Popular Post cronocyde Posted April 24, 2020 Popular Post Share Posted April 24, 2020 (edited) Platinum #141: Borderlands 2 (PS4) First trophy: 11th May 2019 6:48:46 PM Time to platinum (real time): 11 months, 1 week, 6 days, 16 hours, 50 minutes Time to platinum (in game time): Around 50 hours Platinum rarity (PSNProfiles): 8.56% Game rating: 9/10 Trophy rating difficulty: 6/10 Oh my, this one took a while, but the game was so fun that it didn't matter much. In my opinion, this is the best Borderlands game around and the best co-op game. It's just so much fun to play with a buddy and farm stuff over and over again to become stronger. The gameplay is great, the story is always very funny and entertaining and the different characters add to the variety. The DLCs were also all pretty fun and different. All in all, this is just a great game! Edited April 24, 2020 by cronocyde 5 Link to comment Share on other sites More sharing options...
Blood_Hungry_III Posted April 24, 2020 Share Posted April 24, 2020 #20: Sound Shapes (PS4) I got the plat in the Vita version a few weeks ago and then slogged through the PS4 version. I had some issues with it, but I got it in a shorter time than Vita, so I guess I was better at the game. 2 Link to comment Share on other sites More sharing options...
Popular Post Masamune Posted April 24, 2020 Popular Post Share Posted April 24, 2020 (edited) Advent of the Akiba God Obtained every trophy. Difficulty: 3.5/10 Enjoyment: 7/10 Playtime: 27:22:02 (1 week, 2 days, 12 hours) Screenshot: Overall it was okay, doing 4 playthroughs was a bit boring though, but thankfully the game can be speed ran fairly quick & the different routes are slightly different when it comes to the later half of the story (especially Shion's). I did find the Easy difficulty the most enjoyable since you only have to use 1 type of attack (high, mid, low) to damage all the enemies clothes. I probably should've started with that & then moved up to Hard/Otaku (although at the time, I was only planning on doing 2 playthroughs). ? The trophies aren't difficult at all, you gotta collect a good amount of clothing items, but by the time you do 4 playthroughs, you should get most of what you need (I was only missing 1 pair of pants when I finished my final run). The Otaku playthrough wasn't near as bad as expected either, actually I found my Hard run (playthrough #1) worse since I was doing all the sidequests during that one. As long as you start Otaku mode with maxed equipment, there's not much to worry about (I was actually dealing too much damage half the time & destroying the enemies clothes before I could strip them). Edited April 24, 2020 by Masamune 15 Link to comment Share on other sites More sharing options...
Popular Post DEsIx_KaerO Posted April 24, 2020 Popular Post Share Posted April 24, 2020 #249 - Master of Fate Earn all FINAL FANTASY VII REMAKE trophies. 18 Link to comment Share on other sites More sharing options...
Popular Post CalicoReidso Posted April 24, 2020 Popular Post Share Posted April 24, 2020 (edited) Been a while I posted, here are Platinums Completed For April 2020: Mass Efffect 3 I finished the 1st and 2nd Mass Effects also, the trilogy was a very good one. Recommended Uncharted: The Nathan Drake Collection (All 3 Games Plat + DLC 100%) This brings back a lot of memories from playing the PS3 version, even though the PS4 version have a few additional trophies (+ DLC) Noticed they had removed a few trophies from the original list, but it's an absolutely fantastic trilogy to play on both versions The Complex I really liked this game, decent story line etc, but wasn't as good as The ShapeShifting Detective Edited April 24, 2020 by CalicoReidso Fixed some things 10 Link to comment Share on other sites More sharing options...
Popular Post Phoenix_argentea Posted April 24, 2020 Popular Post Share Posted April 24, 2020 (edited) Platinum trophy No. 166! Lapis x Labyrinth Abyssal conqueror After Zestiria, I managed to obtain another ultra-rare platinum. And usually I don't look at the leaderboards, since I know my times are ugly, but I was curious about this game. And I was really surprised that, for the first time, I reached the first place! I'm sure I won't managed to do it again in my life! Just leave me my five seconds of glory because I won't have them anymore... Now, back to the game. This is a really obscure game, a 2D dungeon crawler where you need to create a team made by four classes (which can be different or not). I created my team putting the Bishop as the leader, followed by a Shielder (which is the tank of the group), a Hunter (I mostly used her because she's fast!) and a Necromancer (useful for her assist attack, sicne she fires magic bullet!). And they're stacked on the leader head (which you can change every time you want during the exploration). Do you remember World of Final Fantasy? Then, you have 10 areas, which are made by different sub-level (usually 7 + a final "area boss") which have different stages (1, 2 or 3). You move around, kill every monster you see, and you can activate the "fever mode" where you are invincible, and on the screen everything explodes like fireworks. ? Surely the art is really good, and also the game, since you receive ton of equipments (weapons, accessories, armors, sometimes crystals), so you can have fun changing them, putting new abilities, increasing the attack or the abilities of the one you think they're the best for that level. But you have a 5 minutes time limit for every floor of every level: after 5 minutes a stupid huge ghost appears, slowly chasing you, and you can do mostly nothing. Simply touch it and is game over! You can run away, looking for the exit, but the huge ghost teleports around and usually it appears in front of you while you're running, so you can't avoid it! And in some floors it could be really annoying... And this is what you do for the main game. Then, you have the EX dungeon, where the level monster raises up to 2.500, and every single enemy can kill you in one hit. This is the spike difficulty of the game, where you need specific abilities in order to survive every one-hit KO. Unfortunately, after the EX dungeon there is the worst part of the game: the grinding. You need to acquire every single item of the game for the Treasure hunter trophy, and some of them have a very low %, especially for the bosses: you need to clear in a fast way the first floor, then reach the boss, kill it, and pray the RNG for the "rare drop", pray again the RNG that the rare drop belongs to the boss and not to the other random enemies of the room, and then pray for the third time the RNG that the boss rare drop is the one you're looking for!!! Yes, because every single monster has two rare drops: an ingredient, and an equipment. Usually you manage to obtain the equipments through the chests, so they shouldn't be a trouble. The real pain are the bosses ingredients, but, in my case, the worst item drop was the first crystal (Shinecrystal), which was dropped by the Bee Nest. I killed so many bee nests, but they always dropped the first rare item (the Bee Wax), and they refused to give me the second ingredient. And then there's also the second RNG trophy: Find three "ultimate rare" equipments in one run. Easy? No! Well... After I complained about it yesterday, I managed to find them during my first try! So, the strategy of complaining on this site works! In the end, the game is good and fun, with a very cute art. And a lot of treasures, money, drops, gems and special effects full of colors. The really negative issue is the grinding: if you like a very brutal grinding based on RNG, then you're welcome! And the platinum screenshot! You can see how many drops you can find in a floor after 4 minutes... And about the "Three ultimate items", in the previous floor I found one ultimate item, and in this one I found two of them (which appear in the screenshot). And that's why there isn't a "number 3" in the ultimate rare Edited April 24, 2020 by Phoenix_argentea 14 Link to comment Share on other sites More sharing options...
Popular Post ExistentialSolid Posted April 24, 2020 Popular Post Share Posted April 24, 2020 (edited) Tricky Towers Grand Master Wizard I am so proud of this one! ? I have always been awful at tile-matching puzzle games. Tetris, Dr. Mario, Columns, you name it, I'm terrible at it. Against my better judgment, I tried Tricky Towers and was surprised to find myself enjoying the chaotic tower building madness. I kept pushing myself to get better and better and, before I knew it, I had pushed myself all the way to the platinum! It was certainly a bumpy road with many frustrating moments (trophies like "Speed. Precision" and "Ultimate Wizard" were painful and took me 6 and 8 hours respectively) but I left feeling like I had dramatically improved myself in a genre that I previously had no confidence in. I can now sort of understand what Tetris players mean when they talk about "flow states;" the rest of the world really does seem to fade away into the background as the blocks lull you into a trance. It's rare for a single game to boost my confidence, but, thanks to my experience with Tricky Towers, games like Tetris look much less intimidating. I'm excited knowing I can succeed in a genre I had formerly been terrified of! Edited April 24, 2020 by ExistentialSolid 10 Link to comment Share on other sites More sharing options...
Popular Post panikooooos Posted April 24, 2020 Popular Post Share Posted April 24, 2020 Metal Gear Solid V: The Phantom Pain Difficulty: 5/10 Enjoyment: 7.5/10 ~You're a legend in the eyes of those who live on the battlefield~ And thus, I can proudly say that I have finally concluded my Metal Gear Solid journey and man what a journey that was! I've said it before but Metal Gear Solid is a series like no other. It's extremely political yet it doesn't try to preach to the player, the plot is a total convoluted mess but it always manages to capture your interest, the humor is corny yet you still find yourself laughing at the 7th time you hear Snake say some variation of "Kept you waiting huh". To sum it up in one sentence by quoting Todd "Skyrim" Howard, IT JUST WORKS, don't ask me how, don't ask me why, you will have to play it to find out for yourself ?. Now, Phantom Pain takes place in 1984, 9 years after the Ground Zeroes incident, Big Boss Spoiler if you played the game you know it's actually Venom Snake but I'll say Big Boss in case anyone doesn't want to get spoiled is in a coma for all these years while his partner Miller is out trying to rebuild the motherbase they lost and take revenge on Cipher who must have been behind that attack. To start off on a good note, let me tell you this, this game has the best stealth gameplay I have ever played in my entire life, and I've played most mainstream stealth games. Many players describe the gameplay as smooth and buttery and I could not agree more. There are no awkward transitions in this game, you don't feel anything is scripted, from the moment you customize your loadout and deploy, to the moment you finish the mission everything is up to you. You have total control and that is very satisfying. Just the mechanism of you going behind a guard, grabbing him, putting a knife on his throat and forcing him to reveal the locations of all his comrades or even prisoners is what the stealth genre needed but apparently could not get, up to this point. Now as I am sure you all know, this game went through development hell basically. I don't know why or how or even if it was intended as some conspiratorial minds have claimed but the game leaves the player with a bit of a "Phantom Pain" (see what I did there) after finishing it. There is a certain question that even I don't know how to answer. Can you really complete, an incomplete game? ? Even after getting the plat in this game, I have this feeling that I left something "unfinished", but in the end it's the game itself that was left unfinished by Konami for various reasons and it shows, it really shows... And before we begin, I have to warn you, I may enjoy nitpicking the shit out of everything, but I truly enjoyed this game, it's just the story that disappointed me. So here I present to you the next section of our MGSV review, called "Plot points that go fucking nowhere" Before we delve into that though, I have to make a quick sidenote: { Can someone tell me why they made Otacon's dad such a piece of shit in this game, lmfao ?. Seriously I don't think I've hated a main character in MGS more than I hate this guy in this game. So Huey is the guy in Ground Zeroes who calls in the nuclear inspection, which in turn, is revealed to be a ruse by XOF, getting the whole motherbase killed and sending Big Boss into a 9 year coma. And that's not even the worst part. Huey works with Skullface (the bad guy of the game) to develop a nuclear bipedal weapon (Metal Gear). Huey also uses his newborn son as a test dummy for Sahelanthropous (the Metal Gear) because he's small enough to fit (I think), and when his mother gets angry at him and sends their kid to someplace safe of his crazy father, what does Huey do? He locks her inside a Robotic Ai and lets her suffocate ?. Uhhh, yeah. And it doesn't stop there ladies and gentlemen. This guy modifies an X Ray, causing it to produce more radiation (or something like that), making a certain parasite that had infected the soldiers in Mother Base mutate and turn them all into zombies, forcing Big Boss to kill his own men. To top it off? He secretly teaches some kids you had recruited from a warzone, how to repair the Sahelanthropous you end up destroying at the end of Chapter 1 and after they repair it, they take off with the Metal Gear, young Liquid and Psycho Mantis and you're just left there staring at them, helpless (you never get to fight the kids because Konami sucks ass and left the game unfinished, there was supposed to be this whole Episode 51, where you fight Young Liquid and Sahelanthropous and there is this new island location you go to, that's not even in the fucking game, seriously google it) So basically he is responsible for anything bad to ever happen to you, ever, I would argue he's more of a villain than Skullface but whatever. But seriously I have no idea why this guy is a such a piece of shit in the game.} So back to the plot points that go nowhere: Part 1. WHAT in the fuck happened to the Battle Gear, Huey was building for us, this whole game? Seriously as you finish the missions you see this thing being developed, and you're like oh cool, I'm gonna have the equivalent of Metal Gear Zeke in Peace Walker, but this is next gen, so maybe I could pilot this too? Omg this is gonna be so cool oh my goooood. And then NOTHING fucking happens. You never see it, they don't use it in the story, you only barely see a tiny jpeg of it when doing dispatch missions and you are forced to put the Battle Gear in your team to win an RNG text fight. Part 2. At some point an old native american spiritual whatever guy, named Code Talker, tells you "Eyes on Kazuhira, A message from the parasites". So I listen to this and I go like, oh cool I wonder what this means, trying to figure out, if Kaz is gonna betray me or wtf will happen. Well guess what, NOTHING happens. I don't know if they fucking forgot about their own dialogue but this literally goes nowhere, Kazuhira does nothing suspicious or traitorous, at some point he secretly embezzles some money to build a hamburger restaurant or something like that (yeah I know wtf right) but I doubt that's what the "parasites" were warning me of... Part 3. The whole: "Kaz, I'm already a demon, aka Nuclear thing" Kojima portrayed this game as the game where we see Big Boss' downfall. Yet Venom Snake is one of the nicest guys in the game, he doesn't hurt a f*cking fly. We never see that. We never see Snake go nuclear. Instead we see a Snake who won't dare kill even a guy like HUEY after all the shit I mentioned above, he just lets him go away on a boat, like what? He doesn't recruit the child soldiers, he doesn't want nukes, doesn't want Metal Gears, he even has an animal conservation platform, Kojima played us like a fiddle once again. Part 4. Revenge. You don't get "revenge", either. The whole Chapter 1 is called Revenge. You don't even get to kill the main boss of the game, he just ends up being killed by his own robot and you have the choice to unload a few bullets into his half-dead body afterwards. You don't kill Skullface, you don't kill Huey, where the hell is this "revenge"? And while we're at it, Chapter 2 being called "Race" has nothing to do with race either. I still remember back in 2015 the crazy conspiracy theories about chapter 2 being called Race, and a trailer of Kaz, hitting an african child soldier with his cane, people put two and two together, and thus the racist Kaz theories were created ?, to this day I still remember posts like Kaz "If it's black, don't fulton it back" Miller, or Kaz "Mother Base for Master race" Miller and laugh out loud like an idiot, but none of the theories were true sadly. Ok so the major stuff is done with, I'll move on and try to conclude soon because even I am bored of writing all this shit, imagine how the readers must feel lmfao ?. Now, I have to mention how retarded the supernatural shit has gotten. Like come on can we just admit this is just supernatural shit at this point? The writers try so hard to explain teleportation and moving through walls like a ghost through "VOCAL CORD PARASITES" who are the new "Nanomachines" before nanomachines were invented. Humans could not talk and parasites gave them language, really? And these same parasites can mutate and give superhuman abilities to humans? And these same parasites are able to give you the ability to mind control, teleport, fly, but only when someone's revenge is fueling you? (such a lust for revenge,WHOOOOOOOOOO) (That's seriously what they said about Psycho Mantis I'm not joking). Btw The End and half of the Cobra Unit had these parasites (so they admit the others were supernatural or what, idk what's going on anymore with Kojima) Somehow Volgin is in this game too, for no reason at all, and he's gone from electricity man to fire man, uh ok i guess. Rapid fire other things that annoyed me: 1) The fact that Kojima showed us everything and I mean fucking everything in the trailers, basically every cutscene, even the one in the end of the game, I'm not joking. 2)The fact that Quiet a cold blooded killer who participated in the raid of a hospital full of innocent doctors, nurses and patients, who got murdered for no reason would somehow abandon her mission because "Venom kinda hot doe ngl", 3) the fact that the game ends with a stupid cliffhanger because of the cut content, 4)the fact that they hired Kiefer Sutherland and he ended up recording like 3 lines, 5)the repetitiveness of missions in Chapter 2: aka do this mission you already did but now on EXTREME, like bruh... 6)the story is told through the tapes like peace walker 7)the hours it takes to develop a weapon or a suit or complete a dispatch mission 8)the same animation having to play every time you start a mission, see big boss, open chopper door, wait, get off chopper 9)the repetitive side ops (literally every side ops is extract this, or kill that and I'm not being hyperbolic, worst side ops in an mgs game, in peace walker you had funny ones, like pop the balloons, go on a date, take photo of ghosts, wtf is this shit) 10)the weakest villain in mgs history (A guy who wants to wipe out the english language because it was imposed on us or something, seriously) 11)weakest story in mgs history (basically no story or coherent plot just, go here and extract this guy, now go there and kill this major, extract the prisoner etc, story mostly felt like side ops) 12)ocelot is in this game but he's like a different person, where are his pistols Sidenote: A part of the game in which I did go Nuclear was the FOBs, I got tired of stealthing around and said fuck it, chose a level 45 FOB, stocked up on grenade launchers and snipers and just slaughtered everyone, while stealing all his stuff, yeah sorry not sorry guy. Also in FOBs there was a really funny moment where a guy invade my base, I picked CGM 25 (a javelin rocket launcher), joined to defend, and just as he threw his sleep grenades, I managed to spot him, click R1, and as I was watching my character fall asleep with his eyes closing, I got the FOB defense successful because one of the rockets blew him up. Pretty cool stuff, those FOBs. Yeah fuck man, I know this is way too long, and literally 0 people are going to read through all this shit, but if you did I'd say you're pretty good. Yeah yeah I know after all this you probably think i fucking hate the game, no I don't, don't worry I still think this is the best stealth game ever, it's just a subpar Metal Gear game and an unfinished one too, I like ranting, it's fine. Oh yeah the soundtrack was really good too, good job to Donna Burke, her voice is amazing. Now do you think this review is over? Not yet, it's not over yet! Ah just kidding it's over let's end it, I could go on for days but it's already too long. Even though it has its problems it is the conclusion to a literally "epic" videogame series that will forever be in my heart. Thank you Kojima, thanks to everyone who worked hard to make these games, and Fuck You Konami. ?? Created and Directed by Hideo Kojima 21 Link to comment Share on other sites More sharing options...
Popular Post scemopagliaccioh Posted April 25, 2020 Popular Post Share Posted April 25, 2020 (edited) Star Wars Battlefront 2 (2017) Difficulty: 6/10 Enjoyment: 7/10 Here we go, the famous Battlefront 2, this game needs no introduction, infamous for the entire lootbox fiasco, EA this time bit the finger alongside the entire hand, gamers™ with their definitely not adhd could accept paying for a subpar online service, and shitty customisations, but grinding for Darth Vader? Oh no, that won't do at all. So I bought this game around January 2019, around 8 euros if I remember correctly, I wanted, eventually, mind you, as I took a long break get the platinum because 1: regardless if it is a good or bad game, this was a pivotal moment in the industry, so I wanted that plat in my collection 2: it's an ultra rare platinum, might as well 3 I really, really enjoy Palpatine, fuck that manchild Anakin in the prequels and the Jedi cult, and Lucas and Disney too, while I'm at it. Now, my score is 7 out of 10, so did I like this game? Absolutely, the diversity of the battle modes, and me using some iconic ships/characters of the series was a fantastic time, Dice is good at fps/tps, and, playing this game online, I learned something I never thought possible: I actually prefer third person shooting to first person, and the reason I never thought that, is very simple, I used games that had subpar/not comparable smooth shooting mechanics to Cod/BF like Uncharted, Mass Effect etc as the standard for tps before, having periodical bonuses like double exp, or sometimes triple was also wonderful. But let's face it: if Dice had this in the bag, would they have put the same amount of effort, without EA tightening the collar? Eh... I mentioned earlier about having to either grind or buy characters at the start for example, that was removed after the backlash, which is why negativity has an advantage, even though you'll definitely find no shortage of people "sick" of it. It helps raising the standard in games, and the final product that came with Battlefront 2, is definitely a game I would recommend, even to those not familiar with the series itself (well, it's more about gameplay, than story). Now, regarding my journey for the trophies: single player, nothing to bat an eye, really, multiplayer, ugh, there's quite a lot of stuff, first thing first, I can confirm that you can get the Scoped trophy in co-op, good luck, it's a shitty class compared to Heavy. Level 50 is still a bit of a pain, but the real hard stuff has to do with the ships stuff, Bomber ships can't track enemies for shit, don't even bother attacking human enemies, multitasking is also difficult, either you boost, or you're here for a long time, finally not all miss is a bit luck dependant on co-op. All in all, an enjoyable experience, to be honest, much more enjoyable than what I originally foreseen Edited April 25, 2020 by scemopagliaccioh 7 Link to comment Share on other sites More sharing options...
Popular Post eigen-space Posted April 25, 2020 Popular Post Share Posted April 25, 2020 (edited) Platinum #105 - Atelier Shallie Plus: Alchemists of the Dusk Sea All Trophies Obtained, 22.47% Rarity Difficulty - 3.5/10 , Time Spent - ??? Hours , Enjoyment 7/10 Atelier Shallie Plus is the enhanced version of Atelier Shallie, the conclusion of The Atelier Dusk Trilogy. It focuses on two young alchemists, Shallistera and Shallotte-- both of whom use the nickname Shallie, and their quest to find out exactly what "The Dusk" is and if it is the reason why their world's water is drying up. Interestingly, this game doesn't really focus all that much on alchemy like other Atelier games. You don't really need to craft good healing or attack items to "break" the game's battle like you do in other titles... you just need to make pretty mediocre equipment to carry you through the game. Many guides will try to get to to craft "ultimate gear" and "ultimate items" to beat the game's super boss, but it honestly isn't necessary (I did it at approximately level 60-- out of 99-- with mediocre gear). I personally think this is a pitfall for this game as learning and being good at the alchemy system is what makes the atelier games so much fun! But, then again, the alchemy system in this game wasn't fun to play around with either as it was too convoluted with it's "Chain System"... so I'm a bit relieved that they didn't require mastering it. Atelier Shallie is also the first of the recent Atelier games to do away with the time system. Prior Atelier games had in-game time that you had to pay close attention to in order to fulfill story and side quest requirements... but not this one. The time system is divisive among fans, but I was in favor of the in-game time. Made it feel more challenging. The story in this game is decent. Wraps up the trilogy nicely. The characters are all fleshed out pretty well with their own interesting stories, with about half the characters being from the prior two games in the trilogy. One thing that I'm not sure about are the game's graphics. They have nice cutscenes and the battle is pretty crisp, but wandering the maps felt a bit clunky. The characters had rough edges and there was noticeable lag when walking around areas. I can't remember if it was this way for the original PS3 version (which I played on an old account), or if it was this way because I was playing it on my PlayStation TV rather than the Vita itself... but it was just off graphically. Overall, this amounts to one of my least favorite Atelier games due to the lack of challenge and lack of a fun alchemy system... but it does have its redeeming qualities in the form of a decent ending to a great trilogy as well as an awesome soundtrack. Note-- I'm not sure how many hours I spent on this game because I played about a third of it before taking nearly a 2-year break from it and the game doesn't have an in-game timer. If I had to guesstimate, I'd say it was likely around 40-50 hours to platinum. Edited April 25, 2020 by eigen-space 18 Link to comment Share on other sites More sharing options...
Popular Post Kiyan-13 Posted April 25, 2020 Popular Post Share Posted April 25, 2020 (edited) Platinum #45 - Metal Gear Solid 2: Sons of Liberty Extremely Solid Difficulty: 8.5/10 Enjoyment: 9/10 Time to Plutinum(100%): ~75 Hours A beautiful game, the story is very good and characters are well written. Gameplay is a bit odd because it's an old game, but still quite enjoyable. Trophy wise, it was a hell... half of my playtime was in frustration, 44 hours for all 5 playthroughs and 31 for VR missions. Highly recommended! Edited August 19, 2020 by Kiyan-13 31 Link to comment Share on other sites More sharing options...
Popular Post J--SILK Posted April 25, 2020 Popular Post Share Posted April 25, 2020 Watchdogs 2 Difficulty-5 Fun7 Time 50hrs including all dlc One one of the best sandbox game in terms of the visual of the city (San Francisco). The Details they put in the city is the selling point this game unfortunately the gameplay and story is just mediocre at best 15 Link to comment Share on other sites More sharing options...
Popular Post Starrk_01 Posted April 25, 2020 Popular Post Share Posted April 25, 2020 Plat #171: Uncharted 3: Drake's Deception Remastered (PS4) The last of the Uncharted Remastered series is done. Only a couple of difficult parts during the Crushing playthrough, but I'll be taking a break from Uncharted after finishing the speed run playthrough. No Brutal difficulty for me in the near future 21 Link to comment Share on other sites More sharing options...
Popular Post Nelson_ Posted April 25, 2020 Popular Post Share Posted April 25, 2020 #213 - Trails of Cold Steel 3 24 Link to comment Share on other sites More sharing options...
Popular Post Riv1404 Posted April 25, 2020 Popular Post Share Posted April 25, 2020 (edited) Final Fantasy VII Remake Difficulty: 7/10 Playtime: 75+ Enjoyment: 9/10 Edited April 25, 2020 by Riv1404 28 Link to comment Share on other sites More sharing options...
Popular Post StarFang7 Posted April 25, 2020 Popular Post Share Posted April 25, 2020 (edited) #34 Uncharted: The Lost Legacy "Relax, you'll live longer." -Chloe Difficulty: 3/10 Enjoyment: 9/10 Take one last ride with fan favorite Chloe in her spin-off adventure. Lost Legacy, while taking the near perfect gameplay of Uncharted 4, brings a fun chemistry to the series due to fantastic performances from Claudia Black, Laura Bailey, and the one and only Troy Baker. Edited April 25, 2020 by StarFang7 28 Link to comment Share on other sites More sharing options...
Popular Post Whitelightnin683 Posted April 25, 2020 Popular Post Share Posted April 25, 2020 # 192- Persona 5 Royal The Phenomenal Phantom ThiefObtained all trophies. Enjoyment: 9/10 Time: ~60-70 hrs (160 my time) Difficulty: 2/10 One of the best JRPGs I've played gets an enhanced version with two new characters, quality of life improvements and an extra semester made it a day one purchase for me. I took my time immersing myself in the story once again and to see any subtle differences in the localization. The true final palace was beautifully designed and the tragic backstory accompanying it well written. A couple of new soundtracks were added in as well which made grinding in mementos a little less monotonous. The trophy list is a lot easier, that is to say less grindy since the plat can be achieved in one playthrough although you now earn points by fulfilling in game challenges. The new thieves den mode (which I haven't played around with too much) acts as an elaborate gallery room where with your newly earned in game reward points you can customize it, view cutscenes and pics, partake in a fun card game to earn more points and even change your appearance to that of one of your party members. I highly recommend Royal over vanilla P5. 29 Link to comment Share on other sites More sharing options...
Popular Post Leon Castle Posted April 25, 2020 Popular Post Share Posted April 25, 2020 #169 Persona 4: Dancing All Night 21st Apr 2020 One of Persona 4's spin-offs and continues the story of Persona 4(I skipped the story so that I can do it on the PS4 version after doing P4G and the stories of P4A & AU). I admit I only wanted the game due to Hatsune Miku being in it(as DLC). #170 One Piece: Unlimited World Red 25th Apr 2020 Based on One Piece Anime/Manga and have a original story instead of being a adaptation of One Piece Anime/Manga. The game was fun for the most part but then it came to the grind and RNG that reminded me of Xenoverse's damn RNG. This game also happened to be the only game(so far) I had to jump from PS Vita to PS3 then back to PS Vita and then back again to PS3. 16 Link to comment Share on other sites More sharing options...
Popular Post madbuk Posted April 25, 2020 Popular Post Share Posted April 25, 2020 #368 - Tales of Graces f In 2017, I did this plat and thoroughly enjoyed my time with the game, so I kept my eye out for a sale on the NA version to stack it and I have finally gotten around to stacking it. Despite enjoying it the first time round, I was a little hesitant to stack it, because of the inn requests and dualizing/shard quality mechanics that I never really managed to understand during my first time platting this. The appearance of eigen-space's guides gave me a sudden urge to play this though, and I've had the stack available for months, if not years at this point, so I decided it was finally time to start it and take advantage of their guide. It's very, very good. I had absolutely 0 trouble with dualizing this time, because they kept things as simple as they need to be. I remember my first time doing this I had to go through the hassle of tempering equipment, dualizing tempered gear, extracting and polishing gems, and all that other nonsense that I couldn't explain if I tried, but I had to do none of that this time because the guide worked perfectly. The combat in this is probably my favourite in the Tales games I've played so far. The partner linking gimmick in Xillia 1 and 2 is pretty neat, but I really appreciate this game's lack of TP. I don't find Vesperia's combat pretty fun, because as soon as you run out of TP (which happens frequently depending on which artes you use) you're stuck using 3-hit combos that are really slow and deal basically no damage just to replenish your TP, and it takes a while. This doesn't have that problem at all. Also makes healing/resurrection more viable too. The story is fairly generic overall but it's decent enough, and while the cast isn't as fun as the cast of Xillia or Berseria, I do still like them and their chemistry with each other. When I first started this I was dreading dualizing and was readying myself to acknowledge I made a mistake deciding to stack it once I got to that point, but I absolutely didn't regret my decision to stack this at all. It was a lot of fun. 20 Link to comment Share on other sites More sharing options...
Popular Post Godo Fwar Posted April 25, 2020 Popular Post Share Posted April 25, 2020 #272 - Tomb Raider: Anniversary Master of Tomb Raider: Anniversary Earn all the trophies in Tomb Raider: Anniversary So glad that the time trials are over! 9 Link to comment Share on other sites More sharing options...
Popular Post BLESS_0504 Posted April 26, 2020 Popular Post Share Posted April 26, 2020 #20 Spyro 2: Ripto's Rage "Ripto's Remorse" #21 Spyro 3: Year of the Dragon "Party Like It's 2024" 7 Link to comment Share on other sites More sharing options...
Popular Post Revvie Posted April 26, 2020 Popular Post Share Posted April 26, 2020 (edited) #231 Conqueror Earn all Trophies. I just wanted a joyride with Timber but they just won't give up for God's sake. Edited April 26, 2020 by Revvie 12 Link to comment Share on other sites More sharing options...
Popular Post Rias Gremory Posted April 26, 2020 Popular Post Share Posted April 26, 2020 (edited) Spyro the Dragon Platinum #120 Spyro 2: Ripto's Rage Platinum #121 Spyro Year of the Dragon Platinum #122 Spyro the Dragon. 1/10 Difficulty. 23 hours. I enjoy the first game really good and it shows all new fresh graphics, stages, bosses, familiar ones etc. I am familiar with the surroundings and never changes. I never used map for guidance when I know off by heart. I really enjoy the game and it was superb. Spyro 2: Ripto's Rage. 2/10 Difficulty. 10 Hours. It was really an ass to get 100% completion just to get the Infinite Super Flame Powerup and also learning to swim, climb ladder and headbutt smash on chests. But I had the patience to go through stages piece by piece and back and forth to recollect all gems and orbs. In the end it was really a good battle and manage to platinum the sucker down. Spyro Year of the Dragon. 1/10 Difficulty. 7 hours. This was a much better and a lot easier then I anticipated to be. I stop at halfway collecting all gems, I mostly focus on collecting at least 100 dragon eggs in order to face the final boss and also had to do Spark's round included. This was clearly a better game and easy to plat and way less time strain to begin with. Overall it was an excellent game for all 3 of em and definitely the worth money to purchase. Edited April 26, 2020 by UltraFire121 10 Link to comment Share on other sites More sharing options...
Popular Post Nelson_ Posted April 26, 2020 Popular Post Share Posted April 26, 2020 (edited) #214 - Steins Gate 0 #215 - Robotics Notes Dash #216 - Death Mark Edited April 26, 2020 by Nelson_Otaku 11 Link to comment Share on other sites More sharing options...
Popular Post damage_6-9 Posted April 26, 2020 Popular Post Share Posted April 26, 2020 (edited) #622- Blind Men Vita AS #623- Blind Men AS #624- Duck Souls Vita #625- Bucket Knight AS ( PSN lvl 99 ) #626- Explosive Jake Vita #627- Just a Phrase by POWGI Vita AS #628- Random Heroes: Gold Edition Vita AS #629- Just a Phrase by POWGI AS #630- Knightin + Vita AS ....now to see if I can get another 9 in to make it 100 for the month ? Edited April 26, 2020 by damage_6-9 7 Link to comment Share on other sites More sharing options...
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