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Dragon-Archon's Lair of Platinums Mk.II


Dragon-Archon

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7 minutes ago, Satoshi Ookami said:

Don't do that. Play both.

GER is the actual true first God Eater, without the Blood Arts gimmicks :awesome: 

I would play the first one but since I don't have it that's going to be hard... Also don't plan on buying GE2RB again ?

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On 2/11/2018 at 1:55 AM, Dragon-Archon said:

:platinum: #177: Mary Skelter Nightmares

February 9 2018

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This game mixes various fairy tales together and the story is more faithful to the Brothers Grimm version. A city was consumed by the Jail and the inhabitants are now being tortured by Marchens (the enemies in this game), because they can. Jack and Alice are rescued by Red Riding Hood and try to find a way to escape the Jail. The story is ok, but gives the minimum amount. To find out more about characters, it's necessary to raise their affection and see events. Most of these are in the base, but some are in the dungeons. Hameln is by far my favourite character, followed by Gretel. The dungeons are nicely done and each represents a different fairy tale. The Underground Cavern dungeon was too big though and had lots of branching paths. Finding the correct route in that one was a pain, luckily, it was only 3 floors. One thing I liked about this game was the Jail Bonus system. Fulfilling certain requirements while exploring fills one of 3 gauges and when those are full, a roulette mini-game starts and players can choose a bonus. This can also happen during fights. All in all it's a fun dungeon crawler.

Might look into this. I am a big fan of fairy tales. :D

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15 minutes ago, SquidBaronet said:

Might look into this. I am a big fan of fairy tales. :D

But you don't like ecchi, I mean porn games... oh wait sorry I forgot you follow those with young girls for story my mistake should have known with those tentacles.

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9 hours ago, Shana Alter said:

But you don't like ecchi, I mean porn games... oh wait sorry I forgot you follow those with young girls for story my mistake should have known with those tentacles.

Then they enter Blood Skelter mode and the carnage fun begins.

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1 hour ago, Satoshi Ookami said:

kwsk now :awesome: 

We have images from 2 moments that the squid was following other users please look at own risk below:
 

Victim known as @Kent

Spoiler

0f4cfeq.png

IHMOsy5.gif

 

Stalking victim who's identity is kept secret:

Spoiler

y8JR15M.gifkyqWXRt.gif

 

 

I hope the evidence speaks for itself and in the meantime we worry for what @Dragon-Archon might experience in the future.

 

EDIT:

More footage was found of the victims sadly...

Edited by Shana Alter
Updated more gifs
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46 minutes ago, Shana Alter said:

We have images from 2 moments that the squid was following other users please look at own risk below:
 

Victim known as @Kent

  Reveal hidden contents

0f4cfeq.png

 

Stalking victim who's identity is kept secret:

  Reveal hidden contents

y8JR15M.gif

 

 

I hope the evidence speaks for itself and in the meantime we worry for what @Dragon-Archon might experience in the future.

The horror :o , those poor victims. Luckily, there's a last resort dragons can use: igniting the scales.

Spoiler

Gerelateerde afbeelding

 

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  • 3 weeks later...

I got this over a week ago, but wanted to finish the DLC before posting it.

 

:platinum: #182: Demon Gaze II

June 15 2018

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The first game was a hidden gem for me, so the expectations were high for this one. The story is good, but it feels like a standalone game until reaching the post-game part. That's when an overarching story is explained that ties in events from both games and also mentions some things that could be used for a third game. The characters were diverse and it was nice to see some from the previous game. Though Muse and Prim looked like a mix of Fran from the first game and Alice from Operation Abyss (another game from the same developer).

 

The sequel also improved some things from the first game: party members now have a role in the story, the horrible rent system is gone, and information is provided about what each stat does. Some things I didn't like was the reduced amount of dungeons and not being able to save at summon circles anymore when save-scumming for artefacts. Besides that, gold is hard to come by at the start due to the rent system being removed and enemies don't drop gems anymore (which are used at summon circles to obtain loot), so these need to be bought. The music from the first game was also better.

 

After beating the story and the post-game boss, the free DLC that's included in the English version is accessible. This DLC easily takes 40+ hours to complete, which is great. There are a lot of developers who could learn a thing or two about creating good DLC. This DLC takes place in the area of the first game and also gives players the opportunity to find out how other characters are doing. As a bonus only the music from the first game plays during this DLC.

 

All in all it's a good sequel, but I liked the story from the first game a bit more. The guide should be ready in about a week.

Edited by Dragon-Archon
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:platinum: #183: Criminal Girls Invite Only

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In this game souls of delinquents are sent to Hell in order to go through a reformation program to accept their sins and change their ways. This is done by climbing the Spire. Doing so will allow them to be reborn on Earth. You play as the one in charge of a group and your task is to guide them through the Spire and motivate them. The story was better than I thought and my favourite character is Himekami. Motivating characters is done through mini-games. The EU/NA version has censored images in these mini-games, but the censoring doesn't make any sense. Some images have pink fog if a character's underwear is shown and others do not. Motivating also unlocks new skills to use during battles. Combat is a little different, as skills are seemingly randomly chosen. I say seemingly, because after playing the game I noticed that it depends on which enemy is fought. If you fight one that's weak to ice, ice skills will show up more often. Whenever an enemy was charging a powerful attack, the guard option would almost always appear. Then there are enemies like Greater Devil, that almost always have a magic skill and/or hard hitting melee skill to choose. The second turn usually had regular crappy melee attacks, then the third turn included a skill, then crappy melee again, etc. So it seems to be preset patterns and skill pools and not completely random. During each turn in combat 1 item can be used as well.

 

To get each character's ending it's necessary to turn them into knights and beat the boss, which means doing this 7 times. Then one of those save files that unlocked an ending needs to be reloaded in order to beat the boss again to continue the story. All in all defeating that boss 8 times was way too much, especially since that boss liked to hit the entire party with status ailments, charge an attack, and use an attack that randomly hits 9 times. The true final boss of the true ending route was also very cheap. It had an attack that hits the party 13 times and it could do 2 actions per turn. When it had around 25% health left, it would do that attack twice per turn, which could bring a party at full health to 1-2 at critical health and the other 2-3 dead. The boss would use it twice per turn, followed by once, then twice again the next turn until it was defeated or until my party was dead. This is a very cheap way to make something hard and left a bitter aftertaste, as this was the final thing to do for the platinum trophy. So, I saved up money and bought items that could ignore RNG and make a character's special knight ability available and it wouldn't even cost mp to use. That way the tank would use her special skill that makes the party immune to all melee and magic damage for 2 turns and my hardest-hitting character would use her special ability the second turn to do 10,000-11,000 damage with buffs. After 5 of these attacks the boss was defeated.

 

All in all I had fun with the game, but it has some flaws. I might give the sequel a try when it's on sale.

Edited by Dragon-Archon
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44 minutes ago, Jens said:

Have you ever considered delving into the "Level 5 trilogy" with Dark Cloud, Dark Cloud 2 and Rogue Galaxy? As the RPG Dragon I think you might be able to accept some of their flaws and find some enjoyment in them. At least if you don't incinerate everything while playing / probably failing the golf minigame in Dark Cloud 2 :awesome: Dark Cloud 2 is the only one I would warn you about partly because of that :P Overall I liked them all, despite the Dark Clouds getting rather repetitive towards the end.

I've heard some things about those games. So far my experiences with Level 5 aren't good: I've played White Knight Chronicles and Ni No Kuni Wrath of the White Witch. Didn't like both of those, even though RPGs are my favourite game genre, and incinerated a lot of things in the process :awesome: . So, I'm hesitant about trying another Level 5 game. Can you tell me more about those games? 

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17 minutes ago, Jens said:

*snip*

Wow, that's an impressive post. Not going to lie: I wasn't expecting such a detailed post :yay: . I'm out of likes for today, so you'll get one tomorrow. It has me intrigued, especially Rogue Galaxy. Dark Cloud 2 sounds a lot more fun than the first game. Is it a direct sequel or a standalone game?

 

17 minutes ago, Jens said:

Not trying to be lazy

With a post like this you earned the right to be lazy :lol: .

Edited by Dragon-Archon
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15 minutes ago, Dragon-Archon said:

Wow, that's an impressive post. Not going to lie: I wasn't expecting such a detailed post :yay: . I'm out of likes for today, so you'll get one tomorrow. It has me intrigued, especially Rogue Galaxy. Dark Cloud 2 sounds a lot more fun than the first game. Is it a direct sequel or a standalone game?

 

With a post like this you earned the right to be lazy :lol: .

I also played Dark Cloud 2 and Rogue Galaxy and I also really like these type of games. Dark Cloud 2 hasn't aged well in my opinion. I finished the story but it was really boring for me...

 

Rogue Galaxy is a game I definitely recommend though. The platinum is fun to get and the story is really good too. Who doesn't want to be a space pirate??

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On 7/4/2018 at 4:33 PM, ZeroGeass1 said:

I also played Dark Cloud 2 and Rogue Galaxy and I also really like these type of games. Dark Cloud 2 hasn't aged well in my opinion. I finished the story but it was really boring for me...

 

Rogue Galaxy is a game I definitely recommend though. The platinum is fun to get and the story is really good too. Who doesn't want to be a space pirate??

Ok, what did you find boring about it?

 

On 7/4/2018 at 5:02 PM, Jens said:

Both are pretty much standalone. Very comparable to the Final Fantasy situation I would say. DC2 has... let's say an optional boss which is a neat little surprise if you played DC1, but other than that there's nothing to miss.

But if you go for the platinum... prepare for grind and the most evil golf minigame on this planet :P You already witnessed a lot of grinding, so you will be able to deal with it, but the golf game almost made me nuts.

That's good to know. I might start with Rogue Galaxy as it sounds entertaining. Will look up some gameplay vids to get an idea about the gameplay.

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On 6-7-2018 at 4:53 PM, Dragon-Archon said:

Ok, what did you find boring about it?

The story starts of strong, but then nothing really happens... I remember the beginning but I already forgot the ending. And since I love story heavy games, this was a disappointment for me. The battle system is also fun, but you just keep fighting the same enemies over and over so it really takes the fun out of it.

 

With Rogue Galaxy, the story was really good imo, combat never got boring with the skills you can use and I really liked the atmosphere of the game

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37 minutes ago, ZeroGeass1 said:

The story starts of strong, but then nothing really happens... I remember the beginning but I already forgot the ending. And since I love story heavy games, this was a disappointment for me. The battle system is also fun, but you just keep fighting the same enemies over and over so it really takes the fun out of it.

 

With Rogue Galaxy, the story was really good imo, combat never got boring with the skills you can use and I really liked the atmosphere of the game

Ah ok, I like story-driven games too. Guess Rogue Galaxy is a safe choice to start with.

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:platinum: #184: Adventures of Mana

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It's a fun oldschool RPG that reminded me a lot of The Legend of Zelda: Oracle of Time in terms of gameplay and mechanics with its top-down view, tile world, and beating dungeons to obtain items that are needed to progress further. The bosses were hardly a challenge and grinding to level 99 was completely unnecessary, as the game is easy enough already. The story was surprisingly sad. Characters and some parts of the plot could also be fleshed out more.

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:platinum: #185: Cat Quest

July 14 2018

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The dragons were thought to be extinct for hundreds of years, but suddenly they've returned. Only the one with the soul blood of a dragon can save everyone. Let's hope he doesn't take an arrow in the knee :awesome:. As a catperson and (self-proclaimed) RPG connoisseur I've been interested in this game since it was announced. The game is described as a mix of Final Fantasy, Zelda, and Skyrim. While I get the Skyrim (dragonborn, story, exploration) and Final Fantasy (overworld) part, the Zelda part isn't clear. There aren't any hard puzzles or dungeons in the game. In fact all the caves are similar to Skyrim's caves, as in short and not very rewarding at all. At first I explored every cave, until realizing that most side quests required me to go through the ones I already explored. Luckily, caves have a recommended level and the ones that haven't been conquered are marked. The lore was nicely done with information about the dragon war and a war with the dog kingdom. The story isn't anything mindblowing, nor was I expecting it to be. Most of the plot can easily be deduced from playing the game, but there was one twist I wasn't expecting, which was nice. The end of the story can be used to set things up for a sequel and I was happy to find out that a Cat Quest 2 is already in development. I also liked how it was possible to upgrade equipment when finding a duplicate version. Combat is simple: use melee to restore mp, use mp for powerful attacks and buffs, and dodge roll away when the enemy is about to attack. Repeat until victory is achieved. All in all it's a short and fun RPG that restored a bit of faith about indie games.

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