BeastlyBunny09 Posted August 12, 2022 Share Posted August 12, 2022 I've played through the new dungeon from the Shattering Spectreglass DLC twice but the Nothing to Fear trophy hasn't unlocked. Is anyone else having this problem or know how to fix it? Thanks! Link to comment Share on other sites More sharing options...
zXShermanXz Posted August 14, 2022 Share Posted August 14, 2022 (edited) Having this issue with off the hook as well. Edit: Not sure if this did anything, but I left the area to the world map and came back in. I then allowed the intro scene to the dungeon play out. After that it finally popped when I completed the next level. Edited August 14, 2022 by zXShermanXz 2 Link to comment Share on other sites More sharing options...
BeastlyBunny09 Posted August 15, 2022 Author Share Posted August 15, 2022 6 hours ago, zXShermanXz said: Edit: Not sure if this did anything, but I left the area to the world map and came back in. I then allowed the intro scene to the dungeon play out. After that it finally popped when I completed the next level. That worked! I went to the world map, let the intro scene play fully and replayed the entire level again. The trophy popped right when the boss died. Thanks! Link to comment Share on other sites More sharing options...
zXShermanXz Posted August 15, 2022 Share Posted August 15, 2022 2 hours ago, BeastlyBunny09 said: That worked! I went to the world map, let the intro scene play fully and replayed the entire level again. The trophy popped right when the boss died. Thanks! No idea why, but I'm glad it helped! 1 Link to comment Share on other sites More sharing options...
purlinka Posted August 16, 2022 Share Posted August 16, 2022 On 8/14/2022 at 2:28 PM, zXShermanXz said: Not sure if this did anything, but I left the area to the world map and came back in. I then allowed the intro scene to the dungeon play out. After that it finally popped when I completed the next level. This worked for me, too! I also tried to let Vesper finish her dialogue before moving on within the level. I think skipping cutscenes and interrupting dialogue was messing with the game registering progress? Idk. Link to comment Share on other sites More sharing options...
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