Popular Post RadiantFlamberge Posted February 17, 2020 Popular Post Share Posted February 17, 2020 (edited) #2 Tier 1 Unlock all Trophies. I saved Out of the Fire for last. That way I didn't need to worry about trophy hunting during the Veteran run. We Own The Night is the hardest one IMO. To make it a little easier, leave the hostages alone and don't talk to any of them until you've cleared out all enemies from the pool, clock tower, and church areas. Talking to the hostages is not necessary to get WOTN, and I don't recommend it because it makes the technical come after you and brings out additional enemy patrols. You can molotov the technical to get rid of it, but why bother? Just hold off on talking to the hostages until you have that trophy. Edited February 18, 2020 by RadiantFlamberge 9 Link to comment Share on other sites More sharing options...
Popular Post Godo Fwar Posted February 17, 2020 Popular Post Share Posted February 17, 2020 #208 - GRIS Personal Growth 5 Link to comment Share on other sites More sharing options...
Guest Posted February 17, 2020 Share Posted February 17, 2020 (edited) Sly Cooper and The Thievius Raccoonus True Thievius Raccoonus Enjoyment: 10/10 Difficulty: 3/10 Honestly I adore 3D platformers and this series is, in my opinion, easily the most underappreciated of its generation. The platforming and stealthing are incredibly satisfying and each level is versatile in its ideas. The collectibles, mainly just the bottles, are actually fun to get unlike most games that throw in collectibles for the sake of padding. Edited February 22, 2020 by ChunkyKong64 Link to comment Share on other sites More sharing options...
OldSnake031 Posted February 17, 2020 Share Posted February 17, 2020 1 minute ago, ChunkyKong64 said: Sly Cooper and The Thievius Raccoonus True Thievius Raccoonus Enjoyment: 10/10 Difficulty: 3/10 Honestly I adore 3D platformers and this series is, in my opinion, easily the most underappreciated of its generation. The platforming and stealthing are incredibly satisfying and each level is a versatile in its ideas. The collectibles, mainly just the bottles, are actually fun to get unlike most games that throw in collectibles for the sake of padding. This was my very first platinum trophy and I really loved it. Such an underrated series and I hope it comes back on ps5. Awesome plat ☺️ 2 Link to comment Share on other sites More sharing options...
Popular Post AK-1138 Posted February 17, 2020 Popular Post Share Posted February 17, 2020 Platinum #491: The LEGO Movie 2 Videogame Difficulty: 2/10 Playtime: 16 hours, 33 minutes, 50 seconds (including some two hours of DLC) Enjoyment: 5.5/10 Pretty disappointing. I genuinely loved The LEGO Movie 2 (one of the best animated sequels ever, hands down), to the point where I feel like it should've been nominated for an Oscar instead of the lazy and unnecessary Toy Story 4 and the dragon movie (MegaMind is the only good DreamWorks movie) at the very least. But that's neither here nor there. Unfortunately, the game is, for whatever reason, a barebones, anemic retelling of the movie that exudes virtually none of its charm. It felt like playing one of the infamously dire DS Lego games. For reasons unknown, the gameplay loop is fully changed. Instead of playing enclosed levels accessible through a hub world, all the action takes place on smaller worlds. You jump from one fetch quest to another with only the slightest touch of story flavour to tide you over. If you're lucky you might get voiced lines by a poor facsimile of the movie voicr actors but that's about it. It's a dull and workmanlike way of going about things, and once you're done with the five or six hours (!) of "story," you'd best be prepared for ten hours more of the same because free play works exactly the same way. The surprisingly solid DLC actually felt a lot more like a finished product; how often can you say that about any game? A lot of the gameplay has you fiddling around menus looking for the right object to use in any given situation. You get used to it, but it's never fun, and there's too many options to go through to develop any kind of muscle memory to speed things along. Might they have been the only guys to ever play Disney Infinity and say, "Hey, this clunky gameplay is right fine, so it is!"? The vehicles all move at the blazing (see what I did there? ?) speed of the BroserweightMobile, and make for some terrifically dull racing missions that typify the sluggish pace the entire game suffers from. The trophy chase itself is easy enough, with little deviation from the "collect everything" methodology of most LEGO games, which is pretty much the only thing it has in common with a more typical (and enjoyable) LEGO game. They were nice enough to ensure the RNG complications of Relics (basically lootboxes) becomes a non-issue come endgame time. This whole game feels like it was a half-baked fan game made in some bang average level creator, so bereft of life and fun as it is. Every one of its legion of little failures is amplified by the superlativity of the source material. And if this is what happens when the LEGO guys mess with the formula, maybe all the years of comparative stagnancy were for the best. Very little about this is awesome. 12 Link to comment Share on other sites More sharing options...
Popular Post JonSnow95 Posted February 17, 2020 Popular Post Share Posted February 17, 2020 19# Getting platinum in the remastered version was quite easy and fun, they was no MP which was satisfying, I would probley put this game behind far cry 5. enjoyment 8.5/10 difficulty 4.5/10 10 Link to comment Share on other sites More sharing options...
Popular Post Champ147 Posted February 18, 2020 Popular Post Share Posted February 18, 2020 Doom - Completionist Rarity 5.64% on PSNP 0.5% on PSN Difficulty - I'd say it's around an 8-9 due to the trophy for completing the game in co-op on Nightmare difficulty. This trophy can only be done through local co-op to boot. Yes, you can share play with someone but depending on set up, the lag can be painful. Or you could try to solo it with just another controller on. Most of the levels I share played with @stevie992 but some i did solo. If you can actually get up to 4 player local co-op, this I'm sure can easily drop a few points in difficulty. 6 Link to comment Share on other sites More sharing options...
Popular Post sealightbreeze Posted February 18, 2020 Popular Post Share Posted February 18, 2020 Innocence 12 Link to comment Share on other sites More sharing options...
RadiantFlamberge Posted February 18, 2020 Share Posted February 18, 2020 #3 Retro Gamer - Earn all other trophies! A rather easy platinum, though I didn't care much for the "Dig" trophy requirement. Digging away all the dirt in one stage was kind of a PITA. I'd rate the plat difficulty at about a 4. 4 Link to comment Share on other sites More sharing options...
Popular Post insaneeeRob Posted February 18, 2020 Popular Post Share Posted February 18, 2020 ULTIMATE SIM GURU 7 Link to comment Share on other sites More sharing options...
Guest Posted February 18, 2020 Share Posted February 18, 2020 Stretch Platinum Difficulty: F*ck you/10 Whoever made this bullshit needs to be arrested. Link to comment Share on other sites More sharing options...
Popular Post B1rvine Posted February 18, 2020 Popular Post Share Posted February 18, 2020 (edited) Gamer Pac-Man Championship Edition 2 Amazing game. Great upgrade from PacMan CE1. Incredibly nerve wracking and rewarding. I've finished 5th fastest in the world. Difficulty : 7 / 10 Enjoyment : 9 / 10 Edited February 19, 2020 by B1rvine 16 Link to comment Share on other sites More sharing options...
Popular Post bbaauuiiss97 Posted February 18, 2020 Popular Post Share Posted February 18, 2020 #500 Tales of Graces f (NA) Just hit my 500th platinum milestone with the NA version of Tales of Graces I've platinumed the EU version a while back, but it was so good I just had to do it again and give it a special milestone c: Loved every second of replaying it and also really looking forward to Tales of Arise this year ^^ 25 Link to comment Share on other sites More sharing options...
Popular Post Leon Castle Posted February 18, 2020 Popular Post Share Posted February 18, 2020 #165 Dynasty Warriors: Godseekers 17th Feb 2020 A TRPG take on Dynasty Warriors and a fantasy take on Romance of the Three Kingdoms, starts after the Yellow Turban Rebellion and ends at Rise of Shu. I liked the game very much and the SP grind was not as bad as I thought it would be. Waifu Platinum Screenshot: Spoiler 9 Link to comment Share on other sites More sharing options...
Popular Post timpurnat Posted February 18, 2020 Popular Post Share Posted February 18, 2020 (edited) Platinum #400 I am Bread I Am BreadObtain all other Trophies Difficulty: 9/10 Time to platinum: 35hrs This game was actually really fun and I give it that difficulty just because of garden level in cheese hunt, everything else is about 5/10. Garden can just fuck off lol, it's so glitchy and luck-based. This is my hardest platinum so far and it will probably stay this way for a while. Edited February 18, 2020 by timpurnat 15 Link to comment Share on other sites More sharing options...
Popular Post BadRep24 Posted February 18, 2020 Popular Post Share Posted February 18, 2020 (edited) Platinum #15: One Percenter Go above and BEYOND, unlocking every trophy in Days Gone. Difficulty: 4.3/10 Enjoyment: 8.1/10 One of finest gems brought to you by Bend Studio, albeit with few strange bugs. I liked the combat, having to use the powerful guns like the Chopper and RPD, which is especially useful in dealing with Hordes. Before the road to this platinum, I did the New Game+/Survival II mode first to get rid of the 5 trophies. I liked how most of the missions in this game are named after certain dialogues. Overall, great game and good story, but like all else, there are still some minor flaws to it. Edited February 18, 2020 by BadRep24 16 Link to comment Share on other sites More sharing options...
Popular Post Kristycism Posted February 18, 2020 Popular Post Share Posted February 18, 2020 Three platinums this time! Thoughts for each are in spoilers purely to avoid stretching the page, because nobody needs that. #125 - Mercenaries Wings The False Phoenix Time to Plat: ~55h Difficulty: 5/10 Enjoyment: 7/10 2 Spoiler As much as I'm sad that this game doesn't have more owners on PSNP, as it's really quite good, the lack of owners means I WAS THE FIRST PLAT ACHIEVER HERE so yay! There are others on PSN though, so if they are ever added to this site, I won't be the first. Anyway, that aside, this is quite a good FF Tactics clone, for those that were a fan of that game - certainly better than any of the other games in that style that I've managed to find as most of them look pretty bad. Apparently there are many other games in the Mercenaries Saga, which this is part of, but I'd never heard of them before. Still, if you're a fan of FF Tactics, I'd highly recommend picking this up (there's a limited physical print from LRG which is worth it - the digital price, not so much). Though, it's less than half the price on Switch if you own a Switch for some unknown reason, so I'd buy it there if you have the option. LRG does have a physical edition though, which last time I checked wasn't sold out, and that's the same price as the digital on PS4, so that still felt worth it to me. Digital not so much. There are 22 chapters in the game (each chapter is a story segment and a battle), but two separate story routes starting from the end of Chapter 7. The routes change the story completely along with the characters that will join you over the course of the game, so it feels like a lot more content in that regard. There are also repeatable stages that you can do to level up in between story missions, though they all re-use the stages you've already cleared so it's not really extra content. Once you've cleared the game once, you unlock the higher difficulties and can continue in New Game Plus, where some of your stuff carries over. As well as the higher difficulty, there are also bonus stages exclusive to NG+ which are WAY harder than the main game. Especially the Dungeon of Trials, I was absolutely mauled when I first attempted it as my usual tactic of "lure one enemy away from the group with Decoys" didn't work in the smaller stage. I did enjoy the challenge of having to rethink my approach though, and I think the game really needed it as it would've been too easy without it (even on the highest difficulty, where most enemies one-shot you, you just lure one enemy away at a time so that you can safely revive your teammates and slowly kill the enemy before luring the next one). My one gripe with the game - the difficulty trophies don't stack! ? Seriously, why don't they stack? I hate when difficulty trophies don't stack, as if I've completed a game on a higher difficulty, then I've clearly proven I can handle the lower difficulties and should be rewarded as such. Though, I guess maybe it was a blessing in disguise because I'd have had to do the Dungeon of Trials on Maniac if they didn't stack - instead I got to do it on a lower difficulty. Not sure I'd ever have managed it on the higher one, as enemies really do get quite a stat boost... tl;dr - 100% buy this game if you're a fan of FF Tactics. #126 - Akiba's Beat Beat Akiba's Time to complete: ~75h Difficulty: 3/10 Enjoyment: 6/10 3 6 Spoiler This game clearly draws a lot of inspiration from Persona with the story/setting (with a lighthearted spin on it), and Tales games with the battle system. It doesn't do anything as well as either of its inspirations, but it's still decent enough nontheless. Nothing special, but still slightly above average. Where it mostly shines is the characters. They're all just cliche stereotypes, but the interactions between them really work and there was several points where I really laughed at the dialogue. There's also a lot of fourth-wall breaking, which I personally enjoy. It doesn't take itself seriously, which I think is why it works. If you try and take it seriously...it probably wouldn't be that good. But if you take it as a bit of fun as it's intended, then it really can be a joy to play and watch the interactions between all the different stereotypes clash. Getting to know all of the characters through their sub-events was good fun too, and is where a large part of my enjoyment of the game came from. It would probably be very repetitive if you tried to do it all at once in the final chapter, but spreading it out and doing the sub-events as they became available made it quite enjoyable to me. The battle system is...fine. It's like a simpler Tales game. And whilst Tales games are never really great for their battle systems, with the main draw being the amazing world and characters in those games, they're normally still fine. This game is a dumbed down version, and it's quite slow-paced even by Tales' standards (especially at the beginning, the gap between doing one move and being able to do another makes it feel sluggish, but it gets better later when you have faster characters), so it's nothing special. But it's also nothing that made me hate the game or anything. However, the one thing that really lets it down is the dungeons. They are soooooo boring, and it's what turned the game from what would've been a 9/10 to a 6/10 (and might've made it lower, but I'm trying to be fair and weigh up good points vs bad points). It's basically a bunch of squares with paths in between, and different backgrounds to them all. It just feels so repetitive, especially when you have to traverse the same dungeons several times when you go for the Plat. And even on the first run, there are "puzzles" which are basically just flipping really obvious levers to open up the next path, which make everything just take so much longer since it's just making you run a further distance for basically no reason at all since you already cleared out the enemies. If they weren't such a big part of the game it would be fine, but they are. Even in Persona 5, which was really just rooms and hallways, the locations really felt completely different from each other so it didn't feel like you were constantly in the same repetitive cycle. But here it doesn't even feel like you're in a new dungeon, just that the background image in the distance changed. tl;dr - if you can put up with boring gameplay, the story and dialogue make this fairly enjoyable. I'm on the fence about recommending it though because of how bad the gameplay is. #127 Sorcery Saga: Curse of the Great Curry God (MY FIRST VITA PLAT, YAY!) Master of the Way of Curry Time to Plat: ~85h Difficulty: 2/10 Enjoyment: 8/10 2 Spoiler I purchased this game alongside my Vita without actually knowing anything at all about it besides the fact the cover was really cute. Not a very good reason to purchase a game, but I judge things almost entirely based on how they look because I'm shallow, so I bought it. I have no regrets. The game is a kind of Mystery Dungeon-style game mixed with light rogue-like elements - two things I enjoy in games. The dungeons are randomly generated each time, and if you die/leave your level will be reset to 1 but you keep the equipment that you were using as long as your companion still lives. There's not really much else to say on that element if you've played any of the Pokemon Mystery Dungeon games since they feel more or less like those - and I quite like that. There are a lot of RNG-based elements at play though, which can be rather irritating at times if you're constantly getting bad luck with things, but they never bothered me too much as I played through the game. They do make the journey towards the Platinum quite annoying and repetitive, but my enjoyment score is always based on the game itself, not the trophies. Where the game really shines is the humour in the dialogue. There are so many moments in the game where you just laugh out loud at the dialogue - which meant I often had many people stare at me when I played it on the train on the way to work, and my dog would often get frightened when I played in bed and my laugh disturbed his sleep. It's very light-hearted and silly, and really makes the game something special. I will 100% be buying any game in the future which has the same writers as this one as I really did enjoy it. It's not a game I'd like to Platinum again though. As I said above, the random elements do make the trophies a pain in the butt, and even if there were no random elements, it'd still be an overly grindy platinum mostly for the fact you have to level up 90 different pieces of equipment (60 of which are weapons, so you can't even combine their levels). tl;dr - I'd recommend the game 100%, but not the journey to Platinum if you care about completion. 12 Link to comment Share on other sites More sharing options...
Popular Post Cleggworth Posted February 18, 2020 Popular Post Share Posted February 18, 2020 Platinum #273 Days Gone Hard to say where I sit with this one. I'll start with the negatives as it's always nicer to end with the positives I didn't care for the Deacon/Sarah storyline and I didn't care for the Bromance with Boozer either. I preferred the freakers/NERO stuff and just general camp related missions and it's maybe a 70/30 split so most of the time I just didn't care what was happening. I just couldn't stop hearing Deacon as Starkiller from The Force Unleashed either as the actor played him the exact same way right down to the same weird grunting and shouting. I felt there was a general lack of attention to detail at times which became distracting and it overlapped a little with the developers trying to disguise that you're playing a game but not doing it very well. The way you finish a mission and it's really obvious that it was a trigger for new side missions because every camp calls you back to back with work. The way Deacon constantly says "I guess I'll come back and clear this infestation zone later". Deacon shouting whilst talking on the radio on the bike, which made sense, but nobody else did so he just sounded like a crazed maniac. This game is full of stuff like that, I wouldn't even know where to begin to list them all. They seem trivial but this stuff adds up. On the positives the actual gameplay was pretty good. Gunplay was solid, the bike was also fun to drive and once it was upgraded it's maintenance was actually good. It's open world so the tasks were repetitive but when it's done so well it's not the chore it could quickly become. The environments are spectacular and it has the perfect amount of roadside interest. Not so much that you it becomes a chore stopping at every tree but not so empty trees are the only thing you see. Where this game excels is it's seemingly random 'holy shit moments'. I say seemingly as some will be scripted naturally but that feeling of accidentally stumbling on a huge horde whilst you search for supplies and just making it back to your bike in time is a great feeling. In the end I'd probs give this game a 5/10. The story wasn't for me but normally thats fine if the gameplay is good but this has got so many little things that just drove me crazy it just completely swamped the positives. The secret ending with O'Brien was great though and really creeped me out so I'd be genuinely torn on whether to play the sequel they'll inevitably make Platinum #274 The Sims 4 Didn't really play this as I used the gallery to pop all the trophies in around 4 hours of actual playing time. It was a plus game so I thought why not? Get some moneys worth from it as I don't play enough of them. Was also nice to make up for my idiot younger self starting the utter borefest grind that is The Sims 3. I also realised that the actual game I'm playing right now makes a great milestone so this proved useful to bump that one back to #275 Go here to read a guide on getting the plat using the gallery. There is some fantastic work being done by the community there 13 Link to comment Share on other sites More sharing options...
CaptainJeff87 Posted February 18, 2020 Share Posted February 18, 2020 Duke Nukem 20th Anniversary Edition 1 Link to comment Share on other sites More sharing options...
skinner49 Posted February 18, 2020 Share Posted February 18, 2020 (edited) #51 Batman: The Enemy Within Such a great game Edited February 22, 2020 by Obi-Wan Kenobi 2 Link to comment Share on other sites More sharing options...
Popular Post IceSoul21 Posted February 19, 2020 Popular Post Share Posted February 19, 2020 (edited) Prince of Persia The Two Thrones Two Thrones Obtain all other trophies Enjoyment: 9/10 Difficulty: 4/10 Rarity: Rare (12.44% here in PSNProfiles) Plot: after the events of Warrior Within, where the Prince was able to defeat the Dahaka and prevent the Sands of Time from being created, he returns to Babylon with Kaileena, but what he doesn' know is that, by preventing the creation of the Sands, the timeline has changed. In this timeline, the Vizier is still alive, so once the Prince and Kaileena are close to reaching Babylon, his soldiers attack their ship and capture Kaileena. The Vizier kills Kaileena with the Dagger of Time and then stabs himself with it in order to obtain immortality, while releasing the Sands once again. The Prince must now defeat his enemy once more, while also fight against his alter ego who has awakened thanks to the Prince being infected by the Sands And so, the Prince of Persia Trilogy that Ubisoft made years ago after acquiring the license and rebooting it is done, as well as the 2009 reboot and The Forgotten Sands. So, all PoP are done . I played the games a lot when I was younger and remember loving them, and that hasn't changed. I still believe that this trilogy is one of the best videogames series I've played, even if the combat hasn't aged that well, but the story they tell is amazing. I'll say, however, that the HD Trilogy has issues, mostly sounds issues and some graphical issues (I don't remember if the original games had this last one), but luckily, I didn't run into any game breaking bug/glitch, except during my Normal playthrough, in which I was sliding down in an area and the screen went black, and since I couldn't see anything, I had to exit and load a previous save file, didn't lose much time either way, so it wasn't that big of a deal. Not sure if that has happened to anyone else, but it was strange AF ?. Regarding trophies, the hardest one was Sand Snake, since, you know, it asks you not to die, and while I consider a good player of the games, I always had troubles with the fight against the twins, so during my Hard playthrough (cause I didn't want to do a 4th playthrough), I had to load the file before the fight until I defeated them without dying. Eventually I did, and I was happy . Well, I think that's it. Now if you excuse me, I'll quote the Prince's final words cause I love them: "most people think time is like a river that flows swift and sure in one direction. But I have seen the face of time, and I can tell you, they are wrong. Time is an ocean in the storm. You may wonder who I really am and why I say this. Come, and I will tell you a tale like none you've ever heard." Man, after writing this I want to replay the final part of the game ? Edited February 19, 2020 by IceSoul21 14 Link to comment Share on other sites More sharing options...
Popular Post Asmund Posted February 19, 2020 Popular Post Share Posted February 19, 2020 #116 Resident Evil 0 Difficulty : 6 / 10 Enjoyment : 7 / 10 (Before Hard Mode 8 / 10) Was really enjoying playing this for the first time, had no problems whatsoever on normal mode, wasn't a huge fan of 6 playthroughs but whatever. Then came Hard Mode, the term rationing ammo took on a whole new meaning one that I completely flunked at first, you REALLY have to pick your battles here. Less supplies and bosses become bullet sponges from hell. (Really makes you appreciate the concept of headshots being a thing in the newer entries, because now I'm dreading Resident Evil 1.) 14 Link to comment Share on other sites More sharing options...
percy547389126yv Posted February 19, 2020 Share Posted February 19, 2020 #486 PS4 version of Knightin'+ Link to comment Share on other sites More sharing options...
AK-1138 Posted February 19, 2020 Share Posted February 19, 2020 Platinum #492: Difficulty: 2/10 (though harder to sit through than 99% of "easy" games) Playtime: 3 to 4 hours (but it feels infinitely longer) Enjoyment: 2/10 Probably one of the worst times I've ever had playing a game on the PS4. Within two minutes, I knew I was in for a Hall of Fame stinker up there with Ether One and InnerSpace. Sure, the first Nubla game was a busted mess, but it was really too short for it to be anything but a misguided and inept nuisance. When you drag out the already flawed concept--made by people who have no idea what makes a game fun--to four hours, you have the kind of stuff that would make a Cenobite cream their jeans. I already stopped giving a shit about the potentially interesting (if in the hands of literally any other developer) art world story setting in the first game, but I decided to give them a second chance because I am a naive fool. Within twenty seconds I knew I was in for the same poorly translated impermeable gibberish so skipping through text became priority number one right fast. Something about storms and time travel and giant godlike elephants and who gives a winged oxen nutsack. If you have any self-respect, you'll take any chance to shorten your suffering... but then, said self-respect may well feel like it's already taken a critical hit just by wasting your time and money on this choice bit of fecal matter. The "game" is 99% traipsing back and forth up the same damn street at a snail's pace solving esoteric and opaque puzzles with clunky controls, and even with a video guide, it's a hellish experience. It's got the the same control setup as the (infinitely superior) Brothers: A Tale of Two Sons in that each stick controls a separate character but it's always a hindrance, and never a help. It's exactly the kind of gameplay you don't want combined with stressful chase sequences, of which there a few. The game freezes up on you at random points during dialogue, and the checkpoint system hates your ass, so you're liable to lose significant progress when you inevitably have to restart the game. Normally I try to be a little forthcoming and highlight the best things that even a bad game has to offer as a bit of a cointerpoint, but quite frankly... it doesn't deserve it. The only joy to be found in this irredeemable mockery of our favourite interactive art form lies in knowing that once bested, you'll never have to waste another precious second of your life on it ever again. Gilson B. Pontes can rest easy knowing that even he could never achieve this level of unmitigated fallacy on his worst day. Suffice to say, the only way the developers can make it up to me would be to put their developers' licenses into a paper shredder and spend the rest of their lives cleaning stables with their tongues. Looking over it now, this review fails to convey the mind-numbing existential terror that still plagues my body and mind. I don't think my suffering was meant to be fully externalized so as to avoid passing it on to others. I suppose it's for the best. 1 Link to comment Share on other sites More sharing options...
Tidal_Rider Posted February 19, 2020 Share Posted February 19, 2020 Finally got the platinum in Rogue Galaxy. Level-5 always delivers top content. The end-game grind was significant though. 3 Link to comment Share on other sites More sharing options...
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