My Final Point of Discussion on Shovelware
A Final Point of Discussion Regarding Shovelware
281 members have voted
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1. Since we and Sony sort of define shovelware as games that reuse almost every asset, changing next to nothing between titles, maintaining the same mechanics all with few or zero alterations aside from a new title, etc. etc. etc., it seems as though some shovelware titles can't be counted as shovelware: the first ones released in each series. For example, there are a few "series" that are obviously shovel/spam/shame-ware: the JUMPING, the JUMP (yes, different ones), the TURBO, the RUN, the FUN (also different), you know the ones - sushi taco hamburger bs. Well, according to our current definition, the first game in each of those series can't be considered shovelware (The Jumping Bagel, in this case, I believe) - they can only be considered easy, cheap plats. One counterpoint to this would be that when the second game is released, the first can, then, be counted as shovelware. To debate myself, gamers can argue plausible deniability with the first game in a series (i.e. it's sort of impossible to know if a series will become shovelware with the first title especially considering how many indies are easy, cheap plats but also legitimate games). "You (should) know it when you see it" is another counterpoint - but that's too broad. We just need some guidelines in order to draw hard lines around the definition, and defining the first games in shovelware series as technically 'not shovelware' seems reasonable. Sony forcing devs to follow this rule will force them to change things between titles (ie creating 'new' series), therefore removing the wider definition of 'shovelware' from the release schedule. Again, apologies. I just think this point is worth bringing up as we try to figure out what is and isn't technically shovelware
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The first game IS NOT shovelware33
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The first game IS shovelware248
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