CB7Tuner91

Main game tile is horrible

29 posts in this topic

Could they have put any less effort into that main game tile? Such a disappointment with a game im looking forward to. 

Edited by CB7Tuner91
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7 minutes ago, SnowxSakura said:

Yeah I'm definitely getting the ring vibes from the tile

Theringpostere.jpg

100%. 

 

kind of dumb only 27 trophies, some look easy but we shall see.

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I thought they were going for some Dark Souls vibe.

 

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@Neme-ita First it has nothing to do with how good the game is, but the lack of effort on the tile. Not everyone is the same as you man. 

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I feel like you can't judge a title of something until you finish the story. Cause it might make way more sense after some point in the story, but sounds weird or mysterious at first. 

I mean of course you CAN judge something right off the bat. But its a little to quick and rash. 

Edited by Profeelgood
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The game tile is pretty uninspired, but the trophy images themselves are very nice. I’m more surprised that there’s less than 30 trophies for a title this big. 

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I thought it was like, an eclipse of some sort. Aren't we on a Jovian moon in this game? Seems to make sense to me. 

Also, I don't care about the game tile.

Edited by yowzagabowza
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Aye but let me cheer you lot up with this absolute banger! 

 

 

 

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6 hours ago, Fr_0zt said:

Aye but let me cheer you lot up with this absolute banger! 

 

 

 

 

Score matched up with the launch trailer. Gets you in the vibe...

 

 

Edited by TrophyChief
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2 hours ago, HoorayForTyler said:

The game tile is pretty uninspired, but the trophy images themselves are very nice. I’m more surprised that there’s less than 30 trophies for a title this big. 

 

Might be a case like the first Last of Us, they don't want your experience or gameplay to be dictated by the trophies?

 

I do agree that the trophies look nice though, whilst the main tile looks pretty dreadful. 

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Part of me wants to rent this bc if a playthrough is 12-14 hours, that's no more than a week long plat even with hard mode thrown in. For $70 that's not a lot of bang for your buck. On the other hand I want to support it. But I'm not the type to be dropping $70 on a 25-30 hour plat vs just renting bc it's such a snack that'll be over so fast... ugh!

Edited by ChibsSoA
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51 minutes ago, ScintillaWolf said:

Might be a case like the first Last of Us, they don't want your experience or gameplay to be dictated by the trophies?


That’s actually a really good point. Less focus on the trophies, more focus on the potentially great gameplay experience.

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The eclipse mark is also the "o" in the game title. It doubles as a monogram. 

 

It's visceral, emotive, mysterious. 

 

Those all sound in line with the game. 

 

It takes a higher level approach to branding than the expected "protagonist on tile" design. 

 

Source; design director

Edited by Markemmanuel
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i remember a dev talking about how there was going to be a trophy for seeing every death animation in the game. glad they got rid of that. id hate to have to constantly die on purpose for all the death animations.

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Can't say I've honestly ever given a shit about the main tile or the trophy art / names. I'm buying the game to play the game (and collect trophies), the tile/trophy art does not impact the game in any way. To each their own but I've never been looked back at my list and thought "Damn that small token art is outstanding". Instead I remember my experiences with the game.

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I thought it’s Outraiders, and it’s absolutely horrible. I get really surprised when I see creative games with horrible tiles; Hades, Sifu, this game and many others. 

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To people who appreciate art and design, these tiles are pretty disappointing. And why wouldn't it be disappointing? Art is an integral part of marketing. The design is supposed to draw you to the product. It makes little sense to have an image that lacks a title and feels off in proportions. You can take the same image of the eclipse and make it look like professional design. I think all PS5 tiles should just be retail images of the cover art. But as mentioned before, those trophy images are really nice.

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Always prefer a trophy tile to not include the title of the game in it. Would say having the title of a game in it is actually more lazy, as anyone can just paste that in there and be done lol. Though this one is a bit too much on the simple side too, but if thats all part of the games design, then it makes sense.

Edited by TheNarrator
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