Muff, July 23, 2011
Posted June 17, 2018
#28 - Need For Speed
Got this 2 weeks ago
#21 --» God of War
#240 - Invector
I first played this on Gamescom 2016 if I remember right and now I grabbed this in a sale for 5€ some days ago. It was defenitively worth the money. A cool not that hard rhythm game with the music from Avicii. If you are into such games, just try it out !
#279 - Alone With You (Vita)
It's a decent game, if you only do one playthrough of it. Thing is you'll need 5 for the plat, which makes this a drag. It boils down to rinse & repeat, which just doesn't offer enough variety to keep this game interesting.
The Vita version also has some nasty performance issues. There are two sections in the game, that are almost guaranteed to drop the framerate to 1 or less. The only way to prevent that from happening, is to quit out of the game beforehand after an autosave occurs. Otherwise the game will stay in that state until you forcequit.
#50 Planet of the Eyes
Catlateral damage - PAWLATINUM
One of the few things that I remember from my childhood is the way that my primary school teacher taught us the alphabet and the digits.
I remember the the 2 being a swan and the 4 being an inverted chair.
But I also remember number 8 being a bear or a cat, so as a cat person I wanted some representation of those crazy creatures in my trophy collection.
And considering my speed rate to get platinum better now than never
I was expecting at least a little story from the game, Idk, more complexity, but had enough to be entertained for a few hours being a cat. 😅
#255 - Yakuza 0
SEGA did a good thing, making a prequel and remaking the first game. This is a franchise I've avoided because, although PS+ gave me 4 and 5, I didn't want to start there because I was worried I wouldn't appreciate the story. With this being a prequel, I figured it would be the perfect jumping on point, and now with the remakes I can easily play every game in the franchise as well. I'm glad I finally got around to giving this franchise a shot because I loved this game. The story was very engaging, and the substories you can do inject some humor into an otherwise very serious game. The juxtaposition of it is amazing and gives the game a lot of charm. Most of the minigames are a lot of fun too, although disco seemed broken and off-rhythm and I never really got the timing consistent for batting. The combat was fun although very abusable once you know which attacks are overpowered, then it becomes trivial. This was a fantastic game and I'm looking forward to playing Kiwami to see how these characters grow and develop, after seeing so much love for this I was worried it'd be disappointing from overhype, but there definitely wasn't any overhype here. Can definitely recommend this game to anyone who enjoys a good story in their games.
#52 Persona 4 Golden EU
My second Persona 4 Golden platinum! 😄
#24 Amnesia World
Platinum difficulty: 2/10 (music game is skill dependent, but it's an easy platinum)
Platinum Duration: 30 hours (reading everything and skipping only scenes already seen)
CGs: Personally my favourite CG collection out of the three Amnesia games.
Overall rating: 4/5
I've played the other two Amnesia games (Amnesia V Edition and Later x Crowd), and I'd say World was my least favourite of the truckload of mini games. It wasn't as interesting story-wise as the original game, and didn't have all the sugary romance like the love routes, proposals and weddings scenes that Later x Crowd did. Each "World" (Normal, Music, School, Criminal and Second) were all very short, light on story and hardly any romance with a lot of overlapping between the characters so it got tedious doing the same story 5 times with only the odd scene and ending being different.
The mini games were all easy but the Music World was hard, or at least for me who sucks phenomenally at rhythm games. Nothing like the Hatsune Miku games in that practicing a bit will get you the trophies (if I can do it, anyone can), but I hate mini games in video games so the fact that this game had just so many of them kind of annoyed me. I just prefer the simple VN style otome games where you just make choices and get nice CGs.
Story: Nothing serious, just light hearted fun like Christmas parties, funny investigations, school life etc. However, I felt that the weak story wasn't made up by romance, so the only redeeming factor is for the mini game fan. My favourite world was the criminal world as it was different for each character, in chibi style so the CGs were cute and also humorous. The Normal world was repetitive and the same for all the characters except the ending, and I did not like the School and Music Worlds due to the mini games. I found those two very tedious.
Characters: I love the Amnesia series for the characters, with Ikki being my favourite followed by Shin, Ukyo, Kent and then Toma. The MC is just an empty amnesic shell.
Lego Marvel Super Heroes
Have you ever tried Shawarma?
That's it, no more lego games for me. 😴
#65: Uncharted: Drake's Fortune
#66: Uncharted 2: Among Thieves
#67: Uncharted 3: Drake's Deception
Really enjoyed finishing these off. They all had one or two difficult moments but I guess the hardest on crushing was probably 2, and most annoying was 1 because of the waves of enemies and unnecessary gunfights. But altogether they were all very fun to plat. Playing 2 again reminded me of how much I liked Chloe, so now I have to remember to buy Lost Legacy at some point. Now hopefully I can finish the online grind for 2 and 3 before summer ends.
#51 - Until Dawn
Definitely a fun story. I'm not much of a horror fan, but I'm glad I picked this one up.
Most of my biggest complaints are just QOL stuff. (Like how it would have been nice to skip scenes you have already seen, or for the characters to walk faster - seriously who only walks at a brisk pace when they're fearing for their life. )
Hero of the Galaxy- Obtain all Ratchet and Clank 3 trophies
#260 - Monster Hunter World
Conqueror of the New World
Unlock all trophies for Monster Hunter World.
Kushala daora was my last crown and his large crown took F O R E V E R. Fun game, glad its done.
Posted June 18, 2018
#63 Twisted Metal
platinum #266 Enigmatis: The Ghosts of Maple Creek
completed in 22 hours and 44 minutes (glitched several times FML)
platinum rarity 79.21% common
platinum name: platinum
finished that one. i'm going to progress onto my boss game now and it's going to be dynasty warriors 8 xtreme legends. hitman is getting skipped for just a bit longer i will come back to it after the boss game. i seen other people platinum it and i should be recovered enough to try again just hate having to run it 3 times.
0% risk of being burned out i need the challenge.
Posted June 18, 2018
Ys VIII: Lacrimosa of Dana (PS Vita)
Time: 60 hours
What a great game. You follow the main character Adol on a ship to get to your next adventure. Sadly you never reach your Destination and after the ship is destroyed Adol wake up on an Island which wasn´t discovered before. Your Goal: Investigate the Island and find a way off the Island with the survivors you find on the Island. That should describe the Story of the game very well. The game has great and addictive gameplay with Flash Guard and Flash Move. If you have good Reflexes you can finish the game without beeing hit once. The Music is fantastic for the gameplay part and gets you really fired up to Play further. Trophywise you have some missable ones which stick together with doing all quests or the collectable item and approval of the castaways. I loved the fact that Paro has the same voice actor like Monokum from Danganronpa
If you like some action based games with a good story I would recommend you getting the game. It´s your choice if you want to play it on PS4 or Vita. The PS4 Version has some more trophies then the Vita version but I was really glad to play the game on my Vita. It just fit perfect for a handheld!
Time played 33 hours ish
As someone who loved GR 1 and platted it twice this was a good experience. The story was the best part, offered an explanation to GR 1 and a good continuation/conclusion to the series. Overall excellent game, if you can ignore performance issues (framerate drops, popin of assets) and some glitches forcing me to relaunch the game. Some of the missions are downright awful, stealth missions come to mind in this aspect with their instant failure states. Camera can be wonky, but they've added a function to reset it this time around. Platinum grind wasn't enjoyable, it's clear that the side content is meant to be done while you're doing the main story as they feel disjointed if you do them post game... and they're mostly just not very good, the challenge missions were alright though.
The art style is fucking glorious.
Assassin's Creed: Revelations
#13 & #14
Time to Platinum (PS3): 22 hours | (PS4) 16 hours | Difficulty: 2/10 (Both) | Enjoyment: 8/10
Finally the end of the Ezio Trilogy and I've now earned all 6 ezio platinums. I swear if name change comes available I might as well change my name to Stackchamp as that's all I seem to be doing at the minute but there is a reason for it. I wanted to boost all of the multiplayer out of the way so obviously then I would get round to the main game to do so. I already had the PS4 versions as well so I thought I'd do them back to back. The main reason being, if I was to progress with the gameplay and story then it would be more of a chore to go back to the older versions when gameplay is feeling refined to the quite blocky climbing mechanics and combat. I just didn't want to come back to it. I guess that's how I feel anyway and it's the same with any games that I will stack in the future.
Now in Turkey, Ezio is looking for keys to a secret library left behind by Altair. Ezio comes across new assassin's, new gameplay mechanics and new quite brutal combat finishers. After playing 2 and ACB it was quite nice that they added in some different things into this game. Ezio makes some new friends in the game who are much more likeable than anyone really in ACB or AC2. Yusuf for example is young assassin the head of the Turkish branch and he's very charismatic and teaches Ezio a whole new bunch of tricks. There's even a line from Yusuf going "So who is the Mentor here Ezio, I wonder hahaha" which seemed fair. Really brief overview as that's all there is too it really. Ezio is in Turkey to gather some keys for a secret Library.
Also these keys have memories of Altair in so yes, you do get to play as the legendary assassin again. This game is basically an Epilogue for both Ezio and Altair. I won't say much on Altair segements cause if you're a fan of the game you'll want to experience them for yourself.
Character & Level Design
Like previously started much more likeable characters than in ACB. There's Sofia, Yusuf, Prince Suileiman & yeah that's basically it on main characters. The bad guys are your usual annoying characters. This time Ezio is much older and wiser than in ACB even though only a few years pass. He's rocking the greyish hair and beard and a badass blue Assassin outfit. Doing side missions in the game unlocks some other badass area. Again like mentioned Yusuf the young leader of the Turkish branch of Assassin's, great character with a great personality. Teaches Ezio a whole lot and is usually a joker but serious when he needs to be. Treats Ezio with respect etc. Sofia is in the dark of Ezio and his "career" she's intrigued by him but she doesn't know of Ezio's life but I think she's a very very important character to Ezio if you know what I mean. Prince Suileimean is very intelligent and calm for his age and Ezio takes a liking to him almost as soon as you set foot in Istanbul. He helps Ezio out a lot during missions and Ezio does the same.
In the Lost Archive DLC you play as Subject 16 (won't name him) his story is a tragic one, I felt really sorry for him and it was great to finally get some back story to this character but it's such a shame that it's part of DLC when it really should be part of the main game.
Level design is brilliant in this game. A nice new take than Italy this time in Turkey, very colourful. Streets, people, setting very very enjoyable in that sense. High towers and architecture which make this a very nice place to explore. There isn't much to say on it really other than it's really nicely done. It has it's open areas and it's streets full of people and a Bazaar full of shops and life etc.
There's nothing too ridiculous in changes in the game really it's more of the same but with a fresh take. Instead of doing the jump climb thing you learn in AC2 you are given a hook blade. An extension of the hidden blade that makes climbing much more seemless and the distances between climbing points much more accessible. It's a brilliant addition to the game and it made gameplay flow a lot better than in the previous two games.
Another addition would be bombs. You have many types of bombs. Bombs full of poision, caltrops, thick smoke, shrapnel. There's diversion ones as well to make people check out areas you want to check out. There's not a ridiculous amount of bomb choices but there is a great variety of it. Different casings where you can have delays on the explosion. Sticky pouches, even trip mines to make missions much easier. There's side missions in the game that you have to complete if you want the platinum anyway that use all types of casings and bomb ingredient so you get a sense of how to use them etc.
The multiplayer in the game is pretty much dead but it is as nowhere near as bad as it is on Brotherhood, Level requirements are down to 20 from 55. No more co-op trophies or every bonus to obtain. Just level 20, all game modes and a few misc ones. You will have to boost it at this point though as it literally was dead and only requires 4 people to start a game so you may run into randomers but I guess it all depends on what times you start playing the game.
The DLC on the other hand is super easy, there's a trick if you didn't know that you can actually get all of the DLC for free if you have a hong kong account, if you have one of them and go to the DLC you will get it for free (just a tip for all you 100%ers )
Trophies are much simpler in this game, the only 100% you really have to go for is for the missions. If you mess up in anything other than story missions it really doesn't matter. I mean it's cool to have but to be honest you don't really get anything for it. So don't get stressed out if you can't 100% something in a segment. There's the usual chapter trophies and all chapters are actually really short. You only have about 2-4 mission each chapter and some of them are book missions where you just have to get from point A to B or just steal something here and there.
There's a new thing added some sort of back story in FPS including this basic Tetris bs. I mean the idea is nice as a walking sim but it didn't need the Tetris stuff added in. There's just 5 trophies for that for completing them. In the PS4 version you have the DLC included for the platinum and you have to collect all fragment, there's more chapters and there's two trophies which can be a pain in the ass to get which are Impress Warren Vidic and Cross River Styx, none are ridiculously hard. They will take a couple of goes practice but nothing that's impossible. The PS3 versions took me ages because of a delay but the PS4 versions I managed to get Vidic done in 4 goes and I crossed Styx on my first go.
The rest are a lot of misc. I would suggest start buying shops early to get a massive income throughout the game this makes buying books so much easier. Even doing this I still had to wait a couple of bank deposits before I had enough, there's also a Thief faction ability where you walk around and they steal off everyone so use that as well.
This is a great final game to two great assassin's. It's Ezio and Altairs final game. Both legendary assassin's adventures come to an end in this game and it was such a good tribute to them. A few improvements in the gameplay make this probably the most flowing AC game yet and it's a much less serious tone game. It is serious but not as much as AC2 and ACB it's more of a fight Ezio doesn't need to do but he will anyway. I'm glad the trilogy has come to an end and more importantly I'm glad I don't have to stack more games for a while.
You can finally see the final days as Ezio as an assassin and that final scene in the library was a fitting end to both assassin's.
Ultimate Played The Game (currently at 0.70%)
(Wait, you got all the trophies? You didn't cheat, did you?)
Witness the rebirth of a genre in Lumo a classic isometric adventure with a modern twist for gamers young and old alike! As a contemporary take on the long-lost isometric platform genre, Lumo can be enjoyed by anyone looking for an absorbing, challenging and rewarding adventure. But for those who lived through the golden age of videogames the 80s and early 90s or know about the games and culture from that time, layer upon layer of nods, winks and touches to those times help build upon an experience thats as heart-warming as it is exciting!
Lumo was my first isometric platformer. It becomes obvious really fast, that the difficulty mostly comes from the point of view, but after a while into the game you get used to it. I really liked some of the hints towards old games, that I recognized, but there are many more I was not even aware of. I guess for oldschool gamers, it would be even more fun to experience the game.
The most difficult parts towards the platinum are collecting 32 ducks without dying, while holding a duck and the classic mode, which gives you 3 lives and you need to complete the game in one sitting. You are able to collect several lives throughout the game, but some are harder to get, while others are more or less given to you. While you can cheese the duck part by simply quitting to the dashboard whenever you die, you have to be somewhat decent for the classic mode. The first half should be no problem, but the second half of the game becomes much more difficult. I needed two tries for classic mode, because I failed my first run on a shitty section (Flying with the Water Bubble).
Resogun - Platinum and 100%
I came, I saw, I blew stuff up (currently at 11.09% /// 100% at 0.32%)
RESOGUN is a visceral fast-paced shoot em' up developed exclusively for the PS4 system. Unleash a varied array of devastating weapons including lasers, missiles, overdrive, and nova-bombs to blast hordes of enemies and rescue the last survivors from distant galactic colonies that are under ruthless attack from an evil alien invasion force.
Since I've played Nex Machina / Matterfall / Alienation - I fell in love with Housemarque games. Resogun became my next Project. It was easy to learn, and a blast to become better at the game. While the main games was fun, the DLC's definitely added a lot of fun.
The Platinum alone is fairly easy and should not be a big challenge, the real difficulty comes with the DLC's. Beating the game with a custom ship under specific conditions (no power ups on a master difficutly level or beating the last level with all stats on 0), surviving 4 complete days in survival mode and Commando mode, which I would highly recommend doing in COOP.
The only grindy trophies were reaching level 30 to 50. Either you complete these borderline difficult challenges (only for the real MVP's) or you boost it on a certain online challenge, which you can always replay,
I hope to see more amazing games by Housemarque in the future.
Beyond: Two Souls
BEYOND: TWO SOULS™ MASTER (currently at 9.50%)
Enjoyment: 5 (Platinum - 1)
Beyond: Two Souls is an interactive drama action-adventure game, requiring the player to move and guide the character into interactions with objects and other non-player characters in the scene to progress the story. The player primarily controls Jodie through the in-game environments. At almost any time, however, the player (or second player during a two-player game) can switch to control Aiden instead. Aiden, as an incorporeal entity, exists permanently in noclip mode and can move through walls, ceilings, and other obstacles; however, he is limited to moving only within a certain radius around Jodie due to their spiritual tethering
Short and simple - I liked the game the first time playing it. Story was interesting, acting was ok, gameplay ... well is minimal. Grinding the different endings, collectibles (wtf are these doing here?) and miscellaneous were really annoying. If it had not been free on PS+, I would have not touched the game, probably.
The Horned Boy (currently at 11.08%)
Progression through Shadow of the Colossus occurs in cycles. Beginning at a central point in an expansive landscape, the player seeks out and defeats a colossus, and is then returned to the central point to repeat the process. To find each colossus, Wander may raise his sword while in a sunlit area to reflect beams of light, which will converge when the sword is pointed in the right direction of the next encounter. The journey to a colossus is seldom a straightforward matter: stretches of varied terrain often require that a detour be taken along the way. Most colossi are located in remote areas, such as atop cliffs or within ancient structures.
Once a colossus is found, the player must discover its weaknesses to defeat it. Each colossus dwells in a unique lair, and many colossi cannot be defeated without making use of the surrounding environment. Every colossus has at least one weak point, indicated by a glowing sigil that can be illuminated and identified by the sword's reflected light. Each colossus has areas covered with fur or protruding ledges, which Wander may use to grip and scale the colossus while it thrashes about in an attempt to dislodge him. While scaling a colossus, the player must act quickly, as Wander has a limited stamina gauge that decreases while he hangs onto the creature.
I have played and completed the Original with a friend back in the day. Because it was pure nostalgia, I decided to make it my 50th Platinum. I really enjoyed the game the first two playthroughs (Normal and Hard mode). I could remember a few colossi, but many I forgot about the weakpoints and strategies, so the experience was still refreshing. The time attacks were ok, nothing too hard. Sadly the road to platinum included a lot of grinding for maxing out health & stamina, which became dull pretty fast.
#63 - DETROIT: BECOME HUMAN
Fun 7/10 Difficulty 3/10
Enjoyable game, however going after all the magazines at the end got a little tedious!
Acquire all Trophies.
#42 King of Medici Earned all Just Cause 3 Trophies
I really enjoyed this game, it must be one of the best free games from PS Plus. The most difficult trophy is obviously getting all the gear in the challenges (specially the wing suit ones). Luckily the season pass is only U$4.49 because of the E3 Sale, so i'm going for the 100% .
TALES FROM THE BORDERLANDS
an easy one
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