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Sonic Origins coming June 23rd 2022!


The_Kopite

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On 17/06/2022 at 9:09 PM, MidnightDragon said:

The Switch version pre-loaded today. Does anyone else know if you can on PS4/PS5? 

 

Not yet. PSN lists the expected preload as the 21st.

 

https://www.(URL not allowed)/game/Sonic-Origins/trophies

 

We now have confirmation of a platinum trophy. Looks to be pretty easy unless S-ranking the mission mode ends up being more involved.

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On 6/20/2022 at 10:16 AM, SEEGAAAA said:

https://www.(URL not allowed)/game/Sonic-Origins/trophies

We now have confirmation of a platinum trophy. 

 

Figured it'd have a platinum, since unlike the singular Sonic Mania, it's much harder to justify its omission from a collection featuring 4-5 standalone games. Seeing that trophy list though; that is underwhelming, especially for the definitive versions of the games. Unlike the prior re-releases of the games, here they're devoid of virtually any real challenge and there's somehow no speedrun-related trophies at all. Also repetitive trophy imagery. Looking to be one of the easiest Sonic trophy list.

 

Based on the list it also looks like Sonic & Knuckles really might not be a standalone title this time around ?. We'll see.

 

On the side, I also can't believe this definitive release... of Sonic's origin games, which as advertised "redefined a generation", is not launching with a physical version. They're obviously going to take the Sonic Mania Plus route here :/.

 

Quote

In comparison to the TMNT: Cowabunga Collection, The Castlevania Collection and even The Lion King and Aladdin collection - This compilation of 5 whole games is rip off to me. 

Where's the Game Gear and Master system versions of Sonic games??? It's so underwhelming to me. Dropping the ball there SEGA...

 

You're comparing compiled, emulated games with minimal enhancements to a collection of individually recreated games with more substantially new content. A collection's value should not strictly or mostly be based on the number of titles included as well. The quality and content across titles should be factored too; this is actually where Sonic Origins outclasses all three of those poorly referenced compilations. Besides multiple display options (incl. watch mode) and video interviews, anything those collections does this Sonic collection is also doing, plus some. There are even overlooked updates made to things like A.I., character sprites, effects, sound effects, and scenes. It's pretty clear a lot of efforts made in this collection would not be possible if they added all those GG/MS games and that it would then function more like a traditional compilation, like your list.

 

The Lion King & Aladdin emulated compilation is about using ported-versions of the same 2 games. The TMNT emulated compilation adds other installments but also shares the same idea of including ported versions with some of the titles. While both compilations have seen differences with some of their included games across platforms due to technological reasons, they're still considered the same game. The GG/MS versions of StH and StH2, however, are legitimately, completely different games/non-ports to the Sega Genesis/Mega Drive versions with the same name.

 

Now the GG versions are ports of the MS version, but this Sonic collection is not using those games, so it doesn't make sense for either of those games to be in this collection. 

That said, after this release, Sega should most definitely focus on re-releasing other Sonic games besides these classics, as they did last year with Sonic Colors (Ultimate). 

Edited by EcoShifter
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35 minutes ago, EcoShifter said:

Seeing that trophy list though; that is utterly disappointing, especially for the definitive versions of the games. Unlike the prior re-releases of the games, here they're devoid of virtually any real challenge and there's somehow no speedrun-related trophies at all. Also repetitive trophy imagery. To me this is one of, if not the, weakest trophy list for a Sonic game—especially difficulty wise.

 

On closer inspection of the list, it seems like good endings aren't even required. There's a trophy for unlocking Super Sonic but once you've done that in one game the chaos emerald and time stone collection in the other games is not needed. No need to engage with SonicCD's time-travel at all (beyond one single use for the trophy), you just need to haul ass to the end of each stage.

 

I guess we don't know all the requirements for unlocking museum items yet. They could put some cool challenges in there. Or they could just let us unlock it all with coins.

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1 hour ago, SEEGAAAA said:

On closer inspection of the list, it seems like good endings aren't even required. There's a trophy for unlocking Super Sonic but once you've done that in one game the chaos emerald and time stone collection in the other games is not needed. No need to engage with SonicCD's time-travel at all (beyond one single use for the trophy), you just need to haul ass to the end of each stage.

 

I guess we don't know all the requirements for unlocking museum items yet. They could put some cool challenges in there. Or they could just let us unlock it all with coins.

 

Yep. There's also a mission that starts you off as Super Sonic, though the trophy says "turn into Super Sonic", so the trophy should be unobtainable under missions starting you off in that form. Special Stages can be retried with coins in Anniversary mode, making the chaos emeralds/Super Sonic much easier to get here than in the PS3 versions, and as you said it's only required in one of the games. The PS3 version also a trophy for beating a "zone" in the good future, but nothing like that is required here. 

 

I don't think there's any challenges for those. Just running through the games is stated to unlock a lot of museum content, so it's looking to just be progression-based and purchase-based. 

 

Will have more to say in the "Sonic Origins trophy thoughts" thread. 

 

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