Muff, July 23, 2011
Posted July 7, 2019
#380- Paradox Soul Vita
Taking A Liberty
Just another day at the office-
Earn all available trophies for Call of Duty®: Modern Warfare® Remastered.
#408 Final Fantasy XV Pocket Edition HD
Posted July 7, 2019
#381- Energy Balance Vita AS
#85 Tom Clancy's The Division 2
Significant upgrade from the first game, DZ was severely lacking and a massive step back however the game felt so much better.
When Division 3 eventually comes out, I'll most probably play that one too.
Post-Post-Apocalyptic Poster Child
Enjoyment : 6/10
Difficulty : 3/10
Recommend : No
Enjoyment : 11/10
Difficulty : 4/10
Recommend : HELL YEAH
#33 : Guilty Gear Xrd Sign
Pretty easy fighting game, nothing to be scared about. The MOM Mode was very boring and repetitive but this games remains very good (Zato-1 is purely badass.. 😱) , and OMG the soundtrack is one of the best 👍
Personal Difficulty : 4/10
Time to 100%: 4 days, 24 minutes (#3 Fastest Achiever)
PSNP Rarity: 1.13%
The phone is the most OP weapon I've ever seen...
Still love invasions as much as in the first game. Very exhilarating.
Difficulty : 2.5 / 10
Enjoyment : 8 / 10
#382- Attack of the Toy Tanks Vita AS
Ultra Rare #30
Fun Game with a cheeky grind, but I wish it was longer and there was more difference between missions, like clear conditions on them
The Dark Soul
All trophies obtained. Congratulations!
#383- Bouncy Bullets Vita AS
#53: Atelier Firis: The Alchemist and the Mysterious Journey
The Alchemists Mysterious Journey - 27.91 % Uncommon
Well if this wasn't the most boring Atelier I ever played. The Characters were really forgettable and that's always the most fun part.
The first five Minutes I really liked the open world type of gameplay but it was tedious going around until you got an airship.
Glad I'm done with this and I hope the next one is better.
Borderland Defender Round 1.5
#195 - Borderlands: The Pre-Sequel
Seems that most people call TPS the weakest game in the series, but I don't think I agree. It actually does a lot of things better than the main two titles:
-The increased maneuverability afforded by the lower gravity and double jump is fantastic, and the added slam attack is really useful, too. It's hard going back to Borderlands 2 after experiencing this.
-Being able to feed useless guns to the "Grinder" machine for a chance at something better is a great idea, and I'm surprised they didn't think of it sooner. It could be implemented in a less clunky way, though.
-A more balanced character lineup, who all feel useful and have good survivability from the start.
-Increased availability of legendary guns, which is simply more fun.
-"Claptastic Voyage" is probably the best add-on content in the series.
I hope the new game follows suit with some of these features. Sure, many of the same old BL issues are still present: atrocious vehicle handling, mostly obnoxious characters and humor, glitchy geometry for your character to get stuck on, tedious backtracking to turn in quests, and repetitive "loot treadmill" gameplay—yet, I found this one pretty enjoyable on the whole! Unfortunate that the studio responsible has dissolved.
Moving on to BL2, next. I still have a level 61 Gunzerker on cross-save from the PS3 version, so it should be easier to 100% this time around.
Platinum #71 - Dragon Quest XI: Echoes of an Elusive Age
Living Legend, 21.66% Rarity
Difficult - 4/10 , Time Spent - ~150 Hours , Enjoyment 5/10
Dragon Quest XI is a JRPG that follows the story of The Luminary, a young man who did not know that he was a legendary hero until dark forces show themselves in the town where he grew up. You take your hero on an adventure around the world to find out more about his past as well as the histories of prior Luminaries in order to defeat the darkness.
Though this game does seem to have a lot of twists and turns in the plot, if you are a seasoned JRPG player, you'll probably see all of these things coming from miles away. There was a lot of "leading down the garden path", but with all the tropes and foreshadowing this game used, there really weren't that many surprises. Not to say that the story wasn't enjoyable-- it was probably the one thing that kept me interested in the game long after I was feeling bored with the mechanics-- it was just predictable. The other saving graces for this game were the soundtrack (though even that got repetitive as they reused the same tracks in multiple locations-- though they were, admittedly, pretty tracks... just not enough variance for a 100+ hour game) and the graphics.
Now about those game mechanics...
Though everything was rather solid-- nothing was glitched or broken-- it was all too bland. The mechanics that you were introduced to within the first 2-3 hours of the game are the same mechanics that you'll use throughout the entirety of the game. Nothing changes, you just end up gaining more variations of the same mechanics. Map navigation has you either on foot or riding a horse-- and at later parts of the game has you riding other types of creatures.... you also are able to "Zoom" travel, and travel by boat and by air (I won't divulge the method of air travel as that's a small spoiler). In battle, you'll use basic attacks, abilities, and magic, as well as special "pep powers"-- all of this is pretty bland, though you will find a couple fun abilities or peps here and there. And then you have equipment forging... you find books that will teach you equipment recipes and you'll be able to gather the materials to forge these items... and regardless of how poorly you do with the forging mini-game, you'll always come out with the piece of equipment you intended to make (you just might not get up to the +3 level). There are also quests-- which are mainly "fetch quests", but some also require you to use certain pep powers-- and two different casinos with a couple different games each. However, being that this game is a 100+ hour game even if you're not interested in the trophies, it kind of sucks that none of the mechanics become more "advanced" and the offerings of mini-games, etc are a bit limited.
I did have three big annoyances with the game....
The first was the repetitiveness of battle. The game allows you to pick from certain preset schemas for battle (like "Fight Wisely" with will give a balance between healing and attacking, "Don't Use MP" which will only have the characters using basic attacks to conserve MP, etc) or "Follow Orders" if you want to input the attacks yourself. Unless you're trying to do a certain pep power for a quest or dealing with end-game bosses, you can pretty much survive any battle without having to input your own commands. If you're looking for a challenge, you may want to consider picking some of the options before the start of your game that will make battles tougher (I didn't choose any of these because it was my first time with a DQ game and didn't know what to expect).
Second, the protagonist is silent for the entire game. I think he does make some audible grunts, etc when in battle... and there is one flashback to when he is a kid where the kid version of himself is talking... but I'm just not a fan of the whole "silent protagonist" thing (unless it's Tales of Xillia 2... that's the only one I've played where I think they do it well). The Hero is also one of those kinds where it's just like, "Yeah, I understand he was born with innate abilities... but how the heck did he get so strong?" Most heroes, even if they are born with powers, go through some kind of awakening or training, etc. This guy just seems to be gifted out of nowhere.
Lastly, the voice acting. Maybe it's a good thing the protagonist was silent because most of the voice acting was awful. It seemed like they wanted to give every single person in the game an accent that was a mashup of at least 2 distinctly different accents. Couldn't stand it.
But Erik and Sylvando definitely make up for almost everything that was bad with this game. Erik was just so chill and matter-of-fact about everything... I don't think I've ever seen a character like that before in a game... he'd have lines like, "I think we should stop talking and maybe focus on killing this monster now." Very aware and realistic about everything. And then Sylvando has such a good attitude about everything and really wants to make the world a happier, better place. Can't be upset with a character like that, even if they did overdo the flamboyance.
#17 - Flynn and Freckles
A very short and very clunky game.
Recommended? Absolutely!! One of my favorite games I've played in a while!
Assassin's Creed III
This sucked. This sucked so bad. From Connor the dull emotionless ungrateful prick, to the terrible boss fights (2-3 of them were literally just a cutscene, one of them being the final boss very cool ubi), to the ugly looking setting (hope you like grey and brown!), uninspired copy pasted houses and trees, janky ass controls (horse stops moving thanks to a 5 cm tall rock, and also gets tired every 2 secs so you might as well travel by foot, character gets stuck everywhere, forgettable soundtrack, cringeworthy "woke" political critique on the founding fathers while promoting the myth of the noble savage for the native americans (Omg like Washington owned slaves and killed people!!!!), how this company created Black Flag after this is a mystery.
If I hadn't gone for the platinum I would probably give this "thing" a 4, the platinum is just so mind numbingly boring holy crap, I don't think I've ever done such boring menial tasks in any other videogame, it just wouldn't end. Seriously there's 37 HOMESTEAD missions. Homestead missions are just one type of a side mission and there's 37 of them (so basically 37 fetch quests, go to this location, press circle, watch cutscene, now go back, watch another cutscene). There's like 4 missions where you try to help a guy get laid. Who thought THIS is the reason why people bought this game, not to be a sneaky assassin but to go hunt a beaver, pick some flowers or get the ingredients to craft a toy doll?
There's so much padding in the game you finish the main story and it just drags on and on and on, do all the challenges of every society, explore every bit of an empty lifeless copy pasted map, hunt all animals in the areas, unlock all underground fast travels, do all the ship missions, do all the homestead missions, get all the feathers, get all the chests, get all the pivots liberate every area, do all delivery missions, do all assassination missions, get every weapon etc etc, 90% of the side missions are the same with minor differences.
I don't consider this an AC game you barely even assassinate anyone, rarely use stealth, what even is this? A terrible conclusion to Desmond's literally epic journey which makes you feel like a loser if you've played all the previous games and got invested in the story, slow ass menus, can't even change a weapon without 5 second loading, only good thing to come out of this game unsurprisingly is everything that led to Black Flag's creation, I hope I never have to touch this game again, sorry I know I bored you whatever now you know how I feel.
Senran Kagura: Shinovi Versus
Thank You for Playing!!
Obtained all trophies.
4 years and 8 months to finally get this off my backlog. I only did the first chapter of Hanzo school, heh~ only reason I didn't really keep playing is where I had my PS TV at the time. Now that I've moved it, I use it a lot more and here we are.
Overall it's a fun game. Beyond the load times which can be quite tiresome, the only issue with the game for me is that at times [like I said in a status] is that some levels are tedious and repetitive. Mostly the ones with waves of peon enemies, where you have to move from point a to b to c until you finally get to the boss who also has peon enemies in them. Those are really annoying. I don't mind fighting peons before a boss appears, but they pushed it a bit too far to the tedious side. By the end of Crimson Squad (4th story) I was really starting to get tired of those ones. Especially round Chapter 3-5.
But, the story is great. Even if all the schools couldn't possibly be canon, they were all really enjoyable to go through. Lots of great characters with interesting backstories. Their personalities can be a bit anime trope-y but I don't mind that personally. It made me laugh multiple times, and it had enough fun mixed with enough drama to keep you interested despite the repetition in gameplay at times.
The hardest trophy to get was dying by a super. I tried to do it in the Asuka/Homura battle, but it was too annoying to even get Homura to the 20% health in Shinobi form to try it. I didn't have a problem beating either battle (both required for unlocks to buy in the store). I found the DLC battle between Rin/Daijoji to be harder, I haven't even beaten the battle as Rin. She does no damage, and Daijobji just tanks all the hits and hits you through them.. And hits hard. lol, so glad those weren't part of the trophies. Anyway, losing by Yumi was what I tried and she was not cooperative at all. She'd often waste her 5 scrolls on other crap or when she does no damage. So I just stood there and tanked damage in my regular form endlessly (you get two shots in this battle at least too; since there are two rounds of battles). And eventually she used the move when I was actually hurt enough to kill me. And the plat was mine. That was far more annoying than anything else in the game trophy wise.
Can't really decide who the best girl is, but I like Yumi's playstyle and outfit the best so she wins. But Haruka, Katsuragi and Hikage make me laugh.
Oh, but one character I didn't like because her line delivery took so long that I just stopped listening to her was Murasaki. I get the whole 'shut-in' archetype, and that delivery can work when there's actual animation associated with it... or you're just reading it. But to wait for actual dialog to play out is just excruciating. Particularly since in the character specific missions, you have to wait for their entire line of dialog to finish before things continue during gameplay. And if you interrupt it, it starts over. So if you break their clothes, if you transform, use an ability, or if they do any of that to you it starts over. And she takes ages to get through. If you don't care about what they're talking about it isn't a huge deal, but I did. lol, get it together lady.
Posted July 8, 2019
#120 - #125
Metagal, Super Weekend Mode and Bird Game + are 3 games with an easy and fast achieveable platinum. Bought the games when they were on sale. Metagal and Super Weekend Mode are enjoyable (even when my reflexes aren't good enough anymore for Super Weekend Mode^^). Bird Game + is boring.
Left no stone unturned during your time on Tacoma Station.
Tacoma is a game with focus on it's little story. You are visiting a space station to search for data of the missing crew. You'll find out, what happened on the station while collecting the data.
It's about 1-2 hours long if you are listening to everything. Nothing missable as you can explore the whole station at any time.
Unlocked every Alien: Isolation trophy
My #125 platinum milestone had to be a special game. Alien: Isolation is the perfect Alien-game. After completing it, i was in the mood to watch the first 2 movies at night
I started on hard, did all collectibles, was not killing any humans and tried not to die.
Somewhere in the game i messed up and reloaded a savegame where i died -.-
I had to do a second playthrough for "One Shot"
My advice to save time:
- play on hard with all collectibles and not killing humans. Don't care about dying.
- do second playthrough on easy and play it, like it's a speedrun. You can do every mission in about 15-30minutes.
Platinum #36 - Bloodstained: Ritual of the Night
Difficulty Rating 4/10
Enjoyment Rating 8/10
Uncommon - 28.49%
Fastest Achievers - #37
We have to address this right away. This game is not Symphony of the Night and it will never be Symphony of the Night. You can't catch lightning in a bottle twice. But does Ritual of the Night stand alright on it's own? Yes, if you start your file on version 1.02 or higher. Koji Igarashi returns to power by creating a whole new game under the Metroidvania sub-genre that he himself is most famous for. I was pretty darn lucky to score a physical copy on the day after launch and not sure if the game will be produced in mass quantities o: As a fan of Curse of the Moon, I rather enjoyed my time with Ritual of the Night, but I can't say it perfected the Metroidvania genre like Curse of the Moon did for the 8-bit formula of Castlevania games. It was a fun time, but it left me with many unanswered questions that I hope one of the upcoming free DLCs will be able to answer. I also feel it's necessary to point out the soundtrack, while not bad by any means, it failed to hook me in anyway like Curse of the Moon did. David Hayter playing the English dub role of Zangetsu was a pretty nice surprise, and I look forward to doing a playthrough with him once that character becomes playable The whole platinum run itself is pretty easy, but the game will require you to do quite a grind at the end. The game wants you to obtain every item in the game. This will require you to search for some and craft several others, do nearly all side quests and farm monster drops too. Personally, I wasn't a fan of that part, but the rest of it was fun up to that point. It turned into one big item hunt just for the sake of the platinum. Anyone looking for the best Metroidvania game in this modern age needn't look further, for the grandfather of the genre has given us this faithful spritual successor to Castlevania that we can all learn to love and appreciate for generations to come ^^
Grand Master Wizard
If you love Tetris like games, this is absolutely amazing.
It's been a while and I've got these a while now.
Platinum #49: Slyde
Nothing much to say, a filler plat so my milestone would be Siege.
Platinum #50: Rainbow Six Siege
The best multiplayer game I've ever played, still playing it. Love the teamwork, the thrill, the fact you only have one life per round and all the operators and levels. I have been planning to make this a milestone plat, but after the unexpected trophy update, I had to shift gears. I was working my way through TH, had 70 done, but after the update, I had a couple of easy things left, that would pop quickly while playing. And I play this game every Friday with friends. Hence why I did Slyde quickly. If you are searching for a teambased multiplayer game, there is no better one than this one. 10/10.
I'm playing AC: Odyssey, Rayman Legends everyday and I want to start doing the online trophies for TLOU ps3. I don't know which one of these will become #51.
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