njoy1987

PSA - You can use PC cheat console and cross platform sync to assist you with getting some trophies

25 posts in this topic

Hey,

 

Recent patch unlocked cross platform sync between PSN, XBOX and PC. You may upload your save from Console to the Cloud, then download it on PC and modify your Save file using console cheat mod. Afterwards, you upload it from PC to Cloud, and then back to your Console.

 

Few important things to mention:

  • You need to sync your console account with PC platform account (either Steam or GOG)
  • You need to have access to Cyberpunk on PC. You can either buy it, ask a friend who does not have a console to sync your account with him (my friend had CP77 on GOG) or wait until some free game trial 
  • Not confirmed, but I honestly doubt any trophies would sync that way, so you can only enable/set some stuff and acquire trophies directly on console
  • I've used cheats to "resurrect" Takemura (the Devil trophy), unlock Johnny secret ending, add $$$ and setting Body Attribute to 20 (V for Vendetta trophy) - but I would assume other available cheats works too

 

I don't provide here any links to the PC mod or the cheat sheet lists - they are easy to find on Google.

 

I don't recommend anyone using cheats during their first playthrough - this is a masterpiece of the game, especially after all the patches. However, if you missed saving Takemura or incorrectly spent your Attributes, you no longer need to a second full playthrough if choose to use this method.

Edited by njoy1987
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I Would say this is definately counting towards cheating, since you modify your save via 3rd Party.

 

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I’m pretty sure using 3rd party pc save modifiers and transferring those saves to PlayStation is equivalent to just running 3rd party save modifiers directly on the PlayStation and would be against leaderboard rules:

 

 

Up to the Cheater Removers to make the definitive call though. 
 

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3 minutes ago, DaivRules said:

I’m pretty sure using 3rd party pc save modifiers and transferring those saves to PlayStation is equivalent to just running 3rd party save modifiers directly on the PlayStation and would be against leaderboard rules:

 

 

Up to the Cheater Removers to make the definitive call though. 
 

Yeah, cyberpunk needs a mod to be able to access the console commands menu. This is definitely cheating

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I was gonna say next thread "njoy1987's dispute" but looks like your trophy list is hidden. Imagine promoting a full on cheating method to a website that is hell bent on flagging people for minor mistakes that might happen on their trophy list. I'm here early and before 100 posts flood this shit with people taking the moral high ground on this. I wonder how much of a shit storm you've just created, or whether the mods will close the thread. 

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I wasn't aware that I can't use cheats that were added to the game by developers - but granted, the in-game console can't be accessed without applying a mod to the PC game version. If this is against ToS then I am sorry, didn't know you can't do it - will leave it to the admins to decide

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5 minutes ago, njoy1987 said:

I wasn't aware that I can't use cheats that were added to the game by developers - but granted, the in-game console can't be accessed without applying a mod to the PC game version. If this is against ToS then I am sorry, didn't know you can't do it - will leave it to the admins to decide

There's nothing wrong with using console commands, you can earn the platinum in subnautica doing it. The problem with this one is the fact you need an external 3rd party mod to be able to access said console commands

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43 minutes ago, SnowxSakura said:

There's nothing wrong with using console commands, you can earn the platinum in subnautica doing it. The problem with this one is the fact you need an external 3rd party mod to be able to access said console commands

I agree with you - you do need 3rd party tool to enable in-game console - even though afterwards you are using in-game cheats.

 

I think this could be argued both ways to a point, however, after deeper consideration, I feel it should not be allowed, as it would potentially create a dangerous precedent that could be used in future in more harmful way.

 

My intentions were not malicious, wanted to help some people avoid replaying the entire game. Still, it's something I did and shared - no denying that. Let's see what the admins decide

Edited by njoy1987
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The snitches will be all over this in seconds 😂 but genuine question, other then this guy who basically ratted himself out, how is someone going to tell if a player uses this 3rd party tool to modify their save data to help them get the plat? I am computer illiterate so no idea about mods but just food for thought with more tech savvy people

Edited by The_Jigsaw_Cult
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35 minutes ago, The_Jigsaw_Cult said:

The snitches will be all over this in seconds 1f602.png but genuine question, other then this guy who basically ratted himself out, how is someone going to tell if a player uses this 3rd party tool to modify their save data to help them get the plat? I am computer illiterate so no idea about mods but just food for thought with more tech savvy people

Well, you could always remove the ability to use non-sony affiliated cross platform save files for games. I've never understood how using save files from PC is allowed.

 

Who knows what players on PC have done to their save files before transferring to PS.

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39 minutes ago, The_Jigsaw_Cult said:

how is someone going to tell if a player uses this 3rd party tool to modify their save data to help them get the plat?

 

The trophies will probably pop in an unnatural order/time, they get reported and flagged and then have to show their stats on their PC account to show if they match using a mod tool.

That's how it's gone with other games with PC cross saves in the disputes.
 

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Who comes up with these rules? Why isnt running a third party script to get trophies in FF9 considered cheating but this is?

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4 minutes ago, UlvenFenrir said:

Who comes up with these rules? Why isnt running a third party script to get trophies in FF9 considered cheating but this is?

 

That's not modifying the game or save file, it's just automating inputs on your controller in order to perform the actions in the game client. The rules of this website allow automation of controller inputs as long as the actions are performed on the game client, this editing for Cyberpunk is editing a save file in order to cheat trophies by not fulfilling the requirement in any way. Not to mention you wouldn't know for certain looking at a person's time stamps whether they used the FF9 jump rope script or not so flagging people for it would be on a case by case basis and hardly viable for most people as they'd just shut their mouth about it and claim they did it legit if flags started coming for it. 

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5 minutes ago, Sergen said:

 

That's not modifying the game or save file, it's just automating inputs on your controller in order to perform the actions in the game client. The rules of this website allow automation of controller inputs as long as the actions are performed on the game client, this editing for Cyberpunk is editing a save file in order to cheat trophies by not fulfilling the requirement in any way. Not to mention you wouldn't know for certain looking at a person's time stamps whether they used the FF9 jump rope script or not so flagging people for it would be on a case by case basis and hardly viable for most people as they'd just shut their mouth about it and claim they did it legit if flags started coming for it. 

I see your point but i dont agree with it. At the end of the day its the same thing. Saying that its allowed because the actions are still being performed via the game client doesnt make it any less of a modification.

 

If you have to go out of your way to run ff9 through a script to make the game jump for you, you are still modifying something. If i put a sticker on my car its a modification. Doesnt make it any less of a modification than someone who put on new tires.

 

Someone made the script yes? What do you call that? People modify cod and still play it via the game client, doesnt mean sony or activision allows it. Its just cherry picking.

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1 hour ago, UlvenFenrir said:

If i put a sticker on my car its a modification. Doesnt make it any less of a modification than someone who put on new tires.

This might be the worst anology I ever heard.

 

But to argue the point, if that FF9 script (or macros in general) are modifications, I assume you would also consider Turbo controllers modifications. Would you also consider altering a console with water cooling or a better fan to be a modification and if so, would you compare it to a script since it makes the console run better in theory?

 

Off topic of this argument, but just for comparison, the biggest achievement site for Steam,(largest PC platform) Astats, allows mods when it comes to achievements. They don't allow mods that just unlock the achievements, but if you mod your character to have the best stuff/be immortal/one shot everything, they allow it, which never sat right with me, but their standards are very different from PSNP.

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2 hours ago, Letenko said:

This might be the worst anology I ever heard.

 

But to argue the point, if that FF9 script (or macros in general) are modifications, I assume you would also consider Turbo controllers modifications. Would you also consider altering a console with water cooling or a better fan to be a modification and if so, would you compare it to a script since it makes the console run better in theory?

 

Off topic of this argument, but just for comparison, the biggest achievement site for Steam,(largest PC platform) Astats, allows mods when it comes to achievements. They don't allow mods that just unlock the achievements, but if you mod your character to have the best stuff/be immortal/one shot everything, they allow it, which never sat right with me, but their standards are very different from PSNP.

Why would you assume id compare a script to a turbo controller or a console running cooling water just because of a bad anology lol. I mean it cant be any worse than people making the worst justification as to why they chose to run a script versus actually playing the game. The point im making is that defending a script versus what the OP is suggesting is one and the same thing technically. Why defend it? To make people feel less bad about “earning” the jump king trophy?

 

Maybe if the rule was community voted it would’ve been different. Who knows.

 

 

 

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1 hour ago, UlvenFenrir said:

The point im making is that defending a script versus what the OP is suggesting is one and the same thing technically.


Running code is running code, yes that’s true if you over simplify things. But you’re saying that automating game inputs and changing running game code are equivalent and anyone that has a basic understanding of coding would never agree to that. 
 

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11 hours ago, UlvenFenrir said:

Why would you assume id compare a script to a turbo controller or a console running cooling water just because of a bad anology lol.

Because I think there is less of a difference between macros and turbos, than between macros and mods. With a turbo or macro/script controller you are just having a machine do the inputs for you, inputs that the game accepts without any modifications being done to the game itself.

 

With mods you're either adding onto or changing the original game code to allow for something that wasn't possible before, in this accessing the console. I personally see this as a clear cut difference.

 

And to answer your question as to why defend it, I think there needs to be a clear and understandable line the community or authorities of this community accept. There are many things that PSNP disallows like closed custom servers that I completely disagree with, but the best we can do is to give our input on things and hope that a reasonable decision is made.

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Slightly off-topic but at this point I'd want to see if someone could actually make a macro to beat the entirety of Cyberpunk 2077.

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23 minutes ago, Letenko said:

Because I think there is less of a difference between macros and turbos, than between macros and mods. With a turbo or macro/script controller you are just having a machine do the inputs for you, inputs that the game accepts without any modifications being done to the game itself.

 

With mods you're either adding onto or changing the original game code to allow for something that wasn't possible before, in this accessing the console. I personally see this as a clear cut difference.

 

And to answer your question as to why defend it, I think there needs to be a clear and understandable line the community or authorities of this community accept. There are many things that PSNP disallows like closed custom servers that I completely disagree with, but the best we can do is to give our input on things and hope that a reasonable decision is made.

I think this is a tricky subject. I agree with some of what you say and its not like i cant see the difference in certain aspects of it but you still have to make use of certain files, download them and then run them to make the script work, there is also a connection between the script running and remote play. Thus you are modifying the connection at the very least which in my eyes isnt that different to modifying a save file. 
 

So you modify a save file, put it back into your single player game and none would be the wiser as long as it doesnt auto pop trophies for you. You modify a connect from a third party program, run it and its practically doing the same thing.

 

So at the end of the day, files are being made, modified and run. I dont see the difference there.

 

 

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17 hours ago, DaivRules said:

 

The trophies will probably pop in an unnatural order/time, they get reported and flagged and then have to show their stats on their PC account to show if they match using a mod tool.

That's how it's gone with other games with PC cross saves in the disputes.
 

If you complete the game on pc and then transfer the save it would pop all trophies at the same time right? Or wasn't this the case with gta 5 with the brief period with pc cross save? 

 

If someone is going to use the method as op is saying who knows if you can see the difference between the use of third party software, and genuine playing

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2 hours ago, UlvenFenrir said:

I think this is a tricky subject. I agree with some of what you say and its not like i cant see the difference in certain aspects of it but you still have to make use of certain files, download them and then run them to make the script work, there is also a connection between the script running and remote play. Thus you are modifying the connection at the very least which in my eyes isnt that different to modifying a save file. 

I'll raise a question on this, since I agree that it's a tricky subject for sure.

 

I own a Titan One, which let's you program inputs, essentially run scripts. When my group was boosting Red Faction Guerilla, I wrote a script that would mimick controller inputs to launch a match, let it play and repeat. This way I could boost XP for 4 people at once while they left their consoles on overnight, doing nothing. I didn't use remote play, I just had my Titan One (which looks like a USB drive) plugged into my PS3, it pushed buttons on a specific timer, the same way I'd do if I was doing it manually.

 

Would you consider this cheating/same thing OP is advertising since I myself wrote the script that mimicks button pushes by a machine on the consoles itself? And if so, do you think that this is vastly different from having a turbo controller plugged in, so that you don't get kicked from a match?

 

If you don't think it's the same thing, what if I wrote a script for FF9 myself, that did the same thing on the console? Would that be comparable?

 

Quite honestly I find it facinating and somewhat productive when talking with someone who has opposing views , so that's the reason for all my questions.

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I dont know. Its a grey area sometimes. Some lines are fine to cross while others arent. It all depends on who you ask. I think new rules should be community voted and not made by a select few people because for all you know they could be biased.

 

I still think running a script is cheating. Everyones arguement is that “but its not the same as modifying a save file because youre not messing with the games code” but thats the easy cop out answer. You cant always compare apples and oranges. Just because you can connect a usb to your ps3 and make it run a script doesnt mean you should. Just because you can mess with a games code and run an aimbot doesnt mean you should.

 

Psnp rules isnt something universal phenomenon. I remember sixthaxis site back in the day that frowned upon boosting trophies in MP games. It all depends on what trophy site youre on and who make the rules. Sony doesnt care clearly and never has but were we to play by sonys rules, every rule on psnp would be breaking sonys terms of service anyway.

 

Just because a few people said the script is fine for ff9 “just because” doesnt mean i have to agree with it and pretend otherwise. I think not having a community poll on new rules is stupid.

 

I like most of the rules because it helps keep the leaderboards healthy and in check but that honestly doesnt mean much anymore. Personally i think psnp would benefit from not having a leaderboard because everyone is so caught up in whats cheating, what isnt cheating, this dude autopop all these trophies and this dude doesnt which brings me to another point. Is autopopping really all that different?

 

Yes it is alot of people would say but then we are back to the old arguement again and comparing fruits “but you are still playing the game and youre not messing with anything” why sugarcoat it?

 

You can still modify a save file and be playing the game and that would still have more effort and gameplay than the time it takes someone to autopop trophies.

 

Obviously i have my own opinion on what i think is cheating and what isnt and you dont have to agree with me at all. I just think alot of people wants to justify every little action that they do. It is human nature.

Edited by UlvenFenrir
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