Muff, July 23, 2011
Posted August 29
#585 Sushi Break
#100 - Red Dead Redemption II
Posted August 30
Platinum #105 Megadimension Neptunia VIIR
PD: Took me 1 week 🙂
Posted August 30
Destroy All Humans (Remake)
What a blast this was to play! After playing the remasters (not to confuse that game with this one) I did wonder what a remake would be like especially as the original even though enjoyable was quite unforgiving at times, a bit quite clunky to play and seeing Crypto is an alien his powers and weapons were a bit lacking but hey it was a PS2 game which at the time was mind blowing.
Anyway back to this game, the game is exacly as the original apart from the graphics which were breathtaking as the environments were so pretty and colourful to look at. Controlling Crypto has never been more smoother to control and thank god for the checkpoints as when you think you've screwed up you don't have to worry about starting the entire mission again which I think the original should have implemented. The weapons in this remake actually are powerful too especially when you max upgrade them then the original which to be honest it should be as he is an Alien!
My biggest gripe with the game were the optional objectives and the challanges, the optional objectives in this game, they really didn't have to be included as it's odd because you're an alien seeking to destroy all humans but oh look, there's an objective not to be seen? Why? This isn't Assassins Creed. It kind of makes sense in that game but I don't know, I think it's just was weird to add it in this particular game.
With the challanges, how can a third of them be called challanges when they depend heavily on RNG while you're trying to achieve the 3 stars. That's not a challange that's just lets see if you get lucky, if what you need to destroy/kill things could spawn close by you or at the other end of the map. If they do a remake of the second game, I do welcome the challanges but atleast let them be challanges based on being a challange not about getting lucky.
I am genuinely suprised that this has got the rarity it's got because damn, the last boss was the hardest thing in the game which at times during the fight I had cover and hope for the best I don't get killed before my shield recharges, it was quite a difficult boss fight to get through, I'm sure there is a specific way to actually kill her more easily then what I did which was just shoot until she does flips all over the place and fly away, panic and find a cover spot 😂.
Overall it was an enjoyable game to play that stayed true to the original game.
#202 - MXGP 3
This was my first bike racing game ever, and it's probably the last, i also know nothing about bikes, so i'm sorry if i use wrong terms or whatever.
There are a few things I no longer expect to be a problem when playing any game these days, bad graphics and long load times, and MXGP3 suffers from both.
It is very rare you'll find a modern game with poor graphics. We've just come so far in terms of technology that basically any game studio can put something out that looks at the very least decent. This game genuinely looks like something the last gen of consoles could produce with ease. Textures are jagged, the rain in this game is so atrocious that it gave me headaches, the ad stands are low res and jagged, the bikes and the driver lack any real detail as do the courses which have basically no life to them whatsoever outside of some random flares going off, tracks actually felt all the same. It looks as bad as I have seen a game look in a very long time. Everything is sort of blurred through a filter which seems like something they've done to cover up the fact that there is basically little to no graphics here.
The load times are absolutely terrible. What is it loading?! Why does it take so long to load whats there anyway? These aren't gigantic courses filled with detail, its a big brown circle with some ad hoardings. How can it take nearly a minute to load that and then require to be loaded again to start a race?!
The racing itself is no prize either. The physics are awful and unrealistic.
The sound are absolutely awful. Your engine is just constantly running at the exact same high note of noise the entire time. Besides that there is basically no sound design to even speak of. Menu music is about as generic as you can get and thats it. No voice acting, no announcers, nothing, at least we can use spotify to save us from this nightmare, but for some reason, in the audio options you can't lower this fucking awful engine below a certain volume, so even if you put something loud in your spotify, you still hear this annoying sound
This is an easy platinum, took me nearly 9h to get it done, but i don't recommend it, saw this crap on psnow and decided to give it a shot, but don't make the same mistake i did
Platinum #157 Lara Croft GO
PSN Rarity: Rare 47.9%
PSN Profiles Rarity: Common 78.59%
Genre: Puzzle, Turn-Base Strategy and Adventure.
Platinum Time: 6 hours and 23 minutes.
To begin, I like this one much better then I previously did which is Hitman GO: Definitive Edition. The playability responds much quicker to move around normally and I am glad to see that. Yes another tedious puzzle so to speak, Love the challenge more entertaining as usual. I am very happy that I got this done and I can work my magic to my next objective. The ??? platinum Ultra Rare I say still remains to be scene.
My Next Platinum will be: ???
#273 - 英雄伝説 空の軌跡 SC Evolution
THE LEGEND OF HEROES全てのトロフィーを獲得した。
This took a long time for me to complete, with all the break and putting it off for some time ( 7 months, 1 week ). But in 'IGT' it took me like approx. 180 hours to finish everything in 3 playthroughs . Such a great game, it's a shame it hasn't gotten a English release yet - on Evolution version that is.
LEGO Movie: The Videogame (PS4)
The Piece of Resistance
Unlock All Trophies
Everything is super, man.
Continuing with the LEGO games streak. Look at me, I'm streaking!
It's the third time I'm Platting this one, after the PS3 and PS4 digital version. Still Vita left...
Surprisingly glitch free, too. No crashes, not getting stuck anywhere. Flying tends to suck in LEGO games, but here it's okay.
Probably the "easiest" of them all, well at least shortest. Only 70 Gold Bricks, no Minikits, no trackable characters.
And yes, "Everything is Awesome" still gets stuck in your head. But now you can dance to it and get a few trophies!
Very simple, and very entertaining. If you're into pants, glue and Unikittys
#40 - Uncharted: Lost Legacy
Time - 20 hours
Difficulty - 3/10check out my profile for proof
#386 - The Legend of Heroes: Trails of Cold Steel
I loved this game - the characters were all interesting (apart from Fie, who's rather boring, but I hear she improves later in the series), their character arcs and development were well done and engaging, and I just really liked the general pacing and variety the game offered. Every month you get to go to a new location, with a different set of characters each time, which allows you to get to know each character well without having all 9 main characters together and battling for the spotlight. Visiting new locations also helped to set up the world and establish the political factions, and I looked forward to seeing where each chapter was set.
I predicted the big reveal at the end fairly early, unfortunately. I already had suspicions, but then I saw a Youtube thumbnail which didn't outright spoil anything, but it added up with my suspicions and made me think it even more likely to be the case. Despite the fairly predictable finale however, it was still enjoyable to watch play out and has me eager to jump into the second game at some point in the future (I need to actually buy it first, though...) and it's rather exciting that there are 3 whole games after this in this specific story arc to look forward to. I hear the pacing and general structure is vastly different, which is a bit sad, but it makes sense. I just hope it doesn't diminish my enjoyment and we still get the same amount of location variety that was on offer here.
The combat was okay, although honestly I played it on easy because I wasn't here for the combat, much like Persona, I was just here to enjoy the story and characters. The movement system felt a little odd because enemies could move the same amount as you can, so it's not like you can run away from incoming attacks. I suppose it's so that you can move a character into range of an attack to try and draw the enemy's attention away from a more vulnerable character instead? I never had to really play around with it though because crafts, s-crafts and basic attacks were enough on easy and nightmare NG+.
Big thanks to @Leon Hasegawa for their guide for this. It was very clear and easy to follow, using it I only missed one thing, which was completely my own fault and not the guide's, but easily rectified in NG+.
#374 - Indiecalypse
A very cool mashup and homage to a lot of good indiegames out there and the sometimes sad life of being a game developer. Shown in an interesting way
Enjoyable and short platinum.
🎉 Platinum #67 - Xenon Racer 🎉
Platinum Difficulty: 6/10
Xenon Racer was a fun game to play, with a relatively straight-forward trophy list. However, it was quite a challenging game for me, especially during the beginning and the end of the single-player campaign (Xenon Racing Championship Mode). The time trial mode was really fun to play! There is a wide variety of vehicles to choose from, with several available customization options. The drifting mechanics of the game take some time to get used to at first, but in the end, it's a wonderful feature of the game! Overall, it was a nice experience!
Platinum #6 | Cosmic Star Heroine
Difficulty: 6/10 Enjoyment: 8/10
The story was a lot shorter than I expected especially with a cast this big but it as fun to go through nonetheless. I guess it's suppose to sell the urgency of the story but regardless there is a lot of good writing and flavor text throughout the entire game which I really enjoyed. The music is a major high point Hyperduck Soundworks did a really good job on some of these tracks. There were some technical hiccups here and there but nothing that made me wanna stop playing, I just felt like I should point that out. Overall the game was a good time and I would recommend it to anyone who likes turn based RPGs, especially ones that add some flair to it like this one does with the style and hyper systems.
Platinum #1 - Overwatch: Origins Edition
I'll be honest.. this is my second time getting the platinum for this amazing game. I have the plat/100% on my main account but this one is special because I got all the base game trophies without boosting! Overwatch has been my go-to game when I'm taking a break from trophy hunting and I could see myself getting heavily invested in ranked mode if trophies didn't exist. I never made it my intention to get the platinum when I played it on this account as it was just to play with friends, but as I earned more trophies over the last few years I thought why the hell not?! After boosting to 100% on my main, I opted to earn the platinum from just organic play. I sunk 600+ hours for the plat, time I could have spent getting platinums for other games on my main account, yet I don't regret it one bit. It's fitting that it's my first platinum and honestly probably my only one on this account (Until Overwatch 2 lmaoo). I think it's hilarious that I played this on and off for years and I unlock three of the arguably hardest trophies: Waste Not, Want Not; The Floor is Lava; and Rapid Discord within the span of two days! I guess my luck's been really good 😆 Hell, I'd get the platinum a third time because I love this game that much 😁
Difficulty: 7/10 (heavily situation/luck based)
I wasn't going to get this game because of the glitchy trophies in another game by the dev - Xenon Valkyrie - but I folded like a lawn chair and bought it.
You flipped 'em all!
Platinum1 day, 17 hours, 55 minutes
You know I really do feel like a real house flipper now. 😉
Now when's Thief Simulator coming out? 😝
You know this is probability the most relaxed game I've played in a while. ☺️
#586 Sushi Break Head to Head
My Platinums completed for August 2020:
Sherlock Holmes: The Devil's Daughter
That will most likely be my last post in this thread because every single platinum will feel a little less important after this one. Yakuza 6 is down and with that the whole main series.
It would be kind of weird to just talk about Yakuza 6 on its own when the whole series is so much more. So I'll just say that: Yakuza 6 is kind of the buffet of Yakuza games. You can eat what you want and how much you want, but it's completely up to you. The completion requirements are so much lower compared to the other games, it's pretty simple. How much of an extra effort you want to do is completely your call. It felt kind of anticlimactic as a "completion package" because of that, but it's still a nice change of pace for once. The story has some odd twists and yes, cliches are plenty, but it was still as rock solid as always. I don't see anyone playing this one first (and that would be a bad idea I think), so my opinion on it is kind of not all that important to be honest If you stuck around for so long this one definitely won't be a disappointment for you. Maybe not your absolute favorite among all of them (probably on my... third place battling for it with Yakuza 1), but still absolutely entertaining.
I only disliked a few things. The combat with this engine feels a little bit delayed, it's definitely less visceral than the older games. You can really tell the combat of Yakuza Kiwami 2, Yakuza 6 and Judgment apart from the rest of series. Not terrible by any means, but still a little bit less satisfying. And they kind of picked most of the minigames I disliked and made a little bundle of my "worst of" in terms of that, but you can easily ignore them, so it's not really a burden.
It's still a miracle to me how a series with 7 humongous and pretty similar games (8 if we include Judgment) could keep my attention the whole way through. But it did... it did with flying colors. The Completion Lists were always extremely motivating, no matter what they demanded. The minigames were always fun to tackle, no matter how much effort they required. The stories turned a little cliche over time, but they still absolutely got the job done and were a big help in keeping at it (and made my girlfriend cry on numerous occasions, especially this very one). The side missions kept being bizarre and entertaining, the characters were always as likable as ever, it's just such a complete package top to bottom. Everything just clicks, it's like a very well-oiled machine. That mix of a serious crime thriller - story, absolutely bonkers sidequests and the grand completion package... the perfect trifecta right there.
Just check a few profiles on this site. If you see one game completed you usually see those people going for the other ones as well, can't be a coincidence right? It's a treat and looking back on it I would easily take on Yakuza 7 - 12, no questions asked.
And that's it. Very unlikely that another series will take the throne away from this one. That's just the perfect mix that resonated 100% with us. Yakuza 7 will happen, 99% sure about that, but this one is a chapter closed for sure. There's easily 10x as much to say about it all, but words won't do it justice. That's something you just have to try out for yourself.
Platinum #180 - Death end re;Quest 2
It's very rare that I buy games at launch nowadays due the extremely expensive Canadian prices, but I'm a huge fan of Compile Heart's games and loved the first game, so I was really hyped to play this (probably my second "must have" game of the year, after Utawarerumono: Prelude to the Fallen). And I also wanted to own the physical collector's edition.
Was the game as awesome as the first game? Absolutely!! Great cast of characters with an absolutely epic Japanese voice cast! I wasn't sure at first if it was a sequel to the first game since it starts with an entirely new cast of characters, but it's definitely a sequel. Although there were less death ends, most were better than in the first game and they even had their own CG. They're maybe a bit more gruesome than the first game, but not quite on Corpse Party's level. They aren't tricky to unlock either, when you get to make a choice it's just a matter of selecting the wrong one. Two playthroughs are required for platinum, but the game is fun to replay since there are many new events to watch in NG+. Platinum wasn't too hard, since I pre-ordered the collector's edition IFI emailed me a code for all the DLC, which includes the best weapons in the game and an accessory to boost EXP, so that made the postgame dungeon a breeze and I was like, level 500+ after clearing it, lol.
My only complaints are the long loading times between areas, and the censorship. Nothing has been removed, but they added extra clothing to the glitch costumes which is really weird considering that they were uncensored in the first game. And the game felt too short... but that always seems to be the case with awesome games, lol. It's still a ~40 hour platinum though.
I also loved the soundtrack, especially the boss theme:
A couple of new platinum trophies, and a new milestone! Nos. 183 & 184
Persona 4: Dancing all Night
Dancing all Night
My second Persona dancing game. Fun, but probably I'm really bad with these games, because I find the Hard difficulty really hard, and I could complete only half of the "free dance" tracks with that difficulty. But I find normal too easy...
Anyway, nothing to add: the story was really interesting, and I also needed 40 trophies for my next milestone.
Too bad the platinum screenshot is this purple screen...
Chocobo's Mystery Dungeon: Every Buddy!
I decided to put this one as 8000th trophy milestone!
I'm a huge fan of the Mystery Dungeon games, but I've played only the Pokemon Super Mystery Dungeon on 3DS (which I think is the best among these games, together with its ost. Too bad there isn't an official release...😢), together with Void:terrarium (excellent gameplay, but the story is too short and there are very few dungeons). The story is nice, but the gameplay is really fun, since there are also dungeons with "restrictions", which add more challenegs (even if a couple of them could be boring due to RNG). And there's also a "Job system", so you can change the job (and abilities) of your Chocobo! My favourite is the Knight (because he can slow down enemies and push them afar), together with the "bloody" Dark Knight, but the Thief class is really powerful (he can blind and poison enemies from the distance, together with an "Haste ability" which gives you two turns!).
You can explore the dungeons together with an ally (which can be a human of the Town, or one of the many FF monsters, like a Cactuar! But seriously, the Cactuars in these games are crazy! They should slow down and stop running around like crazy monster!).
The soundtrack has musis taken form the different Final Fantasy games, so this was a huge surprise. Too bad that the "official" release is incomplete, without the best tracks, like these two:
The Thunder Plains from FF X
This one is from FF V. And it's my favourite! Slow and melancholic, like the track from the final dungeon in PSMD, "Tree of Life - Trunks", while the previous track, "Tree of Life - Roots" is a march full of hope towards the ending!
Actually I hated only two dungeons: the Mystery Dungeon (50 floors where you start again from Lv 1, and you need to pray RNG in order to find explosive drinks and kills that stupid Omega, which can destroy you in one turn!) and the Infinite Dungeon (500 floors. I thought that Arceus Tower was long, but this one was even worse. Extremely long and full of Monsters dens: I think I found 6 or 7 of them in a row...).
There are also collectibles (which are the three different equipments: collars, talons, saddles), but unfortunately the game doesn't track them, so you need to write them down and cross them off. But, in order to be registered, you need to appraise, equip or take it out of the dungeon (long story short: the name of the item is no more purple and the item description isn't "?????????").
And a good strategy is learning the fuse system, since you can transfer the item properties from one equipment to another (if the item has enough slots), especially the one from the Gold items. Move this one ASAP and you equipment won't be downgraded anymore by the seawater! I didn't understand this one, because I completely ignored the forge, and I decided to use it only when I reached the end of the game (The Dark Dungeon), but it could have helped me for the previous battles! Especially the "boss rush" in the Ancient Ruins
And don't be scared by the time required for the platinum (+120 h), because I cleared it with half the time required!
If you're a fan of the "Mystery Dungeon" games, then take it with the sales on PS Store!
And again, not a great platinum screenshot. I left the "Dungeon master" trophy because I thought it was the best choice for the platinum screenshot... Anyway, this is my platinum screenshot!
Sorry for the long post, but I put the music in spoiler tags and it didn't open, so I had to put them out. I'm the annoying guy who loves and always talks about the music of games, so I wanted to share them. Nothing more! I hope you enjoy these tracks
Detroit: Become Human Plat #50
Well, this plat was a year in the making. Started playing it last August and didn't use a guide. Got through the majority of the game and then wandered off to another game. So, came back this year, looked at all the flowcharts, and figured with my talent I could easily make the right decisions and collect the rest of the trophiesl WRONG! Ended up started over again WITH A GUIDE and actually finished the game. At least, it was an enjoyable game!
#479- Alchemic Jousts
Get all the Trophies!
Alchemic Jousts was an interesting one. You control elements like fire, water, earth, etc. and send them across the screen to attack your opponent's base. And the A.I. will try to counter with their own, each having strengths and weaknesses to different elements.
It's not that hard, either, thanks to the Rest Mode trick. Though it did take me a little while to find a good strategy for the elite attacks. Once I did, though, it was easy enough to rattle off the ten wins.
There are some trophy glitches, that can really set you back. So you definitely need to back your save up often, or risk replaying the entire campaign.
And that's about it. Not a bad game, and kinda surprising so few have finished it.
#480- Code Realize: Wintertide Miracles
Obtain all trophies
I got nothing. Honestly, not even sure why I bought it. The first Code: Realize didn't do a whole lot for me, and I preferred Amnesia (unpopular opinion, but whatever ). It's off the backlog, at least. If I'm ever really bored and it's closer to the holiday season, maybe I'll give it a proper read.
#481- Pox Nora
One With Nora
Obtain All Trophies
This game is free to play, and a really easy Plat. But a technical mess on the PS4, and super dull.. Encountered numerous minor issues while boosting it, and it crashed on me seven times. :/ Some of them were humorous, though, and I had good company through it all. You do start to lose points for losses eventually, so most self boost.
And what it is, is a card game. One where you summon monsters on to the field, and then move them around a small map. With your end goal being to destroy your opponent's tower.
#482- Override: Mech City Brawl
Pierced The Heavens
Collect all trophies
This was super easy and short. Not sure why it's Ultra Rare.. Turbo versus matches to unlock stuff, run through Arcade mode 1.5 times, and then boost the online. Quick, easy, and fairly painless. Game isn't anything special, but who doesn't want to fight with giant robots? I hear chicks dig them.
#483- LittleBigPlanet 3
Earn all LittleBigPlanet™3 trophies to unlock this platinum trophy
My second LBP game, but the first one I platinumed. Didn't think it was too bad, at first. Pretty fun, not overly difficult, and some stellar music. But that eventually changed...
For starters, you have to play the entire game in co-op. Well, technically just the final checkpoints of each level. But it's still rather annoying, having to log in a second controller so many times. And it made the final level such a bitch to beat the first time. But I guess it helped make acing it easier, since I'd had so much practice just trying to beat it before.
And speaking of acing, I fricking hate it. Not dying in all those levels is such a pain in the ass. Sometimes, dying wasn't even my fault. The dumb bird would glitch into an object here and there, and I'd be as good as dead. It straight up looked like I just fell through the floor once as Batsack (Batman + Sackboy ), too. At least none of the trophies glitched.. The second to last level was easily the worst for me, taking an hour to ace. I really thought it would be the final level that would give me the most trouble, but even that one took less time and attempts.
And then there were the co-op levels... Two of these were a nightmare to pull off by myself, and I highly advise against doing so. For the 4 player one, I had to juggle 3 controllers and a Vita, and had to beat the clock. There was a lot of rage with this, and the dumb 2 player level that would have been so much easier with a partner.
So yeah, decent game, but with a humongous difficulty spike in the finale. And quite a big pain to Plat, especially solo..
And lastly, I want to give shout outs to my boosting partners for Alchemic Jousts, Pox Nora, and Override. The man, the myth, the legend, @zajac9999, who was present for every one of their Platinum poppings. And @Brawler, for boosting a good chunk of Pox Nora with me. Also, @Wdjat Prinny Doods, for recommending Override. He's such a nice guy.
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