Popular Post Kurorac Posted July 7, 2019 Popular Post Share Posted July 7, 2019 #53: Atelier Firis: The Alchemist and the Mysterious Journey The Alchemists Mysterious Journey - 27.91 % Uncommon Well if this wasn't the most boring Atelier I ever played. The Characters were really forgettable and that's always the most fun part. The first five Minutes I really liked the open world type of gameplay but it was tedious going around until you got an airship. Glad I'm done with this and I hope the next one is better. 9 Link to comment Share on other sites More sharing options...
Popular Post StraightVege Posted July 7, 2019 Popular Post Share Posted July 7, 2019 Borderland Defender Round 1.5 #195 - Borderlands: The Pre-Sequel Seems that most people call TPS the weakest game in the series, but I don't think I agree. It actually does a lot of things better than the main two titles: -The increased maneuverability afforded by the lower gravity and double jump is fantastic, and the added slam attack is really useful, too. It's hard going back to Borderlands 2 after experiencing this. -Being able to feed useless guns to the "Grinder" machine for a chance at something better is a great idea, and I'm surprised they didn't think of it sooner. It could be implemented in a less clunky way, though. -A more balanced character lineup, who all feel useful and have good survivability from the start. -Increased availability of legendary guns, which is simply more fun. -"Claptastic Voyage" is probably the best add-on content in the series. I hope the new game follows suit with some of these features. Sure, many of the same old BL issues are still present: atrocious vehicle handling, mostly obnoxious characters and humor, glitchy geometry for your character to get stuck on, tedious backtracking to turn in quests, and repetitive "loot treadmill" gameplay—yet, I found this one pretty enjoyable on the whole! Unfortunate that the studio responsible has dissolved. Moving on to BL2, next. I still have a level 61 Gunzerker on cross-save from the PS3 version, so it should be easier to 100% this time around. 13 Link to comment Share on other sites More sharing options...
Popular Post eigen-space Posted July 7, 2019 Popular Post Share Posted July 7, 2019 (edited) Platinum #71 - Dragon Quest XI: Echoes of an Elusive Age Living Legend, 21.66% Rarity Difficult - 4/10 , Time Spent - ~150 Hours , Enjoyment 5/10 Dragon Quest XI is a JRPG that follows the story of The Luminary, a young man who did not know that he was a legendary hero until dark forces show themselves in the town where he grew up. You take your hero on an adventure around the world to find out more about his past as well as the histories of prior Luminaries in order to defeat the darkness. Though this game does seem to have a lot of twists and turns in the plot, if you are a seasoned JRPG player, you'll probably see all of these things coming from miles away. There was a lot of "leading down the garden path", but with all the tropes and foreshadowing this game used, there really weren't that many surprises. Not to say that the story wasn't enjoyable-- it was probably the one thing that kept me interested in the game long after I was feeling bored with the mechanics-- it was just predictable. The other saving graces for this game were the soundtrack (though even that got repetitive as they reused the same tracks in multiple locations-- though they were, admittedly, pretty tracks... just not enough variance for a 100+ hour game) and the graphics. Now about those game mechanics... Though everything was rather solid-- nothing was glitched or broken-- it was all too bland. The mechanics that you were introduced to within the first 2-3 hours of the game are the same mechanics that you'll use throughout the entirety of the game. Nothing changes, you just end up gaining more variations of the same mechanics. Map navigation has you either on foot or riding a horse-- and at later parts of the game has you riding other types of creatures.... you also are able to "Zoom" travel, and travel by boat and by air (I won't divulge the method of air travel as that's a small spoiler). In battle, you'll use basic attacks, abilities, and magic, as well as special "pep powers"-- all of this is pretty bland, though you will find a couple fun abilities or peps here and there. And then you have equipment forging... you find books that will teach you equipment recipes and you'll be able to gather the materials to forge these items... and regardless of how poorly you do with the forging mini-game, you'll always come out with the piece of equipment you intended to make (you just might not get up to the +3 level). There are also quests-- which are mainly "fetch quests", but some also require you to use certain pep powers-- and two different casinos with a couple different games each. However, being that this game is a 100+ hour game even if you're not interested in the trophies, it kind of sucks that none of the mechanics become more "advanced" and the offerings of mini-games, etc are a bit limited. I did have three big annoyances with the game.... The first was the repetitiveness of battle. The game allows you to pick from certain preset schemas for battle (like "Fight Wisely" with will give a balance between healing and attacking, "Don't Use MP" which will only have the characters using basic attacks to conserve MP, etc) or "Follow Orders" if you want to input the attacks yourself. Unless you're trying to do a certain pep power for a quest or dealing with end-game bosses, you can pretty much survive any battle without having to input your own commands. If you're looking for a challenge, you may want to consider picking some of the options before the start of your game that will make battles tougher (I didn't choose any of these because it was my first time with a DQ game and didn't know what to expect). Second, the protagonist is silent for the entire game. I think he does make some audible grunts, etc when in battle... and there is one flashback to when he is a kid where the kid version of himself is talking... but I'm just not a fan of the whole "silent protagonist" thing (unless it's Tales of Xillia 2... that's the only one I've played where I think they do it well). The Hero is also one of those kinds where it's just like, "Yeah, I understand he was born with innate abilities... but how the heck did he get so strong?" Most heroes, even if they are born with powers, go through some kind of awakening or training, etc. This guy just seems to be gifted out of nowhere. Lastly, the voice acting. Maybe it's a good thing the protagonist was silent because most of the voice acting was awful. It seemed like they wanted to give every single person in the game an accent that was a mashup of at least 2 distinctly different accents. Couldn't stand it. But Erik and Sylvando definitely make up for almost everything that was bad with this game. Erik was just so chill and matter-of-fact about everything... I don't think I've ever seen a character like that before in a game... he'd have lines like, "I think we should stop talking and maybe focus on killing this monster now." Very aware and realistic about everything. And then Sylvando has such a good attitude about everything and really wants to make the world a happier, better place. Can't be upset with a character like that, even if they did overdo the flamboyance. Edited July 7, 2019 by eigen-space 17 Link to comment Share on other sites More sharing options...
TheWestPT Posted July 7, 2019 Share Posted July 7, 2019 #17 - Flynn and Freckles A very short and very clunky game. 2 Link to comment Share on other sites More sharing options...
trajon28 Posted July 7, 2019 Share Posted July 7, 2019 One Percenter Difficulty: 4/10 Enjoyment: 9/10 Recommended? Absolutely!! One of my favorite games I've played in a while! 4 Link to comment Share on other sites More sharing options...
Popular Post panikooooos Posted July 7, 2019 Popular Post Share Posted July 7, 2019 Assassin's Creed III Difficulty: 6.5/10 Enjoyment: 2.5/10 This sucked. This sucked so bad. From Connor the dull emotionless ungrateful prick, to the terrible boss fights (2-3 of them were literally just a cutscene, one of them being the final boss very cool ubi), to the ugly looking setting (hope you like grey and brown!), uninspired copy pasted houses and trees, janky ass controls (horse stops moving thanks to a 5 cm tall rock, and also gets tired every 2 secs so you might as well travel by foot, character gets stuck everywhere, forgettable soundtrack, cringeworthy "woke" political critique on the founding fathers while promoting the myth of the noble savage for the native americans (Omg like Washington owned slaves and killed people!!!!), how this company created Black Flag after this is a mystery. If I hadn't gone for the platinum I would probably give this "thing" a 4, the platinum is just so mind numbingly boring holy crap, I don't think I've ever done such boring menial tasks in any other videogame, it just wouldn't end. Seriously there's 37 HOMESTEAD missions. Homestead missions are just one type of a side mission and there's 37 of them (so basically 37 fetch quests, go to this location, press circle, watch cutscene, now go back, watch another cutscene). There's like 4 missions where you try to help a guy get laid. Who thought THIS is the reason why people bought this game, not to be a sneaky assassin but to go hunt a beaver, pick some flowers or get the ingredients to craft a toy doll? There's so much padding in the game you finish the main story and it just drags on and on and on, do all the challenges of every society, explore every bit of an empty lifeless copy pasted map, hunt all animals in the areas, unlock all underground fast travels, do all the ship missions, do all the homestead missions, get all the feathers, get all the chests, get all the pivots liberate every area, do all delivery missions, do all assassination missions, get every weapon etc etc, 90% of the side missions are the same with minor differences. I don't consider this an AC game you barely even assassinate anyone, rarely use stealth, what even is this? A terrible conclusion to Desmond's literally epic journey which makes you feel like a loser if you've played all the previous games and got invested in the story, slow ass menus, can't even change a weapon without 5 second loading, only good thing to come out of this game unsurprisingly is everything that led to Black Flag's creation, I hope I never have to touch this game again, sorry I know I bored you whatever now you know how I feel. 9 Link to comment Share on other sites More sharing options...
Popular Post Elvick_ Posted July 7, 2019 Popular Post Share Posted July 7, 2019 Platinum #176 Senran Kagura: Shinovi Versus Thank You for Playing!! Obtained all trophies. 4 years and 8 months to finally get this off my backlog. I only did the first chapter of Hanzo school, heh~ only reason I didn't really keep playing is where I had my PS TV at the time. Now that I've moved it, I use it a lot more and here we are. Overall it's a fun game. Beyond the load times which can be quite tiresome, the only issue with the game for me is that at times [like I said in a status] is that some levels are tedious and repetitive. Mostly the ones with waves of peon enemies, where you have to move from point a to b to c until you finally get to the boss who also has peon enemies in them. Those are really annoying. I don't mind fighting peons before a boss appears, but they pushed it a bit too far to the tedious side. By the end of Crimson Squad (4th story) I was really starting to get tired of those ones. Especially round Chapter 3-5. But, the story is great. Even if all the schools couldn't possibly be canon, they were all really enjoyable to go through. Lots of great characters with interesting backstories. Their personalities can be a bit anime trope-y but I don't mind that personally. It made me laugh multiple times, and it had enough fun mixed with enough drama to keep you interested despite the repetition in gameplay at times. The hardest trophy to get was dying by a super. I tried to do it in the Asuka/Homura battle, but it was too annoying to even get Homura to the 20% health in Shinobi form to try it. I didn't have a problem beating either battle (both required for unlocks to buy in the store). I found the DLC battle between Rin/Daijoji to be harder, I haven't even beaten the battle as Rin. She does no damage, and Daijobji just tanks all the hits and hits you through them.. And hits hard. lol, so glad those weren't part of the trophies. Anyway, losing by Yumi was what I tried and she was not cooperative at all. She'd often waste her 5 scrolls on other crap or when she does no damage. So I just stood there and tanked damage in my regular form endlessly (you get two shots in this battle at least too; since there are two rounds of battles). And eventually she used the move when I was actually hurt enough to kill me. And the plat was mine. That was far more annoying than anything else in the game trophy wise. Can't really decide who the best girl is, but I like Yumi's playstyle and outfit the best so she wins. But Haruka, Katsuragi and Hikage make me laugh. Oh, but one character I didn't like because her line delivery took so long that I just stopped listening to her was Murasaki. I get the whole 'shut-in' archetype, and that delivery can work when there's actual animation associated with it... or you're just reading it. But to wait for actual dialog to play out is just excruciating. Particularly since in the character specific missions, you have to wait for their entire line of dialog to finish before things continue during gameplay. And if you interrupt it, it starts over. So if you break their clothes, if you transform, use an ability, or if they do any of that to you it starts over. And she takes ages to get through. If you don't care about what they're talking about it isn't a huge deal, but I did. lol, get it together lady. 9 Link to comment Share on other sites More sharing options...
Popular Post Stormverse Posted July 8, 2019 Popular Post Share Posted July 8, 2019 8 Link to comment Share on other sites More sharing options...
Popular Post RuNNinG-sCaRe_D Posted July 8, 2019 Popular Post Share Posted July 8, 2019 #120 - #125 Metagal, Super Weekend Mode and Bird Game + are 3 games with an easy and fast achieveable platinum. Bought the games when they were on sale. Metagal and Super Weekend Mode are enjoyable (even when my reflexes aren't good enough anymore for Super Weekend Mode^^). Bird Game + is boring. Perfectionist Left no stone unturned during your time on Tacoma Station. Tacoma is a game with focus on it's little story. You are visiting a space station to search for data of the missing crew. You'll find out, what happened on the station while collecting the data. It's about 1-2 hours long if you are listening to everything. Nothing missable as you can explore the whole station at any time. Alien: Isolation Unlocked every Alien: Isolation trophy My #125 platinum milestone had to be a special game. Alien: Isolation is the perfect Alien-game. After completing it, i was in the mood to watch the first 2 movies at night I started on hard, did all collectibles, was not killing any humans and tried not to die. Somewhere in the game i messed up and reloaded a savegame where i died -.- I had to do a second playthrough for "One Shot" My advice to save time: - play on hard with all collectibles and not killing humans. Don't care about dying. - do second playthrough on easy and play it, like it's a speedrun. You can do every mission in about 15-30minutes. 7 Link to comment Share on other sites More sharing options...
Popular Post ShonenCat Posted July 8, 2019 Popular Post Share Posted July 8, 2019 Platinum #36 - Bloodstained: Ritual of the Night Difficulty Rating 4/10 Enjoyment Rating 8/10 Uncommon - 28.49% Fastest Achievers - #37 We have to address this right away. This game is not Symphony of the Night and it will never be Symphony of the Night. You can't catch lightning in a bottle twice. But does Ritual of the Night stand alright on it's own? Yes, if you start your file on version 1.02 or higher. Koji Igarashi returns to power by creating a whole new game under the Metroidvania sub-genre that he himself is most famous for. I was pretty darn lucky to score a physical copy on the day after launch and not sure if the game will be produced in mass quantities o: As a fan of Curse of the Moon, I rather enjoyed my time with Ritual of the Night, but I can't say it perfected the Metroidvania genre like Curse of the Moon did for the 8-bit formula of Castlevania games. It was a fun time, but it left me with many unanswered questions that I hope one of the upcoming free DLCs will be able to answer. I also feel it's necessary to point out the soundtrack, while not bad by any means, it failed to hook me in anyway like Curse of the Moon did. David Hayter playing the English dub role of Zangetsu was a pretty nice surprise, and I look forward to doing a playthrough with him once that character becomes playable The whole platinum run itself is pretty easy, but the game will require you to do quite a grind at the end. The game wants you to obtain every item in the game. This will require you to search for some and craft several others, do nearly all side quests and farm monster drops too. Personally, I wasn't a fan of that part, but the rest of it was fun up to that point. It turned into one big item hunt just for the sake of the platinum. Anyone looking for the best Metroidvania game in this modern age needn't look further, for the grandfather of the genre has given us this faithful spritual successor to Castlevania that we can all learn to love and appreciate for generations to come ^^ 26 Link to comment Share on other sites More sharing options...
Popular Post B1rvine Posted July 8, 2019 Popular Post Share Posted July 8, 2019 Grand Master Wizard Tricky Towers If you love Tetris like games, this is absolutely amazing. 12 Link to comment Share on other sites More sharing options...
Popular Post Eramir Posted July 8, 2019 Popular Post Share Posted July 8, 2019 It's been a while and I've got these a while now. Platinum #49: Slyde Nothing much to say, a filler plat so my milestone would be Siege. Platinum #50: Rainbow Six Siege The best multiplayer game I've ever played, still playing it. Love the teamwork, the thrill, the fact you only have one life per round and all the operators and levels. I have been planning to make this a milestone plat, but after the unexpected trophy update, I had to shift gears. I was working my way through TH, had 70 done, but after the update, I had a couple of easy things left, that would pop quickly while playing. And I play this game every Friday with friends. Hence why I did Slyde quickly. If you are searching for a teambased multiplayer game, there is no better one than this one. 10/10. I'm playing AC: Odyssey, Rayman Legends everyday and I want to start doing the online trophies for TLOU ps3. I don't know which one of these will become #51. 10 Link to comment Share on other sites More sharing options...
Popular Post FreddySM14 Posted July 8, 2019 Popular Post Share Posted July 8, 2019 152. Valkyria Revolution Grand Cordon of the Azure Wolf Obtained all trophies Difficulty 3/10 Fun meter 7/10 + Story + Character development + Music and soundtrack - Repetitive gameplay, especially at early chapter when you have limited skill - Can't open full map. Help, I'm lost.. - Ally that won't shut up. Gyaaa, Dragon's Dogma pawn flashback ? 10 Link to comment Share on other sites More sharing options...
Popular Post Slava Posted July 8, 2019 Popular Post Share Posted July 8, 2019 (edited) #8 - JAK II (PS3) Done Done Done This is now my longest platinum. I beat this game along with Jak 1 and 3 back in 2013. I had only one trophy left for the platinum - a gold for collecting 286 orbs. This year I went back to my old save, completed all the challenges except the jetboard one. I just couldn't do it for some reason. Yesterday I went back again, looked for some tips online and finally completed it. I still had to find about 20 orbs in the world. Only then i realised, there's no way to know what I've already collected, you can't access the first level, which has orbs, and the level select mode doesn't let you save orbs. So instead of starting the new game and collecting everything from the beginning I decided to use the good old orb glitch strat on my other save file. Had to collect ~250 orbs. It took ~70 minutes. Maybe one day I will reach that in-game 100% completion, but not today ? Edited July 8, 2019 by Alderriz 9 Link to comment Share on other sites More sharing options...
Popular Post Neeterrr Posted July 8, 2019 Popular Post Share Posted July 8, 2019 (edited) #38 Divinity: Original Sin A journey of a hundred hours. A great game. Honor mode is not so difficult but several times I had to load save from the cloud. Mainly because of lethal traps. In general, difficulty 7/10. Definitely one of the best exhibits of my platinum collection. Edited July 8, 2019 by Neeterrr 15 Link to comment Share on other sites More sharing options...
Popular Post neospoon Posted July 8, 2019 Popular Post Share Posted July 8, 2019 #168 - Seasons After Fall An artistic looking platform kind of game. Pretty short and straightforward. Beautiful Music throughout the game. An easy platinum with a lot of gold and silver trophies that takes around 4-6hrs. 10 Link to comment Share on other sites More sharing options...
Popular Post Hayke7 Posted July 8, 2019 Popular Post Share Posted July 8, 2019 #43 - The Legend of Heroes: Trails of Cold Steel II Always were a bit interested in these games but never really got around to playing them until I made the jump earlier this spring and woah what a series I jumped into. Will certainly go and earn the platinum for the first game sooner rather than later as the games are that much fun and the effort put into earning the plat feels worth it. The platinums are not hard but do require a fair bit of time and some management of a handful of trophies but with a bit of preparation and a lot of fun the plat is really worth picking up! 17 Link to comment Share on other sites More sharing options...
Popular Post ZoKu08 Posted July 8, 2019 Popular Post Share Posted July 8, 2019 Detroit: Become Human #193 DETROIT MASTER Collected all trophies!. 18.78% Rare 11 Link to comment Share on other sites More sharing options...
Popular Post madbuk Posted July 8, 2019 Popular Post Share Posted July 8, 2019 #323 - BioShock 2 Before playing this, I had often seen it regarded pretty negatively so I went in with pretty low expectations overall. I definitely found it to be the weakest of the trilogy, but it's still a pretty enjoyable game. The story wasn't quite as engaging and gameplay wise it felt almost identical to BioShock 1, except I felt so much weaker than I did in the first game. Enemies were 1-2 shotting me even on normal mode and I took forever to kill them. And then I switched some tonics around and destroyed everything in my path. Hard mode felt like a breeze compared to medium, I only ever died against big sisters (and I had Vita chambers active unlike on medium so death isn't a big deal.) Researching enemies was different in this. Instead of taking pictures of enemies, you're recording your fight. I think I prefer it in this game but I'm still not a big fan of the concept and am glad Infinite gets rid of it (if I remember right at least... Has been a while.) I'm not sure when I'll get around to doing Infinite on PS4, but it likely wont be for a while. 12 Link to comment Share on other sites More sharing options...
Popular Post Hayke7 Posted July 8, 2019 Popular Post Share Posted July 8, 2019 (edited) #44 - Pyre Not much to say, back again! Got this game at launch and got about as many trophies as I could yet one eluded me. Needing a second player and only recently did I bother to return to fix that. Easy plat, enjoyable game and some spectacular music. Good times, gooooood times and certainly a game I can recommend others to give a chance when they empty their backlogs! Edited July 8, 2019 by Hayke7 7 Link to comment Share on other sites More sharing options...
Popular Post Arcesius Posted July 8, 2019 Popular Post Share Posted July 8, 2019 I'll post a shorter review of the one I wrote for my checklist, otherwise it's gonna be a bit overwhelming ? Platinum #53 – Trackmania Turbo 100% Enjoyment: 8/10 100% Challenge: 9/10 The first installment of the well-known Trackmania franchise to be available on consoles, combining the three known environments Canyon, Valley and Stadium, and introducing the new Rollercoaster Lagoon, where the laws of physics don't apply. A game that will ask everything of you if you even want to see all tracks, and one of the most rewarding platinum trophies once achieved.. 100% Enjoyment This game started off easy enough with the first 40 tracks of the white series, consisting of short maps introducing the player to each of the four different environments and respective car, but the difficulty ramps up pretty quickly. The environments you'll be driving on are: Canyon Grand Drift.Canyon is all about going full-speed through narrow roads and drifting around tight curves. With this car, one very gentle tap on the break can already send you drifting hundreds of meters, and this is a skill that needs mastering, since in later stages this needs to be executed to perfection on roads with chasms left and right. This environment also introduces the narrow loop of death later in the black series, as I like to call it, which is probably the most difficult obstacle in the game to overcome consistently. Down & Dirty Valley.Despite containing the most challenging tracks in the game, this is without a doubt my favorite environment. The maps in Valley are gorgeous off-road dirt or grass tracks, full of long jumps, high drops and crazy wallrides. Controlling this car requires quite a bit of practice, especially on grass. Oh, and this Valley is also home to the famous Indestructible Twigs of Doom! ? I could get so mad when after a perfect jump my car would just crash against a tiny, almost invisible twig as if it was made of the same material as the wall of a fallout shelter. Rollercoaster Lagoon.Without a doubt the craziest, most over the top environment. And yes, you indeed drive on magnetic rollercoasters full of loopings that would make your head spin, that's not only in the name. Other than rollercoasters there are plenty of tracks through beautiful beaches, which I found incredibly difficult to drive properly, or tracks made entirely of slippery wood. The physics of the Lagoon car are already messed up enough, but the difficult terrain made this environment really challenging at times. Still many of the tracks here were very enjoyable as well. International Stadium.Probably the easiest environment overall, but still containing super crazy regular and dirt tracks full of pillars, discontinuous loopings and long horizontal wallrides. It also helps that this car is probably the easiest to control. The game is incredibly good at showing you how well you are performing, and at wanting you to get better.For that purpose, you can race against the ghost-car of the bronze, silver or gold medal for each track, and you get the respective medal as a reward for beating that ghost's time. Or you can even race against your PS or Uplay friends, if they have set a time on a track. Plus, once you have set a time on a track, your own ghost will be racing as well. That way, you keep seeing where you made mistakes, or what your friend did better, and learn. 100% Challenge The thing is that you cannot simply play whatever track you want. At the beginning you have only access to the first 10 Canyon tracks in the white series, and you need to beat each track in a predetermined time to either get a bronze, silver, gold or trackmaster medal. Once you have gotten at least a bronze medal in all 10 white Canyon tracks, you unlock the next set of maps, and so on for the entirety of the game. Later on, you need to have all previous silver medals for unlocking further tracks, and finally, unlocking the last 40 tracks, the black series, requires you to get all previous 160 gold medals. That is already difficult enough, but it doesn't compare to getting gold medals on some of the black tracks themselves. The good thing is that this game is almost 100% skill based, thus doable if one is willing to get better at it. So yeah, the trophy list is pretty straightforward… Complete the campaign with a gold medal in each of the 200 tracks, and get a trackmaster medal (basically beating the best time the author of the track himself drove) in 50 of those tracks. But straightforward and easy are two completely different things. Some of the last tracks, especially in black Valley, are ridiculously hard to beat... The hardest tracks took me five to six hours each to get a gold in. That's six hours attempting a track that actually is only 1:40 minutes long over and over and over again, trying to improve your best time, trying to beat a ghost that seems impossible to beat. So yeah, the last 80 and especially the last 40 tracks are really soul-crushingly difficult (with some exceptions), and the entire campaign is just soooo long for being so challenging throughout. This makes it definitely one of the most unforgiving platinums I've earned. ? In the end a pretty addicting and fun, albeit often frustrating game with a learning curve that is simply spot on. In the end though, with enough perseverance, what is left is one of the most rewarding platinum trophies. 23 Link to comment Share on other sites More sharing options...
Popular Post ZoutjeNL Posted July 8, 2019 Popular Post Share Posted July 8, 2019 (edited) Platinum #3 Crash Team Racing Nitro Fueled Enjoyment: 9/10 Difficulty: 8/10 A blast from the past... that is what you hear when you boot up the game and they are absolutely right! I just had to pick this up day one because of nostalgia and man.. this game did not disappoint. At first I was scared of the difficulty, day one I struggled one medium adventure mode... but hey that is the beauty of this game it has a big learn curve which is a plus in my opinion. Overall the trophies were pretty straightforward I started by going for 101% on adventure mode on medium difficulty after that I went for some miscellaneous trophies. Once I obtained the miscellaneous trophies I went to do the adventure mode on hard difficulty and here I hit a wall. I started out with the analog stick and alternate controls. I never really played with the d-pad however I noticed that all speed runners and pro players were using a d-pad for a better accuracy I switched. It was hard to adjust for the first few hours, but soon after I immediately noticed the difference and made me a better player. I also made the switch to standard controls, this fixed the pain I felt with my index fingers. It was troublesome to adjust to X to accelerate but eventually within a few hours this was no issue no more. After completing the adventure mode there was only one thing left to do, the time trials. Overall most time trials were pretty simple there were only a few that I struggled with, those were: Tiny Temple, Sewer Speedway, Dragon Mines, Deep Sea Driving and Blizzard Bluff. The first 3 mentioned were definitely the hardest for me they all took a few hours each. Overall it was an enjoyable experience it started out relatively easy but soon ramped up in difficulty. Switching to the d-pad not only made it easyier but also a more enjoyable experience. I would recommend this game to everyone. Even if you think you never obtain the platinum at first, practice makes perfect. Edited July 8, 2019 by ZoutjeNL 13 Link to comment Share on other sites More sharing options...
Popular Post sephiroth4424 Posted July 8, 2019 Popular Post Share Posted July 8, 2019 (edited) #157 Ratchet & Clank 3: Up Your Arsenal (vita) Hero of the Galaxy Enjoyment: 4/10 Difficulty: 3/10 Not nearly as annoying as RC1 and RC2, yet it still felt like a chore. Anyway with this one, i have every platinum in every Ratchet & Clank across all three consoles Edited July 8, 2019 by sephiroth4424 12 Link to comment Share on other sites More sharing options...
Popular Post RedRodriguez87 Posted July 8, 2019 Popular Post Share Posted July 8, 2019 235: The Perfect Storm Master I finished Revolutions, one of the side games in the Storm series. The general consensus is that this one, along with Generations, fall into the filler camp, being both pointless to the overall story and very lacking in content. I would say this is an accurate assessment. The core game-play is still fine, but the individual modes are pretty blase and forgettable; being a side game, there no boss battles, no story relevant plots, and lots and lots of padding. The trophy list here is a ridiculously tedious grind. Every trophy requirement involves fighting numerous battles over and over and over again, with little to nothing to spice them up. This wouldn't be as problematic as it wasn't for the main story modes method of combat; the four way battle. This is the system that really stood out to me, and what I almost came close to loving in this entry. When you first play it, it actually seems pretty solid; you retain all the moves from the single-battles, a lock-on system that lets you switch opponents with little problem. However, as the get to higher levels, with more aggressive enemies, you see how much it just doesn't work, as every fight turns into a clusterfuck of special effects, CPU gang rapes, constantly interrupted moves and shaky cam as the game struggles to keep everyone on-screen AND be dynamic. 234: Platinum It was a fairly easily platinum, and if you search any forum board in relations to trophies, you'll see why. And you'll also see why people even go this route when you actually play this game yourself. It's been a while, so I can't remember every negative thing, but I can remember some; 1) Absolutely terrible camera that feel like it was made for a 3rd-person shooter only, and not a hack-n-slash. This spills over to 2) The gameplay, which isn't fun in the slightest. There's no weight to any of your attacks, and killing enemies never feels satisfying. The game loves throw mobs upon mobs on you, meaning you will be swarmed constantly, and you will often die easily because of 3) terrible controls and utterly stupid button placement. How stupid? Sonic Unleashed mapping the Homing attack and Boost to the same button in a game whose stages are comprised 90% of death pits levels of stupid. Seriously, you jump with X, and you DODGE by Double Tap L Stick + X. Your character has the floatiest jump in any game ever, meaning if you don't master the timing, you're gonna be jumping RIGHT into the 1-hit death trap the game requires you to dodge to bypass.In case you wonder why it isn't mapped to one of the other 3 main buttons, well, it's because they decided to waste all those other buttons on individual spells that you won't even use. I mean, you don't HAVE to assign a spell to a button, but the game sure as shit won't let you use the button for anything else! 4) The main characters design is one the lamest laughably bad attempts at sexy I have ever seen. She's up there with Princess Solange (yeah, I said it) when it comes to most retarded female character designs in existence. Game sucks ass. Don't play it. 233: BRIKS master It's Breakout. That is all. 9 Link to comment Share on other sites More sharing options...
Popular Post PillsOfDarkness Posted July 8, 2019 Popular Post Share Posted July 8, 2019 #133 - Syberia 3 Platinum adventurer 8 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now