Exovector

Maximum Security difficulty

196 posts in this topic

What are we thinking here? Three saves like Dead Space 2's Hard Core mode?

 

... something easier?

 

... something worse? 😓

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From what I’ve Hurd from this video 

 

They want to make this game quite hard and challenging 😥 

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I mean there's going to be a permadeath added post launch, so we know what max difficulty won't include. 

 

bikeman223.png

Edited by bikeman223
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Dead Space 1 also had trophy for beating the game on any difficulty and one for beating the game on the hardest difficulty. So i guess it's gonna be similar to impossible mode from DS1. Still gonna be harder than DS1 because game is more focused on close combat and enemies are way faster than necromorphs and environment also in this game is very deadly.

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The only hard trophy it seems. I dont think it will have new game + for a different difficulty. Bet it will increase the platinum difficulty at least to a 6. 

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...or something similar to Wolfenstein 2's Mein Leben.

 

:awesome:

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1 hour ago, bikeman223 said:

I mean there's going to be a permadeath added post launch, so we know what Max difficulty won't include. 

 

bikeman223.png

 

Where can I find that info 

 

Will there be trophies tied to the permadeath mode? Assuming we don't know yet

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I hope this is extremly hard. So it becomes ultra👍 So happy for this diffculty!👍🔥🔥

 

Edit: Trophy is called The protocal is about life, so it might as well be perma. Mein leben in wolfenstein 2 ment my life i think. And that was perma. So it could be 😂

Edited by DividedByMankind
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1 hour ago, zizimonster said:

...or something similar to Wolfenstein 2's Mein Leben.

 

:awesome:

 

😱

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From my memory, the list isn't too much unlike Dead Space 1. Game should be good fun, I hope the Maximum Security trophy adds a bit of a challenge. An ultra rare platinum would be nice (maybe wishful thinking!).

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1 hour ago, Markemmanuel said:

 

Where can I find that info 

 

Will there be trophies tied to the permadeath mode? Assuming we don't know yet

xMjj3QO.png

Someone in the main thread posted this, I think it came from the Steam page description originally. 

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1 hour ago, bikeman223 said:

xMjj3QO.png

Someone in the main thread posted this, I think it came from the Steam page description originally. 

I forgot this had a season pass : / 

I asked for it for Christmas, so if I get it I guess buying the pass myself isn't so bad. 

Not a fan of what Riot Mode is, really, or the Contagion Mode, but that Story DLC ... I definitely want that. 

When a horror game gives you a wave mode for killing monsters, it takes away the scary for me. 

And I don't particularly like a no death run that I can't save scum. There's too much shit to play for me to replay a long game over and over if I die.

Edited by yowzagabowza
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1 hour ago, Optinooby said:

 

Thanks mate good to know ;)

 

Looks like there will be 2 versions of platinum then.

 

V1 - The easier version consisting of 2 playthroughs. 1 easy 1 hard and perhaps unlockables for hard if thats a thing.

 

V2 - Jump straight in on hard, 1 playthrough ;)

 

I'll likely cover both! Assuming the all death animations trophy is not connected to any other trophy in any way, im glad that was taken out

 

Already anticipating the Opti video strats. 💪

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Too bad they pad out Season Pass with Survival/Permadeath modes (something that should be unlockable after you beat the game). Only interested in Story dlc for this one.

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If there is NG+ this will be easy to just replay game on higher difficulty with everything unlocked. Without it, I assume it will be around 6 or 7 in terms of difficulty. We need to wait on info about that NG+. 

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2 hours ago, bikeman223 said:

Someone in the main thread posted this, I think it came from the Steam page description originally. 

Yep, it was my post.

Steam page, yes, you are correct.

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4 hours ago, Sion413 said:

I remember Glen talking about having a trophy for seeing all death animations, I guess that didn't make the cut.

I was just coming to post this lol. Though I am kinda glad this was not included, grinding 100 deaths in Alien Isolation was bad enough but to have to find every unique death in a game like this... that's a lot of trial and error. 

 

I don't mind if there is playthrough on Hard mode if it equates to the original DS's difficulty. 

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