Popular Post LancashireLad87 Posted December 13, 2022 Popular Post Share Posted December 13, 2022 @Copanele @DeepEyes7 @Gommes_ @FreshFromThaDeli @Jasmin-Harun @Yuber6969 @KindaSabbath @Rebourne07 @DrBloodmoney @zizimonster Quote My guide should not be published outside of PSNProfiles without prior consent Disclaimer: The information found within the guide is to provide newcomers with knowledge regarding Devil May Cry 5's systems and difficulties, and how to farm Red orbs effectively. I contemplated adding a Bloody Palace primer as an addition however at the time of writing it remains incomplete. I've previously written in-depth character guides for Nero and Vergil which can be found below. DMC5 - How to Master Nero - Devil May Cry 5 - PSNProfiles Devil May Cry 5 How to Master Vergil - Devil May Cry 5 - PSNProfiles DMC5 Supplementary Guide The latest entry within the Devil May Cry series is an absolute blockbuster, combat is second to none, and the level of depth/complexity is limitless, however the series is renowned for its steep learning curve and punishing difficulty, therefore this guide will turn newcomers into fully fledged demon hunters! Compared to other games within the genre, Devil May Cry's gameplay is incomparable therefore experience within games like God of War, Prince of Persia and Ninja Gaiden don't give you a distinct advantage outside of fundamentals and patience. Table of Contents Synopsis Controls Trophy Proficiency Vs Pro level Consumables Mechanics & Grading System Difficulties World Structure Utilising the Void Red orb Farming Subsequent Playthroughs Super Costumes Synopsis A powerful demon “Urizen” has taken control over the human realm, the world has become ensconced with razor-sharp tentacles impaling anyone stupid enough to cross their path, the air is foul with decay whilst giant tree-like roots have spread throughout the land. Morrison has entrusted the legendary demon hunter Dante and his accomplices to help combat the threat of this new power, as the demon king Urizen rules with utter surety. Controls The ability to customise your controllers layout is a feature very few games offer, finding the layout that works for you will be beneficial in the long run, and will allow you to play more efficiently. I recommend changing gun attack to R2 and unused to Square, this will allow you to charge Nero’s Blue Rose whilst in combat which will tremendously improve your damage and style output. Trophy Proficiency Vs Pro Level Since its inception in the summer of 2008 for one reason or another the vast majority of achievement hunters around the world seem to be under the impression that if you have the platinum trophy then you must be a pro right? As one of the most experienced players within the Hack and Slash genre, I can wholeheartedly say this is false. If you’ve earned all the achievements within a game like Devil May Cry 5, I would say you're “Competent” at best because you would have utilised every glitch/exploit in the book, and would therefore not have the physical dexterity/knowledge of advanced play. Consumables In the previous games you had access to several types of consumables such as Devil Stars, Untouchables, Holy Water and Vital Stars. In Devil May Cry 5 you don’t have the luxury of these items instead you have access to the following consumables; Gold orbs: Gold orbs are used to revive the player from death, unfortunately there are only 2 ways to obtain them, the first is a daily login bonus awarding a single gold orb. The second requires you to locate them throughout the missions, the catch is you can only collect them once! These are invaluable because they replenish your entire health! Red orbs: These are used to purchase upgrades from divinity statues (Upgrade Shops) or you can use them to revive yourself, however the more times you die within a mission the more pricey it becomes! White orbs: These are used to replenish your Devil Trigger gauge but on the harder difficulties they’re few and far between. Green orbs: Green orbs are used to replenish your health. Furthermore, you can collect health and devil trigger upgrades by collecting 4 blue or purple fragments. A complete blue orb provides you with an extra block of health, whilst purple provides the same benefit for devil trigger. You may purchase 5 complete purple orbs and 6 complete blue orbs from Nico. Mechanics Unlike the majority of hack & slash games, Devil May Cry expects a level of proficiency that few can match, after-all you're in control of one of the most powerful bloodlines within the demon realm, the power of the legendary Dark Knight Sparda! Whilst engaged in combat you’d assume the safest place would be on the ground, right? Sadly, you’d be mistaken, as the air is where you should be, however you need to bring your foes with you! Fundamentally the most important gameplay mechanic is the ability to “jump cancel” this simple but effective concept becomes the building block to greater and more technical levels of play. The franchise has always been the epitome of styling on your opponents whilst being in complete control of every situation, being one step ahead of the competition. Throwing in a cheeky taunt here and there is encouraged to personify the level of mastery you hope to achieve. Devil trigger is a unique state, you gain access to additional moves, your attacks inflict more damage, you gain a defensive boost, and you regenerate health! Understanding how to incorporate devil trigger into your gameplay could be the difference between failure and success. Every hack & slash game has actions that possess frames of invulnerability or “I-Frames”. Attacking with an I-Frame move allows you to strike your opponent whilst being invulnerable, however most attacks lack invincibility, therefore you have to commit to your actions, thus it's imperative you make smarter decisions within key moments of battle to overcome any obstacle. Grading System The game rates your performance in two different ways: the first is your ability to build style for every combat scenario, whilst the second rates your overall skill within a mission. The latter will take into account any bonus objectives completed which will provide the player with more purchasing power in the upgrade shop. Combos have a grading system that’s very simple to understand, the key to success in any Devil May Cry is to reach the highest grade and maintain it for as long as possible whilst not taking damage. Repeating the same combination of attacks will not improve your style rank, you have to utilise every tool at your disposal if you wish to excel at the game's combat. If you take damage at any point during your combo, the grade will decrease so be careful! Grades range from the following: D (Dismal), C (Crazy), B (Badass), A (Apocalyptic), S (Savage), SS (Sick Skills) and SSS (Smokin Sexy Style). Upon clearing a mission you’ll be rewarded based on your progress. Everything will be judged, the better you perform the more orbs you’ll receive, therefore you’re incentivised and rewarded for playing more proficiently. Furthermore you’ll receive further bonuses and penalties towards your final score which you need to be aware of; - If you clear the mission without using a continue your score will receive a multiplier of 1.2. - If you clear the mission without taking any damage your score will receive a multiplier of 2, this stacks with the no continue multiplier. - If you use either a Gold/Red orb to revive yourself these are classed as using a continue thus you’ll receive a penalty for playing poorly. Using a continue results in a 10% reduction to your overall score, whilst a triple continue is a 50% reduction! - Consequently if you use a super costume your score will be reduced by 80% which means you’ll be unable to obtain an S rank on any mission! Fun fact: The higher your combo grade the louder the music becomes! Difficulties Devil May Cry 5 has a total of six difficulty levels, Human, Devil Hunter, Son of Sparda, Dante Must Die, Heaven or Hell and Hell and Hell, however only the first two are unlocked. The majority of hack & slash games simply raise enemies' health and defence on the harder difficulties, Devil May Cry changes much more! On the higher difficulties enemies and bosses will have extended combos, access to additional moves, increased defence/health, increased damage output and on Dante Must Die difficulty (DMD) specifically both enemies and bosses have the ability to activate their own devil trigger. The requirements for obtaining the covetous S Rank is based solely on the amount of style points you’ve accumulated within a mission. Additionally the difficulty level you're playing will affect the amount of points needed. Human: (H) 4,000 (Enemies have 100% Health and Damage output) Devil Hunter: (DH) 5,000 (Enemies have 200% Health and Damage output) Son of Sparda: (SOS) 5,500 (Enemies have 400% Health and Damage output) Dante Must Die: (DMD) 6,000 (Enemies have 800% Health and Damage output and are capable of using Devil Trigger). Hell and Hell: (HAH) 5,500 (Enemies have 400% Health and Damage output, however you are only allowed to get hit up to 3 times before you fail a mission). Note: Heaven or Hell has been excluded because you're guaranteed an S Rank on every mission. Comprehensive bonus objectives list Each bonus objective rewards the player with a fixed amount of Red orbs which is very useful when purchasing new skills and abilities. Please see below for a comprehensive list; #1/124 Whiff King: (100 Orbs) Don’t hit an enemy for 15 seconds during a fight 3 times. #2/124 Trigger Happy: (100 Orbs) Use Devil Trigger 10 times within a mission. #3/124 Storm of Swords: (100 Orbs) Defeat 80% of enemies within a mission from short-range. #4/124 Musketeer: (100 Orbs) Defeat enemies with both short and long-ranged combat from at least 40 metres away. #5/124 Triple Enemy Step: (200 Orbs) Perform 3 jump cancels on the same enemy without touching the ground. #6/124 Consistent Style: (100 Orbs) Maintain your style rank for 30 seconds or longer. #7/124 Max Vitality Victory: (300 Orbs) Finish a sealed arena with full health. #8/124 Comeback King: (100 Orbs) Complete a sealed arena in a near death state. #9/124 Near-Death Experience: (500 Orbs) Maintain a near death state for 30 seconds or longer. #10/124 From Death to Life: (100 Orbs) Fully replenish your health within 10 seconds of being near death. #11/124 Drawn-out Devil: (800 Orbs) Maintain Devil Trigger for 20 seconds or longer. #12/124 Continue Junkie: (100 Orbs) Use a continue 3 or more times within a mission. #13/124 Checkpoint Junkie: (100 Orbs) Restart from a checkpoint 3 or more times in a mission. #14/124 Double Death: (H/DH 100 Orbs) (SOS 150 Orbs) (DMD 200 Orbs) Kill 2 enemies at the same time. #15/124 Triple Takedown: (H/DH 300 Orbs) (SOS 450 Orbs) (DMD 600 Orbs) Kill 3 enemies at the same time. #16/124 Five Fatalities: (H/DH 500 Orbs) (SOS 750 Orbs) (DMD 1000 Orbs) Kill 5 enemies at the same time. #17/124 Explosive Mistake: (100 Orbs) Take damage from an explosive barrel. #18/124 Combo Damage: (100 Orbs) Deliver continuous damage to an enemy. #19/124 Brutal Blow: (100 Orbs) Deal a large amount of damage to an enemy. #20/124 Deft Dodger: (300 Orbs)Successfully dodge at the last moment 10 times within a mission. #21/124 Taunt Master: (200 Orbs)Successfully taunt 5 times in a mission. #22/124 Air Taunt: (100 Orbs) Taunt whilst airborne. #23/124 Get Some Air: (300 Orbs) Spend more than 20 seconds in the air in one period. #24/124 Earthbound: (H/DH 300 Orbs) (SOS 450 Orbs) (DMD 600 Orbs) Finish a battle without jumping. #25/124 Sandbagged: (100 Orbs) Knock an enemy away from you 10 times during a mission. #26/124 Fast Fighter: (H/DH 150 Orbs) (SOS 200 Orbs) (DMD 300 Orbs) Finish a sealed battle in under 20 seconds. #27/124 Slow Scrapper: (100 Orbs) Spend at least 5 minutes within a sealed battle arena. #28/124 No Devil Trigger: (200 Orbs) Clear a mission without using Devil Trigger. #29/124 Devil Trigger Junkie: (100 Orbs) Use Devil Trigger 10 or more times within a mission. #30/124 Good Teamwork: (500 Orbs) Clear a co-op mission having attacked the same enemy as your partner. #31/124 Going Solo: (100 Orbs) Clear a co-op mission without attacking the same enemy as your partner. #32/124 Red Orb Loser: (100 Orbs) Use 30,000 Red Orbs within a single battle. #33/124 Red Orb Winner: (100 Orbs) Gain 15,000 Red Orbs within a single battle. #34/124 Gun Enthusiast: (100 Orbs) Defeat 80% of enemies within a mission using long-ranged attacks. #35/124 Master Swordsman: (100 Orbs) Defeat enemies using only short-ranged attacks. #36/124 Death From Above: (100 Orbs) Perform a descending attack from at least 10 metres in the air. #37/124 Pop Fly Hitter: (100 Orbs) Launch an enemy at least 15 metres into the air. #38/124 Sniper: (100 Orbs) Attack an enemy from 45 metres away or beyond. #39/124 Devil Breaker Breaker: (50 Orbs) Destroy 10 Devil Breakers within a mission. #40/124 Breaker Keeper: (H/DH 300 Orbs) (SOS 500 Orbs) (DMD 600 Orbs) Clear a mission without breaking a single Devil Breaker. #41/124 Break Away Finish: (100 Orbs) Finish a sealed battle using a break away with Nero. #42/124 Armless Victory: (200 Orbs) Finish a sealed battle without any Devil Breakers as Nero. #43/124 Jet Setter: (100 Orbs) Ride Punchlines Jet Gadget ability for 10 seconds or more. #44/124 Bomber Man: (100 Orbs) Defeat an enemy using a break away as Nero. #45/124 Exceed Excellence: (100 Orbs) Reach the maximum level of exceed as Nero. #46/124 Bookworm: (100 Orbs) Read V’s book for 30 seconds within a mission. #47/124 Nightmarish Victory: (100 Orbs) Finish a sealed battle with the move Domination as V. #48/124 Triple Devil Trigger: (100 Orbs) Set Shadow and Griffon to automatically attack an enemy whilst Nightmare is summoned as V. #49/124 No Stalemate: (H/DH 500 Orbs) (SOS 750 Orbs) (DMD 1000 Orbs) Clear a mission as V without Griffon or Shadow falling in battle. #50/124 No Finishing Blows: (2000 Orbs) Finish a mission as V without performing any finishing blows. #51/124 Demon Reprieve: (100 Orbs) Allow 5 or more enemies to recover from their death state whilst using V. #52/124 Finishing Blow Blowout: (300 Orbs) Carry out 8 different finishing blows as V during a mission. #53/124 Wave Rider: (100 Orbs) Spend more than 10 seconds in Quick Play as V. #54/124 Going it Alone: (100 Orbs) Don’t summon Griffon, Shadow or Nightmare as V for more than 30 seconds. #55/124 No Weapon Change: (100 Orbs) Finish a mission as Dante without switching your weapon. #56/124 All Weapon Change: (100 Orbs) Switch between all of Dante’s selected weapons during a mission. #57/124 No Style Change: (100 Orbs) Clear a mission as Dante without switching your fighting style. #58/124 All Style Change: (100 Orbs) Clear a mission as Dante using every fighting style. #59/124 Unequipped Victory: (1000 Orbs) Finish a mission as Dante without any weapons equipped. #60/124 Ignition Enabled: (100 Orbs) Succeed in entering ignition mode as Dante using Balrog. #61/124 Shift into Top Gear: (100 Orbs) Use the move Top Gear with Cavaliere as Dante 15 times or more within a mission. #62/124 Red Hot Night Max Charge: (100 Orbs) Charge and release the most powerful attack with the Faust hat as Dante. #63/124 Pedal to the Metal: (100 Orbs) Ride on Cavaliere as Dante for at least 60 seconds during a mission. #64/124 SSS Sin Devil Trigger: (300 Orbs) Successfully use the move Quadruple S as Dante within a mission. #65/124 Triple Impact: (100 Orbs) Fail to connect with the move Real Impact using the Balrog as Dante 3 times or more during a mission. #66/124 Extended Heat Up: (100 Orbs) Use Balrog’s heat up ability as Dante for at least 15 seconds during a mission. #67/124 Royal Revenge: (100 Orbs) Watch the full animation of Dante’s Royal Revenge ability during a mission. #68/124 Fiendish Friendly Fire: (100 Orbs) An enemy engages in friendly fire. #69/124 Feeble Resistance: (H/DH 2000 Orbs) (SOS 3000 Orbs) (DMD 4000 Orbs) Inflict a specific amount of damage to Urizen as Nero during any mission other than the Prologue. #70/124 Instant Dispatch: (300 Orbs) Defeat an enemy within 1 second of them appearing. #71/124 Parry Prince: (100 Orbs) Parry an attack during a mission. #72/124 Parry King: (500 Orbs) Parry 10 attacks during a mission. #73/124 Newbie Deflector: (100 Orbs) Reflect an enemies long-ranged attack during a mission. #74/124 Adept Deflector: (500 Orbs) Reflect an enemy's long-ranged attacks at least 10 times during a mission. #75/124 Guard Break Beginner: (100 Orbs) Break an enemies guard once within a mission. #76/124 Guard Break Ace: (500 Orbs) Break an enemies guard 10 times within a mission. #77/124 Risk Taker: (H/DH 500 Orbs) (SOS 750 Orbs) (DMD 1000 Orbs) Acquire style points at least 10 times within a mission that are not from direct attacks. #78/124 Red Empusa Hunter: (100 Orbs) Kill every single Red Empusa within a mission. #79/124 Empusa Escape: (100 Orbs) Allow a Red Empusa to escape your wrath within a mission. #80/124 Veggie Roast: (H/DH 100 Orbs) (SOS 150 Orbs) (DMD 200 Orbs) Kill a Qliphoth Root with fire. #81/124 David and Goliath: (1000 Orbs)) Toss Goliath into the bell tower during Mission 2 as Nero. #82/124 Just Buster: (H/DH 500 Orbs) (SOS 800 Orbs) (DMD 1000 Orbs) During Mission 20 land a Buster whilst Vergil is flying towards you. #83/124 Mountain Climber: (100 Orbs) During the Gilgamesh boss in Mission 6, do not fall off the behemoth’s back when it tries to shake you off. #84/124 Jump Through Hoops: (100 Orbs) During Mission 3, jump through Artemis’ rings at least 3 times during the fight as Nero. #85/124 Gate Crasher: (300 Orbs) Pass through any portal created by Malphas as Nero in Mission 15. #86/124 Puppy Trainer: (300 Orbs) Skip an entire phase of the King Cerberus fight in Mission 16 as Dante by inflicting too much damage. #87/124 Raven Hunter: (100 Orbs) Defeat Griffon before Shadow during the second encounter within Mission 18. #88/124 Sinful Finish: (500 Orbs) Defeat a boss whilst in Sin Devil Trigger form as Dante. #89/124 Legendary Finish: (500 Orbs) During Mission 17 defeat Urizen whilst in Sin Devil Trigger form. #90/124 Speed Clear B: (100 Orbs) Earn a B Rank for completing a mission within a certain time frame. #91/124 Speed Clear A: (500 Orbs) Earn an A Rank for completing a mission within a certain time frame. #92/124 Speed Clear S: (1000 Orbs) Earn an S Rank for completing a mission within a certain time frame. #93/124 Orb Avoider: (100 Orbs) Do not collect any orb that has a fixed or predetermined location. #94/124 Terminator: (200 Orbs) Kill every enemy within a mission. #95/124 No Red Orbs: (500 Orbs) Clear a mission without collecting a single Red orb. #96/124 333 Orb Jackpot: (3000 Orbs) Finish a mission with the last 3 digits of your starting orbs being the exact same when you clear it. #97/124 Environment Wrecker: (100 Orbs) Destroy at least 10 destructible objects during a mission. #98/124 Environment Protector: (150 Orbs) Do not break any destructible object during a mission. #99/124 Follow the Leader: (100 Orbs) Use the objective marker at least 10 times during a mission by holding down the right analogue stick. #100/124 Just Passing Through: (500 Orbs) With the exception of sealed fights complete a mission without fighting any enemies. #101/124 Penny Pincher: (100 Orbs) Activate either a divinity statue or access Nico’s shop but don’t spend a penny. #102/124 Flat Broke: (100 Orbs) Spend every single Red orb you have at Nico’s shop. #103/124 Demolition Derby: (100 Orbs) Destroy 10 sedan cars within a mission. #104/124 Major Losses: (100 Orbs) Use 30,000 Red Orbs or more within a single mission. #105/124 Get Wet:(50 Orbs) Touch water or any other liquid during a mission. #106/124 Explosive Junkie: (100 Orbs) Destroy all of the explosive barrels within a mission. #107/124 Hail to the King: (100 Orbs) Be defeated by Urizen within the Prologue as Nero within 10 seconds of the fight commencing. #108/124 Demon King Dodger: (1000 Orbs) During the Urizen fight within the Prologue as Nero, avoid taking damage for at least 2 minutes. #109/124 Hotel Tour: (100 Orbs) Enter every room within the hotel in Mission 2 as Nero. #110/124 Balloon Popper: (500 Orbs) Destroy all of the balloons in Mission 2 as Nero. #111/124 Wall Crusher: (200 Orbs) In Missions 4,5 and 9 destroy any of the destructible walls by summoning Nightmare. #112/124 Leg Wallop: (100 Orbs) Attack Gilgamesh’s legs as V. #113/124 Break a Leg: (1000 Orbs) Destroy all of Gilgamesh’s legs in Mission 6 as Nero. #114/124 Coffin Breaker: (100 Orbs) Break a coffin in Missions 9 and 15. #115/124 Against All Odds: (H/DH 500 Orbs) (SOS 800 Orbs) (DMD 1000 Orbs) Within the Prologue, Missions 8 and 10 survive the Urizen battle for at least 90 seconds. #116/124 No Nidhogg Hatchling: (1000 Orbs) Complete Mission 12 without using any Nidhogg Hatchlings. #117/124 Jet Gadget Groove: (500 Orbs) Perform all of Punchlines Jet Gadget tricks during a mission. #118/124 Blood Clot Blowout: (100 Orbs) During Mission 18 destroy all of the blood clots. #119/124 Blood Clot Conservationist: (500 Orbs) During Mission 18 do not destroy any blood clots. #120/124 Continuous Co-op: (1000 Orbs) In Missions 7 and 13 maintain the same co-op partner for an entire section. #121/124 Team Up Trio: (1000 Orbs) 3 players team up in Mission 13 within 10 minutes. #122/124 Demon Catcher: (300 Orbs) In Missions 12 and 15 trap an enemy in the roots that respawn. #123/124 Double SDT: (100 Orbs) Transform into Sin Devil Trigger form as Dante at least 2 times in a single fight. #124/124 Born to be Wild: (100 Orbs) Transform into Sin Devil Trigger form as Dante more than 5 times within a mission. World Structure If you’ve played the previous iterations of the Devil May Cry series you’ll be familiar with the level structure, however for those uninitiated, Devil May Cry operates a mission to mission structure where you take control of different characters whilst being introduced to new gameplay mechanics, enemies and bosses. Upon clearing a mission you’ll be graded and rewarded, you may customise your character's loadout before heading into the next mission. Devil May Cry 5 has 21 missions in total for the player to indulge themselves in. Utilising the Void Some may argue that Devil May Cry 5 is more accessible to newcomers but don’t be fooled, this game is not for the faint-hearted. The biggest quality of life improvement is the ability to hone your skills within the game's training mode, the void. You can practise fighting against any enemy in the game provided you’ve encountered them. You’ve the option to turn on/off various settings such as infinite devil trigger, devil breakers, enemy health, stance and much more! You can practise bosses you’ve encountered provided you’ve reached their respective floor within Bloody Palace, a survival gauntlet consisting of 101 floors. Additionally you can practise any floor you’ve entered to perfect your strategy/formula to complete it in record time. Knowing how to utilise this mode will be immeasurably useful when climbing up the ladder of difficulty and reaching your untapped potential. Experimenting with different weapon and combo combinations is a wonderful feeling of discovery. The golden rule is to practise different scenarios to find out what’s effective and what isn’t, can I launch the enemy into the air, can I ground pound him resulting in a hard knockdown, can I snatch him, grab him? All these instances should be practised and tested against every enemy, if you know your enemy you can exploit their weaknesses! Red orb Farming There are many ways to farm Red orbs however each method requires you to meet certain prerequisites before you grind to your heart's content. Red orbs are used to purchase everything from devil breakers, new abilities and skills. They can be used as a revival tool which is a new mechanic for the series. Given how important Red orbs are, the more prolific you play the greater amount you’ll receive, however if you find yourself short, you can use any of these methods to stock up your resources. Basic (Entry level): I’d suggest repeating the first mission on either Human or Devil Hunter difficulty, as long as you perform well you should be able to accumulate a respectable amount of orbs. Personally, I’d recommend purchasing multiple Overture devil breakers to help you destroy the Qliphoth plant in record time. Intermediate: Upon clearing the game on any difficulty you’ll unlock Bloody Palace. Play with your best/favourite character, if you have a decent run you can accumulate a lot of Red orbs! Advanced: The most lucrative method requires the most setup. Please see below for further details; Step by Step Overview Step 1: You must have cleared Mission 13 on any difficulty to gain access to the Faust hat as Dante. Step 2: At the bare minimum you must purchase the skill Dr Faust 2, then 3 and finally 4. Step 3: Now head into Mission 13 as Dante on Human difficulty and reach the divinity statue, ideally with stocks of Devil Trigger intact. Step 4: Before jumping down the rabbit hole, equip Dr Faust and set your style to Gunslinger. Step 5: As soon as you land activate Devil Trigger and press R1 and Circle repeatedly, This will cause you to earn a great deal of Red orbs but if you get hit you’ll lose a great deal, so you’ve been warned. Step 6: Once you’ve cleared the majority of enemies, pause the game and select “Restart from checkpoint” to repeat the process. Subsequent Playthroughs Before plunging into the harder difficulties it would be prudent to spend time grinding for Red orbs so you can purchase more skills with each character to support you on your journey. Within the Devil May Cry community there’s actually a rank above S, known as “Perfect S” this means you completed the mission with all the requirements of an S Rank and you didn’t take damage! On the higher difficulties, the information described within the guide is still applicable; the difference is enemies will have access to new moves and will have combo extensions to their existing strings. Furthermore, completing specific difficulty levels rewards you with the ability to play Dante without a single weapon equipped once you clear Son of Sparda, whilst you're rewarded for clearing the hardest difficulty, Dante Must Die offers you the coveted “Super Costumes”! Super Costumes Super Costumes are absolutely busted! You’ve an infinite amount of devil trigger, and they provide supplementary benefits based on the character. For instance, Nero’s SC puts him in a permanent max exceed state and charged shots! Whilst Dante’s Royal Guard wheel automatically fills up, absolutely disgusting! You can spend money to purchase each characters super costume from the PlayStation Store if you wish but where's the fun in that? 9 Link to comment Share on other sites More sharing options...
HuntingFever Posted December 13, 2022 Share Posted December 13, 2022 Have you considered posting this on the main site and getting it approved by the Guide Team ? 2 Link to comment Share on other sites More sharing options...
cm-PUNK2000 Posted December 13, 2022 Share Posted December 13, 2022 Good guide! I had no idea about these bonus objectives so good on you to gather 'em in one place. All tho I would add to the super costumes part that they will give you a massive points penalty meaning you almost always cannot S rank the levels, and that the costumes can be unlocked without spending real money by beating the game on DMD difficulty as they are very useful for the bloody palace trophies. 1 Link to comment Share on other sites More sharing options...
LancashireLad87 Posted December 14, 2022 Author Share Posted December 14, 2022 (edited) 19 hours ago, HuntingFever said: Have you considered posting this on the main site and getting it approved by the Guide Team ? A while ago I created a guide for Tekken Tag Tournament 2 Prologue since its a short 100% however when I submitted it to the guide team it had literally a page of corrections which put me off writing official guides. I always write in first-person which is prohibited by the guide team you have to write in Third-Person which I refuse to do. 18 hours ago, cm-PUNK2000 said: Good guide! I had no idea about these bonus objectives so good on you to gather 'em in one place. All tho I would add to the super costumes part that they will give you a massive points penalty meaning you almost always cannot S rank the levels, and that the costumes can be unlocked without spending real money by beating the game on DMD difficulty as they are very useful for the bloody palace trophies. 20 hours ago, LancashireLad87 said: Consequently if you use a super costume your score will be reduced by 80% which means you’ll be unable to obtain an S rank on any mission! 20 hours ago, LancashireLad87 said: Subsequent Playthroughs Before plunging into the harder difficulties it would be prudent to spend time grinding for Red orbs so you can purchase more skills with each character to support you on your journey. Within the Devil May Cry community there’s actually a rank above S, known as “Perfect S” this means you completed the mission with all the requirements of an S Rank and you didn’t take damage! On the higher difficulties, the information described within the guide is still applicable; the difference is enemies will have access to new moves and will have combo extensions to their existing strings. Furthermore, completing specific difficulty levels rewards you with the ability to play Dante without a single weapon equipped once you clear Son of Sparda, whilst you're rewarded for clearing the hardest difficulty, Dante Must Die offers you the coveted “Super Costumes”! Appreciate the support! I have a bunch of supplements left incomplete. I hope to add the following guides in the future; Bloody Palace, Complete Bestiary, V Character Guide and Dante Character Guide. I believe if I can complete the remaining research and put the time and effort in to complete the rest of my project I don't think you'll find a better written guide with the amount of detail I put in ^^ Edited December 14, 2022 by LancashireLad87 2 Link to comment Share on other sites More sharing options...
Copanele Posted December 14, 2022 Share Posted December 14, 2022 Haven't managed to reply to these threads but...nothing else to add, wonderful job you really wrote everything in-depth there! 4 minutes ago, LancashireLad87 said: A while ago I created a guide for Tekken Tag Tournament 2 Prologue since its a short 100% however when I submitted it to the guide team it had literally a page of corrections which put me off writing official guides. I always write in first-person which is prohibited by the guide team you have to write in Third-Person which I refuse to do. Appreciate the support! I have a bunch of supplements left incomplete. I hope to add the following guides in the future; Bloody Palace, Complete Bestiary, V Character Guide and Dante Character Guide. Heheh, THAT will be the true challenge of your project :> writing a guide for Swor-Trick-Swo-Gun-ROYALGUARD will be crazy BEST OF LUCK! Link to comment Share on other sites More sharing options...
rockstarjazz Posted February 9, 2023 Share Posted February 9, 2023 On 13/12/2022 at 11:10 AM, LancashireLad87 said: @Copanele @DeepEyes7 @Gommes_ @FreshFromThaDeli @Jasmin-Harun @Yuber6969 @KindaSabbath @Rebourne07 @DrBloodmoney @zizimonster Trophy Proficiency Vs Pro Level If you’ve earned all the achievements within a game like Devil May Cry 5, I would say you're “Competent” at best because you would have utilised every glitch/exploit in the book, and would therefore not have the physical dexterity/knowledge of advanced play. i stopped reading after this rather condescending statement in trying to undermine people's accomplishments in platinum this game. 'its easy' he's basically saying. well, in the real world, majority do not find it easy. get off your high horse. i know you're trying to help your audience but saying stuff like this makes you come across as a d-bag, in truth. 1 Link to comment Share on other sites More sharing options...
Copanele Posted February 9, 2023 Share Posted February 9, 2023 40 minutes ago, rockstarjazz said: i stopped reading after this rather condescending statement in trying to undermine people's accomplishments in platinum this game. 'its easy' he's basically saying. well, in the real world, majority do not find it easy. get off your high horse. i know you're trying to help your audience but saying stuff like this makes you come across as a d-bag, in truth. If only you'd put the same effort in the actual game as you put in ranting and getting angry (and smashing stuff...) No, what he is saying is getting the platinum does not mean you become a grandmaster at the game. That's all there is to it. It's sad that you stopped at that part, because the actual good stuff/advice that might help is after that. 4 Link to comment Share on other sites More sharing options...
Popular Post AihaLoveleaf Posted February 9, 2023 Popular Post Share Posted February 9, 2023 45 minutes ago, rockstarjazz said: i stopped reading after this rather condescending statement in trying to undermine people's accomplishments in platinum this game. 'its easy' he's basically saying. well, in the real world, majority do not find it easy. get off your high horse. i know you're trying to help your audience but saying stuff like this makes you come across as a d-bag, in truth. You can be offended if you want, but Lancashire undermined nothing. "Platinum" proficiency in the overwhelming majority of games -- including DMC5 -- barely scratch the surface of what can be done in terms of skill. Most rhythm games have an entire list of songs for you to full combo long after the plat Most fighting games have additional combo trials, or thousands of elite players to sharpen your skills with Most platformers can be speedrun to squeeze out every last millisecond of improvement The Platinum is only the beginning. 5 Link to comment Share on other sites More sharing options...
StanPortrBridges Posted February 10, 2023 Share Posted February 10, 2023 25 minutes ago, AihaLoveleaf said: You can be offended if you want, but Lancashire undermined nothing. "Platinum" proficiency in the overwhelming majority of games -- including DMC5 -- barely scratch the surface of what can be done in terms of skill. Most rhythm games have an entire list of songs for you to full combo long after the plat Most fighting games have additional combo trials, or thousands of elite players to sharpen your skills with Most platformers can be speedrun to squeeze out every last millisecond of improvement The Platinum is only the beginning. It's still unnecessary and needlessly antagonistic though Link to comment Share on other sites More sharing options...
LancashireLad87 Posted February 10, 2023 Author Share Posted February 10, 2023 11 hours ago, rockstarjazz said: i stopped reading after this rather condescending statement in trying to undermine people's accomplishments in platinum this game. 'its easy' he's basically saying. well, in the real world, majority do not find it easy. get off your high horse. i know you're trying to help your audience but saying stuff like this makes you come across as a d-bag, in truth. @rockstarjazz Please can you highlight any text where I say the platinum journey is easy. I have never said the platinum was easy. There's no comparison between a professional player and a trophy hunter. I'll give you a prime example Crash Team Racing Nitro-Fueled on the PlayStation 4 99.99% of all trophy hunters will only beat Nitrous Oxide because your not required to go any further to push yourself. Myself and a few others on PSNP have defeated the developer times which far exceeds Oxide. If you put me in my prime against top players I'll be lucky to win a single race. If you cannot see the difference than how is anyone supposed to take you seriously. Throwing insults around isn't helping your case either. I primarily write guides for my personal use, if people want to use my advice and it helps them on their journey then great, if they don't want to use it that's fine as well. 4 Link to comment Share on other sites More sharing options...
disaster500 Posted February 10, 2023 Share Posted February 10, 2023 If anyone here has watched combos and gameplay of really good players on YT, you'll see how far they are above the level required to get the platinum. That is what mastery of the game looks like. This guide is right by saying you're merely competant at the game by getting the platinum. There's hundreds of hours of improvement to go. @LancashireLad87 Great guide btw. You could add this red orb farm that's far better than the one in Mission 13. It needs the PS5 special edition and Legendary Dark Knight mode though. Load up mission 12 in LDK, use DT and Red Hot Night, kill the group of enemies and reload checkpoint. You can get millions of orbs in a few minutes this way. 2 Link to comment Share on other sites More sharing options...
BlueDragonZero Posted February 10, 2023 Share Posted February 10, 2023 So to sort of play devil's advocate as most people have pointed out how what was written is likely to be interpreted but I do think that the poster has a bit of a point as I had to do a double take myself. I’m aware that the poster has made some very emotional and questionable posts in another thread so it's easy to dismiss anything they say but while I don't think they have expressed it well I do think that the underlying point is somewhat valid. There are two parts which I think are a little condescending and could be interpreted as you existentially saying the game is ‘easy’. Maybe easy isn't the word but could come across as 'elitist'( this word is used far to regularly these days but its gets my point across) Firstly- On 13/12/2022 at 11:10 AM, LancashireLad87 said: As one of the most experienced players within the Hack and Slash genre, While this may very well be true you just assert it without any reasoning/evidence and can very easily be seen as you tooting your own horn. You said that you write the guides mainly for your own use so i’m not saying it's intentional and could just be a writing quirk but considering you have posted it to a public forum then others might rightly consider it different to the way it's intended. I would suggest writing something like: Having platinumed and in some cases tried to hone my skills at some of what are considered quite difficult hack and slack games. I consider myself to be very experienced with them and qualified to answer the question. The platinumed bit can be easily checked and over all its just a little bit more humble even if certain bits have to be taken at face value. Secondly- On 13/12/2022 at 11:10 AM, LancashireLad87 said: If you’ve earned all the achievements within a game like Devil May Cry 5, I would say you're “Competent” at best because you would have utilised every glitch/exploit in the book, and would therefore not have the physical dexterity/knowledge of advanced play. The part I take issue with is the bolded bit. ‘You would have’ is very absolute language and it is basically reading as you saying that the only reason why people have platted this game is because they had to resort to glitches/exploits. Now why I'm sure many have done this it’s very condescending to word it like this and assume this is always the case. Again I doubt this was intentional but it reads like that to me at least. As a suggestion maybe something like this: I would say that you really only have to be ‘competent’ with the game to platinum it as you don’t need the advanced play/dexterity of ‘pro’ players as well as their being glitches/exploits which can be used. I tried to avoid making a clarification on the difficulty to at least try to replicate your original writing. Not saying it perfect as I still think it could be interpreted wrong but I feel its a little clearer at getting the point across. As this is the internet and it’s not always easy to judge how things come across, I'll clarify and say this is purely meant as constructive criticism. Although I'm not sure I have any credentials to give it as I suck at writing for the most part myself but it means I try to take care that things read as i intend them which I think is the main issue here. Feel free to completely ignore, heed, get mad, be apathic or whatever to what I've said here. I probably given it way more thought then it needed. At the very least I think it fair to say that the section could have been worded better. Also the rest of the guide seems extremely good although I will admit to not reading everything fully. Link to comment Share on other sites More sharing options...
LancashireLad87 Posted February 11, 2023 Author Share Posted February 11, 2023 20 hours ago, BlueDragonZero said: So to sort of play devil's advocate as most people have pointed out how what was written is likely to be interpreted but I do think that the poster has a bit of a point as I had to do a double take myself. I’m aware that the poster has made some very emotional and questionable posts in another thread so it's easy to dismiss anything they say but while I don't think they have expressed it well I do think that the underlying point is somewhat valid. There are two parts which I think are a little condescending and could be interpreted as you existentially saying the game is ‘easy’. Maybe easy isn't the word but could come across as 'elitist'( this word is used far to regularly these days but its gets my point across) Firstly- While this may very well be true you just assert it without any reasoning/evidence and can very easily be seen as you tooting your own horn. You said that you write the guides mainly for your own use so i’m not saying it's intentional and could just be a writing quirk but considering you have posted it to a public forum then others might rightly consider it different to the way it's intended. I would suggest writing something like: Having platinumed and in some cases tried to hone my skills at some of what are considered quite difficult hack and slack games. I consider myself to be very experienced with them and qualified to answer the question. The platinumed bit can be easily checked and over all its just a little bit more humble even if certain bits have to be taken at face value. Secondly- The part I take issue with is the bolded bit. ‘You would have’ is very absolute language and it is basically reading as you saying that the only reason why people have platted this game is because they had to resort to glitches/exploits. Now why I'm sure many have done this it’s very condescending to word it like this and assume this is always the case. Again I doubt this was intentional but it reads like that to me at least. As a suggestion maybe something like this: I would say that you really only have to be ‘competent’ with the game to platinum it as you don’t need the advanced play/dexterity of ‘pro’ players as well as their being glitches/exploits which can be used. I tried to avoid making a clarification on the difficulty to at least try to replicate your original writing. Not saying it perfect as I still think it could be interpreted wrong but I feel its a little clearer at getting the point across. As this is the internet and it’s not always easy to judge how things come across, I'll clarify and say this is purely meant as constructive criticism. Although I'm not sure I have any credentials to give it as I suck at writing for the most part myself but it means I try to take care that things read as i intend them which I think is the main issue here. Feel free to completely ignore, heed, get mad, be apathic or whatever to what I've said here. I probably given it way more thought then it needed. At the very least I think it fair to say that the section could have been worded better. Also the rest of the guide seems extremely good although I will admit to not reading everything fully. To address some of the points raised within this post, first and foremost I wouldn't consider myself or my posts in any shape of form as "elitist" if I were such a thing I would have told this guy to get good instead I took a considerable amount of time and effort to re-read, copy, paste and re-format to post these guides over to PSNP so others could use the information to help them on their platinum journey. You have to take into consideration I'm by no means a professional writer, I'm just a gamer nothing more and nothing less. The section highlighted in blue confuses me, I wasn't under the impression that I had to provide tangible evidence of my hack and slash experience in order for people to take what I wrote seriously. If I were to list my personal accomplishments within this genre that far exceeds trophies wouldn't that mean I'm as you so poignantly put it "tooting my own horn"? I'm more than happy to list my highlights within this genre if you wish so people aren't taking things off face value but I feel that would make me an egotist. The section highlighted in orange, I must have re-read my guides at least a dozen times before submitting them to the site. The hardest part for me is to convey written text in a way that people who are unfamiliar with the game understand what's written. If the information is misconstrued then there's not a whole lot I can do really, no matter how I reword something there's always going to be someone who takes offense to it which is probably the main reason why I keep my guides to myself. The section highlighted in yellow, I haven't come across a single trophy hunter that hasn't used some form of cheese to get the platinum trophy, yes there may be some who didn't but these will be very few and far between therefore 99.99% of players would have cheesed the platinum trophy hence my generalisation. The section highlighted in green, seems very semantic for me. PSNProfiles is a trophy orientated website given the choice between completing something the hard way or the easy way to achieve the same goal, the vast majority of trophy hunters will opt for the easy route thus reiterating my original statement. 1 Link to comment Share on other sites More sharing options...
grimydawg___ Posted February 11, 2023 Share Posted February 11, 2023 Can't help all people @LancashireLad87 Keep doing your thing. Scrubs will always be scrubs SMH 1 Link to comment Share on other sites More sharing options...
BlueDragonZero Posted February 11, 2023 Share Posted February 11, 2023 My apologies if it came across as me attacking you as that was not my intent. The fact is i think that the section in question reads in a way that can be interpreted differently to the way you meant it to. All i was trying to do was offer an alternative to try an mitigate that. 2 hours ago, LancashireLad87 said: To address some of the points raised within this post, first and foremost I wouldn't consider myself or my posts in any shape of form as "elitist" if I were such a thing I would have told this guy to get good instead I took a considerable amount of time and effort to re-read, copy, paste and re-format to post these guides over to PSNP so others could use the information to help them on their platinum journey. You have to take into consideration I'm by no means a professional writer, I'm just a gamer nothing more and nothing less. For clarification I don't think you are elitist or that you meant it to sound like you are. I said it in my post that I don't think was intentional. The point was it could be interpreted that way. If anything, you seeing it like that, is an example of my overarching point of the way things are written can be interpreted differently to the way it was meant and maybe i didn't make that clear enough so that is on me. 2 hours ago, LancashireLad87 said: The section highlighted in blue confuses me, I wasn't under the impression that I had to provide tangible evidence of my hack and slash experience in order for people to take what I wrote seriously. If I were to list my personal accomplishments within this genre that far exceeds trophies wouldn't that mean I'm as you so poignantly put it "tooting my own horn"? I'm more than happy to list my highlights within this genre if you wish so people aren't taking things off face value but I feel that would make me an egotist. Not everyone reading your guide will be familiar with who you are or have any idea of what you have achieved. It isn't unreasonable to think that someone reading it might be sceptical of something if it is just plainly asserted. By mentioning something that can be easily checked will only add to the validity of the claim. That was my point. On the "tooting your own horn" i think you make a valid point and thinking back on it i agree it wasn't a good point. Again that's on me. My bad. 3 hours ago, LancashireLad87 said: The section highlighted in orange, I must have re-read my guides at least a dozen times before submitting them to the site. The hardest part for me is to convey written text in a way that people who are unfamiliar with the game understand what's written. If the information is misconstrued then there's not a whole lot I can do really, no matter how I reword something there's always going to be someone who takes offense to it which is probably the main reason why I keep my guides to myself. Everything you say here is perfectly fair. My objections were specifically targeted at the one section and wasn't meant to be indictive of the whole guide. Again that's on me for maybe not making that clear. from this you seem to be aware somewhat of the point I was trying to make. Also I'm not suggesting that you can please everyone as there will always be people that will choose to take it however they please. I'm simply saying that I think it's best to try and make it as clear as possible. Something which I struggle with and seem to have failed at in this case. 3 hours ago, LancashireLad87 said: The section highlighted in yellow, I haven't come across a single trophy hunter that hasn't used some form of cheese to get the platinum trophy, yes there may be some who didn't but these will be very few and far between therefore 99.99% of players would have cheesed the platinum trophy hence my generalisation. The section highlighted in green, seems very semantic for me. PSNProfiles is a trophy orientated website given the choice between completing something the hard way or the easy way to achieve the same goal, the vast majority of trophy hunters will opt for the easy route thus reiterating my original statement. I Agree that a lot of people will have used the glitches/exploited to get the platinum. I take issue with making sure generalisations though. This happens far to often nowadays and it often leads to poor conclusions and problems down the line. it may well be innocent in the context of your guide/topic but if one is willing to accept it here then there is every chance that that way of thinking sinks in to other maybe more meaningful aspects. The green section was just an suggestion to the way it could have been written to avoid the generalisation using pretty much the same words. Again most people probably will take the easy route but not all. Maybe this is a just a me thing but it annoys me to a great deal. Again sorry if i offended you. I'm sure I probably missed something or didn't make point clearly here either. I wasn't trying to discredit or demean what you have done. I saw something that I believe was a problem and chose to comment on it and offer advice. I'm not saying it is prefect advice just maybe something to consider. Link to comment Share on other sites More sharing options...
LancashireLad87 Posted February 11, 2023 Author Share Posted February 11, 2023 1 hour ago, BlueDragonZero said: Not everyone reading your guide will be familiar with who you are or have any idea of what you have achieved. It isn't unreasonable to think that someone reading it might be sceptical of something if it is just plainly asserted. By mentioning something that can be easily checked will only add to the validity of the claim. That was my point. I'm not offended, I'm merely stating my point of view. Whether people know me or my accomplishments I think is a non-issue, I was hoping that anyone who reads my guides, posts and status updates knows that its coming from someone speaking from experience who has put enough time into the game practicing and testing things out. When it comes to my DMC5 guides, particularly Nero and Vergil I thought the context and the knowledge within those guides would demonstrate that I'm not an average player. I think a lot of people wouldn't know how to play those characters more proficiently since Nero's an honest character and knowing how to perform more complicated levels of play can help you tackle the higher difficulties since your damage output is significantly increased. 1 hour ago, BlueDragonZero said: I'm simply saying that I think it's best to try and make it as clear as possible. I guess we'll have to agree to disagree on this one, I thought I was pretty clear. Trophies have become the new metric on player proficiency, I was merely debunking that philosophy, not that I'm against trophies I enjoy hunting them as much as the next person. My old school mentality is my downfall. The issue is the general perception is if you have the platinum trophy in a game it automatically makes you a pro at it. I've done a few hard games and I don't want people to think you have to be a god at the game to earn the platinum trophy, I've been a gamer since the early 90s and I've only ever reached pro level in a handful of games. 1 Link to comment Share on other sites More sharing options...
BlueDragonZero Posted February 12, 2023 Share Posted February 12, 2023 15 hours ago, LancashireLad87 said: I'm not offended, I'm merely stating my point of view. Whether people know me or my accomplishments I think is a non-issue, I was hoping that anyone who reads my guides, posts and status updates knows that its coming from someone speaking from experience who has put enough time into the game practicing and testing things out. When it comes to my DMC5 guides, particularly Nero and Vergil I thought the context and the knowledge within those guides would demonstrate that I'm not an average player. I think a lot of people wouldn't know how to play those characters more proficiently since Nero's an honest character and knowing how to perform more complicated levels of play can help you tackle the higher difficulties since your damage output is significantly increased. Good. TBH I would completely understand if you were. You’re clearly proud of the guide for good reason so it’s not lost on me that some random turning up and criticising a somewhat irrelevant paragraph to the main aim of the guide could elicit a response. That's all very sound and reasonable but people might not necessarily have looked at them. I didn’t take them into account and that's my fault. Actually it made me consider what I think is a good solution so If you're still willing to hear me out. That section would be a great point to mention the other guides and link to them again. It would have provided strong validity to the claim as well as add context to your conclusion at a reasonable point which people might be more inclined to click on. At the very least is that not fair? 15 hours ago, LancashireLad87 said: I guess we'll have to agree to disagree on this one, I thought I was pretty clear. Trophies have become the new metric on player proficiency, I was merely debunking that philosophy, not that I'm against trophies I enjoy hunting them as much as the next person. My old school mentality is my downfall. The issue is the general perception is if you have the platinum trophy in a game it automatically makes you a pro at it. I've done a few hard games and I don't want people to think you have to be a god at the game to earn the platinum trophy, I've been a gamer since the early 90s and I've only ever reached pro level in a handful of games. When it comes to trophies/achievements being the metric on player proficiency you’re not wrong per say. Considering the main genres of games you play I can definitely understand the conclusion as those are highly regarded within those circles. At least with the fighting game’s you could point people to the completive players as an easy rebuttal. With hack and slash though, trophies/achievements are an easily accessible and one of the few metric's for people to gauge one's ability and are probably unlikely to have delved into the depths of YouTube to find the actually skilled players which lead’s people to overvalue their significance. I agree that plat does not equal pro. FYI i platted DMC 1 - 4 and i think ‘competent’ is actually a good gauge of the skill needed to plat those. I know 5 is often considered the hardest but it's just for context that I love so much lol. We can agree to disagree. We’ll just go round in circles otherwise. While I agree the point you're trying to make comes across, I still think it's worded poorly and nothing I've said seems to have swayed you to think otherwise either. So it's probably best. No hard feeling, it's not like people have to agree on everything. Again it wasn’t meant as an attack but the way in which arguments/points are made can have a big impact on whether or not it hits. Not saying I'm good at it though lol. Link to comment Share on other sites More sharing options...
LancashireLad87 Posted February 12, 2023 Author Share Posted February 12, 2023 22 minutes ago, BlueDragonZero said: Good. TBH I would completely understand if you were. You’re clearly proud of the guide for good reason so it’s not lost on me that some random turning up and criticising a somewhat irrelevant paragraph to the main aim of the guide could elicit a response. That's all very sound and reasonable but people might not necessarily have looked at them. I didn’t take them into account and that's my fault. Actually it made me consider what I think is a good solution so If you're still willing to hear me out. That section would be a great point to mention the other guides and link to them again. It would have provided strong validity to the claim as well as add context to your conclusion at a reasonable point which people might be more inclined to click on. At the very least is that not fair? When it comes to trophies/achievements being the metric on player proficiency you’re not wrong per say. Considering the main genres of games you play I can definitely understand the conclusion as those are highly regarded within those circles. At least with the fighting game’s you could point people to the completive players as an easy rebuttal. With hack and slash though, trophies/achievements are an easily accessible and one of the few metric's for people to gauge one's ability and are probably unlikely to have delved into the depths of YouTube to find the actually skilled players which lead’s people to overvalue their significance. I agree that plat does not equal pro. FYI i platted DMC 1 - 4 and i think ‘competent’ is actually a good gauge of the skill needed to plat those. I know 5 is often considered the hardest but it's just for context that I love so much lol. We can agree to disagree. We’ll just go round in circles otherwise. While I agree the point you're trying to make comes across, I still think it's worded poorly and nothing I've said seems to have swayed you to think otherwise either. So it's probably best. No hard feeling, it's not like people have to agree on everything. Again it wasn’t meant as an attack but the way in which arguments/points are made can have a big impact on whether or not it hits. Not saying I'm good at it though lol. The other guides I've written are found in the disclaimer 1 Link to comment Share on other sites More sharing options...
BlueDragonZero Posted February 12, 2023 Share Posted February 12, 2023 8 minutes ago, LancashireLad87 said: The other guides I've written are found in the disclaimer I'm aware. Doesn't mean they can't be refenced again if deemed relevant. (not trying to force the argument just saying as you were?) Link to comment Share on other sites More sharing options...
chris2804698 Posted February 20, 2023 Share Posted February 20, 2023 All good stuff in this guide- I will say I just got the plat on the PS5 version and am doing it again on the PS4 i am nowhere near a pro player so definitely agree with that point about competent (I like to think im quite good as Nero and V but exploited Faust for Dante) 1 Link to comment Share on other sites More sharing options...
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