Muff, July 23, 2011
Posted October 12, 2018
#15 - Uncharted 2
#60 - Linelight
Beautiful game, challenging yet relaxing (Most of the times 😅). The music was fantastic and the simplicity of the game was kind of addicting.
Platinum #85 - Drawn to Death
This is what happens when you mix Fortnite, Overwatch, an imaginative art style, and the awkwardness and rage of those youthful teenage years (evident by his issues with his stepdad and lack of confidence when confronted with Amy, but this is irrelevant). On paper (harhar, no pun intended) this game looks like it can reach the popularity heights of those games but sadly its execution in gameplay is lacking, making for a subpar gaming experience. The aiming and shooting feel messy and character abilities are not intuitive, which come with extremely long cool downs (40 sec are you fuckin kidding me?!). In addition to that, the game is nearly dead. The first time I played this last week, it took 5 solid minutes before I found a match. The only thing I can merit this game in is its art style. I loved the art style and I thought it captured perfectly a teenager’s random thoughts and ideas (a female ninja with a shark head wtf?). Trophies themselves are easy when boosting but playing and fulfilling challenge requirements in a real game, if you can find one, can prove extremely difficult. Looking back, I never really played the game, more like boosted the entire thing. The grind itself took me about 20-25 hours and I finished it in 6 days. I’d really only recommend this for trophy hunters, you are rewarded a fairly easy ultra rare platinum if boosting and the grind isn’t too bad if you have competent boosters to play with. The clock is ticking though, as servers shut down in March 2019 which will subsequently make all the trophies unobtainable. For anyone else that’s not a trophy hunter, I’d stay away from this one.
Overall Score: 5/10
Plat Difficulty: 2/10 (boosted)
Posted October 13, 2018
A truly awful game. This is the stuff nightmares are made of and I wouldn't recommend it to anyone...Not even my worst enemy. You basically hold down the button for about four hours slaughtering mindless orcs with laughably bad AI and then at the final level you fight a boss who simply won't go down. Level 10 glitched on me four times in that I simply couldn't finish the level because the spawn towers had spawned enemies outside the level boundaries that I couldn't kill. That's a mere taster of how awful this game is. It's a miserable experience from top to bottom
Easy Plat, but garbage. I'm so disappointed.
Posted October 13, 2018
I platted the PS3 version like 3 years ago, but had The Fractured But Whole sitting in the backlog for a while now and wanted to revisit this one before I get to that. Still love this game...it's the perfect embodiment of South Park in video game form.
I want to start off by saying I've had the Crysis series on my shelf for quite awhile. Never really got around to them as I was just running through other games.
Read the news about the server closures, and also realized I'd never started Crysis 2 and couldn't get Dedication trophy as there was not enough time. Saw a boost session last weekend for this going for all online trophies and the group was fairly large, thought there was enough to fill a lobby. 95% of us ended up knocking off all the MP in 2 days, granted they were 12 hours days, but a good run. Once main was done, we did DLC Monday. Again, much success for the online portion of the game. Some fun, some frustration, but I thought the worst was behind me. Boy was I ever wrong.
Started Campaign Tuesday, and it's taken me a few more days than I wanted based on trophies glitching out on me.
1st play through, not all weapon attachments registered, as well as Nanosuit perks. Ran through a couple missions to see if I could collect what I missed, nope, game was having none of that.
Deleted gave save, started fresh. This time I got all weapon attachments, but I died soon after picking up a nanosuit perk. The way this game works, whatever you pick up and don't save at a checkpoint, is lost. 2nd play through, another glitch. Decided I'd had most perks unlocked and Super Soldier Difficulty was a breeze. Some tricky parts, but nothing too difficult. Wipe game save again, started fresh for the 3RD time.
Just like in life, 3rd times a charm. Paid special attention to enemies and did not pick up ANY nano suit perks until I cleared the area and could safely get to a checkpoint.
Fun game, decent story, graphics are amazing for a game released in 2013, but come on Crytek/EA, enough with the bugs. Fix your damn games.
Enjoyment? 1st run 6/10, but ruined by having to do 3 runs,
Plat Difficulty? If nothing glitches, 4/10.
Overall, glad I got to experience the last in the series. Kinda wish I hadn't skipped the 2nd one now.
#19: 428: Shibuya Scramble
Beautiful. My GotY '18. Never have I marveled, awestruck, at such a dizzying labyrinth of tense storyline decisions. All orchestrating one incredible 28th of April in Shibuya. Sublime visual novel - no: sublime video game. Thank you, sincerely, to all those who created and who localized it. A decade was more than worth the wait.
#239: Scribblenauts Mega Pack
Scribblenauts Superstar! Unlock all other trophies.
Oh, hello there, it's been a while since I've earned a platinum. I've bought the game because I loved Scribblenauts Unlimited and Unmasked on Nintendo DS. To be fair, though, they aren't as fun during the second time and the new levels that were created for the Mega Pack are pretty meh, but it's stil a fun little game to pass time. I can't recommend it for its full price, but if you're looking for a cute puzzle game with lots of love for detail, then you should totally pick it up when it's on sale!
#197: Legendary Phantom Thief
Total playtime: 122 hours
This was my first Persona game, but first let’s go back around 15 years. As a young teenager I walked into my local gaming shop. There I see a game with Dante from Devil May Cry on the cover, at the time my favorite gaming character. It appears to be a JRPG, my favorite genre, so needless to say I bought it. The game: Shin Megami Tensei: Lucifer’s Call. Now this game is still in my top 5 favorite JRPGs of all time. Knowing Persona is something similar I was really hyped for this but sadly it kind of was a dissapointment. I think the pacing in this game is terrible, you can’t move freely around and you’re always on some sort of timelimit. The battlesystem is still exactly the same as SMT: LC, which is a good thing. I love the fusion aspect of these games and all ‘persona’s’ are exactly as I remember them to be, with Metatron as my alltime favorite. I went for a blind first playthrough on normal which was okay, but in the end I was already skipping all dialogues. My second cleanup playthrough on safe was just boring and I’m glad I’m now done with the game. All in all, it was a decent game, but my expectations were too high.
#110 Life is Strange: Before the Storm
Done this on a friend of mine`s PS4 over 6 weeks because of being hella busy, the Daughter soundtracks are exceptional ..LiS music is always great. i actually liked this teenage Chloe version over the LiS older one. overall good game minor few cringy moments, of course the original Life is Strange is still far better by miles. last scene was sad though, knowing what happened there after playing LiS first .. P.S: fuck you Elliot .
And another long, but fun plat bites the dust.
#77 Kingdom Hearts (PS4)
KINGDOM HEARTS Master
Date Achieved: 13 October 2018Rarity: Rare (10-11%)Enjoyment: 7.5/10
Hotdamn now I have done the kh first game as well after a long break due to twisted metal.
Got to say this game has more FF vibes then disney compared to the other games in the series.
But it wasn't a smart idea to first plat the second one (the one I played to death in PS2 era) and then go to the first one.
The second one is just more superior qua gameplay, worlds, story, after game bosses (literally everything).
This game is way harder though, from the unchanged but no damage dealing and continue run, to the kill yourself in one hit playthrough.
But luckily you can abuse the shit out of items and leaf bracer (is just crazely OP) / second change.
Also total time seems to be 45-50 hours which isn't too bad.
I like it, but for the must play you need to play kh2.
#73 Crash Bandicoot: Warped
Recommend?: If you like platformers... and dying
I'd be lying to everyone's face if I said I earned this by myself, but don't stop reading here. I did not use shareplay. I used the next best thing, my roommate/brother, @Starrk_01 and he mopped up the missing gems and trials I had uncompleted on my file. I didn't specifically beg or ask him to do it (let's be honest, these are virtual trophies and that would be a little pathetic, plus, have you looked at my file?!?), but he felt obliged to help me after I did a few of the challenges on GoW3.
I like Crash, but I was always more of a Spyro lover as a kid. I always found Crash to just be too difficult for me and Spyro filled in that platforming void as a child minus the constant frustration from dying. Playing through this game made me feel some of that exact same frustration I felt as a kid getting game over after game over or better yet, having that stockpile of 25 lives dwindle to 1 because I just can't figure out how to get through a specific section of a level. In short, the nostalgia is still there I suppose. This one isn't as bad as the first 2 (I'll never pick up the first one again, lol), but it still had it's frustrating moments, that's for sure.
Anyways, have your debates on whether this platinum is cheap or whatever, it's my profile. I do me. You do you.
#384 - Red Faction
Unlock all other trophies.
Red Faction was initially released in 2001 and takes place in the late 21st century on Mars, which has long become terraformed by then. The Ultor Corporation runs mining operations there, and living conditions have become catastrophic as a result of that and "The Plague", for which there is seemingly no cure. You play as Parker, who decides to take up arms against the Ultor Corporation after witnessing a miner being heartlessly killed by a security guard. The story is very average. There isn't much to be told given the game's short length, what is told is very predictable, and the characters are two-dimensional. Such a waste for an interesting setting...This game hasn't aged well, but the gameplay thankfully makes up for it. The game's engine, dubbed "Geo-Mod", allows for a destructible environment. It's not fully destructible due to technical limitations at the time, but that's alright because Red Faction: Guerrilla almost nails that aspect of the series thanks to modern technology. It's still a pretty cool concept, especially for its time, and it's well executed, considering. One part in the story will require you to blast your way around a jammed door, and you can also skip at least two entire sections by making a path through the terrain with a Rocket Launcher, Remote Charges, and/or Grenades, which wouldn't have been possible if not for Geo-Mod. In addition to that, the combat is quite fun. As with pretty much every game back then, your health doesn't regenerate, but there's also armor to help lessen the damage you take a bit. You can pick up Medkits and Envirosuits from briefcases, lockers, or dead Technicians or Miners. There's a lot of weapons you can use, although the strongest two are the Precision Rifle and the Rail Driver. The former can kill mercenaries/security guards with a few shots, while the latter kills any of the aforementioned enemies with a single shot and can even shoot through walls and doors, allowing you to catch some enemies unaware. Some parts of the game take place outdoors and underwater, so you also get to control a corresponding vehicle and fight your way through a few sections, but the camera and controls are clunky there, so these sections aren't really fun...
The rest of the game's elements form a mixed bag:
The platinum trophy is a fairly challenging one. You have to complete the game four times since difficulty trophies don't stack. Difficulty levels aren't well balanced as, while the difference between "Easy" and "Medium" as well as "Hard" and "Impossible" is mostly trivial, there's a big spike in difficulty when jumping from "Medium" to "Hard". "Impossible" doesn't live up to its name, but it's still a good and fun challenge. Think of it as a harder version of BioShock's "Survivor" difficulty. You gotta conserve as much ammo as you can, take it one enemy at a time, and save before and after killing an enemy or two with minimal ammo and (preferably) no damage taken. However, unlike BioShock, it starts out easy and gets progressively harder. There are some really tight sections on this difficulty, like the one where you have 35 seconds to escape a space station, the one where you reach a tower and have to go up to a control room in an area filled with enemies on all sides, and the areas leading up to two boss fights. However, it's definitely doable provided you take it slow and play it smart. The final boss fight would've been really hard on this difficulty if it weren't for the fact that the boss will freeze in place if you take cover, save your game, and then reload that save, making for a fairly easy kill provided you stay behind cover and kill them that way.
Final Verdict: It was nice to play a FPS from that time for a change as I hadn't played one of those in a long time. Fun game if you can overlook some of the points I mentioned.
Defusing that bomb like a boss.
Grand Theft Auto V
#18 - Los Santos Legend
Congratulations! You're Vinewood's biggest star!
Something that I thought was unachievable nowadays, and overall too much impossible and long to be done. This before a friend bought the game for PS4 as well and decided it was not. And, turns out he was right. What a Platinum!
#280 - Thumper
I believe that this is the first rhythm game I've ever played outside of minigames (like Yakuza karaoke or dancing in Sly 2.) I'd been wanting to try one out for a while, and with Thumper being on sale for as little as £3.99 I figured it was a good chance to jump in and see what I had been missing. The end result? I think maybe rhythm games aren't my thing.
Maybe I was missing some pivotal audio clues that most rhythm game players would pick up on, but overall this just felt like a bunch of death traps thrown haphazardly together with no indication as to when they're coming up. Sometimes you get ample time to react to what's on the screen, most of the time everything is just whizzing by and you have to die to an obstacle to learn that it's there, so you can retry and avoid it with your new knowledge. It felt like a memorization game more than what I expected a rhythm game to be tbh. Sometimes there were some definite musical beats that you could use, but most of the time it just felt like random noise that you couldn't anticipate.
It's definitely satisfying to play when you're doing well, and everything falls into place, but the frustration required to memorize an entire sublevel to then play it perfectly just wasn't fun. Unless someone tells me otherwise, or PS+ gives me a freebie, I may just assume most rhythm games are like this and not play another anytime soon lol. I will say though that this is an impressive game for a team of two developers. I can forgive its shortcomings quite a bit considering how abnormally small the dev team was. It was also very stylish, although you don't really get to appreciate the sights when you're doing your best to avoid dying.
Master of the Wildlands
53: Crash Bandicoot: Warped
The N. Vincible Crash Bandicoot!
Collect all the Crash Bandicoot: Warped trophies.
PSN-Rarity - Platinum: 12.12% (rare)
PSN-Rarity - 100% Completion: 2.83% (ultra rare)
Base Game includes 25 Trophies [1,140 Points]:
DLC Future Tense includes 2 Trophies [60 Points]:
HOLY GUACAMOLE! The third game of the N.Sane Triloy is completed
(including the DLC Future Tense). It was slightly easier than the other two games,
even the time trials were not so hard as I usually thought. The only thing
I didn‘t like were the racing, diving and flight levels. The controls on
those levels were terrible and not so „smooth“. It took me several attempts to
beat the time trials. The jet ski levels were pretty fun and I liked the level design.
I'm so glad this is over and I don't have to play Crash Bandicoot anymore.
In total, it took me 16 days and 14 hours to complete all three games.
Tesla vs. Lovecraft - PS4 (#116)
Platinum is #4000 trophy.
Epic feeling top-down twin-stick shooter. Got a bit repetitive towards the end, but the difficulty ramp up kept it interesting.
Loved getting the Ball Chain Lightning Gun with the Fire Bullets power up and a couple Extra Chamber perks. Made for some colorful carnage.
Overall, had a lot of fun with it. I would recommend it to anyone who wants to try a twin-stick shooter but is turned off by some of the more insane difficulty games out there.
Straight forward, short platinum.
#94: Twisted Metal
I want to thank all those people who wrote tips, strategies, tactics or simply gave generic advices, here on Psnprofiles, that made this title easier to plat.
And I wanna thank this guy for this
Platinum #165: Mega Man X Legacy Collection (October 2nd, 2018)
Excitement Rating: 8.5/10
Estimated Time to Platinum: 20+ Hours
Hardest Trophy: Convert Ops ( Complete Magna Centipede's stage without being spotted by a single searchlight in Mega Man X2)
It should come as no surprise to some of you who have been following my posts on this thread for the past two to three years that I enjoy good retro classic games. The Mega Man X Legacy Collection features the first four of the eight X games that were developed by Capcom. The first three were initially released on the Super Nintendo while the fourth game was released on the Playstation 1.
The Mega Man X games are as what people expect. There are eight Robot Masters each with their own powers, you beat a Robot Master and you gain their power to beat another Robot Master. Then you face a series of stages which feature more difficult challenges, a few bosses before taking down the big man himself, who in the X games is Sigma.
One key differences between this and the original series is the X series takes place in the distant future. Mega Man X and his companion Zero are both Maverick Hunters who set to restore world peace, often by going after the hunters that Sigma has somehow unleashed. The fourth game features some very nice cutscenes from what looks to be an actual anime television show, done in the same style as Dragonball Z and Pokemon. Definitely a treat.
Initially I had a rough time with a couple of these games in this collection seeing that I haven't played them in a long time. There is a very handy password screen that serves as a save point, which is very useful for when you need to take a break. Mega Man X4 took the longest for me to adjust to as I have never played the game before, but it didn't take long for me to realize that it plays very much like the first three games.
Four of the 53 trophies in this collection require that you beat all four games without the use of Rookie Hunter Mode. Rookie Hunter Mode is essentially extremely easy mode, as most enemies only damage you for one point whereas normal difficulty you would get the actual damage depending on the robot attacking you. This makes getting most of the trophies fairly easy, and I think this mode was put in the game to try to get newer players into the series.
There are some X challenges which pit you against two bosses simultaneously. Unlike the first two Mega Man collections which had challenges where you had to speedrun portions of levels and go up against a boss rush, the X challenges are much easier. They feature a leaderboard and you get to choose from three special weapons to use against six bosses you will be facing on any given challenge. Not a bad addition to this collection, but grew a little tiresome by the end.
Classic Mega Man fans who played the games from back in the day on the Super Nintendo will enjoy this collection. I recommend if only because Capcom was nice enough to add a platinum trophy, and they certainly don't seem to mind releasing their library of older games for modern audiences to enjoy. This is part of a two parter, with the second volume comprised of Mega Man X5 through X8. For $39.99 you can't go wrong with buying the entire Mega Man X series.
#11 New Gundam Breaker
The Hero of Gunbre High
All-Star Legend - You've Only Done Everything
"You have successfully earned all other trophies in the game. Congratulations!"
Time to 100%: 2 days, 6 hours
#135 Tales of Berseria
Champion of Berseria
Without a doubt Berseria had better story and characters compared to Zestiria (Edna excluded).The only issue was that sometimes they overdid it with skits.Some of them were unnecessary or too long.I was expecting a slightly different ending since i knew one party member's fate from playing Zestiria first, but no complaints, i guess we will see that story in a Tales game that cover the events between Berseria and Zestiria.My favourite character was Magilou and my party was Velvet,Magilou,Laphicet and Eleanor.Magic casters are so powerful in these two Tales games.Combat system was nice although playing as Velvet seemed like cheating.I preferred the crafting in Zestiria which was more rewarding and less expensive.The whole run took me 2 playthroughs and 117 hours.I farmed every piece of equipment in order to avoid getting the items from mini-games.Out of the three Tales games so far, Symphonia takes the cake
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