on the track and grabbing the Blaze Boosts by spamming triangle when passing them. Not neccessary, but you can discover campfire x 3 and a shelter during the race if you know where to position yourself, the 2 of most importance would be the top right campfire and the bottom left shelter. After winning 1st place, you will receive the rewards below. Metal Shards x 54. Silver Ingot x 2. SP+2. 2750xp. GAUNTLET RUNS: DRY YEARN complete BROKEN SKY Go to Aether's Coordinates Campfire warp to the northern campfire you discovered during the race. If you didn't discover it, then it should still be visible and you can make your way there on foot. From the campfire, head northwest to the nearby Charger Site, then continue north west and you should eventually reach the 'Salvage Contractor: The Greenswell. At the Salvage Contractor, open his trading shop and buy the resources below if you don't have them. You will need Processed Metal Block x 52 for what we are about to buy, if you are short, use the Scrapper farm linked HERE. A bit more to it, but what we do for the farm is go to the Scrapper Site north of Carja Camp, kill the Scrappers, rest at the campfire, restart checkpoint and repeat! Lancehorn Circulator x 1. Cost > Metal Shards x 26. Lancehorn Primary Nerve x 1. Cost > Metal Shards x 42. Sunwing Circulator x 1. Cost > Metal Shards x 78. Bellowback Sac Webbing x 1. Cost > Processed Metal Block x 7. Spikesnout Sac Webbing x 2. Cost > Processed Metal Block x 3 (each). Rollerback Hammer Tail x 1. Cost > Processed Metal Block x 18. Once you have purchased the above, warp to the Salvage Contractor: Barren Light and buy the resources below if you don't have them. Clawstrider Circulator x 1. Cost > Metal Shards x 62. Clawstrider Primary Nerve x 1. Cost > Metal Shards x 100. Leaplasher Circulator x 1. Cost > Metal Shards x 26. Grazer Rotor Horn x 1. Cost > Processed Metal Block x 1. Skydrifter Razor Tail x 1. Cost > Processed Metal Block x 7. Clawstrider Razor Tail x 1. Cost > Processed Metal Block x 13. THE BROKEN KEY Go to Aether's Coordinates Now warp to the campfire southwest of the Gauntlet Run: Dry Yearn and you should discover the Arrowhand settlement just behind it. When you first get into Arrowhand, go straight to the Workbench and open the crafting menu. Weapon Upgrades > Hardweave Sharpshot Bow. Lv 2 > Metal Shards x 112 - Braided Wire x 2 - Bellowback Sac Webbing x 1 - Grazer Rotor Horn x 1. Lv 3 > Metal Shards x 150 - Braided Wire x 3 - Medium Machine Core x 2 - Lancehorn Circulator x 1. Lv 4 > Metal Shards x 250 - Braided Wire x 6 - Medium Machine Core x 3 - Lancehorn Primary Nerve x 1 - Rollerback Hammer Tail x 1. Outfit Upgrades > Nora Sentinel. Lv 1 > Metal Shards x 75 - Sturdy Hardplate x 1 - Small Machine Core x 2. Lv 2 > Metal Shards x 112 - Sturdy Hardplate x 2 - Clawstrider Razor Tail x 1 - Skydrifter Razor Tail x 1. Lv 3 > Metal Shards x 150 - Sturdy Hardplate x 4 - Medium Machine Core x 2 - Clawstrider Circulator x 1. Lv 4 > Metal Shards x 250 - Sturdy Hardplate x 8 - Medium Machine Core x 3 - Clawstrider Primary Nerve x 1 - Spikesnout Sac Webbing x 2. Equip the Nora Sentinel outfit and slot the Stealth Ranged+ weave onto it. Also slot 2 x attack coils onto the Hardweave Sharpshot Bow if you have. (B) Enhanced Weapon Coils - Equipped a weapon of any tier with 2 coils. One done with the upgrades, go talk to Drakka nearby to get the THIRST FOR THE HUNT side quest. THIRST FOR THE HUNT Meet Drakka at the Outpost Follow Drakka Once you reach the first campfire with Drakka, loot all 6 Caches for a good collection of resources, then talk with Drakka and follow him to the next objective. Talk to Drakka Kill the Machines Gather Machine Hearts Scan a Ravager, then kill and loot the 2 x Ravagers and 2 x Fire Fanghorns. Once they are dead, loot the 2 x Caches on the raised circular platform in the centre for some resources. Talk to Drakka Follow Drakka Find the Survivor Kill the Burrowers Kill then loot the 4 x Apex Burrowers. Kill the Thunderjaw Gather the Thunderjaw's Heart Scan the Thunderjaw, then kill and loot it. We will need the Thunderjaw resources below for later, but will get more opportunities. Thunderjaw Tail x 1. Thunderjaw Circulator x 1. Thunderjaw Primary Nerve x 1. Talk to Drakka Return to Arrowhand Warp back to Arrowhand. Talk to Jetakka THIRST FOR THE HUNT complete, which will give the side quest below. THE WOUND IN THE SAND Meet Jetakka at Scalding Spear Campfire warp to the Scalding Spear settlement which should now be on the map. Open your inventory, buy the Skills below and then talk to the Pit Master. Warrior: Resonator Blast (1). Nora Warrior (1). Block Breaker (1). Critical Strike+ (1). Aerial Slash/Jump-Off (1). Power Attack+ (2). Halfmoon Slash (2). Resonator Buildup (2). Spinning Scythe (2). Energy Surge (2). MELEE PIT: SCALDING SPEAR Talk to the Pit Master Challenges > Warrior's Wrath R1 > R1 > R1 > R2 hold > Resonator Blast. Challenges > Aerial Punisher. R1 > R2 > Resonator Blast. Challenges > Pit Master Challenge. The reward for completing all 3 Challenges is: Desert Clan Mark x 1. MELEE PIT: SCALDING SPEAR complete THE WOUND IN THE SAND Meet Jetakka at Scalding Spear Follow Jetakka You will have to wait for him. Talk to Yarra Follow Yarra Go talk with the Stitcher and buy the Weave below. Low Health Ranged +1 > Metal Shards x 225 Next, go and talk with the Dyer and buy the dye below. Nora Sentinel > Frozen Wilds. Cost > Metal Shards x 25 - Azure Bloom x 3 - Pale Bloom x 1 - Verdant Bloom x 1. (B) Used Dye Flowers - Used Dye Flowers to unlock and apply a new dye. Finally, before we continue this quest, talk with the Hunter and buy the Coils below. Long Range Damage +15% > Metal Shards x 175. Stealth Damage +25% > Metal Shards x 1199. Scan the Wound in the Sand Scan the tank underground. Follow the Pipes Kill the Machines Scan the Widemaw and Spikesnout, then kill/loot the 2 x Widemaws here and 2 x Spikesnouts. Examine the Corpse Find the Source of the Water Scan the Pump Find a Way to Repair the Pump Make your way into the vent above and close the valve you find. Then drop down and pull the lever. Quickly go back up afterwards and now open the valve. Talk to Yarra Return to the Wound in the Sand Fast travel back to Scalding Spear Talk to the Guard (Rakkar) Go to Yarra's Quarters THE WOUND IN THE SAND complete THE GATE OF THE VANQUISHED Meet Jetakka at the Gate of the Vanquished Make your way to the objective marker but be sure you discover the TALLNECK: SHINING WASTES along the way. Kill 'X' Once you reach Jetakka, the choice doesn't matter, kill all whoever you sided against in the small battle. Talk to 'X' and Jetakka THE GATE OF THE VANQUISHED completed Quest reward > Firestorm Warrior Bow (B) Chose a Desert Commander - Aided both Drakka and Yarra and chose the better camdidat. THE BROKEN KEY Go to Aether's Coordinates Enter the Tenakth Stronghold Go to the Throne Room Watch the Visions (Optional) Look left of the entrance you just came through to find a Moderate Supply Cache with some useful resources. Talk to Dekka Once done, you will automatically obtain the Cleaving Sharpshot Bow. Meet Kotalla at Stone Crest As you make your way to the next objective, just after leaving Memorial Grove is a Fire Bristleback site, override one of them and then mount it. You may want to go back and get the Charger mount as riding the Bristleback seems a little slower and your view is a little obstructed After, keep heading towards the objective, but be sure to stop off at the Hunting Grounds: Sheerside Mountains not long before you reach Stone Crest. HUNTING GROUNDS: SHEERSIDE MOUNTAINS Talk to the Grounds Keeper Talk with the Hunter first and buy the equipment below. Weapons > Slicing Shredder Gauntlet Cost > 467 x Metal Shards - Leaplasher Circulator x 1. Weapons > Plasma Boltblaster. Cost > Metal Shards x 549 - Sunwing Circulator x 1. (B) Obtained All Weapon Classes - Obtained 1 weapon from every weapon class. Listen to the Grounds Keeper Make sure you scan a Bellowback and Rollerback during the trials. Frost Trial - Use Frost ammo on Bellowbacks to build up to the Brittle state and destroy their Cargo Refining Sacs. Freeze the Frost Bellowback on the left first, then destroy the bottom followed by the top sac, Then do the same to the Frost Bellowback at the back, be sure you loot them afterwards. Quarter Stripes Rewards > Hunting Medal x 4 - Metal Shards x 40 - Small Machine Core x 2. Hunting Stripes Rewards > Hunting Medal x 5 - Metal Shards x 50 - Chillwater x 10 - Medium Machine Core x 1. Full Stripes Rewards > Hunting Medal x 6 - Metal Shards x 60 - Chillwater x 10 - Bellowback Circulator x 1 - Medium Machine Core x 1. Shredder Catch Trial - Hit a machine three times with a Shredder. Catch it upon return each time to charge it. When fully charged, hit a machine with it to inflict devastating damage. Choose any machine to complete the Trial with, try to keep a nice distance away so that it's easier to catch the disc, loot the machine after. Quarter Stripes Rewards > Hunting Medal x 4 - Metal Shards x 40 - Small Machine Core x 2. Half Stripes Rewards > Hunting Medal x 5 - Metal Shards x 50 - Metalbite x 10 - Medium Machine Core x 1. Full Stripes Rewards > Hunting Medal x 6 - Metal Shards x 60 - Metalbite x 10 - Bellowback Sac Webbing x 1 - Medium Machine Core x 1. Plasma Blast Trial - Use Plasma ammo on a Rollerback to build it up to the Plasma Blast state, which starts a timer. Inflict max damage to the machine to create the most powerful explosion when the timer ends. Use the Plasma Boltblaster only, build up it's explosion to max and then wait for it to detonate before attacking again. Do this twice and be sure to loot it afterwards. Quarter Stripes Rewards > Hunting Medal x 4 - Metal Shards x 40 - Small Machine Core x 2. Hunting Stripes Rewards > Hunting Medal x 5 - Metal Shards x 50 - Glowblast x 10 - Medium Machine Core x 1. Full Stripes Rewards > Hunting Medal x 6 - Metal Shards x 60 - Glowblast x 10 - Rollerback Circulator x 1 - Medium Machine Core x 1. Once you have completed all 3 trials, you will acquire some final rewards depending on your overall results. Grand Quarter Stripes Rewards > Hunting Medal x 8 - Skill Point +2 - Metal Shards x 150 - Small Machine Core x 2. Grand Half Stripes Rewards > Hunting Medal x 10 - Metal Shards x 300 - Blastpaste x 10, Weave Purgewater & Plasma Defense +7% - Medium Machine Core x 1. Grand Full Stripes Rewards > Hunting Medal x 12 - Metal Shards x 450 - Bellowback Primary Nerve x 1 - Rollerback Primary Nerve x 1 - Coil Frost +12% - Large Machine Core x 2. HUNTING GROUNDS: SHEERSIDE MOUNTAINS complete THE BROKEN KEY Meet Kotallo at Stone Crest Carry on to the objective. Follow Kotallo You can just glide off the cliff directly to the west and Kotalla will catch up. Kill Regalla's Rebels (Optional) x 2 Talk to Kotalla Follow Kotalla On your way up to the Guard, loot the Generous Valuables Chest for some useful resources. Talk to the Guard Go to the Bottom of the Bulwark We will do the Melee Pit here before we resume this quest, but first go into your Skill Tree and buy the skills below. Warrior: The Destroyer (2). Hunter: Deep Concentration (1). Valor Surge Master (1). Valor Surge Master (3). Concentration+ (3). MELEE PIT: THE BULWARK Talk to the Pit Master Challenges > Jump-Off and Shoot Dodge > R1 > Hold R2 > Shoot. Challenges > Seek and Strike Jump-Over > R1 > Push Forward > Hold R2 > R2 in the air. Challenges > Sustained Breaker. R1 > R1 > R2 > Hold R1 > Hold R2 > Shoot. (B) Performed 3 Melee Combos - Successfully performed 3 different unlockable melee combos. Challenges > Pit Master Challenge The reward for completing all 3 Challenges is: Sky Clan Mark x 1. MELEE PIT: THE BULWARK complete THE BROKEN SKY Go to the Observation Point You can scan it from closer, no need to be at the objective marker. Find a Path up to The Bulwark Climb The Bulwark Clear the Obstruction Investigate the Passage Scan the Ancient Debris Talk to Kotallo Find a Cannon Kill the Tremortusk and the Rebels Scan the Tremortusk then shoot off its weapon and kill it by detonating its stomach sac. Pick up the weapon afterwards and use it to finish any enemies remaining. Loot the Tremortusk Return to The Bulwark Fast travel back to The Bulwark, then restart checkpoint and Kotallo will appear below after running around near the objective marker. Destroy the Bulwark Use the Cannon Shoot the Weak Point THE BROKEN SKY Completed THE KULRUT Go to the Memorial Grove Talk to Hekarro Just before you talk with Hekarro, pry open the Superior Supply Cache just before him on the right for the following: Tenakh Marshal Outfit. Advanced Acid Trap x 2. Advanced Blast Trap x 2. Blastpaste x 6. Braided Wire x 6. Sturdy Hardplate x 5. Go to the North barricade Talk to Dekka Kill the Machines Loot the nearby Generous Supply Cache when the battle starts for some useful resource and then kill the machines with your heavy weapon but be sure you scan a Clawstrider and a Plowhorn during this battle (you start this with a Fire Repeater heavy weapon). Kill the Slitherfang Kill it with a Braced Shot and be sure to loot it afterwards for some useful resources including Coil Stealth Damage +25%. Find Hekarro Enter the Chamber below the Throne Recover AETHER Talk to Dekka Return to the Base Warp to the campfire just east of the Memorial Grove, then talk with Kalla nearby for the The Arena quest below. OPENING THE ARENA Gather Bristleback Tusks 2/2 You should have these already. Go to the Rollerback Site We will complete the 'Rebel Outpost: Shining Wastes' on the way. REBEL OUTPOST: SHINING WASTES SOUTH Find the Outpost Leader Kill the Outpost Leader He will be holding a Ravager Cannon, he may be patrolling the south side of the Outpost. Loot the Outpost Leader Grab the Rebel Key from his body after defeat. Find a Use for the Key The Generous Valuables Cache that the Key opens is on the northeast side of the Outpost at the top of the tallest tower, use the grapple points to ascend it. Inside the Cache is Soldier Tags x 1, amongst other resources. Leave the Area Carry on with The Arena quest below now and this will automatically complete along the way. REBEL OUTPOST: SHINING WASTES SOUTH completed OPENING THE ARENA Go to the Rollerback Site Kill the Rollerback Gather the Rollerback Sinew Kill and then loot the Rollerback. Discover the campfire just to the north once done and then report back to Kalla. Deliver the Machine Parts to Kalla OPENING THE ARENA completed THE ARENA Talk to the Arena Master You only need to complete Amateur challenges below. Pack Hunters > 2 x Clawstriders - 3 x Scrappers. Cost > Metal Shards x 100. Reward > Arena Medal x 3. Machine Reinforcements > 1 x Longleg - 1 x Ravager. Cost > Metal Shards x 150. Reward > Arena Medal x 5 Boost Battle > 1 x Rollerback - 3 x Spikesnout. Cost > Metal Shards x 150 Reward > Arena Medal x 6. Rematch > 1 x Slitherfang. Cost > Metal Shards x 250 Reward > Arena Medal x 10. (B) Completed Arena Challenge Set - Completed 1 Arena Challenge set. THE KULRUT Return to the Base Campfire travel to the campfire just east of The Base. Deliver AETHER to GAIA After the initial cutscene when you first enter The Base, loot the Superior Supply Cache along the west wall for some useful resources, then resume the quest. THE KULRUT completed (B) Recovered Aether - Defended the KULRUT and recovered AETHER. CRADLE OF ECHOES Talk to Varl Examine the Zenith's Corpse Behind you when you start is a Stalker Dart Gun, pick it up then drop it and resume the quest. Investigate the Battlefield Examine the Specter, then the far left Camping Gear, the Corpse just right of it and finally examine the nearby Charred Weapon. Return to Erend Talk to Varl Investigate the Facility Examine the Central Processor Use the Access Console in the centre. Search the Facility for the Asset When you first enter the large central room, there is an Ancient Supply Safe on the middle floor and also an Ancient Supply Chest to the far left on the lower floor, be sure to loot these. Examine the Console Just left of the Console is an Ancient Supply Chest and an Ancient Supply Safe side by side, be sure to loot them. Enter the Code The correct code is 237. Prepare for Battle Kill the Specter Scan, then kill and loot the Specter. Exit the Facility Kill the Specter Examine the Weapon First loot the Specter you just killed, then go and examine the weapon. Talk to Varl and the Clone Talk to GAIA CRADLE OF ECHOES completed (B) Recovered Beta - Followed Beta’s distress signal and brought her back to her ship. THE SEA OF SANDS Go to POSEIDON’S COORDINATES First, go and loot the Superior Supply Cache in the lobby area of The Base. This is the Cache we looted earlier, it restocks over time. Once done, warp to the campfire closest to the objective which should be a campfire southeast from The Memorial Grove that we discovered earlier. From this campfire, start heading to the objective, but along the way, kill the Slitherfang at the Slitherfang Site and loot it in the hopes of getting the below resources. Slitherfang Primary Nerve x 1. Siltherfang Earthgrinder x 4. After looting the Slitherfang, check your resources and if you don’t have the quantities above, quick save at a nearby campfire, restart checkpoint then come back and kill it once more. When you have the required amounts, we will then head south to discover the ’Salvage Contractors: The Stillsands. If you find the Relic Ruins, the Salvage Contractor is just west from it. Then once all that is done, we can finally head to the main quest objective. Search the Ruins for a Way Underground Investigate the Flooded Ruin Go inside the house for a cutscene, then afterwards, buy the following skills from the Skill Tree. Infiltrator: Silent Strike Heal (2). Quiet Movement (2) Low Profile (2) Survivor: Potent Medicine (1). Low Health Defense (1). Low Health Regen (1). Potion Proficiency (1). Potent Medicine (2). Low Health Ranged (2). Valor on Impact (2). Gather the Machine Parts Go to the Machine Herd Just outside the house doorway is a Generous Valuables Cache and underneath the house is a Superior Supply Cache you can pry open for the Hammerburst Boltblaster amongst other resources. Search for Tracks Follow the Tracks Kill the Machine Herd All you need to do is kill and loot the Leaplasher and Frost Bellowback. Warp back to the Tower of Tears afterwards. Recover the Compressed Air Capsule Return to Morlund Craft the Diving Mask Now open the workbench and craft the gear below. Special Gear > Diving Mask Cost > Compressed Air Capsule x 1 - Machine Knee Cap x 1 - Synthetic Membrane x 1. Find POSEIDON When you first enter the large open area and the Tideripper swims above you, be sure to scan it for the Notebook. Keep going towards the objective and as soon as Aloy comments about the door on the other side, you can then turn and head towards the red light for the next step. Find the Red Light Investigate the Red Light Activate the Console. As soon as you do this, you can start making your way to the tunnel in the floor to the south if you know where it is. Drain the City Find the Primary Pump Node Activate the Primary Pump Node Once you reach the objective, open the Valve that you find. Return to the Sunken City Find the Secondary Pump Node Continue to the objective. Activate the Secondary Pump Node Ignite the Firegleam and then open the Valve you nearby. Return to the Sunken City Find the Pump Maintenance Station Find an Entrance to the Pump Maintenance Station. Activate the Emergency Purge Activate the Console to drain the water. Find POSEIDON If you restart checkpoint twice after draining the water, it will usually spawn you back in the open area, otherwise just retrace your steps. Once back in the open area with the water drained, as you make your way to the objective, scan the Snapmaw you will see roaming around and also kill and loot it. Kill the Tideripper Scan, kill and then loot the Tideripper. Find POSEIDON Talk to Morlund and His Crew (Optional) Recover POSEIDON Insert the GAIA Kernel into the Console. Return to the Elevator Shaft Climb to the Surface Exit the Ruin Return to the Base Campfire warp to the campfire just east of The Base. Deliver POSEIDON to GAIA THE SEA OF SANDS completed (B) Recovered POSEIDON - Drained Las Vegas and recovered POSEIDON. SEEDS OF THE PAST Talk to Varl Go to DEMETER's Coordinates Talk to Zo and get THE SECOND VERSE side quest from her. THE SECOND VERSE Go to the Meeting Place Warp to the nearest campfire to the objective. Call Zo at the Campfire Go to the Grimhorn Site Kill the Machines As you enter the objective area, at the southwest near some tall grass is a Generous Supply Cache. Scan the Skydrifter during the battle, then kill the 5 Machines which consist of: 2 x Apex Grimhorn. 1 x Frost Bellowback. 1 x Fire Bellowback. 1 x Skydrifter. Gather the Grimhorn Cores Loot the 5 Machines you just destroyed. Give the Cores to Zo Talk to Zo at the Base Warp to The Bulwark. SEEDS OF THE PAST Go to DEMETER’S Coordinates On the way to the objective, stop at the REBEL OUTPOST: BONEWHITE TEAR which is about 300 - 350 steps west from The Bulwark, it's directly in-line with the HUNTING GROUNDS: SHEERSIDE MOUNTAINS. REBEL OUTPOST: BONEWHITE TEAR Find the Outpost Leader Kill the Outpost Leader Scan, kill and loot the Rebel Fireclaw, also kill the Outpost Leader, he will be holding a Deathbringer Gun. Loot the Rebel Leader Loot him for the Soldier Tags x 1. Leave the Area Carry on with the main quest below and this will complete once you leave the area. REBEL OUTPOST: BONEWHITE TEAR Completed SEEDS OF THE PAST Go to DEMETER’S Coordinates Carry on to the objective. Kill the Ambushers You can ignore these and run northeast straight into The Greenhouse. Search the Facility Examine the Console Find Test Station Ivy Jump out the left window. Kill the Strangers Be sure you pry open the Superior Supply Cache beneath the tent after defeating the enemies for the Berserker Hunter Bow amongst other resources. Enter the Facility Examine the Paired Console Enter the Facility Tunnels Search the Tunnels for an Exit Ignite the Firegleam at the end of the tunnel. In the next room, use the Pullcaster to make an opening in the corner of the wall. Find an Entrance to Test Station Elm After going through the nearby crawlspace, shoot the ladder to the far left and climb up to the catwalk which will lead you to a vent, no need to kill the machines. Search Test Station Elm Pull the Battery Storage Rack out in the northeast corner to find the Maintenance Bypass Key, then use this on the door in the east corner to find a Storage Unit. Push the Storage Unit all the way to the northwest. Restore Power to the Control Room Door Enter the vent in the southeast corner and ignite the Firegleam inside the room it leads to. Now pull the Battery Storage Rack closest to the vent we just used and take the Energy Cell from it. Place this in the slot in the Firegleam room and then the door on the floor above will open. Return to Alva Examine the Paired Console Use the Storage Unit to jump over to this in the opposite room. Enter the Tunnels Search the Tunnels for an Exit. Find an Entrance to Test Station Ivy Kill the Dreadwing Scan, kill and then loot the machine. Search Test Station Ivy Activate the Holo Projector. Craft the Vine Cutter Pry open the nearby door, follow the corridor and climb the shaft. Once you get back outside, loot the Ancient Supply Chest in front of you and then go to the workbench in the camp ahead. Special Gear > Vine Cutter. Return to the Data Core Destroy the Metal Flower’s Vines Attack the metal flower and then interact with it once able to do so. Enter the Data Core Recover DEMETER Return to the Base Deliver DEMETER to GAIA SEEDS OF THE PAST completed (B) Recovered DEMETER - Encountered the Quen and recovered DEMETER. THE SECOND VERSE Talk to Zo at the Base Wait for Zo to Complete the Reboot Code Install the Reboot Code on the Land-Gods After talking with Zo, loot the nearby Superior Supply Cache for some more resources now it’s been restocked. Talk to Kotallo afterwards to get the WHAT WAS LOST side quest ready for later. Go to the Shrine at the Canyon Warp to the closest campfire to the northern objective marker. Search the Canyon for the Land-god Do Search for the Source of the Vines You need to climb up on the left and use the Metal Flower here to reveal a cave. Go through the cave to come out at the back where you can grapple up to the objective Metal Flower. Destroy the Metal Flower’s Vines Install the Reboot Code Go to the Shrine at Cinnabar Sands Warp to the closest campfire, then go to the shrine. Examine the Corpses (Optional) Search the Area for Land-god Ti The Land-god is to the south. Kill the Machines Kill/loot the 3 x Scroungers and the Ravager. Install the Reboot Code Also loot the numerous Scrounger Scrap Piles in the area as well as the Ancient Supply Safe near the Land-god. Kill the Stormbird Scan, kill and then loot the Stormbird, try not to destroy Storm Cannon on its chest as we want to loot this afterwards, use braced shot on its wings. Install the Reboot Code Go to the Shrine at the Lake Search the Lake for Land-god So Clear the Debris You access the debris at the bottom of the sunken bus by approaching from the east. Install the Reboot Code Listen to Zo Warp to Plainsong as Zo can now be found east of here. THE SECOND VERSE completed (B) Healed the Land-gods - Helped Zo reboot the land-gods to save Plainsong. WHAT WAS LOST Go to the Meeting Place Fast travel to the campfire nearest the objective. Call Kotallo at the Campfire Enter the Zenith Lab Go to the Storage Room Search the Storage Room for an Access Point The console is on the far northern side near the code terminal. Examine the Console Kill the Specters Be sure to loot the Specters afterwards. Find the Components In the room with the door you can pry open is a ceiling vent, you must open this and climb through. You can find the Zenith Component x 1 in a Cache inside the room with the Firegleam. Give the Components to Kotallo Talk to Kotallo at the Base Don't do this step yet. FARO’S TOMB Go to Fall's Edge Warp to the campfire closest to the objective and then make your way there. Find Alva After arriving at Fall's Edge, now make your way to Alva, but keep an eye out for REBEL OUTPOST: RAINTRACE NORTH about 150 steps northwest of Fall's Edge. If you reach the Hunting Grounds then you have gone too far. REBEL OUTPOST: RAINTRACE NORTH Find the Outpost Leader Kill the Outpost Leader He will be holding a Deathbringer Gun, he may be patrolling the south side of the Outpost. Loot the Outpost Leader Grab the Soldier Tags x 1 from his body after defeat. Leave the Area Carry on with the main quest below now and this will automatically complete along the way. REBEL OUTPOST: RAINTRACE NORTH Completed (B) Completed 4 Rebel Outposts - Defeated the outpost leader and recovered the tags from 4 Rebel Outposts. FARO’S TOMB Find Alva Carry on heading southwest towards the objective but be sure you discover HUNTING GROUNDS: RAINTRACE and the SURVEY DRONE: THORNMARSH along the way. Once you reach the SURVEY DRONE: THORNMARSH just northeast of Thornmarsh, move onto the step below. SURVEY DRONE: THORNMARSH Retrieve the Drone Fairly quick and easy to get this one as there are a few grapple points in the area. Loot the Drone Loot it once you bring it down for Survey Drone Module 549. Find a Place to Connect the Drone Module We will do this later. MELEE PIT: THORNMARSH Talk to the Pit Master Challenges > Destroyer Chain Hold R2 > R1 > Pause > R1 > R1 > R1 > R1 > Shoot Challenges > Reap and Clear R1 > R1 > Pause > R1 > Hold R1 > Push Forward > Hold R2. Challenges > Energy Surge Chain R1 > R1 > R1 > Pause > Hold R1 > Hold R2. Challenges > Power Rush Hold R2 > Hold R1 > R1 > R1 > R2 > Shoot. Challenges > Pit Master Challenge The reward for completing all the Challenges is: Lowland Clan Mark x 1. MELEE PIT: THORNMARSH complete THE ENDURING Go to the Mountains North of the Desert Clan Before you leave Thornmarh, buy the Coils below from the Hunter and then warp to the closest campfire then head to the objective. Long-Range Damage +25% x 2 Cost > Metal Shards x 750 each). Find the Enduring He may be down the hill South from the arena near his tent. Talk to the Enduring Follow the Enduring Talk to the Enduring Defeat the Enduring THE ENDURING Completed (6500xp, SP+3 and Spear Damage +1) (B) Defeated the Enduring - Defeated the Tenakth melee master known as the Enduring. FARO’S TOMB Find Alva Finally start making your way to the main objective, keep an eye out for the GAUNTLET RUN: CLIFFS OF THE CRY on the way. GAUNTLET RUN: CLIFFS OF THE CRY Talk to Josekk Play the same way as the earlier Gauntlet Run and get 1st place. GAUNTLET RUN: CLIFFS OF THE CRY Completed (B) Won 2 Gauntlet Runs - Won first place in two different Gauntlet Runs. FARO’S TOMB Find Alva Finally make your way to the objective Investigate the Queen Outpost Examine the Boat Go to Legacy's Landfall As you make your way to the settlement, you will pass a Stalker site, make sure you scan and loot one of them for the Notebook. Go to Thebes Go to the far east of the settlement onto the docked boat and you will find a Superior Supply Cache. Pry it open to find the Thunderbolt Shredder Gauntlet amongst various resources. Kill the Thunderjaw (apex) Shoot off its Weapon and use that on it, make sure you loot it afterwards Go to Thedes Loot the Moderate Supply Cache just before the Digsite entrance. Talk to Alva Find an Entrance to Thebes Enter the Ruptured Pipe Find an Entrance to Thebes Disable the Turbine when you eventually reach the terminal. Open the Main Door Access the Control Panel to the right of the Main Door. Search Thebes for Omega Clearance Obtained Sobeck's Raiment Outfit automatically. Kill the Corruptors Scan, kill and then /loot the enemies. There are 4 x Ancient Supply Chests in this battle area together, be sure to loot them all. Also, make sure you kill at least 1 x Corruptor and not your allies otherwise the kill will not count towards certain trophies, check your Statistics to make sure. Search Thebes for the Omega Clearance Scan the Device Search Thebes for Omega Clearance Search for a Way Past the Locked Door There is a vent cover you can pull off high up on the wall just to the right off the locked door. Recover Ted Faro's Omega Clearance There is a Ancient Supply Safe in this room along with 3 x Ancient Supply Chests to loot. Kill the Bodyguards After you have killed the guards, make sure you loot the enemies as one should have the Coil - Fire +12% and a Bellowback Circulator. Escape Thebes FARO'S TOMB completed (B) Discovered Faro's Fate - Survived Thebes and befriended the Quen. GEMINI Return to the Base Warp back to The Base. Talk to GAIA Talk to Varl WHAT WAS LOST Talk to Kotallo at the Base Go to the Meeting Place Talk to Kotallo ONLY to activate this objective, then loot the Superior Supply Cache now it has been restocked. Before we move on with the main quest, talk to Alva inside the Base to get the side quest FORBIDDEN LEGACY ready for later. GEMINI Talk to GAIA Protect Beta Scan the Behemoth, then kill and loot it along with the Ravager. Make sure you are the one that kills it. (B) All Transport Machines Killed - Killed at least one of every type of Transport machine. Pursue HEPHAESTUS Into the Cauldron Loot the Large Supply Stockpile where you spawned once safe to do so. Force HEPHAESTUS Back to the Core Follow the Conveyors Explore the Two Cauldron Chambers Go up and right first and use the zipline. Override the Network Uplink When you try to override, more machines will spawn and the connection will stop until you defeat them. Kill the Machines Scan the Redeye Watcher, then kill and loot the Machines. (B) All Recon Machines Killed - Killed at least one of every type of Reconnaissance machine. Override the Network Uplink Go to the Second Cauldron Chamber Head back to the room where there were 2 paths, this time take the left path up and hitch a ride on the machines on the assembly line above. Override the Network Uplink Kill the Machines, then make your way towards the Uplink and more machines will spawn. Kill the Machines Kill and loot the machines, then also loot the Large Supply Cache near the Network Uplink. Override the Network Uplink Return to the Assembly Chamber Just before you re-enter the Assembly Chamber will be a Moderate and Large Supply Stockpile, loot both of these for lots of useful resources. Kill the Slaughterspine Scan it, then kill and loot it. Override the Network Uplink Return to Beta and Varl GEMINI completed ALL THAT REMAINS Meet Tilda Upstairs ALL THAT REMAINS completed THE WINGS OF THE TEN Return to the Base Talk to Zo Before you talk with Zo, loot the Superior Supply Cache inside base now that it’s been restocked again. Craft the Sunwing Override Go to the Peaks above the Base Override a Sunwing Scan then override one of the 3 x Sunwings, then kill and loot the 2 remaining. Mount a Sunwing Fly West Fly to the Tallneck Land on the Tallneck Override the Tallneck (B) First Tallneck Overridden - Reached the top of a Tallneck and accessed its information. Call your Sunwing Gather a Horus Energy Cell You will have to fly above it and press the prompt that appears. Fly to the Memorial Grove Drop the Energy Cell on the Regalla's Rebels Defeat Regalla In the 2nd part of this fight, there is a General Supply Cache in the left corner with some useful resources. WINGS OF THE TEN completed (B) Flew on the Wings of the Ten - Flew into battle and vanquished Regalla. WHAT WAS LOST Go to the Meeting Place You will have to exit The Memorial Grove settlement before you can fast travel. Once you can fast travel, warp as close to the objective as you can. Call Kotalla at the Campfire Go into your inventory and buy the skills below from the Skill Tree. Survivor. Plant Forager (2). Medicine Capacity (3). Low Health Ranged (3). Low Health Defense (3) Low Health Melee (2). Low Health Melee (3). Warrior. Melee Damage (1). Power Attack+ (1) Resonator Damage (2). Critical Strike+ (2). Melee Damage (2). Infiltrator. Quiet Spear (2). Silent Strike+ (2) Hunter. High Volley (2, optional). Spread Blast (2, optional). (B) Unlocked 3 Weapon Techniques - Unlocked a Weapon Technique for 3 different weapon classes. Follow Kotallo Talk to Kotallo Kill the Scorcher Scan, kill and then loot the Scorcher. WHAT WAS LOST completed (B) Aided Kotallo - Helped Kotallo build and test a mechanized arm. FORBIDDEN LEGACY Go to Legacy's Landfall Warp to the objective. Call Alva at the Campfire Follow Alva to the Research Facility You can fly straight to the Ruins where Alva is leading you, it’s to the south. Search the Ruins for the Data Kill the Slitherfang Kill and loot the machine. Search the Ruins for the Data You can fly straight to where the Data is and activate the Holo Projector (otherwise, there will be a vent you can kick open to get inside, then you must climb up to the next floor). Follow Alva to the Atbay Headquarters You can fly straight up to the entrance if you know where it is. Find an Entrance to the Atbay Headquarters From here, you can fly straight up to the next objective if you know where it is.Otherwise,once you climb up with Alva, there will be a wall you have to pull down with the Pullcaster. After climbing up the shaft, you can pull down a metal beam to cross the gap outside, then you can shoot the ladder down. Another point of interest are 2 x Frost Glinthawks you will see perched on the way up. Make sure you scan the Glinthawks, then silent kill and loot them both. Jump to the Tower You must do these next few steps, otherwise Alva will not follow. Before you jump across, first pull out both pieces of debris. Once across, you will need to wait for Alva to cross. Unlock the Door The door code is 102023. Search the Headquarters for the Data on Leviathan You will need to scan Datapoint AGI LOG: 10/1/47 in the next room to unlock the door. Climb up to the Ancestor’s Office You can now fly up near the top straight to the next step. You are supposed to pull the wall down in the 2nd shaft, then go outside and climb up the left side of the building. You will eventually have to pull open a cover hiding a grapple point and a little further up will be a beam you have to pull down. Ignite the Firegleam Climb up to the Ancestor’s Office Unlock the Door The door code is 402625. Search the Office for the Data on Leviathan You will need to activate the Holo Projector. FORBIDDEN LEGACY complete (B) Recovered Alva’s Data - Helped Alva retrieve data to help the Quen. TALLNECK: LANDFALL Go to the Tallneck Scan the Tallneck Examine the Submerged Tallneck Recover the Tallneck’s Missing Parts If you know where these are, you can get them beforehand, otherwise you will need to recover them. They can both be found in 2 separate Scavenger Scrap Piles where the nearby Glinthawks are nesting. Return to the Tallneck Install the Recovered Parts. Jump onto the Tallneck Use your Sunwing to board the Tallneck. Override the Tallneck TALLNECK: LANDFALL completed THE TWILIGHT PATH Go to the Twilight Carja Camp Warp to the campfire nearest the objective and then make your way to it. Kill the Machines Scan the Fanghorn if not already, then kill and loot the machines. Talk to the Twilight Carja Refugee Find Savohar Use your Sunwing to fly up to Savohar. Talk to Savohar Gather the Stormbird Heart Fly up to the objective, then loot the Stormbird remains for the Pristine Stormbird Heart and the Coil - Knockdown Damage +15%. Also loot the Lens of Afternoon from the loot pile nearby which should be your last collectible. (B) Recovered 5 Different Collectibles - Completed 1 Survey Drone, 1 Black Box, 1 Relic Ruin, 1 Vista Point and 1 Signal Tower. Return to Savohar Return to the Twilight Carja Camp THE TWILIGHT PATH completed TALLNECK: CINNABAR SANDS Go to the Tallneck Warp to the nearest campfire, then use your Sunwing to reach the top quickly. Override the Tallneck TALLNECK: CINNABAR SANDS completed CAULDRON MU Find the Core This Cauldron is southwest from the Tallneck you just completed. This Cauldron is pretty linear and you can avoid most of the machines as you progress through it. Once you get to the area with the Shell-Walker, if you go right, you can skip ahead a little by carefully gliding down onto the traversal points on the arm below, can be tricky though. Override the Core They will be a Large Supply Stockpile directly in front of you when you enter the core area. Override the Network Uplink Scan the Widemaw if not already, then kill the 2 x Widemaws and loot them. Override the Core The overrides obtained from this Cauldron are listed below. Burrower. Scrounger. Grazer. Scrapper (corrupted). Fanghorn (corrupted). Widemaw (corrupted). CAULDRON MU completed Override the Scrounger as you exit the Cauldron. (B) First Core Overridden - Reached the Core of a Cauldron and accessed its information. SHADOW IN THE WEST Go to the Eclipse Hideout Coordinates Fly west from the Cauldron straight to this objective, you don’t need to kill anything or update the objective anymore. Once you reach the Hideout, stay high enough out of enemies sight and glide down towards the western door inside and go through it. With the enemies still unaware of you, open the cage inside to free the prisoners and update the side quest. Enter Vezreh’s Chamber There is a Ancient Supply Safe to loot just outside his door. Kill Vezreh and his Machine Enter Vezreh’s Chamber Scan the Datapoint near you, then follow the corridor to the end room. Scan the Datapoint here also, then go through the vent. Investigate Vezreh’s Chamber Scan the final Datapoint which is in this hidden room. Talk to Yef SHADOW IN THE WEST completed (B) Saved the Daunt - Resolved all of the problems troubling the Daunt. SHINING EXAMPLE Fly to the Mountaintop Gather a Horus Energy Cell (Optional) Warp to Arrowhand and talk with Marallo inside to get this errand quest, also buy 2 x Smoke Bombs while you are here in case you need them during the Rebel Camps. REBEL CAMP: THE HIVE Go to the Holdout Camp Head southwest from Arrowhand to find this if not already, you will spot the smoke coming from it. Infiltrate the Holdout Camp Find the Camp’s Leader Kill the Camp’s Leader He can be found in the upper southeast part, he will have a shield and be labelled ‘Rebel’s Champion’ until you get close. There is another Champion further below with a shield, don’t confuse the two. Search the Command Center Examine the device on the table, if any enemies are aware of you, use a smoke bomb then quickly examine it. Pry open the nearby Superior Supply Cache during the dialogue to find Piercing Sharpshot Bow amongst other resources. Once you have examined the device, examine the Scroll beside it and then examine the Weapons and Armor opposite. Destroy the Weapon Caches There are 5 of these, you destroy them by shooting the barrels next to them, one will be on the floor below the Command Center, another on the next floor below and the final 3 are in the bottom of buildings in the area. REBEL CAMP: THE HIVE completed TALLNECK: THE STILLSANDS Go to the Tallneck This is southeast from the Camp, you should see it from a distance if you head in that direction. Override the Tallneck TALLNECK: THE STILLSANDS completed After the Tallneck, head south to the Rockbreaker site, then scan, loot and kill one of them for the Notebook. REBEL CAMP: DEVIL’s GRASP Infiltrate the Holdout Camp This can be found to the southwest, directly beside the optional objective for the SHINING EXAMPLE errand quest. Find the Camp’s Leader The Leader is the ‘Sons of Prometheus Sniper’ who you will find in a hold right at the back beneath the centre of the huge Horus remains. If you know where he is, you can drop in from above but try to stay undetected otherwise the interaction prompts later can become temporarily inactive. Loot the Sons of Prometheus Sniper Search the Command Center Examine the Parchment on the table and then the Override Module on the floor. Destroy the Overriding Equipment Inside the Command Center, use the western grapple point to leave it, then interact with the Override Equipment which you will find in the western part of the Camp. REBEL CAMP: DEVIL’s GRASP completed REBEL CAMP: FENRISE Infiltrate the Holdout Camp This is northwest from the DEVIL’s GRASP Camp. Find the Camp’s Leader The Rebel Leader who has a shield can be found in the far southeast corner of the Camp, a Rebel Champion with a shield can be found on the floor below him. Kill the Camp’s Leader Once you kill the Rebel Leader, you can restart checkpoint to respawn in the Command Center with reset enemies. Search the Command Center Examine the Device on the table, then the Parchment beside it and finally the Ornamentation opposite. While you are waiting for the dialogue during the examining, loot the 5 x Supply Caches in the Command Center for lots of resources. Exit the Command Center Sprint past the enemies by following the wall on the right (east), and loot the 2 x Valuable Caches you pass along the way.. Kill the Rebels As you carry on down towards the rebels fighting, you pass 2 x Supply Caches, be sure to loot these. Once you reach the rebels, help finish them off. Talk to the Squad Leader REBEL CAMP: FENRISE complete SHINING EXAMPLE Fly to the Mountaintop Kill the Machines Scan the Clamberjaw (apex), then kill and loot the machines Find the Greenshine. Destroy the Metal Flower’s Vines Attack the metal flower to trigger an ambush Kill the Dreadwing Scan if not already, then kill and loot the Dreadwing (apex) Destroy the Metal Flower’s Vines Gather the Greenshine Loot the Greenshine Slab and Fragment inside the small alcove. SHINING EXAMPLE completed CAULDRON CHI Warp to Thornmarsh and then head south to this Cauldron. The entrance to the Cauldron is actually in a cave beside a waterfall just west of the map icon. Find the Core When you reach the first group of machines, kill them and then climb the wall ahead by pulling out the traversal points. If you jump up on the wall to the right of the nearest traversal point and then glide to it, you can reach it without having to drag the cargo container. When you reach the large open area with the next bunch of enemies, scan the Frostclaw, then kill and loot the enemies. With the enemies dead, if you grapple to the point on the arm, then launch and glide, you can just reach the platform without having to move it initially. (B) All Acquisition Machines Killed - Killed at least one of every type of Acquisition machine. Override the Core Scan the Unknown Objects You only need to scan the red object. Follow the Trial You are supposed to get the cargo container through the tunnel left of the vents and use it to climb the vents, but if you jump up on the wall just left of the vents, you can reach them without the container. Scan for the Regulator Component The Regulator to the southeast is the one you want, kill the Fire Clamberjaw that appears once you near it. Pick up the Regulator Component Return to the Core Regulators You will have to traverse the south west wall to reach the network uplink to activate the bridge you need to cross. Once you activate the bridge and pass through the tunnel where you must deactivate the barrier with the nearby Network Uplink, you will come across a Large Supply Stockpile that you can loot for some resources. Once you get back into the big open room from earlier where the Frostclaw was, pull the arm over to you, then drop the Regulator onto it. Next, pull the arm over to the other side which you used earlier. Be ready to kill the 2 x Fire Clmberjaws that ambush you while you are doing this. Pickup the Regulator again once the arm is in place and take it to the Core. You will get ambushed again as you near the elevator to the Core by 2 x Redeye Watchers so scan if not already, then kill and loot them. Place the Component in the regulator Kill the Slitherfang Loot it afterwards. Override the Core The overrides unlocked from this Cauldron are listed below. Frostclaw. Redeye Watcher. Shell-Walker. Clamberjaw. Behemoth. Stalker (corrupted). Shellsnapper (corrupted). Spikesnout (corrupted). Scorcher (corrupted). Fireclaw (corrupted). Once you reach the top, ignite the Firegleam to escape. CAULDRON CHI completed TALLNECK: THE STAND OF THE SENTINELS Go to the Tallneck Warp to the nearest campfire, then head towards this Tallneck which is directly southeast of The Greenhouse and directly west from The Memorial Grove. Override the Tallneck TALLNECK: THE STAND OF THE SENTINELS completed FIRST TO FLY Warp to The Bulwark, then talk to Serivva near the top of the settlement to get the errand quest FIRST TO FLY. Fly to the Mountaintop Warp to the campfire closest and then fly to the objective. Recover Ferikka’s Armor (4 pieces) Kill the Stormbird Ferikka’s Greaves are near the southwest cliff edge. Ferikka’s Mask is on a ledge about 20 or so steps northeast from the first piece. Kill and loot the Stormbird that spawns for Ferikka’s Bracers. And the final piece, Ferikka’s Breastplate can be found a few steps south from the centre of the yellow search area as displayed on the map. Return to Kettah and Serivva Warp back to The Bulwark and report this to update the errand. Repair Ferikka’s Armor Go to the Workbench and craft the equipment listed below. Quest Items >Tenakth Sky Climber Cost > Ferikka’s Bracers x 1 - Breastplate x 1 - Greaves x 1 - Mask x 1. Weapon Upgrades > Ropecaster (or any other weapon) Lv 1 > Metal Shards x 50 - Braided Wire x 1. Lv 2 > Metal Shards x 75 - Braided Wire x 1 - Scrapper Circulator x 1. Lv 3 > Metal Shards x 95 - Braided Wire x 2 - Small Machine Core x 1 - Scrapper Radar x 1. Outfit Upgrades > Carja Blazon (or any other outfit) Lv 1 > Metal Shards x 50 - Sturdy Hardplate x 1. Lv 2 > Metal Shards x 75 - Sturdy Hardplate x 1 - Charger Circulator x 1. Lv 3 > Metal Shards x 95 - Sturdy Hardplate x 2 - Small Machine Core x 1 - Charger Horn x 2. FIRST TO FLY completed (B) Completed 2 Flying Mount Quests - Completed 2 quests that required a flying mount. (B) Upgraded 3 Weapons - Fully upgraded 3 weapons. (B) Upgraded 3 Outfits - Fully upgraded 3 outfits. REBEL CAMP: BREACHED ROCK Warp to the nearest campfire to the last remaining Rebel Camp which is southeast from The Bulwark, then fly over to it. Infiltrate the Holdout Camp Underneath the Camp is a door along the western wall that you can glide directly down to. You will need the Bunker Key to unlock the door and the Rebel Champion just east of the door will have this. Kill the Rebel Champion Loot him for the Bunker Key. Find a Use for the Key Module Enter the Bunker Kill the Camp’s Leader You can restart checkpoint after this step to respawn in the Command Center with the enemies reset. Search the Command Center Examine the Device on the central counter along with the Schematics beside it and also the Power Cell near the back wall. While waiting for the dialogue during the interactions, loot the 3 x Valuables Caches in the room for some useful resources. Overload the Power Cell REBEL CAMP: REACHED ROCK complete CAULDRON IOTA Find the Entrance Warp to the nearest campfire, then make your way here. It can be found at the point almost directly north from Plainsong and almost directly west from Ninmah Research Lab. Find a Different Entrance This entrance is in a small canyon slightly northwest from the Cauldron. Find the Core Keep to the far right path and kill the enemies you find. Climb Across the Forges If you look across the gap where Aloy mentions we need to find another way across, you can get across quicker by carefully jumping on the wall and onto the forge on the right. Otherwise you will need to take the intended path which is to climb the vent to reach the ledge above and then traverse along the furnaces. Find the Core Kill the enemies in the next area then traverse the southern wall to reach the door above. Override the Core There is a Large Supply Stockpile on your left as you enter. Override the Network Uplink Kill the Rollerback Override the Core The overrides from this are listed below. Leaplasher. Glinthawk. Lancehorn. Longleg. Clawstrider. Skydrifter (corrupted). Bellowback (corrupted). Ravager (corrupted). Snapmaw (corrupted). Rollerback (corrupted). Search for a Way Out You need to drop down below the raised Tallneck platform on the south side to the Cauldron door below and head on through it. In the next long room you come to, make your way up past the enemy and override the Network Uplink to make a bridge, then carry on traversing through the area. Release the Tallneck Head Kill the enemies, then make your way to the Tallneck and clear the debris on top. Careful the enemies don’t knock you off the head when it is moving. Follow the Tallneck Head Just before the barrier, you will need to grapple up to the right and follow the path through the corridor above which will lead back to the Tallneck’s head. Override the Tallneck CAULDRON IOTA complete TALLNECK: SALT BITE complete (S) All Tallnecks Overridden - Reached the top of every Tallneck and accessed their information. REBEL CAMP: FIRST FORGE Talk to Erend Warp to the Base and talk with Erend, ask him about the Sons of Prometheus. Also talk with your companions upstairs to complete the 'Assemble Your Companions' objective for the SINGULARITY main quest, which should in turn, advance that quest to the ‘Go to the Rendezvous Point’ objective. Before you move onto the step below, loot the Superior Supply Cache in The Base lobby now that it has been restocked. Meet Erend Outside of First Forge Warp to the closest campfire, then Call Erend when you’re outside the Camp. Clear the Base You will need to kill all the enemies. Open the Gate Find Asera Chase Asera Kill Asera After beating her, make sure you loot her for the The Sun Scourge legendary Hunter Bow, amongst other useful resources. Talk to Erend REBEL CAMP: FIRST FORGE completed (S) Defeated Asera - Investigated all Rebel Camps and helped Erend defeat Asera. CAULDRON KAPPA Warp to the nearest campfire, then make your way to this Cauldron. You will find it west from The Bulwark, in a cave at the end of the western shoreline, you will need to dive down to enter. Just before you enter the cave are 2 x Burrowers, a Snapmaw and a Shellsnapper. Override one of the Burrowers, scan the Shellsnapper for the Notebook, then kill and loot it. (B) All Combat Machines killed - Killed at least one of every type of Combat machine. Find the Core Once you exit the water into the Cauldron, you need to use the cargo container on the right and push it into the small pool of water. Then you climb the container and use it to jump to the vertical handhold, climb to the top and then make your way to the tunnel to the west. Override the Core You will not be able to make your way over and will fall down below. Find a Way to the Core Kill and loot the enemies here if you need to, then traverse along the north wall. Explore the Pump Room Once you enter the Pump Room , where you have to raise the water level, you can skip it a little bit with some tricky wall hopping, but the way to do it properly is to first drop down and head to the north corner. Then use the Network Uplink to raise a small platform so you can reach the level above. Override the Lower Pump Kill the enemies, then raise the water level using the Network Uplink. Explore the Pump Room Now head over to the northwest wall where you will find an alcove with a cargo container inside. Pull it out and use it to climb the vents beside the alcove in order to reach the Upper Pump. Override the Upper Pump Raise the water level, then pull the container into the small open slot which is hexagon shaped the same as the container. Now go back to the Lower Pump and lower the water level. Find a Way Out of the Pump Room With the water level lowered again, you now need to pull the container into a small slot to the west. If you look high above, you will see a single vertical railing, the container needs to be below this. Override the Upper Pump Now go back to the Upper Pump and raise the water level a final time. Find a Way Out of the Pump Room You should be able to now use the container to reach the corridor to the west. Find a Way to the Core First thing to do in this room is to override the standard Shell-Walker which will be coming through the tunnel at the far end. You are supposed to kill the enemies if they are in the way, then move the container so you can use it to climb up and make your way to the ledge where you can jump onto the assembly line. But if you jump onto the thick wiring to the left before the enemies, you can just make your way up to the ledge where you can then jump onto the assembly line. Just before you reach the Network Uplink at the end of the long corridor is a Large Supply Stockpile, loot it for some resources. Return to the Pump Room Override the Flood Gate You will need to dive down and activate the Network Uplink underwater at the objective marker to open the large door. Override the Lower Pump Return to the Core Kill the Tideripper (apex) Make sure you loot it afterwards. Override the Core The overrides obtained from this Cauldron are listed below. Rockbreaker. Tideripper. Tremortusk. Stormbird. Thunderjaw (corrupted). Slitherfang (corrupted). Dreadwing (corrupted). Slaughterspine (corrupted). Exit the Cauldron Once you Cauldron complete notification appears, you can then fast travel. CAULDRON KAPPA complete (S) All Cores Overridden - Reached the Core of every Cauldron and accessed their information. HUNTING GROUNDS: RAINTRACE Warp to the Hunting Grounds: Raintrace.. Talk to the Grounds Keeper Listen to the Grounds Keeper Make sure you override a Tremortusk during these trials. Shock and Remove Trial - Use Shock ammo on a Tremortusk to build it up to the Shocked state and shoot off its Tusks. Equip your Firestorm Warrior Bow which you obtained from a quest earlier and use this to build up shock on the Tremortusk. Once shocked, equip a Hunter Bow, the higher tear the better and tear off a Tusk. You will usually have to do this twice as the first tear cancels the shock build-up. Quarter Stripes Rewards > Hunting Medal x 4 - Metal Shards x 70 - Small Machine Core x 2. Hunting Stripes Rewards > Hunting Medal x 5 - Metal Shards x 80 - Purgewater x 15 - Medium Machine Core x 1. Full Stripes Rewards > Hunting Medal x 6 - Metal Shards x 90 - Purgewater x 15 - Tremortusk Circulator x 1 - Medium Machine Core x 1. Mounted Combat Trial - Override and mount a Clawstrider and use it to kill other machines. Override/mount the far left or right Clawstrider, then use your bow to reduce the other Clawstriders health so that it is easier to get the finishing blow using a mounted R1 attack. Quarter Stripes Rewards > Hunting Medal x 4 - Metal Shards x 70 - Small Machine Core x 2. Half Stripes Rewards > Hunting Medal x 5 - Metal Shards x 80 - Echo Shell x 15 - Medium Machine Core x 1. Full Stripes Rewards > Hunting Medal x 6 - Metal Shards x 90 - Echo Shell x 15 - Elemental Clawstrider Circulator x 1 - Medium Machine Core x 1. Heavy Weapons Trial - Shoot off any of the Tremortusk’s Cannons and use it to kill machines. The Tremortusk’s cannons are both located on the top of its back. It has some smaller weapons but they are more difficult to detach, the cannons are by far the easiest and the strongest. Quarter Stripes Rewards > Hunting Medal x 4 - Metal Shards x 70 - Small Machine Core x 2. Hunting Stripes Rewards > Hunting Medal x 5 - Metal Shards x 80 - Volatile Sludge x 5 - Medium Machine Core x 1. Full Stripes Rewards > Hunting Medal x 6 - Metal Shards x 90 - Volatile Sludge x 5 - Elemental Clawstrider Sac Webbing x 1 - Medium Machine Core x 1. Once you have completed all 3 trials, you will acquire some final rewards depending on your overall results. Grand Quarter Stripes Rewards > Hunting Medal x 8 - Skill Point +2 - Metal Shards x 300 - Small Machine Core x 2. Grand Half Stripes Rewards > Hunting Medal x 10 - Metal Shards x 600 - Blastpaste x 15, Weave All Defense +3% - Medium Machine Core x 1. Grand Full Stripes Rewards > Hunting Medal x 12 - Metal Shards x 900 - Clawstrider Primary Nerve x 1 - Tremortusk Primary Nerve x 1 - Coil Plasma and Shock +12% - Large Machine Core x 2 - Tinker’s Pride legendary Tripcaster. HUNTING GROUNDS: RAINTRACE completed (B) Rode All Regular Mounts - Rode a Charger, Bristleback, and Clawstrider. (S) Obtained 3 Stripes at All Hunting Grounds - Earned at least a Quarter Stripe mark in all three trials at all Hunting Grounds. SINGULARITY Before we move on with this final quest, go into your inventory and fully purchase all of the remaining skills in the Infiltrator Skill Tree as this Tree requires the least amount of Skill Points.. Alternatively, upgrade any other Skill Tree if you prefer as this is only to obtain the trophy below. You will also need to purchase and upgrade the Valor Surges in whatever Skill Tree you decide to max out. (S) Skill Tree Learned - Learned all available skills on one tree. Next, warp to the Salvage Contractor: The Greenswell and from there, head south to the nearby Lancehorn Site. At the Lancehorn Site, scan/override one of them first then kill and loot them all. At this point you should be at 9/10 unique overrides completed, we will get the final override during the next quest. Go to the Rendezvous Point Warp to the campfire nearest to the objective, likely Fenrise, then make your way to the objective. Stop at the Clamberjaw Site along the way and override one of them for the trophy below, but rather than dropping straight down to the site, fly as high as you can and when about 400 steps away from the Site, glide all the way down towards it. (B) Completed a Long Glide - Glided uninterrupted for 60 seconds. (B) 10 Types of Machine Overidden - Unlocked and used the overrides for 10 different types of machine. Call Your Companions at the Campfire You are stuck on this quest until you complete it once you accept this objective so make sure you are ready. Go to the Launch Tower Kill the Specters (optional) There will be 2 separate Specter encounters you can skip and will eventually reach a metal flower that you will need to disable to progress. After the Metal Flower, keep progressing forward, over a Stormwing carcass and eventually you will come into an open area with more Specters. In this open area, on the left near a dead Thunderjaw is a Disc Launcher heavy weapon, pick this up and drop it. Keep pushing forward, you will encounter a cutscene, more Specters and a brief spell of climbing. After jumping across to the broken metal catwalk with the Dreadwing carcass beside it, you will be passing through a small valley with pipes slightly showing in the floor and where a single Specter will ambush you. Lying on the floor in this valley where it bends to the right is a Shellsnapper Inferno Blaster, pick it up for the trophy below and then continue forward a little more and you will shortly reach the Launch Tower. (B) Picked up 5 Heavy Weapons - Picked up 5 different heavy weapons. Go to the Top of the Tower Just before the elevator is an Ancient Supply Chest, an Ancient Supply Box and a Far Zenith Repository containing lots of resources. Kill Erik Go to the Top of the Tower Once the elevator stops, you will need to climb the rest of the way. Defeat Tilda Make sure you scan and loot Specter Prime. (S) All Machine Types Scanned - Encountered and Focus scanned every type of machine. Return to the Control Center SINGULARITY completed (G) Discovered Nemesis - Put an end to the Zenith threat and discovered Nemesis. REACHING LEVEL 50 Even though we have finished the game, we still need to hit level 50 to obtain the trophies above. If you have been doing only the minimum in terms of the platinum journey, then you will likely be near to level 40, so still have a brief spell of farming to do. First before we start the farming process, we want to quickly buy and upgrade the Delta Sharpshot Bow so that we can one-shot the 2 x Tremortusk’s we’ll be farming. This can be found with the Hunter in Thornmarsh or the campfire west of The Base and will cost the following to purchase: Metal Shard x 1249. Large Machine Core x 1. Clamberjaw Circulator x 1. Once you have the Bow, we then need to fully upgrade it, hopefully you have most the materials already. The upgrade costs are as follows: Lv 1 Metal Shards x 127. Braided Wire x 4. Small Machine Core x 4. Medium Machine Core x 1. Lv 2 Metal Shards x 212. Braided Wire x 6 Clamberjaw Tail Duster x 2. Thunderjaw tail x 1. Lv 3 Metal Shards x 300. Braid Wire x 10. Large Machine Core x 1. Thunderjaw Circulator x 1. Stormbird Storm Cannon x 1. Lv 4 Metal Shards x 450. Large Machine Core x 2. Stormbird Circulator x 1. Slitherfang Earthgrinder x 4. Clamberjaw Primary Nerve x 1. Lv 5 Metal Shards x 600. Luminous Brainstem x 1. Slitherfang Primary Nerve x 1. Apex Ravager Heart x 2. Apex Tremortusk Heart x 1. You could potentially have all of the above materials except for the apex variants, any that you don’t, warp near to their respective Sites and gather them. Apex chances increase at night and the more you have killed. Make sure ‘Easy Loot’ is turned on in the options as this enables machines to drop all components even if you don’t shoot them off, but be careful you don’t ‘destroy’ components as those will not appear then. With the Clamberjaw’s, their ‘Tail Duster’ is bugged at the time of writing as Easy Loot doesn’t affect it so you must shoot this off separately. Once you have the Bow upgraded and ready, you want to have the following equipped unless you have a better piece of equipment in terms of damage 1st and stamina 2nd: Delta Sharpshot Bow. Coil 1 > Stealth Damage +25%. Coil 2 > Stealth Damage +25%. Coil 3 > Long Range Damage +25%. (buy this from thornmarsh hunter) Nora Sentinel Outfit. Weave 1 > Stealth Ranged+ +1 Weave 2 > Weapon Stamina+ Certain skills from the Skill Trees will improve your damage and stamina as well but you should already have those unlocked. Now for the farming method, we will be farming the 2 x Tremortusks at the Site which is almost at the point that the 2 lines would cross if you drew a line east from the Cauldron:IOTA icon and a line north from the Sheerside Climb icon. Basically the northern part in the snowy mountains northeast from The Bulwark. The way to kill them is to move into range, undetected, use Braced Shot via Advanced Precision Arrows to kill them in 1 hit each, then you quickly fly away 110+ steps, return and repeat. In order to keep yourself stocked up for the ammo used, you will loot the 1st Tremortusk you kill as you pass it to reach the 2nd, then avoid looting the 2nd to save time. A yellow question mark icon at the top of the screen means you are still in stealth and those bonuses still apply, but an exclamation mark will mean you are no longer in stealth. For the Long Range buff which is 30 steps, this is the equivalent of approximately the length of 2.5 x Tremortusks. The time it takes you to fly away and come back should provide enough time for your stamina to recharge fully. (S) Reached Level 50 - Reached player level 50. (P) All Trophies Obtained - Obtained all Horizon Forbidden West trophies Edited April 7, 2022 by Optinooby 13 Link to comment Share on other sites More sharing options...
Popular Post Ashbo Posted March 21, 2022 Popular Post Share Posted March 21, 2022 Hell, it'll take longer to read all this! ? Fair play though mate for doing it, although i'd highly discourage new players from attempting to spam through this game regardless of speedruns or wanting the plat quickly. Just my opinion. 5 Link to comment Share on other sites More sharing options...
Optinooby Posted March 21, 2022 Author Share Posted March 21, 2022 (edited) 10 minutes ago, Ashbo said: Hell, it'll take longer to read all this! ? Fair play though mate for doing it, although i'd highly discourage new players from attempting to spam through this game regardless of speedruns or wanting the plat quickly. Just my opinion. Same mate, I do say above to play how you wish!! It's just minimal requirements shown rather than being a walkthrough, showing the minimal requirements just naturally takes the form of a walkthrough! Can be used to follow all the way or just to reference occassionally or even rarely Think of it more as a detailed description for the Platinum Trophy within a Trophy Guide which usually just gets 'Obtain all other trophies to get this'! Edited March 21, 2022 by Optinooby 1 Link to comment Share on other sites More sharing options...
Smashero Posted March 21, 2022 Share Posted March 21, 2022 Chapeau bas @Optinooby! Another mega-detailed "guide"! 1 Link to comment Share on other sites More sharing options...
Optinooby Posted March 21, 2022 Author Share Posted March 21, 2022 15 minutes ago, Smashero said: Chapeau bas @Optinooby! Another mega-detailed "guide"! It's no way near on par with a proper guide done on the Gameplay Guide editor, but it was either this or nothing as I don't have time for a proper Gamplay Guide. This along with videos will suffice. I used to note everything down on paper, but I've started doing it this way on Google Docs because then it's easier to observe, navigate and change stuff and this way I can share my notes also 2 Link to comment Share on other sites More sharing options...
GothGirlMaxine Posted March 21, 2022 Share Posted March 21, 2022 As someone who (somehow) still hasn't played this game, this might come in handy in regards to what one needs to do, in a more specified way as opposed to other guides. Respect for the dedication though, give your fingers a rest sir! 1 Link to comment Share on other sites More sharing options...
XXIIlII Posted March 21, 2022 Share Posted March 21, 2022 Will definitely use this if I ever decided to get the plat on the ps4 version as well. 2 Link to comment Share on other sites More sharing options...
Optinooby Posted March 21, 2022 Author Share Posted March 21, 2022 (edited) 25 minutes ago, StygianWolf4 said: As someone who (somehow) still hasn't played this game, this might come in handy in regards to what one needs to do, in a more specified way as opposed to other guides. Respect for the dedication though, give your fingers a rest sir! It's got a pretty OP simple build going if you just wanna reference that as well. I had to avoid using Legendary or Very Rare gear bar 1 piece as those take lots of extra work to upgrade. We end up with a Very Rare weapon and Rare Outfit that combined can do about max 6k damage, but at basic about 1k damage, not bad really considering all the OP builds out there are all built around legendary gear which again, takes bloody ages to max out. Thing with the Legendary Gear, by the time you have it all maxed out, there isn't much to do with it, until NG+ arrives I guess This was actually a copy/paste from my Google Docs more or less, which was mostly typed out on phone Edited March 21, 2022 by Optinooby 1 Link to comment Share on other sites More sharing options...
DyceDArgus Posted March 22, 2022 Share Posted March 22, 2022 (edited) Thanks for all your efforts @Optinooby! Edited March 22, 2022 by DyceDArgus 1 Link to comment Share on other sites More sharing options...
KyleGM Posted March 23, 2022 Share Posted March 23, 2022 This is amazing thank you, just finished my PS5 playthrough so going to use this for the PS4 one! 1 Link to comment Share on other sites More sharing options...
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